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998 lines
33 KiB
Rust
998 lines
33 KiB
Rust
// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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use std::fmt;
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use std::io::{self, Read, Write};
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use std::net::{self, Ipv4Addr, Ipv6Addr, Shutdown};
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#[cfg(all(unix, feature = "unix"))]
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use std::os::unix::net::{UnixDatagram, UnixListener, UnixStream};
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use std::time::Duration;
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#[cfg(any(unix, target_os = "redox"))]
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use libc as c;
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#[cfg(windows)]
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use winapi::shared::ws2def as c;
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use crate::sys;
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use crate::{Domain, Protocol, SockAddr, Socket, Type};
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impl Socket {
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/// Creates a new socket ready to be configured.
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///
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/// This function corresponds to `socket(2)` and simply creates a new
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/// socket, no other configuration is done and further functions must be
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/// invoked to configure this socket.
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pub fn new(domain: Domain, type_: Type, protocol: Option<Protocol>) -> io::Result<Socket> {
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let protocol = protocol.map(|p| p.0).unwrap_or(0);
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Ok(Socket {
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inner: sys::Socket::new(domain.0, type_.0, protocol)?,
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})
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}
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/// Creates a pair of sockets which are connected to each other.
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///
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/// This function corresponds to `socketpair(2)`.
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///
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/// This function is only available on Unix when the `pair` feature is
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/// enabled.
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#[cfg(all(unix, feature = "pair"))]
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pub fn pair(
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domain: Domain,
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type_: Type,
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protocol: Option<Protocol>,
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) -> io::Result<(Socket, Socket)> {
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let protocol = protocol.map(|p| p.0).unwrap_or(0);
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let sockets = sys::Socket::pair(domain.0, type_.0, protocol)?;
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Ok((Socket { inner: sockets.0 }, Socket { inner: sockets.1 }))
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}
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/// Consumes this `Socket`, converting it to a `TcpStream`.
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pub fn into_tcp_stream(self) -> net::TcpStream {
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self.into()
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}
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/// Consumes this `Socket`, converting it to a `TcpListener`.
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pub fn into_tcp_listener(self) -> net::TcpListener {
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self.into()
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}
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/// Consumes this `Socket`, converting it to a `UdpSocket`.
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pub fn into_udp_socket(self) -> net::UdpSocket {
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self.into()
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}
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/// Consumes this `Socket`, converting it into a `UnixStream`.
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///
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/// This function is only available on Unix when the `unix` feature is
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/// enabled.
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#[cfg(all(unix, feature = "unix"))]
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pub fn into_unix_stream(self) -> UnixStream {
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self.into()
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}
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/// Consumes this `Socket`, converting it into a `UnixListener`.
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///
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/// This function is only available on Unix when the `unix` feature is
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/// enabled.
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#[cfg(all(unix, feature = "unix"))]
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pub fn into_unix_listener(self) -> UnixListener {
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self.into()
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}
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/// Consumes this `Socket`, converting it into a `UnixDatagram`.
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///
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/// This function is only available on Unix when the `unix` feature is
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/// enabled.
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#[cfg(all(unix, feature = "unix"))]
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pub fn into_unix_datagram(self) -> UnixDatagram {
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self.into()
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}
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/// Initiate a connection on this socket to the specified address.
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///
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/// This function directly corresponds to the connect(2) function on Windows
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/// and Unix.
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///
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/// An error will be returned if `listen` or `connect` has already been
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/// called on this builder.
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pub fn connect(&self, addr: &SockAddr) -> io::Result<()> {
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self.inner.connect(addr)
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}
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/// Initiate a connection on this socket to the specified address, only
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/// only waiting for a certain period of time for the connection to be
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/// established.
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///
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/// Unlike many other methods on `Socket`, this does *not* correspond to a
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/// single C function. It sets the socket to nonblocking mode, connects via
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/// connect(2), and then waits for the connection to complete with poll(2)
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/// on Unix and select on Windows. When the connection is complete, the
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/// socket is set back to blocking mode. On Unix, this will loop over
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/// `EINTR` errors.
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///
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/// # Warnings
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///
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/// The nonblocking state of the socket is overridden by this function -
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/// it will be returned in blocking mode on success, and in an indeterminate
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/// state on failure.
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///
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/// If the connection request times out, it may still be processing in the
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/// background - a second call to `connect` or `connect_timeout` may fail.
