mirror of
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Imported Upstream version 1.0.0+dfsg1
This commit is contained in:
parent
9346a6ac1c
commit
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116
AUTHORS.txt
116
AUTHORS.txt
@ -8,6 +8,7 @@ Aaron Raimist <aaron@aaronraimist.com>
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Aaron Todd <github@opprobrio.us>
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Aaron Turon <aturon@mozilla.com>
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Aaron Weiss <aaronweiss74@gmail.com>
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||||
Abhishek Chanda <abhishek@cloudscaling.com>
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||||
Adam Bozanich <adam.boz@gmail.com>
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Adam Jacob <adam@opscode.com>
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Adam Roben <adam@roben.org>
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@ -28,6 +29,7 @@ Aleksandr Koshlo <sash7ko@gmail.com>
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Alex Crichton <alex@alexcrichton.com>
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Alex Gaynor <alex.gaynor@gmail.com>
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||||
Alex Lyon <arcterus@mail.com>
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Alex Quach <alex@clinkle.com>
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Alex Rønne Petersen <alex@lycus.org>
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Alex Whitney <aw1209@ic.ac.uk>
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Alexander Bliskovsky <alexander.bliskovsky@gmail.com>
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||||
@ -41,7 +43,6 @@ Alexandros Tasos <sdi1100085@di.uoa.gr>
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Alexei Sholik <alcosholik@gmail.com>
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Alexis Beingessner <a.beingessner@gmail.com>
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Alfie John <alfie@alfie.wtf>
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||||
Alfie John <alfiej@fastmail.fm>
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Ali Smesseim <smesseim.ali@gmail.com>
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Alisdair Owens <awo101@zepler.net>
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Aljaž "g5pw" Srebrnič <a2piratesoft@gmail.com>
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@ -64,10 +65,13 @@ Andrew Gallant <jamslam@gmail.com>
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Andrew Hobden <andrew@hoverbear.org>
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Andrew Paseltiner <apaseltiner@gmail.com>
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Andrew Poelstra <asp11@sfu.ca>
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Andrew Seidl <dev@aas.io>
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||||
Andrew Wagner <drewm1980@gmail.com>
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||||
Angus Lees <gus@inodes.org>
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||||
Anthony Juckel <ajuckel@gmail.com>
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Anton Löfgren <anton.lofgren@gmail.com>
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Aram Visser <aramvisser@gmail.com>
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Areski Belaid <areski@gmail.com>
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Arcterus <Arcterus@mail.com>
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Ariel Ben-Yehuda <arielb1@mail.tau.ac.il>
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Arjan Topolovec <arjan.top@gmail.com>
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@ -78,6 +82,7 @@ Arpad Borsos <arpad.borsos@googlemail.com>
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Artem <artemciy@gmail.com>
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Arthur Liao <arthurtw8@gmail.com>
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Ashok Gautham <ScriptDevil@gmail.com>
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||||
Augusto Hack <hack.augusto@gmail.com>
