sound: free SndChannel data in finalize()

Move the freeing of SndChannel data members from snd_detach_common() to
the finalize function to encapsulate things a bit more cleanly. It
doesn't really change the behavior or order of destruction since
snd_detach_common() destroys the channel.

Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This commit is contained in:
Frediano Ziglio 2016-11-23 10:52:24 +00:00
parent b7e4703140
commit 92c051a820

View File

@ -1439,11 +1439,27 @@ snd_channel_init(SndChannel *self)
self->frequency = SND_CODEC_CELT_PLAYBACK_FREQ; /* Default to the legacy rate */
}
static void
snd_channel_finalize(GObject *object)
{
SndChannel *channel = SND_CHANNEL(object);
remove_channel(channel);
free(channel->volume.volume);
channel->volume.volume = NULL;
G_OBJECT_CLASS(snd_channel_parent_class)->finalize(object);
}
static void
snd_channel_class_init(SndChannelClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS(klass);
RedChannelClass *channel_class = RED_CHANNEL_CLASS(klass);
object_class->finalize = snd_channel_finalize;
channel_class->config_socket = snd_channel_config_socket;
channel_class->alloc_recv_buf = snd_channel_client_alloc_recv_buf;
channel_class->release_recv_buf = snd_channel_client_release_recv_buf;
@ -1559,10 +1575,7 @@ static void snd_detach_common(SndChannel *channel)
}
RedsState *reds = red_channel_get_server(RED_CHANNEL(channel));
remove_channel(channel);
reds_unregister_channel(reds, RED_CHANNEL(channel));
free(channel->volume.volume);
channel->volume.volume = NULL;
red_channel_destroy(RED_CHANNEL(channel));
}