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pub fn connect_timeout(&self, addr: &SockAddr, timeout: Duration) -> io::Result<()> {
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self.inner.connect_timeout(addr, timeout)
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}
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/// Binds this socket to the specified address.
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///
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/// This function directly corresponds to the bind(2) function on Windows
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/// and Unix.
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pub fn bind(&self, addr: &SockAddr) -> io::Result<()> {
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self.inner.bind(addr)
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}
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/// Mark a socket as ready to accept incoming connection requests using
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/// accept()
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///
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/// This function directly corresponds to the listen(2) function on Windows
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/// and Unix.
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///
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/// An error will be returned if `listen` or `connect` has already been
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/// called on this builder.
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pub fn listen(&self, backlog: i32) -> io::Result<()> {
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self.inner.listen(backlog)
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}
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/// Accept a new incoming connection from this listener.
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///
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/// This function will block the calling thread until a new connection is
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/// established. When established, the corresponding `Socket` and the
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/// remote peer's address will be returned.
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pub fn accept(&self) -> io::Result<(Socket, SockAddr)> {
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self.inner
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.accept()
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.map(|(socket, addr)| (Socket { inner: socket }, addr))
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}
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/// Returns the socket address of the local half of this TCP connection.
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pub fn local_addr(&self) -> io::Result<SockAddr> {
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self.inner.local_addr()
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}
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/// Returns the socket address of the remote peer of this TCP connection.
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pub fn peer_addr(&self) -> io::Result<SockAddr> {
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self.inner.peer_addr()
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}
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/// Creates a new independently owned handle to the underlying socket.
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///
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/// The returned `TcpStream` is a reference to the same stream that this
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/// object references. Both handles will read and write the same stream of
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/// data, and options set on one stream will be propagated to the other
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/// stream.
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pub fn try_clone(&self) -> io::Result<Socket> {
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self.inner.try_clone().map(|s| Socket { inner: s })
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}
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/// Get the value of the `SO_ERROR` option on this socket.
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///
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/// This will retrieve the stored error in the underlying socket, clearing
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/// the field in the process. This can be useful for checking errors between
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/// calls.
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pub fn take_error(&self) -> io::Result<Option<io::Error>> {
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self.inner.take_error()
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}
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/// Moves this TCP stream into or out of nonblocking mode.
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///
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/// On Unix this corresponds to calling fcntl, and on Windows this
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/// corresponds to calling ioctlsocket.
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pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
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self.inner.set_nonblocking(nonblocking)
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}
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/// Shuts down the read, write, or both halves of this connection.
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///
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/// This function will cause all pending and future I/O on the specified
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/// portions to return immediately with an appropriate value.
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pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
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self.inner.shutdown(how)
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}
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/// Receives data on the socket from the remote address to which it is
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/// connected.
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///
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/// The [`connect`] method will connect this socket to a remote address. This
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/// method will fail if the socket is not connected.
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///
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/// [`connect`]: #method.connect
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pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
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self.inner.recv(buf)
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}
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/// Receives data on the socket from the remote adress to which it is
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/// connected, without removing that data from the queue. On success,
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/// returns the number of bytes peeked.
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///
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/// Successive calls return the same data. This is accomplished by passing
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/// `MSG_PEEK` as a flag to the underlying `recv` system call.
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pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> {
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self.inner.peek(buf)
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}
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/// Receives data from the socket. On success, returns the number of bytes
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/// read and the address from whence the data came.
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pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SockAddr)> {
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self.inner.recv_from(buf)
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}
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/// Receives data from the socket, without removing it from the queue.
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///
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/// Successive calls return the same data. This is accomplished by passing
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/// `MSG_PEEK` as a flag to the underlying `recvfrom` system call.
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///
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/// On success, returns the number of bytes peeked and the address from
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/// whence the data came.
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pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SockAddr)> {
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self.inner.peek_from(buf)
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}
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/// Sends data on the socket to a connected peer.
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///
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/// This is typically used on TCP sockets or datagram sockets which have
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/// been connected.
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///
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/// On success returns the number of bytes that were sent.
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pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
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self.inner.send(buf)
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}
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/// Sends data on the socket to the given address. On success, returns the
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/// number of bytes written.
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///
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/// This is typically used on UDP or datagram-oriented sockets. On success
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/// returns the number of bytes that were sent.