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||||
Austin Bonander <austin.bonander@gmail.com>
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||||
Austin King <shout@ozten.com>
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Austin Seipp <mad.one@gmail.com>
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@ -85,13 +90,14 @@ Axel Viala <axel.viala@darnuria.eu>
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Aydin Kim <ladinjin@hanmail.net>
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Barosl Lee <vcs@barosl.com>
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Ben Alpert <ben@benalpert.com>
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Ben Ashford <ben@bcash.org>
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Ben Blum <bblum@andrew.cmu.edu>
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Ben Foppa <benjamin.foppa@gmail.com>
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Ben Gamari <bgamari.foss@gmail.com>
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Ben Harris <mail@bharr.is>
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Ben Kelly <ben@wanderview.com>
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Ben Noordhuis <info@bnoordhuis.nl>
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Ben S <ogham@users.noreply.github.com>
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Ben Sago <ogham@users.noreply.github.com>
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Ben Striegel <ben.striegel@gmail.com>
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Benjamin Adamson <adamson.benjamin@gmail.com>
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Benjamin Herr <ben@0x539.de>
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@ -112,6 +118,7 @@ Brandon Waskiewicz <brandon.waskiewicz@gmail.com>
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Branimir <branimir@volomp.com>
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Brendan Cully <brendan@kublai.com>
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||||
Brendan Eich <brendan@mozilla.org>
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Brendan Graetz <github@bguiz.com>
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Brendan McLoughlin <btmcloughlin@gmail.com>
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Brendan Zabarauskas <bjzaba@yahoo.com.au>
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Brett Cannon <brett@python.org>
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@ -135,8 +142,8 @@ Camille TJHOA <camille.tjhoa@outlook.com>
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CarVac <c.lo.to.da.down.lo@gmail.com>
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Carl Lerche <me@carllerche.com>
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Carl-Anton Ingmarsson <mail@carlanton.se>
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Carlos <toqueteos@gmail.com>
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Carol Nichols <carol.nichols@gmail.com>
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Carlos Galarza <carloslfu@gmail.com>
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Carol (Nichols || Goulding) <carol.nichols@gmail.com>
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Carol Willing <carolcode@willingconsulting.com>
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Carter Hinsley <carterhinsley@gmail.com>
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Carter Tazio Schonwald <carter.schonwald@gmail.com>
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@ -151,10 +158,11 @@ Chris Peterson <cpeterson@mozilla.com>
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Chris Pressey <cpressey@gmail.com>
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Chris Sainty <csainty@hotmail.com>
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Chris Shea <cmshea@gmail.com>
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Chris Thorn <thorn@thoughtbot.com>
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Chris Thorn <chris@thorn.co>
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Chris Wong <lambda.fairy@gmail.com>
