server/red_worker/video: don't detach a drawable from a stream due to it being rendered.

The previous patch took care that streams will be upgraded by a surface
screenshot and not the last frame, if necessary. Thus, there is no
more a reason for detaching drawables from streams when they are
rendered. Moreover, detaching such drawables can cause glitches, in
case they are still in the pipe, and red_update_area is called
frequently and leads to stream frames rendering.
This commit is contained in:
Yonit Halperin 2012-04-30 09:09:57 +03:00
parent 81fe00b08a
commit 21b857f3ce

View File

@ -1743,9 +1743,12 @@ static inline void release_drawable(RedWorker *worker, Drawable *drawable)
RingItem *item, *next;
if (!--drawable->refs) {
spice_assert(!drawable->stream);
spice_assert(!drawable->tree_item.shadow);
spice_assert(ring_is_empty(&drawable->pipes));
if (drawable->stream) {
red_detach_stream(worker, drawable->stream);
}
region_destroy(&drawable->tree_item.base.rgn);
remove_drawable_dependencies(worker, drawable);
@ -1846,9 +1849,7 @@ static inline void current_remove_drawable(RedWorker *worker, Drawable *item)
if (item->tree_item.effect != QXL_EFFECT_OPAQUE) {
worker->transparent_count--;
}
if (item->stream) {
red_detach_stream(worker, item->stream);
} else {
if (!item->stream) {
red_add_item_trace(worker, item);
}
remove_shadow(worker, &item->tree_item);
@ -2741,9 +2742,7 @@ static inline void red_handle_streams_timout(RedWorker *worker)
Stream *stream = SPICE_CONTAINEROF(item, Stream, link);
item = ring_next(ring, item);
if (now >= (stream->last_time + RED_STREAM_TIMOUT)) {
if (stream->current) {
red_detach_stream_gracefully(worker, stream);
}
red_detach_stream_gracefully(worker, stream);
red_stop_stream(worker, stream);
}
}
@ -4504,7 +4503,8 @@ static void red_update_area(RedWorker *worker, const SpiceRect *area, int surfac
#ifdef ACYCLIC_SURFACE_DEBUG
int gn;
#endif
spice_debug("surface %d: area ==>", surface_id);
rect_debug(area);
surface = &worker->surfaces[surface_id];
last = NULL;