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pub fn send_to(&self, buf: &[u8], addr: &SockAddr) -> io::Result<usize> {
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self.inner.send_to(buf, addr)
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}
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// ================================================
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/// Gets the value of the `IP_TTL` option for this socket.
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///
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/// For more information about this option, see [`set_ttl`][link].
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///
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/// [link]: #method.set_ttl
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pub fn ttl(&self) -> io::Result<u32> {
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self.inner.ttl()
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}
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/// Sets the value for the `IP_TTL` option on this socket.
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///
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/// This value sets the time-to-live field that is used in every packet sent
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/// from this socket.
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pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
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self.inner.set_ttl(ttl)
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}
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/// Gets the value of the `IPV6_UNICAST_HOPS` option for this socket.
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///
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/// Specifies the hop limit for ipv6 unicast packets
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pub fn unicast_hops_v6(&self) -> io::Result<u32> {
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self.inner.unicast_hops_v6()
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}
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/// Sets the value for the `IPV6_UNICAST_HOPS` option on this socket.
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///
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/// Specifies the hop limit for ipv6 unicast packets
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pub fn set_unicast_hops_v6(&self, ttl: u32) -> io::Result<()> {
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self.inner.set_unicast_hops_v6(ttl)
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}
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/// Gets the value of the `IPV6_V6ONLY` option for this socket.
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///
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/// For more information about this option, see [`set_only_v6`][link].
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///
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/// [link]: #method.set_only_v6
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pub fn only_v6(&self) -> io::Result<bool> {
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self.inner.only_v6()
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}
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/// Sets the value for the `IPV6_V6ONLY` option on this socket.
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///
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/// If this is set to `true` then the socket is restricted to sending and
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/// receiving IPv6 packets only. In this case two IPv4 and IPv6 applications
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/// can bind the same port at the same time.
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///
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/// If this is set to `false` then the socket can be used to send and
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/// receive packets from an IPv4-mapped IPv6 address.
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pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> {
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self.inner.set_only_v6(only_v6)
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}
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/// Returns the read timeout of this socket.
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///
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/// If the timeout is `None`, then `read` calls will block indefinitely.
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pub fn read_timeout(&self) -> io::Result<Option<Duration>> {
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self.inner.read_timeout()
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}
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/// Sets the read timeout to the timeout specified.
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///
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/// If the value specified is `None`, then `read` calls will block
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/// indefinitely. It is an error to pass the zero `Duration` to this
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/// method.
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pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
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self.inner.set_read_timeout(dur)
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}
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/// Returns the write timeout of this socket.
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///
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/// If the timeout is `None`, then `write` calls will block indefinitely.
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pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
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self.inner.write_timeout()
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}
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/// Sets the write timeout to the timeout specified.
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///
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/// If the value specified is `None`, then `write` calls will block
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/// indefinitely. It is an error to pass the zero `Duration` to this
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/// method.
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pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
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self.inner.set_write_timeout(dur)
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}
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/// Gets the value of the `TCP_NODELAY` option on this socket.
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///
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/// For more information about this option, see [`set_nodelay`][link].
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///
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/// [link]: #method.set_nodelay
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pub fn nodelay(&self) -> io::Result<bool> {
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self.inner.nodelay()
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}
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/// Sets the value of the `TCP_NODELAY` option on this socket.
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///
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/// If set, this option disables the Nagle algorithm. This means that
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/// segments are always sent as soon as possible, even if there is only a
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/// small amount of data. When not set, data is buffered until there is a
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/// sufficient amount to send out, thereby avoiding the frequent sending of
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/// small packets.
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pub fn set_nodelay(&self, nodelay: bool) -> io::Result<()> {
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self.inner.set_nodelay(nodelay)
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}
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/// Sets the value of the `SO_BROADCAST` option for this socket.
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///
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/// When enabled, this socket is allowed to send packets to a broadcast
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/// address.
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pub fn broadcast(&self) -> io::Result<bool> {
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self.inner.broadcast()
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}
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/// Gets the value of the `SO_BROADCAST` option for this socket.
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///
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/// For more information about this option, see
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/// [`set_broadcast`][link].
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///
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/// [link]: #method.set_broadcast
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pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> {
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self.inner.set_broadcast(broadcast)
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}
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/// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
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///
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/// For more information about this option, see
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/// [`set_multicast_loop_v4`][link].
