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https://gitlab.uni-freiburg.de/opensourcevdi/spice
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Remove call to red_channel_client_push outside RedChannel
Now the push is done automatically when a PipeItem is added
(cfr commit 5c460de1a3
"worker: push data when clients can receive them"),
forcing a push cause only network fragmentation and is required
only if you are handling data in a loop instead of using the
default loop.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Victor Toso <victortoso@redhat.com>
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@ -399,7 +399,6 @@ void dcc_push_surface_image(DisplayChannelClient *dcc, int surface_id)
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/* not allowing lossy compression because probably, especially if it is a primary surface,
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it combines both "picture-like" areas with areas that are more "artificial"*/
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dcc_add_surface_area_image(dcc, surface_id, &area, NULL, FALSE);
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red_channel_client_push(RED_CHANNEL_CLIENT(dcc));
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}
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static void add_drawable_surface_images(DisplayChannelClient *dcc, Drawable *drawable)
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@ -679,7 +678,6 @@ void dcc_push_monitors_config(DisplayChannelClient *dcc)
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mci = red_monitors_config_item_new(red_channel_client_get_channel(RED_CHANNEL_CLIENT(dcc)),
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monitors_config);
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red_channel_client_pipe_add(RED_CHANNEL_CLIENT(dcc), &mci->pipe_item);
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red_channel_client_push(RED_CHANNEL_CLIENT(dcc));
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}
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static RedSurfaceDestroyItem *red_surface_destroy_item_new(RedChannel *channel,
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