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common: remove unnecessary outdated c++ debug
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@ -1065,9 +1065,6 @@ static pixman_image_t *canvas_get_image_internal(CanvasBase *canvas, SpiceImage
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pixman_image_t *surface, *converted;
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pixman_format_code_t wanted_format, surface_format;
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int saved_want_original;
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#ifdef DEBUG_LZ
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LOG_DEBUG("canvas_get_image image type: " << (int)descriptor->type);
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#endif
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/* When touching, only really allocate if we need to cache, or
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* if we're loading a GLZ stream (since those need inter-thread communication
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