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Christoph Burgdorf <christoph.burgdorf@bvsn.org>
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Christopher Bergqvist <spambox0@digitalpoetry.se>
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Christopher Chambers <chris.chambers@peanutcode.com>
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Christopher Kendell <ckendell@outlook.com>
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Chuck Ries <chuck.ries@gmail.com>
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Clark Gaebel <cg.wowus.cg@gmail.com>
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@ -172,13 +180,14 @@ Corey Richardson <corey@octayn.net>
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Cristi Burcă <scribu@gmail.com>
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Cristian Kubis <cristian.kubis@tsunix.de>
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DJUrsus <colinvh@divitu.com>
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Dabo Ross <daboross@daboross.net>
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David Ross <daboross@daboross.net>
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Damian Gryski <damian@gryski.com>
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Damien Grassart <damien@grassart.com>
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Damien Radtke <dradtke@channeliq.com>
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Damien Schoof <damien.schoof@gmail.com>
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Dan Albert <danalbert@google.com>
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Dan Burkert <dan@danburkert.com>
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Dan Callahan <dan.callahan@gmail.com>
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Dan Connolly <dckc@madmode.com>
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Dan Luu <danluu@gmail.com>
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Dan Schatzberg <schatzberg.dan@gmail.com>
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@ -234,6 +243,8 @@ Dmitry Ermolov <epdmitry@yandex.ru>
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Dmitry Promsky <dmitry@willworkforcookies.com>
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Dmitry Vasiliev <dima@hlabs.org>
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Do Nhat Minh <mrordinaire@gmail.com>
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Dominic van Berkel <dominic@baudvine.net>
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Dominick Allen <dominick.allen1989@gmail.com>
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Dominik Inführ <dominik.infuehr@gmail.com>
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Donovan Preston <donovanpreston@gmail.com>
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Douglas Young <rcxdude@gmail.com>
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@ -287,11 +298,10 @@ Felix S. Klock II <pnkfelix@pnkfx.org>
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Fenhl <fenhl@fenhl.net>
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Filip Szczepański <jazz2rulez@gmail.com>
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Flaper Fesp <flaper87@gmail.com>
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Flavio Percoco <flaper87@gmail.com>
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Florian Gilcher <florian.gilcher@asquera.de>
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Florian Hahn <flo@fhahn.com>
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Florian Hartwig <florian.j.hartwig@gmail.com>
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Florian Wilkens <floya@live.de>
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Florian Wilkens <mrfloya_github@outlook.com>
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Florian Zeitz <florob@babelmonkeys.de>
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Francisco Souza <f@souza.cc>
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Franklin Chen <franklinchen@franklinchen.com>