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///
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/// [link]: #method.set_multicast_loop_v4
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pub fn multicast_loop_v4(&self) -> io::Result<bool> {
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self.inner.multicast_loop_v4()
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}
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/// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
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///
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/// If enabled, multicast packets will be looped back to the local socket.
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/// Note that this may not have any affect on IPv6 sockets.
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pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> {
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self.inner.set_multicast_loop_v4(multicast_loop_v4)
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}
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/// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
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///
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/// For more information about this option, see
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/// [`set_multicast_ttl_v4`][link].
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///
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/// [link]: #method.set_multicast_ttl_v4
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pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
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self.inner.multicast_ttl_v4()
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}
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/// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
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///
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/// Indicates the time-to-live value of outgoing multicast packets for
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/// this socket. The default value is 1 which means that multicast packets
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/// don't leave the local network unless explicitly requested.
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///
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/// Note that this may not have any affect on IPv6 sockets.
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pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> {
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self.inner.set_multicast_ttl_v4(multicast_ttl_v4)
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}
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/// Gets the value of the `IPV6_MULTICAST_HOPS` option for this socket
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///
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/// For more information about this option, see
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/// [`set_multicast_hops_v6`][link].
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///
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/// [link]: #method.set_multicast_hops_v6
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pub fn multicast_hops_v6(&self) -> io::Result<u32> {
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self.inner.multicast_hops_v6()
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}
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/// Sets the value of the `IPV6_MULTICAST_HOPS` option for this socket
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///
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/// Indicates the number of "routers" multicast packets will transit for
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/// this socket. The default value is 1 which means that multicast packets
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/// don't leave the local network unless explicitly requested.
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pub fn set_multicast_hops_v6(&self, hops: u32) -> io::Result<()> {
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self.inner.set_multicast_hops_v6(hops)
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}
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/// Gets the value of the `IP_MULTICAST_IF` option for this socket.
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///
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/// For more information about this option, see
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/// [`set_multicast_if_v4`][link].
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///
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/// [link]: #method.set_multicast_if_v4
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///
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/// Returns the interface to use for routing multicast packets.
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pub fn multicast_if_v4(&self) -> io::Result<Ipv4Addr> {
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self.inner.multicast_if_v4()
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}
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/// Sets the value of the `IP_MULTICAST_IF` option for this socket.
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///
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/// Specifies the interface to use for routing multicast packets.
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pub fn set_multicast_if_v4(&self, interface: &Ipv4Addr) -> io::Result<()> {
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self.inner.set_multicast_if_v4(interface)
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}
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/// Gets the value of the `IPV6_MULTICAST_IF` option for this socket.
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///
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/// For more information about this option, see
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/// [`set_multicast_if_v6`][link].
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///
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/// [link]: #method.set_multicast_if_v6
|
|
///
|
|
/// Returns the interface to use for routing multicast packets.
|
|
pub fn multicast_if_v6(&self) -> io::Result<u32> {
|
|
self.inner.multicast_if_v6()
|
|
}
|
|
|
|
/// Sets the value of the `IPV6_MULTICAST_IF` option for this socket.
|
|
///
|
|
/// Specifies the interface to use for routing multicast packets. Unlike ipv4, this
|
|
/// is generally required in ipv6 contexts where network routing prefixes may
|
|
/// overlap.
|
|
pub fn set_multicast_if_v6(&self, interface: u32) -> io::Result<()> {
|
|
self.inner.set_multicast_if_v6(interface)
|
|
}
|
|
|
|
/// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
|
|
///
|
|
/// For more information about this option, see
|
|
/// [`set_multicast_loop_v6`][link].
|
|
///
|
|
/// [link]: #method.set_multicast_loop_v6
|
|
pub fn multicast_loop_v6(&self) -> io::Result<bool> {
|
|
self.inner.multicast_loop_v6()
|
|
}
|
|
|
|
/// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
|
|
///
|
|
/// Controls whether this socket sees the multicast packets it sends itself.
|
|
/// Note that this may not have any affect on IPv4 sockets.
|
|
pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> {
|
|
self.inner.set_multicast_loop_v6(multicast_loop_v6)
|
|
}
|
|
|
|
/// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
|
|
///
|
|
/// This function specifies a new multicast group for this socket to join.
