mirror of
https://gitlab.uni-freiburg.de/opensourcevdi/spice-html5
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Depending on the structure of the page, the computed mouse position was not correct. Typically the case happend when there is no offset between the canvas and the view area, but an offset on the view area. The MouseEvent.offsetX and offsetY functions are now widely enough spread to use them and avoid complex computations. |
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| src | ||
| .gitignore | ||
| apache.conf.sample | ||
| COPYING | ||
| COPYING.LESSER | ||
| Makefile | ||
| package.json.in | ||
| README | ||
| spice_auto.html | ||
| spice-html5.spec.in | ||
| spice.css | ||
| spice.html | ||
| TODO | ||
Spice Javascript client
Instructions and status as of August, 2016.
Requirements:
1. Modern Firefox or Chrome (IE will work, but badly)
2. A WebSocket proxy
websockify:
https://github.com/kanaka/websockify
works great.
Note that a patch to remove this requirement has been submitted
to the Spice project but not yet been accepted. Refer to this email:
https://lists.freedesktop.org/archives/spice-devel/2016-June/030552.html
3. A spice server
Optional:
1. A web server
With firefox, you can just open file:///your-path-to-spice.html-here
With Chrome, you have to set a secret config flag to do that, or
serve the files from a web server.
Steps:
1. Start the spice server
2. Start websockify; my command line looks like this:
./websockify 5959 localhost:5900
3. Fire up spice.html, set host + port + password, and click start
Status:
The TODO file should be a fairly comprehensive list of tasks
required to make this client more fully functional.