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@ -310,13 +320,12 @@ Georges Dubus <georges.dubus@gmail.com>
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Germano Gabbianelli <tyrion@users.noreply.github.com>
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Gil Cottle <rc@redtown.org>
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Gioele Barabucci <gioele@svario.it>
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GlacJAY <glacjay@gmail.com>
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Gleb Kozyrev <gleb@gkoz.com>
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Glenn Willen <gwillen@nerdnet.org>
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||||
Gonçalo Cabrita <_@gmcabrita.com>
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||||
Graham Fawcett <graham.fawcett@gmail.com>
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||||
Grahame Bowland <grahame@angrygoats.net>
|
||||
Graydon Hoare <graydon@mozilla.com>
|
||||
Graydon Hoare <graydon@pobox.com>
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||||
Greg Chapple <gregchapple1@gmail.com>
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Grigoriy <ohaistarlight@gmail.com>
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||||
Guillaume Gomez <guillaume1.gomez@gmail.com>
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@ -325,11 +334,13 @@ Gyorgy Andrasek <jurily@gmail.com>
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Gábor Horváth <xazax.hun@gmail.com>
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Gábor Lehel <glaebhoerl@gmail.com>
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Haitao Li <lihaitao@gmail.com>
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Hajime Morrita <omo@dodgson.org>
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Hanno Braun <mail@hannobraun.de>
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Harry Marr <harry.marr@gmail.com>
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||||
Heather <heather@cynede.net>
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Heejong Ahn <heejongahn@gmail.com
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Henrik Schopmans <h.schopmans@googlemail.com>
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Herman J. Radtke III <hermanradtke@gmail.com>
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Herman J. Radtke III <herman@hermanradtke.com>
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HeroesGrave <heroesgrave@gmail.com>
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Hong Chulju <ang0123dev@gmail.com>
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Honza Strnad <hanny.strnad@gmail.com>
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@ -343,6 +354,7 @@ Ian D. Bollinger <ian.bollinger@gmail.com>
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Ian Daniher <it.daniher@gmail.com>
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Ignacio Corderi <icorderi@msn.com>
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Igor Bukanov <igor@mir2.org>
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Igor Strebezhev <xamgore@ya.ru>
|
||||
Ilya Dmitrichenko <ilya@xively.com>
|
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Ilyong Cho <ilyoan@gmail.com>
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Ingo Blechschmidt <iblech@web.de>
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@ -390,7 +402,7 @@ Jashank Jeremy <jashank@rulingia.com>
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Jason Fager <jfager@gmail.com>
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Jason Orendorff <jorendorff@mozilla.com>
|
||||
Jason Thompson <jason@jthompson.ca>
|
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Jason Toffaletti <jason@topsy.com>
|
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Jason Toffaletti <toffaletti@gmail.com>
|
||||
Jauhien Piatlicki <jauhien@gentoo.org>
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||||
Jay Anderson <jayanderson0@gmail.com>
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Jay True <glacjay@gmail.com>
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@ -421,8 +433,10 @@ Jimmie Elvenmark <flugsio@gmail.com>
