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275 lines
11 KiB
Plaintext
Architecture-specific notes
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===========================
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This section talks about the rustc compiler on your host architecture. For
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cross-compiling to a foreign target architecture, see the next section.
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armhf armel mips mipsel powerpc powerpcspe
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------------------------------------------
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We only ship debuginfo for libstd and not the compiler itself, otherwise builds
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run out of memory on the Debian buildds, with non-obvious and random errors.
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See https://github.com/rust-lang/rust/issues/45854 for details.
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If all your armhf build machines have ~8GB memory or more, you can experiment
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with disabling this work-around (i.e. revert to normal) in d/rules.
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Cross-compiling
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===============
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Rust supports cross-compiling to many different architectures, and we expose
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this feature as fully as feasible in Debian, including to wasm and windows.
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Introduction
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------------
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Rust uses LLVM, so cross-compiling works a bit differently from the GNU
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toolchain. The most important difference is that there are no "cross"
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compilers, every compiler is already a cross compiler. All you need to do is
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install the standard libraries for each target architecture you want to compile
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to.
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The rust ecosystem generally uses the term "host" for the native architecture
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running the compiler, equivalent to DEB_BUILD_RUST_TYPE or "build" in GNU
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terminology, and "target" for the foreign architecture that the build products
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run on, equivalent to DEB_HOST_RUST_TYPE or "host" in GNU terminology. For
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example, rustc --version --verbose will output something like:
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rustc 1.16.0
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[..]
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host: x86_64-unknown-linux-gnu
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And both rustc and cargo have --target flags:
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$ rustc --help | grep '\-\-target'
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--target TARGET Target triple for which the code is compiled
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$ cargo build --help | grep '\-\-target'
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--target TRIPLE Build for the target triple
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One major exception to this naming scheme is in CERTAIN PARTS OF the build
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scripts of cargo and rustc themselves, such as the `./configure` scripts and
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SOME PARTS of the `config.toml` files. Here, "build", "host" and "target" mean
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the same things they do in GNU toolchain terminology. However, IN OTHER PARTS
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OF the build scripts of cargo and rustc, as well as cargo and rustc's own
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output and logging messages, the term "host" and "target" mean as they do in
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the previous paragraph. Yes, it's a total mind fuck. :( Table for clarity:
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======================================= =============== ========================
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Rust ecosystem, Some parts of the rustc
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GNU term / Debian envvar rustc and cargo and cargo build scripts
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======================================= =============== ========================
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build DEB_BUILD_{ARCH,RUST_TYPE} host build
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the machine running the build
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--------------------------------------- --------------- ------------------------
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host DEB_HOST_{ARCH,RUST_TYPE} target host(s)
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the machine the build products run on
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--------------------------------------- --------------- ------------------------
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only relevant when building a compiler
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target DEB_TARGET_{ARCH,RUST_TYPE} N/A target(s)
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the one architecture that the built extra architectures
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cross-compiler itself builds for to build "std" for
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--------------------------------------- --------------- ------------------------
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wasm32
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------
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We ship two different wasm32 targets - wasm32-unknown-unknown and wasm32-wasi -
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in the libstd-rust-dev-wasm32 package.
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wasm32-unknown-unknown is suitable for web stuff, where you typically will need
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to depending on the rust-wasm-bindgen, js-sys, and web-sys crates. Here, calls
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to libstd stuff (such as println!()) will silently do nothing, as defined in
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``library/std/src/sys/wasm/mod.rs`` and explained in upstream #48564.
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wasm32-wasi is suitable for non-web stuff, and is closer to a "normal" target
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where you expect libstd to be available, and for println!() to actually print
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to stdout. If you just want to cross-compile a regular non-wasm library or
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program to wasm for whatever reason, and only want to run it natively and not
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inside a web browser, use this target.
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To run the generated wasm, you can either:
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1. Use /usr/share/rustc/bin/wasi-node, which depends on nodejs.
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Pending #986616, this will be added to the nodejs package directly.
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2. Compile and use one of the following runtimes:
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- https://github.com/bytecodealliance/wasmtime
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- https://github.com/bytecodealliance/lucet
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- https://github.com/wasmerio/wasmer
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windows
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-------
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We ship the following targets:
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- x86_64-pc-windows-gnu in the libstd-rust-dev-windows:amd64 package
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- i686-pc-windows-gnu in the libstd-rust-dev-windows:i386 package
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To run the compiled binaries, you can use wine. You will need to set one of:
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- WINEPATH="/usr/lib/gcc/x86_64-w64-mingw32/10-posix;/usr/lib/rustlib/x86_64-pc-windows-gnu/lib"
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- WINEPATH="/usr/lib/gcc/i686-w64-mingw32/10-posix;/usr/lib/rustlib/i686-pc-windows-gnu/lib"
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If you get "import_dll ... not found" errors, check that these paths are mapped
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to some windows drive path - run "winecfg $path" for each path in the component
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of WINEPATH; if any begin with "\\?\unix\" then you'll need to map them to a
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drive in "winecfg" -> Drives. If all begin with some windows drive letter, then
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your error is something unrelated and we sadly can't help you here.
