mirror of
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217 lines
5.8 KiB
Rust
217 lines
5.8 KiB
Rust
// Copyright 2018 Google LLC
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//
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// Use of this source code is governed by an MIT-style
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// license that can be found in the LICENSE file or at
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// https://opensource.org/licenses/MIT.
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//! A Vec-based container for a tree structure.
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use std::num::NonZeroUsize;
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use std::ops::{Add, Sub};
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#[derive(Debug, Eq, PartialEq, Copy, Clone, PartialOrd)]
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pub struct TreeIndex(NonZeroUsize);
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impl TreeIndex {
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fn new(i: usize) -> Self {
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TreeIndex(NonZeroUsize::new(i).unwrap())
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}
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pub fn get(self) -> usize {
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self.0.get()
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}
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}
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impl Add<usize> for TreeIndex {
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type Output = TreeIndex;
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fn add(self, rhs: usize) -> Self {
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let inner = self.0.get() + rhs;
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TreeIndex::new(inner)
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}
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}
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impl Sub<usize> for TreeIndex {
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type Output = TreeIndex;
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fn sub(self, rhs: usize) -> Self {
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let inner = self.0.get().checked_sub(rhs).unwrap();
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TreeIndex::new(inner)
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub struct Node<T> {
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pub child: Option<TreeIndex>,
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pub next: Option<TreeIndex>,
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pub item: T,
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}
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/// A tree abstraction, intended for fast building as a preorder traversal.
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#[derive(Clone)]
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pub struct Tree<T> {
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nodes: Vec<Node<T>>,
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spine: Vec<TreeIndex>, // indices of nodes on path to current node
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cur: Option<TreeIndex>,
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}
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impl<T: Default> Tree<T> {
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// Indices start at one, so we place a dummy value at index zero.
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// The alternative would be subtracting one from every TreeIndex
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// every time we convert it to usize to index our nodes.
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pub fn with_capacity(cap: usize) -> Tree<T> {
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let mut nodes = Vec::with_capacity(cap);
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nodes.push(Node {
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child: None,
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next: None,
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item: <T as Default>::default(),
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});
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Tree {
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nodes,
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spine: Vec::new(),
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cur: None,
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}
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}
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/// Returns the index of the element currently in focus.
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pub fn cur(&self) -> Option<TreeIndex> {
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self.cur
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}
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/// Append one item to the current position in the tree.
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pub fn append(&mut self, item: T) -> TreeIndex {
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let ix = self.create_node(item);
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let this = Some(ix);
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if let Some(ix) = self.cur {
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self[ix].next = this;
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} else if let Some(&parent) = self.spine.last() {
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self[parent].child = this;
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}
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self.cur = this;
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ix
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}
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/// Create an isolated node.
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pub fn create_node(&mut self, item: T) -> TreeIndex {
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let this = self.nodes.len();
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self.nodes.push(Node {
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child: None,
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next: None,
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item,
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});
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TreeIndex::new(this)
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}
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/// Push down one level, so that new items become children of the current node.
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/// The new focus index is returned.
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pub fn push(&mut self) -> TreeIndex {
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let cur_ix = self.cur.unwrap();
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self.spine.push(cur_ix);
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self.cur = self[cur_ix].child;
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cur_ix
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}
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/// Pop back up a level.
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pub fn pop(&mut self) -> Option<TreeIndex> {
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let ix = Some(self.spine.pop()?);
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self.cur = ix;
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ix
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}
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/// Look at the parent node.
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pub fn peek_up(&self) -> Option<TreeIndex> {
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self.spine.last().copied()
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}
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/// Look at grandparent node.
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pub fn peek_grandparent(&self) -> Option<TreeIndex> {
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if self.spine.len() >= 2 {
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Some(self.spine[self.spine.len() - 2])
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} else {
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None
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}
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}
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/// Returns true when there are no nodes in the tree, false otherwise.
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pub fn is_empty(&self) -> bool {
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self.nodes.len() <= 1
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}
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/// Returns the length of the spine.
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pub fn spine_len(&self) -> usize {
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self.spine.len()
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}
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/// Resets the focus to the first node added to the tree, if it exists.
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pub fn reset(&mut self) {
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self.cur = if self.is_empty() {
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None
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} else {
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Some(TreeIndex::new(1))
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};
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self.spine.clear();
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}
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/// Walks the spine from a root node up to, but not including, the current node.
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pub fn walk_spine(&self) -> impl std::iter::DoubleEndedIterator<Item = &TreeIndex> {
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self.spine.iter()
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}
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/// Moves focus to the next sibling of the given node.
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pub fn next_sibling(&mut self, cur_ix: TreeIndex) -> Option<TreeIndex> {
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self.cur = self[cur_ix].next;
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self.cur
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}
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}
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impl<T> std::fmt::Debug for Tree<T>
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where
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T: std::fmt::Debug,
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{
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fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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fn debug_tree<T>(
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tree: &Tree<T>,
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cur: TreeIndex,
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indent: usize,
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f: &mut std::fmt::Formatter,
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) -> std::fmt::Result
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where
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T: std::fmt::Debug,
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{
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for _ in 0..indent {
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write!(f, " ")?;
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}
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writeln!(f, "{:?}", &tree[cur].item)?;
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if let Some(child_ix) = tree[cur].child {
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debug_tree(tree, child_ix, indent + 1, f)?;
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}
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if let Some(next_ix) = tree[cur].next {
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debug_tree(tree, next_ix, indent, f)?;
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}
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Ok(())
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}
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if self.nodes.len() > 1 {
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let cur = TreeIndex(NonZeroUsize::new(1).unwrap());
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debug_tree(self, cur, 0, f)
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} else {
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write!(f, "Empty tree")
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}
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}
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}
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impl<T> std::ops::Index<TreeIndex> for Tree<T> {
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type Output = Node<T>;
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fn index(&self, ix: TreeIndex) -> &Self::Output {
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self.nodes.index(ix.get())
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}
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}
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impl<T> std::ops::IndexMut<TreeIndex> for Tree<T> {
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fn index_mut(&mut self, ix: TreeIndex) -> &mut Node<T> {
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self.nodes.index_mut(ix.get())
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}
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}
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