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Jimmy Lu <jimmy.lu.2011@gmail.com>
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Jimmy Zelinskie <jimmyzelinskie@gmail.com>
|
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Jiří Stránský <jistr@jistr.com>
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João Oliveira <hello@jxs.pt>
|
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Joe Pletcher <joepletcher@gmail.com>
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||||
Joe Schafer <joe@jschaf.com>
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Johann Hofmann <mail@johann-hofmann.com>
|
||||
Johannes Hoff <johshoff@gmail.com>
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Johannes Löthberg <johannes@kyriasis.com>
|
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Johannes Muenzel <jmuenzel@gmail.com>
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@ -436,10 +450,10 @@ John Gallagher <jgallagher@bignerdranch.com>
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John Hodge <acessdev@gmail.com>
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John Kåre Alsaker <john.kare.alsaker@gmail.com>
|
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John Kleint <jk@hinge.co>
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John Kåre Alsaker <john.kare.alsaker@gmail.com>
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John Louis Walker <injyuw@gmail.com>
|
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John Schmidt <john.schmidt.h@gmail.com>
|
||||
John Simon <john@johnsoft.com>
|
||||
John Talling <inrustwetrust@users.noreply.github.com>
|
||||
John Zhang <john@zhang.io>
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Jon Haddad <jon@jonhaddad.com>
|
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Jon Morton <jonanin@gmail.com>
|
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@ -462,6 +476,7 @@ Joseph Rushton Wakeling <joe@webdrake.net>
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Josh Haberman <jhaberman@gmail.com>
|
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Josh Matthews <josh@joshmatthews.net>
|
||||
Josh Stone <cuviper@gmail.com>
|
||||
Josh Triplett <josh@joshtriplett.org>
|
||||
Joshua Clark <joshua.clark@txstate.edu>
|
||||
Joshua Wise <joshua@joshuawise.com>
|
||||
Joshua Yanovski <pythonesque@gmail.com>
|
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@ -492,6 +507,7 @@ Kevin Walter <kevin.walter.private@googlemail.com>
|
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Kevin Yap <me@kevinyap.ca>
|
||||
Kiet Tran <ktt3ja@gmail.com>
|
||||
Kim Røen <kim@pam.no>
|
||||
KokaKiwi <kokakiwi+rust@kokakiwi.net>
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||||
Kostas Karachalios <vrinek@me.com>
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||||
Kyeongwoon Lee <kyeongwoon.lee@samsung.com>
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Lai Jiangshan <laijs@cn.fujitsu.com>
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@ -515,17 +531,21 @@ Loïc Damien <loic.damien@dzamlo.ch>
|
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Luca Bruno <lucab@debian.org>
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Luis de Bethencourt <luis@debethencourt.com>
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Luke Francl <look@recursion.org>
|
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Luke Gallagher <luke@hypergeometric.net>
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||||
Luke Metz <luke.metz@students.olin.edu>
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Luke Steensen <luke.steensen@gmail.com>
|
||||
Luqman Aden <me@luqman.ca>
|
||||
Łukasz Niemier <lukasz@niemier.pl>
|
||||
Magnus Auvinen <magnus.auvinen@gmail.com>
|
||||
Mahmut Bulut <mahmutbulut0@gmail.com>
|
||||
Makoto Nakashima <makoto.nksm+github@gmail.com>
|
||||
Manish Goregaokar <manishsmail@gmail.com>
|
||||
Manuel Hoffmann <manuel@polythematik.de>
|
||||
Marcel Rodrigues <marcelgmr@gmail.com>
|
||||
Margaret Meyerhofer <mmeyerho@andrew.cmu.edu>
|
||||
Marijn Haverbeke <marijnh@gmail.com>
|
||||