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Using rustc in a Debian package
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===============================
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You are encouraged to support cross-compiling. See the above section for more
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details; in summary you need to install rustc for the host architecture and
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libstd-rust-dev for the target architecture, so your debian/control would look
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something like this:
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Build-Depends:
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[..]
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rustc:native (>= $version),
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libstd-rust-dev (>= $version),
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[..]
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You need both, this is important. When Debian build toolchains satisfy the
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build-depends of a cross-build, (1) a "rustc:native" Build-Depends selects
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rustc for the native architecture, which is possible because it's "Multi-Arch:
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allowed", and this will implicitly pull in libstd-rust-dev also for the native
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architecture; and (2) a "libstd-rust-dev" Build-Depends implies libstd-rust-dev
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for the foreign architecture, since it's "Multi-Arch: same".
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You'll probably also want to add
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include /usr/share/rustc/architecture.mk
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to your debian/rules. This sets some useful variables like DEB_HOST_RUST_TYPE.
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See the cargo package for an example.
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Porting to new architectures (on the same distro)
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=================================================
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As mentioned above, to cross-compile rust packages you need to install the rust
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standard library for each relevant foreign architecture. However, this is not
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needed when cross-compiling rustc itself; its build system will build any
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relevant foreign-architecture standard libraries automatically.
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Cross-build, in a schroot using sbuild
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--------------------------------------
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0. Set up an schroot for your native architecture, for sbuild:
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sudo apt-get install sbuild
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sudo sbuild-adduser $LOGNAME
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newgrp sbuild # or log out and log back in
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sudo sbuild-createchroot --include=eatmydata,ccache,gnupg unstable \
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/srv/chroot/unstable-$(dpkg-architecture -qDEB_BUILD_ARCH)-sbuild \
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http://deb.debian.org/debian
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See https://wiki.debian.org/sbuild for more details.
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1. Build it:
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sudo apt-get source --download-only rustc
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sbuild --host=$new_arch rustc_*.dsc
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Cross-build, directly on your own system
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----------------------------------------
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0. Install the build-dependencies of rustc (including cargo and itself):
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sudo dpkg --add-architecture $new_arch
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sudo apt-get --no-install-recommends build-dep --host-architecture=$new_arch rustc
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1. Build it:
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apt-get source --compile --host-architecture=$new_arch rustc
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Native-build using bundled upstream binary blobs
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------------------------------------------------
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Use the same instructions as given in "Bootstrapping" in debian/README.source
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in the source package, making sure to set the relevant architectures.
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Responsible distribution of cross-built binaries
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------------------------------------------------
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By nature, cross-builds do not run tests. These are important for rustc and
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many tests often fail on newly-supported architectures even if builds and
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cross-builds work fine. You should find some appropriate way to test your
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cross-built packages rather than blindly shipping them to users.
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For example, Debian experimental is an appropriate place to upload them, so
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that they can be installed and tested on Debian porter boxes, before being
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uploaded to unstable and distributed to users.
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Test failures
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=============
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Starting from version 1.20.0+dfsg1-1 the Debian packages of rustc no longer
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fail the overall build if > 0 tests fail. Instead, we allow up to around 5
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tests to fail. In other words, if you're reading this in a binary package,
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between 0 and 5 tests might have failed when building this.
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This is due to lack of maintainer time to investigate all failures. Many
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previous test failures were reported to upstream and did not receive a timely
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response, suggesting the failures were not important. I was then forced to
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patch out the test to make the build proceed, so several tests were being
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ignored in practise anyway.
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This brings the Debian package in line with the Fedora package which also
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ignores all test failures. (Many other distributions don't run tests at all.)
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If you think that the Debian rustc package is miscompiling your program in a
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way that the upstream distributed compiler doesn't, you may check the test
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failures here:
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https://buildd.debian.org/status/package.php?p=rustc
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If you can identify a relevant test failure, as well as the patches needed to
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fix it (either to rustc or LLVM), this will speed up the processing of any bug
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reports on the Debian side.
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We will also examine these failures ourselves on a best-effort basis and
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attempt to fix the more serious-looking ones.
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Uncommon architectures
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----------------------
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Debian release architectures armel and s390x currently have more test failures,
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being tracked by upstream here:
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- https://github.com/rust-lang/rust/issues/52493 armel
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- https://github.com/rust-lang/rust/issues/52491 s390x
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Ports architectures
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-------------------
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The number of allowed test failures on certain Debian ports architectures
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(currently powerpc, powerpcspe, sparc64, x32) is raised greatly to help unblock
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progress for porters. Of course, as a user this means you may run into more
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bugs than usual; as mentioned above bugs reports and patches are welcome.
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Shared libraries
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================
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For now, the shared libraries of Rust are private.
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The rational is the following:
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* Upstream prefers static linking for now
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- https://github.com/rust-lang/rust/issues/10209
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* rust is still under heavy development. As far as we know, there is
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no commitement from upstream to provide a stable ABI for now.
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Until we know more, we cannot take the chance to have Rust-built packages
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failing at each release of the compiler.
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* Static builds are working out of the box just fine
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* However, LD_LIBRARY_PATH has to be updated when -C prefer-dynamic is used
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-- Sylvestre Ledru <sylvestre@debian.org>, Fri, 13 Feb 2015 15:08:43 +0100
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