|
|
/// The address must be a valid multicast address, and `interface` is the
|
|
/// address of the local interface with which the system should join the
|
|
/// multicast group. If it's equal to `INADDR_ANY` then an appropriate
|
|
/// interface is chosen by the system.
|
|
pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
|
|
self.inner.join_multicast_v4(multiaddr, interface)
|
|
}
|
|
|
|
/// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
|
|
///
|
|
/// This function specifies a new multicast group for this socket to join.
|
|
/// The address must be a valid multicast address, and `interface` is the
|
|
/// index of the interface to join/leave (or 0 to indicate any interface).
|
|
pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
|
|
self.inner.join_multicast_v6(multiaddr, interface)
|
|
}
|
|
|
|
/// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
|
|
///
|
|
/// For more information about this option, see
|
|
/// [`join_multicast_v4`][link].
|
|
///
|
|
/// [link]: #method.join_multicast_v4
|
|
pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
|
|
self.inner.leave_multicast_v4(multiaddr, interface)
|
|
}
|
|
|
|
/// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
|
|
///
|
|
/// For more information about this option, see
|
|
/// [`join_multicast_v6`][link].
|
|
///
|
|
/// [link]: #method.join_multicast_v6
|
|
pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
|
|
self.inner.leave_multicast_v6(multiaddr, interface)
|
|
}
|
|
|
|
/// Reads the linger duration for this socket by getting the SO_LINGER
|
|
/// option
|
|
pub fn linger(&self) -> io::Result<Option<Duration>> {
|
|
self.inner.linger()
|
|
}
|
|
|
|
/// Sets the linger duration of this socket by setting the SO_LINGER option
|
|
pub fn set_linger(&self, dur: Option<Duration>) -> io::Result<()> {
|
|
self.inner.set_linger(dur)
|
|
}
|
|
|
|
/// Check the `SO_REUSEADDR` option on this socket.
|
|
pub fn reuse_address(&self) -> io::Result<bool> {
|
|
self.inner.reuse_address()
|
|
}
|
|
|
|
/// Set value for the `SO_REUSEADDR` option on this socket.
|
|
///
|
|
/// This indicates that futher calls to `bind` may allow reuse of local
|
|
/// addresses. For IPv4 sockets this means that a socket may bind even when
|
|
/// there's a socket already listening on this port.
|
|
pub fn set_reuse_address(&self, reuse: bool) -> io::Result<()> {
|
|
self.inner.set_reuse_address(reuse)
|
|
}
|
|
|
|
/// Gets the value of the `SO_RCVBUF` option on this socket.
|
|
///
|
|
/// For more information about this option, see
|
|
/// [`set_recv_buffer_size`][link].
|
|
///
|
|
/// [link]: #method.set_recv_buffer_size
|
|
pub fn recv_buffer_size(&self) -> io::Result<usize> {
|
|
self.inner.recv_buffer_size()
|
|
}
|
|
|
|
/// Sets the value of the `SO_RCVBUF` option on this socket.
|
|
///
|
|
/// Changes the size of the operating system's receive buffer associated
|
|
/// with the socket.
|
|
pub fn set_recv_buffer_size(&self, size: usize) -> io::Result<()> {
|
|
self.inner.set_recv_buffer_size(size)
|
|
}
|
|
|
|
/// Gets the value of the `SO_SNDBUF` option on this socket.
|
|
///
|
|
/// For more information about this option, see [`set_send_buffer`][link].
|
|
///
|
|
/// [link]: #method.set_send_buffer
|
|
pub fn send_buffer_size(&self) -> io::Result<usize> {
|
|
self.inner.send_buffer_size()
|
|
}
|
|
|
|
/// Sets the value of the `SO_SNDBUF` option on this socket.
|
|
///
|
|
/// Changes the size of the operating system's send buffer associated with
|
|
/// the socket.
|
|
pub fn set_send_buffer_size(&self, size: usize) -> io::Result<()> {
|
|
self.inner.set_send_buffer_size(size)
|
|
}
|
|
|
|
/// Returns whether keepalive messages are enabled on this socket, and if so
|
|
/// the duration of time between them.
|
|
///
|
|
/// For more information about this option, see [`set_keepalive`][link].
|
|
///
|
|
/// [link]: #method.set_keepalive
|
|
pub fn keepalive(&self) -> io::Result<Option<Duration>> {
|
|
self.inner.keepalive()
|
|
}
|
|
|
|
/// Sets whether keepalive messages are enabled to be sent on this socket.