Mark Lacey <641@rudkx.com>
|
||||
Mark Mossberg <mark.mossberg@gmail.com>
|
||||
Mark Rowe <mrowe@bdash.net.nz>
|
||||
Mark Sinclair <mark.edward.x@gmail.com>
|
||||
Mark Vian <mrv.caseus@gmail.com>
|
||||
@ -562,6 +582,7 @@ Maximilian Haack <mxhaack@gmail.com>
|
||||
Maya Nitu <maya_nitu@yahoo.com>
|
||||
Meyer S. Jacobs <meyermagic@gmail.com>
|
||||
Micah Chalmer <micah@micahchalmer.net>
|
||||
Michael Alexander <beefsack@gmail.com>
|
||||
Michael Arntzenius <daekharel@gmail.com>
|
||||
Michael Bebenita <mbebenita@mozilla.com>
|
||||
Michael Budde <mbudde@gmail.com>
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||||
@ -581,9 +602,12 @@ Michael Sullivan <sully@msully.net>
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||||
Michael Williams <m.t.williams@live.com>
|
||||
Michael Woerister <michaelwoerister@posteo>
|
||||
Michael Zhou <moz@google.com>
|
||||
Michał Czardybon <mczard@poczta.onet.pl>
|
||||
Michał Krasnoborski <mkrdln@gmail.com>
|
||||
Mick Koch <kchmck@gmail.com>
|
||||
Mickaël Delahaye <mickael.delahaye@gmail.com>
|
||||
Mickaël Raybaud-Roig <raybaudroigm@gmail.com>
|
||||
Mickaël Salaün <mic@digikod.net>
|
||||
Mihnea Dobrescu-Balaur <mihnea@linux.com>
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||||
Mike Boutin <mike.boutin@gmail.com>
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||||
Mike Dilger <mike@efx.co.nz>
|
||||
@ -594,28 +618,28 @@ Mikhail Zabaluev <mikhail.zabaluev@gmail.com>
|
||||
Mikko Perttunen <cyndis@kapsi.fi>
|
||||
Ms2ger <ms2ger@gmail.com>
|
||||
Mukilan Thiagarajan <mukilanthiagarajan@gmail.com>
|
||||
Mukilan Thiyagarajan <mukilanthiagarajan@gmail.com>
|
||||
Murarth <murarth@gmail.com>
|
||||
Mátyás Mustoha <mmatyas@inf.u-szeged.hu>
|
||||
NAKASHIMA, Makoto <makoto.nksm+github@gmail.com>
|
||||
NODA, Kai <nodakai@gmail.com>
|
||||
Nafis <nhoss2@gmail.com>
|
||||
Nathan Froyd <froydnj@gmail.com>
|
||||
Nathan Stoddard <nstodda@purdue.edu>
|
||||
Nathan Typanski <ntypanski@gmail.com>
|
||||
Nathan Wilson <wilnathan@gmail.com>
|
||||
Nathan Zadoks <nathan@nathan7.eu>
|
||||
Nathaniel Herman <nherman@college.harvard.edu>
|
||||
Nathaniel Herman <nherman@post.harvard.edu>
|
||||
Nathaniel Theis <nttheis@gmail.com>
|
||||
Neil Pankey <npankey@gmail.com>
|
||||
Nelson Chen <crazysim@gmail.com>
|
||||
NiccosSystem <niccossystem@gmail.com>
|
||||
Nicholas <npmazzuca@gmail.com>
|
||||
Nicholas Bishop <nicholasbishop@gmail.com>
|
||||
Nicholas Mazzuca <npmazzuca@gmail.com>
|
||||
Nick Cameron <ncameron@mozilla.com>
|
||||
Nick Desaulniers <ndesaulniers@mozilla.com>
|
||||
Nick Hamann <nick@wabbo.org>
|
||||
Nick Howell <howellnick@gmail.com>
|
||||
Nick Sarten <gen.battle@gmail.com>
|
||||
Nick Platt <platt.nicholas@gmail.com>
|
||||
Nicolas Silva <nical.silva@gmail.com>
|
||||
Niels Egberts <git@nielsegberts.nl>
|
||||
Niels langager Ellegaard <niels.ellegaard@gmail.com>
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||||
@ -625,9 +649,10 @@ Niklas Koep <niklas.koep@gmail.com>
|
||||
Niko Matsakis <niko@alum.mit.edu>
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||||
Noam Yorav-Raphael <noamraph@gmail.com>
|
||||
Noufal Ibrahim <noufal@nibrahim.net.in>
|
||||
Oak <White-Oak@users.noreply.github.com>
|
||||
O S K Chaitanya <osk@medhas.org>
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||||
OGINO Masanori <masanori.ogino@gmail.com>
|
||||
Oliver Schneider <oliver.schneider@kit.edu>
|
||||
Oliver Schneider <github6541940@oli-obk.de>
|
||||
Olivier Saut <osaut@airpost.net>
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||||
Olle Jonsson <olle.jonsson@gmail.com>
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||||
Or Brostovski <tohava@gmail.com>
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||||
@ -635,6 +660,7 @@ Or Neeman <oneeman@gmail.com>
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||||
Oren Hazi <oren.hazi@gmail.com>
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||||
Orpheus Lummis <o@orpheuslummis.com>
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||||
Orphée Lafond-Lummis <o@orftz.com>
|
||||
Ožbolt Menegatti <ozbolt.menegatti@gmail.com>
