worker: Remove display_is_connected()

It's only called once, and when it's called, we will have dereferenced
worker->display_channel a few lines before in
display_channel_set_monitors_config_to_primary(), so this cannot be
NULL. The 'if (worker->display_channel)' check can thus be removed, so
display_is_connected() becomes just red_channel_is_connected().

Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
This commit is contained in:
Christophe Fergeau 2018-05-23 14:50:12 +02:00 committed by Frediano Ziglio
parent ca8ffdb8ef
commit 612c94c61b

View File

@ -93,12 +93,6 @@ struct RedWorker {
GMainLoop *loop;
};
static int display_is_connected(RedWorker *worker)
{
return worker->display_channel &&
red_channel_is_connected(RED_CHANNEL(worker->display_channel));
}
void red_drawable_unref(RedDrawable *red_drawable)
{
if (--red_drawable->refs) {
@ -529,7 +523,7 @@ static void dev_create_primary_surface(RedWorker *worker, uint32_t surface_id,
CommonGraphicsChannel *common = COMMON_GRAPHICS_CHANNEL(display);
RedChannel *channel = RED_CHANNEL(display);
if (display_is_connected(worker) &&
if (red_channel_is_connected(channel) &&
!common_graphics_channel_get_during_target_migrate(common)) {
/* guest created primary, so it will (hopefully) send a monitors_config
* now, don't send our own temporary one */