|
|
///
|
|
/// On Unix, this option will set the `SO_KEEPALIVE` as well as the
|
|
/// `TCP_KEEPALIVE` or `TCP_KEEPIDLE` option (depending on your platform).
|
|
/// On Windows, this will set the `SIO_KEEPALIVE_VALS` option.
|
|
///
|
|
/// If `None` is specified then keepalive messages are disabled, otherwise
|
|
/// the duration specified will be the time to remain idle before sending a
|
|
/// TCP keepalive probe.
|
|
///
|
|
/// Some platforms specify this value in seconds, so sub-second
|
|
/// specifications may be omitted.
|
|
pub fn set_keepalive(&self, keepalive: Option<Duration>) -> io::Result<()> {
|
|
self.inner.set_keepalive(keepalive)
|
|
}
|
|
|
|
/// Check the value of the `SO_REUSEPORT` option on this socket.
|
|
///
|
|
/// This function is only available on Unix when the `reuseport` feature is
|
|
/// enabled.
|
|
#[cfg(all(unix, not(target_os = "solaris"), feature = "reuseport"))]
|
|
pub fn reuse_port(&self) -> io::Result<bool> {
|
|
self.inner.reuse_port()
|
|
}
|
|
|
|
/// Set value for the `SO_REUSEPORT` option on this socket.
|
|
///
|
|
/// This indicates that further calls to `bind` may allow reuse of local
|
|
/// addresses. For IPv4 sockets this means that a socket may bind even when
|
|
/// there's a socket already listening on this port.
|
|
///
|
|
/// This function is only available on Unix when the `reuseport` feature is
|
|
/// enabled.
|
|
#[cfg(all(unix, not(target_os = "solaris"), feature = "reuseport"))]
|
|
pub fn set_reuse_port(&self, reuse: bool) -> io::Result<()> {
|
|
self.inner.set_reuse_port(reuse)
|
|
}
|
|
}
|
|
|
|
impl Read for Socket {
|
|
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
|
|
self.inner.read(buf)
|
|
}
|
|
}
|
|
|
|
impl<'a> Read for &'a Socket {
|
|
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
|
|
(&self.inner).read(buf)
|
|
}
|
|
}
|
|
|
|
impl Write for Socket {
|
|
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
|
|
self.inner.write(buf)
|
|
}
|
|
|
|
fn flush(&mut self) -> io::Result<()> {
|
|
self.inner.flush()
|
|
}
|
|
}
|
|
|
|
impl<'a> Write for &'a Socket {
|
|
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
|
|
(&self.inner).write(buf)
|
|
}
|
|
|
|
fn flush(&mut self) -> io::Result<()> {
|
|
(&self.inner).flush()
|
|
}
|
|
}
|
|
|
|
impl fmt::Debug for Socket {
|
|
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
|
self.inner.fmt(f)
|
|
}
|
|
}
|
|
|
|
impl From<net::TcpStream> for Socket {
|
|
fn from(socket: net::TcpStream) -> Socket {
|
|
Socket {
|
|
inner: socket.into(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl From<net::TcpListener> for Socket {
|
|
fn from(socket: net::TcpListener) -> Socket {
|
|
Socket {
|
|
inner: socket.into(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl From<net::UdpSocket> for Socket {
|
|
fn from(socket: net::UdpSocket) -> Socket {
|
|
Socket {
|
|
inner: socket.into(),
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(all(unix, feature = "unix"))]
|
|
impl From<UnixStream> for Socket {
|
|
fn from(socket: UnixStream) -> Socket {
|
|
Socket {
|
|
inner: socket.into(),
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(all(unix, feature = "unix"))]
|
|
impl From<UnixListener> for Socket {
|
|
fn from(socket: UnixListener) -> Socket {
|
|
Socket {
|
|
inner: socket.into(),
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(all(unix, feature = "unix"))]
|
|
impl From<UnixDatagram> for Socket {
|
|
fn from(socket: UnixDatagram) -> Socket {
|
|
Socket {
|
|
inner: socket.into(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl From<Socket> for net::TcpStream {
|
|
fn from(socket: Socket) -> net::TcpStream {
|
|
socket.inner.into()
|
|
}
|
|
}
|
|
|
|
impl From<Socket> for net::TcpListener {
|
|
fn from(socket: Socket) -> net::TcpListener {
|
|
socket.inner.into()
|
|
}
|
|
}
|
|
|
|
impl From<Socket> for net::UdpSocket {
|
|
fn from(socket: Socket) -> net::UdpSocket {
|
|
socket.inner.into()
|
|
}
|
|
}
|
|
|
|
#[cfg(all(unix, feature = "unix"))]
|
|
impl From<Socket> for UnixStream {
|
|
fn from(socket: Socket) -> UnixStream {
|
|
socket.inner.into()
|
|
}
|
|
}
|
|
|
|
#[cfg(all(unix, feature = "unix"))]
|
|
impl From<Socket> for UnixListener {
|
|
fn from(socket: Socket) -> UnixListener {
|
|
socket.inner.into()
|
|
}
|
|
}
|
|
|
|
#[cfg(all(unix, feature = "unix"))]
|
|
impl From<Socket> for UnixDatagram {
|
|
fn from(socket: Socket) -> UnixDatagram {
|
|
socket.inner.into()
|
|
}
|
|
}
|
|
|
|
impl Domain {
|
|
/// Domain for IPv4 communication, corresponding to `AF_INET`.
