audio: Improve snd_receive type-safety

We can pass it a SndChannel rather than an opaque void* data pointer
which we then blindly cast.
This came to light through a -Wshadow warning as there was a local
variable 'data' in addition to the 'data' parameter.
This commit is contained in:
Christophe Fergeau 2016-04-05 15:05:05 +02:00
parent 4d3c8bdb98
commit bbee12d2b8

View File

@ -185,7 +185,7 @@ typedef struct RecordChannel {
static SndWorker *workers;
static uint32_t playback_compression = TRUE;
static void snd_receive(void* data);
static void snd_receive(SndChannel *channel);
static SndChannel *snd_channel_ref(SndChannel *channel)
{
@ -420,9 +420,8 @@ static int snd_record_handle_message(SndChannel *channel, size_t size, uint32_t
return TRUE;
}
static void snd_receive(void* data)
static void snd_receive(SndChannel *channel)
{
SndChannel *channel = (SndChannel*)data;
SpiceDataHeaderOpaque *header;
if (!channel) {
@ -1364,7 +1363,7 @@ SPICE_GNUC_VISIBLE uint32_t spice_server_record_get_samples(SpiceRecordInstance
if (len < bufsize) {
SndWorker *worker = record_channel->base.worker;
snd_receive(record_channel);
snd_receive(&record_channel->base);
if (!worker->connection) {
return 0;
}