|
||||
P1start <rewi-github@whanau.org>
|
||||
Pablo Brasero <pablo@pablobm.com>
|
||||
Palmer Cox <p@lmercox.com>
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||||
@ -649,6 +675,7 @@ Paul Collier <paul@paulcollier.ca>
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||||
Paul Collins <paul@ondioline.org>
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Paul Crowley <paulcrowley@google.com>
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||||
Paul Osborne <osbpau@gmail.com>
|
||||
Paul Quint <DrKwint@gmail.com>
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||||
Paul Stansifer <paul.stansifer@gmail.com>
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||||
Paul Woolcock <pwoolcoc+github@gmail.com>
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Pavel Panchekha <me@pavpanchekha.com>
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||||
@ -656,7 +683,7 @@ Pawel Olzacki <p.olzacki2@samsung.com>
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||||
Pedro Larroy <pedro.larroy@here.com>
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||||
Peer Aramillo Irizar <peer.aramillo.irizar@gmail.com>
|
||||
Peter Atashian <retep998@gmail.com>
|
||||
Peter Elmers <peter.elmers@yahoo.com>
|
||||
Peter Elmers <peter.elmers@rice.edu>
|
||||
Peter Hull <peterhull90@gmail.com>
|
||||
Peter Marheine <peter@taricorp.net>
|
||||
Peter Minten <peter@pminten.nl>
|
||||
@ -674,12 +701,12 @@ Piotr Czarnecki <pioczarn@gmail.com>
|
||||
Piotr Jawniak <sawyer47@gmail.com>
|
||||
Piotr Szotkowski <chastell@chastell.net>
|
||||
Piotr Zolnierek <pz@anixe.pl>
|
||||
Poga Po <poga.bahamut@gmail.com>
|
||||
Potpourri <pot_pourri@mail.ru>
|
||||
Pradeep Kumar <gohanpra@gmail.com>
|
||||
Prudhvi Krishna Surapaneni <me@prudhvi.net>
|
||||
Przemek Wesołek <jest@go.art.pl>
|
||||
Pyfisch <pyfisch@gmail.com>
|
||||
Pyry Kontio <pyry.kontio@drasa.eu>
|
||||
Pythoner6 <pythoner6@gmail.com>
|
||||
Q.P.Liu <qpliu@yahoo.com>
|
||||
Rafael Ávila de Espíndola <respindola@mozilla.com>
|
||||
Rahul Horé <hore.rahul@gmail.com>
|
||||
@ -693,9 +720,9 @@ Raphael Speyer <rspeyer@gmail.com>
|
||||
Raul Gutierrez S <rgs@itevenworks.net>
|
||||
Ray Clanan <rclanan@utopianconcept.com>
|
||||
Reilly Watson <reillywatson@gmail.com>
|
||||
Remi Rampin <remirampin@gmail.com>
|
||||
Renato Alves <alves.rjc@gmail.com>
|
||||
Renato Riccieri Santos Zannon <renato@rrsz.com.br>
|
||||
Renato Zannon <renato@rrsz.com.br>
|
||||
Reuben Morais <reuben.morais@gmail.com>
|
||||
Ricardo M. Correia <rcorreia@wizy.org>
|
||||
Ricardo Martins <ricardo@scarybox.net>
|
||||
@ -708,11 +735,13 @@ Rob Arnold <robarnold@cs.cmu.edu>
|
||||
Rob Hoelz <rob@hoelz.ro>
|
||||
Robert Buonpastore <robert.buonpastore@gmail.com>
|
||||
Robert Clipsham <robert@octarineparrot.com>
|
||||
Robert Foss <dev@robertfoss.se>
|
||||
Robert Gawdzik <rgawdzik@hotmail.com>
|
||||
Robert Irelan <rirelan@gmail.com>
|
||||
Robert Knight <robertknight@gmail.com>
|
||||
Robert Millar <robert.millar@cantab.net>
|
||||
Robin Gloster <robin@loc-com.de>
|
||||
Robin Kruppe <robin.kruppe@gmail.com>
|
||||
Robin Stocker <robin@nibor.org>
|
||||
Rohit Joshi <rohitjoshi@users.noreply.github.com>
|
||||
Roland Tanglao <roland@rolandtanglao.com>
|
||||
@ -721,14 +750,13 @@ Rolf van de Krol <info@rolfvandekrol.nl>
|
||||
Ron Dahlgren <ronald.dahlgren@gmail.com>
|
||||
Roy Crihfield <rscrihf@gmail.com>
|
||||
Roy Frostig <rfrostig@mozilla.com>
|
||||
Russell <rpjohnst@gmail.com>
|
||||
Russell Johnston <rpjohnst@gmail.com>
|
||||
Ruud van Asseldonk <dev@veniogames.com>
|
||||
Ryan Levick <ryan@6wunderkinder.com>
|
||||
Ryan Mulligan <ryan@ryantm.com>
|
||||
Ryan Prichard <ryan.prichard@gmail.com>
|
||||
Ryan Riginding <marc.riginding@gmail.com>
|
||||
Ryan Scheel <ryan.havvy@gmail.com>
|
||||
Ryman <haqkrs@gmail.com>
|
||||
Rüdiger Sonderfeld <ruediger@c-plusplus.de>
|
||||
S Pradeep Kumar <gohanpra@gmail.com>
|
||||
Sae-bom Kim <sae-bom.kim@samsung.com>
|
||||
@ -744,6 +772,7 @@ Saurabh Anand <saurabhanandiit@gmail.com>
|
||||
Scott Jenkins <scottdjwales@gmail.com>
|
||||
Scott Lawrence <bytbox@gmail.com>
|
||||