|
|
pub fn ipv4() -> Domain {
|
|
Domain(c::AF_INET)
|
|
}
|
|
|
|
/// Domain for IPv6 communication, corresponding to `AF_INET6`.
|
|
pub fn ipv6() -> Domain {
|
|
Domain(c::AF_INET6)
|
|
}
|
|
|
|
/// Domain for Unix socket communication, corresponding to `AF_UNIX`.
|
|
///
|
|
/// This function is only available on Unix when the `unix` feature is
|
|
/// activated.
|
|
#[cfg(all(unix, feature = "unix"))]
|
|
pub fn unix() -> Domain {
|
|
Domain(c::AF_UNIX)
|
|
}
|
|
}
|
|
|
|
impl From<i32> for Domain {
|
|
fn from(a: i32) -> Domain {
|
|
Domain(a)
|
|
}
|
|
}
|
|
|
|
impl From<Domain> for i32 {
|
|
fn from(a: Domain) -> i32 {
|
|
a.0
|
|
}
|
|
}
|
|
|
|
impl Type {
|
|
/// Type corresponding to `SOCK_STREAM`
|
|
///
|
|
/// Used for protocols such as TCP.
|
|
pub fn stream() -> Type {
|
|
Type(c::SOCK_STREAM)
|
|
}
|
|
|
|
/// Type corresponding to `SOCK_DGRAM`
|
|
///
|
|
/// Used for protocols such as UDP.
|
|
pub fn dgram() -> Type {
|
|
Type(c::SOCK_DGRAM)
|
|
}
|
|
|
|
/// Type corresponding to `SOCK_SEQPACKET`
|
|
pub fn seqpacket() -> Type {
|
|
Type(sys::SOCK_SEQPACKET)
|
|
}
|
|
|
|
/// Type corresponding to `SOCK_RAW`
|
|
pub fn raw() -> Type {
|
|
Type(sys::SOCK_RAW)
|
|
}
|
|
}
|
|
|
|
impl crate::Protocol {
|
|
/// Protocol corresponding to `ICMPv4`
|
|
pub fn icmpv4() -> Self {
|
|
crate::Protocol(sys::IPPROTO_ICMP)
|
|
}
|
|
|
|
/// Protocol corresponding to `ICMPv6`
|
|
pub fn icmpv6() -> Self {
|
|
crate::Protocol(sys::IPPROTO_ICMPV6)
|
|
}
|
|
|
|
/// Protocol corresponding to `TCP`
|
|
pub fn tcp() -> Self {
|
|
crate::Protocol(sys::IPPROTO_TCP)
|
|
}
|
|
|
|
/// Protocol corresponding to `UDP`
|
|
pub fn udp() -> Self {
|
|
crate::Protocol(sys::IPPROTO_UDP)
|
|
}
|
|
}
|
|
|
|
impl From<i32> for Type {
|
|
fn from(a: i32) -> Type {
|
|
Type(a)
|
|
}
|
|
}
|
|
|
|
impl From<Type> for i32 {
|
|
fn from(a: Type) -> i32 {
|
|
a.0
|
|
}
|
|
}
|
|
|
|
impl From<i32> for Protocol {
|
|
fn from(a: i32) -> Protocol {
|
|
Protocol(a)
|
|
}
|
|
}
|
|
|
|
impl From<Protocol> for i32 {
|
|
fn from(a: Protocol) -> i32 {
|
|
a.0
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod test {
|
|
use std::net::SocketAddr;
|
|
|
|
use super::*;
|
|
|
|
#[test]
|
|
fn connect_timeout_unrouteable() {
|
|
// this IP is unroutable, so connections should always time out
|
|
let addr = "10.255.255.1:80".parse::<SocketAddr>().unwrap().into();
|
|
|
|
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
|
|
match socket.connect_timeout(&addr, Duration::from_millis(250)) {
|
|
Ok(_) => panic!("unexpected success"),
|
|
Err(ref e) if e.kind() == io::ErrorKind::TimedOut => {}
|
|
Err(e) => panic!("unexpected error {}", e),
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn connect_timeout_unbound() {
|
|
// bind and drop a socket to track down a "probably unassigned" port
|
|
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
|
|
let addr = "127.0.0.1:0".parse::<SocketAddr>().unwrap().into();
|
|
socket.bind(&addr).unwrap();
|
|
let addr = socket.local_addr().unwrap();
|
|
drop(socket);
