Most users of spice_common.h don't need it, or only need log.h. It only
has a few users outside of spice-common. It's not very well defined
which headers it should contain. This commit removes spice_common.h in
favour of direct inclusion of the needed headers.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
They are now just the same function with same parameters,
just one calls the other.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
There's no reason to use a DIB section if we are going to use just the
memory in it assigned to a pixman surface, use normal path and memory.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
The field is only assigned but never used.
This was used in the GDI canvas which has now been removed.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
On LE machine, color order when creating surface will always be A/XRGB.
On BE machines the color order will sometimes be ARGB and sometimes BGRA/X.
This is because we actually create the surface two times on BE machines.
Once with BE order, and then again with LE order. Copying data inbetween
theese two surfaces will byteswap the colors automatically.
This change introduces cases for BGRA/X color byte orders on BE machines.
Be more library friendly, by not aborting in library errors.
spice_common now includes a proper log handler that will abort by
default when reaching a warning.
SPICE_ABORT_LEVEL can be changed to modify run-time abort level.
SPICE_DEBUG_LEVEL can be changed to be more verbose. By default, only
log level more importants than WARNING.
Only memory-related functions are allowed to abort(), since they are
not recoverable errors in the library.
needed for spice/common files used by the client, server & qxl driver.
in windows _inline works for both c/c++, while inline is c++ only.
compiling the client with mixed c/c++ code required this define.
spice_common.h provides an ASSERT macro, no need to duplicate it
in many places. For now client/debug.h keeps its own copy since
debug.h and spice_common.h have clashes on other macros which are
trickier to unify.
When using config.h, it must be the very first include in all source
files since it contains #define that may change the compilation process
(eg libc structure layout changes when it's used to enable large file
support on 32 bit x86 archs). This commit adds it at the beginning
of all .c and .cpp files
Surface creation now specifies the exact format, not only the bit depth
of each surface which is used for rendering.
Additionally we now actually store the surfaces in that format, instead
of converting everything to 32bpp when drawing or e.g. handling palettes.
We now support 16bit format pixmaps as well as the old ones. Including
both 555 and 565 modes.
We drop the palette argument for pixmap construction as it was only
used for black/white anyway.
Canvas creation is simplified so that there is no separate set_mode
state. Canvases are already created in the right mode and never change.