|
|
|
|
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
|
|
match socket.connect_timeout(&addr, Duration::from_millis(250)) {
|
|
Ok(_) => panic!("unexpected success"),
|
|
Err(ref e)
|
|
if e.kind() == io::ErrorKind::ConnectionRefused
|
|
|| e.kind() == io::ErrorKind::TimedOut => {}
|
|
Err(e) => panic!("unexpected error {}", e),
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn connect_timeout_valid() {
|
|
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
|
|
socket
|
|
.bind(&"127.0.0.1:0".parse::<SocketAddr>().unwrap().into())
|
|
.unwrap();
|
|
socket.listen(128).unwrap();
|
|
|
|
let addr = socket.local_addr().unwrap();
|
|
|
|
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
|
|
socket
|
|
.connect_timeout(&addr, Duration::from_millis(250))
|
|
.unwrap();
|
|
}
|
|
|
|
#[test]
|
|
#[cfg(all(unix, feature = "pair", feature = "unix"))]
|
|
fn pair() {
|
|
let (mut a, mut b) = Socket::pair(Domain::unix(), Type::stream(), None).unwrap();
|
|
a.write_all(b"hello world").unwrap();
|
|
let mut buf = [0; 11];
|
|
b.read_exact(&mut buf).unwrap();
|
|
assert_eq!(buf, &b"hello world"[..]);
|
|
}
|
|
|
|
#[test]
|
|
#[cfg(all(unix, feature = "unix"))]
|
|
fn unix() {
|
|
use tempdir::TempDir;
|
|
|
|
let dir = TempDir::new("unix").unwrap();
|
|
let addr = SockAddr::unix(dir.path().join("sock")).unwrap();
|
|
|
|
let listener = Socket::new(Domain::unix(), Type::stream(), None).unwrap();
|
|
listener.bind(&addr).unwrap();
|
|
listener.listen(10).unwrap();
|
|
|
|
let mut a = Socket::new(Domain::unix(), Type::stream(), None).unwrap();
|
|
a.connect(&addr).unwrap();
|
|
|
|
let mut b = listener.accept().unwrap().0;
|
|
|
|
a.write_all(b"hello world").unwrap();
|
|
let mut buf = [0; 11];
|
|
b.read_exact(&mut buf).unwrap();
|
|
assert_eq!(buf, &b"hello world"[..]);
|
|
}
|
|
|
|
#[test]
|
|
fn keepalive() {
|
|
let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
|
|
socket.set_keepalive(Some(Duration::from_secs(7))).unwrap();
|
|
// socket.keepalive() doesn't work on Windows #24
|
|
#[cfg(unix)]
|
|
assert_eq!(socket.keepalive().unwrap(), Some(Duration::from_secs(7)));
|
|
socket.set_keepalive(None).unwrap();
|
|
#[cfg(unix)]
|
|
assert_eq!(socket.keepalive().unwrap(), None);
|
|
}
|
|
|
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#[test]
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fn nodelay() {
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let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
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assert!(socket.set_nodelay(true).is_ok());
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let result = socket.nodelay();
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|
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assert!(result.is_ok());
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assert!(result.unwrap());
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}
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}
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