Scott Olson <scott@scott-olson.org>
|
||||
Sean Bowe <ewillbefull@gmail.com>
|
||||
Sean Chalmers <sclhiannan@gmail.com>
|
||||
Sean Collins <sean@cllns.com>
|
||||
Sean Gillespie <sean.william.g@gmail.com>
|
||||
@ -798,16 +827,18 @@ Taylor Hutchison <seanthutchison@gmail.com>
|
||||
Ted Horst <ted.horst@earthlink.net>
|
||||
Tero Hänninen <lgvz@users.noreply.github.com>
|
||||
Thad Guidry <thadguidry@gmail.com>
|
||||
Theo Belaire <theo.belaire@gmail.com>
|
||||
Thiago Carvalho <thiago.carvalho@westwing.de>
|
||||
Thiago Pontes <email@thiago.me>
|
||||
Thomas Backman <serenity@exscape.org>
|
||||
Thomas Bracht Laumann Jespersen <laumann.thomas@gmail.com>
|
||||
Thomas Daede <daede003@umn.edu>
|
||||
Tiago Nobrega <tigarmo@gmail.com>
|
||||
Tibor Benke <ihrwein@gmail.com>
|
||||
Till Hoeppner <till@hoeppner.ws>
|
||||
Tim Brooks <brooks@cern.ch>
|
||||
Tim Chevalier <chevalier@alum.wellesley.edu>
|
||||
Tim Cuthbertson <tim@gfxmonk.net>
|
||||
Tim Dumol <tim@timdumol.com>
|
||||
Tim Joseph Dumol <tim@timdumol.com>
|
||||
Tim Kuehn <tkuehn@cmu.edu>
|
||||
Tim Parenti <timparenti@gmail.com>
|
||||
@ -835,7 +866,7 @@ Trinick <slicksilver555@mac.com>
|
||||
Tristan Storch <tstorch@math.uni-bielefeld.de>
|
||||
Tshepang Lekhonkhobe <tshepang@gmail.com>
|
||||
Tuncer Ayaz <tuncer.ayaz@gmail.com>
|
||||
TyOverby <ty@pre-alpha.com>
|
||||
Ty Overby <ty@pre-alpha.com>
|
||||
Tycho Sci <tychosci@gmail.com>
|
||||
Tyler Bindon <martica@martica.org>
|
||||
Tyler Thrailkill <tylerbthrailkill@gmail.com>
|
||||
@ -869,8 +900,10 @@ WebeWizard <webewizard@gmail.com>
|
||||
Wendell Smith <wendell.smith@yale.edu>
|
||||
Wesley Wiser <wwiser@gmail.com>
|
||||
Will <will@glozer.net>
|
||||
Will Hipschman <whipsch@gmail.com>
|
||||
William Ting <io@williamting.com>
|
||||
Willson Mock <willson.mock@gmail.com>
|
||||
Xue Fuqiao <xfq.free@gmail.com>
|
||||
Yasuhiro Fujii <y-fujii@mimosa-pudica.net>
|
||||
YawarRaza7349 <YawarRaza7349@gmail.com>
|
||||
Yazhong Liu <yorkiefixer@gmail.com>
|
||||
@ -888,27 +921,21 @@ Zack Slayton <zack.slayton@gmail.com>
|
||||
Zbigniew Siciarz <zbigniew@siciarz.net>
|
||||
Ziad Hatahet <hatahet@gmail.com>
|
||||
Zooko Wilcox-O'Hearn <zooko@zooko.com>
|
||||
adridu59 <adri-from-59@hotmail.fr>
|
||||
aochagavia <aochagavia92@gmail.com>
|
||||
areski <areski@gmail.com>
|
||||
arturo <arturo@openframeworks.cc>
|
||||
auREAX <mark@xn--hwg34fba.ws>
|
||||
awlnx <alecweber1994@gmail.com>
|
||||
aydin.kim <aydin.kim@samsung.com>
|
||||
b1nd <clint.ryan3@gmail.com>
|
||||
bachm <Ab@vapor.com>
|
||||
bcoopers <coopersmithbrian@gmail.com>
|
||||
blackbeam <aikorsky@gmail.com>
|
||||
Anatoly Ikorsky <aikorsky@gmail.com>
|
||||
blake2-ppc <ulrik.sverdrup@gmail.com>
|
||||
bluss <bluss>
|
||||
bombless <bombless@126.com>
|
||||
bors <bors@rust-lang.org>
|
||||
caipre <platt.nicholas@gmail.com>
|
||||
chitra
|
||||
chromatic <chromatic@wgz.org>
|
||||
comex <comexk@gmail.com>
|
||||
crhino <piraino.chris@gmail.com>
|
||||
dan@daramos.com <dan@daramos.com>
|
||||
Daniel Ramos <dan@daramos.com>
|
||||
darkf <lw9k123@gmail.com>
|
||||
defuz <defuz.net@gmail.com>
|
||||
dgoon <dgoon@dgoon.net>
|
||||
@ -916,6 +943,7 @@ donkopotamus <general@chocolate-fish.com>
|
||||
eliovir <eliovir@gmail.com>
|
||||
elszben <notgonna@tellyou>
|
||||
emanueLczirai <emanueLczirai@cryptoLab.net>
|
||||
fenduru <fenduru@users.noreply.github.com>
|
||||
flo-l <lacknerflo@gmail.com>
|
||||
fort <e@mail.com>
|
||||
free-Runner <aali07@students.poly.edu>
|
||||
@ -923,17 +951,13 @@ g3xzh <g3xzh@yahoo.com>
|
||||
gamazeps <gamaz3ps@gmail.com>
|
||||
gareth <gareth@gareth-N56VM.(none)>
|
||||
gentlefolk <cemacken@gmail.com>
|
||||
gifnksm <makoto.nksm@gmail.com>
|
||||
github-monoculture <eocene@gmx.com>
|
||||
hansjorg <hansjorg@gmail.com>
|
||||
iancormac84 <wilnathan@gmail.com>
|
||||
inrustwetrust <inrustwetrust@users.noreply.github.com>
|
||||
jamesluke <jamesluke@users.noreply.github.com>
|
||||
jatinn <jatinn@users.noreply.github.com>
|
||||
jbranchaud <jbranchaud@gmail.com>
|
||||
jfager <jfager@gmail.com>
|
||||
jmgrosen <jmgrosen@gmail.com>
|
||||
jmu303 <muj@bc.edu>
|
||||
joaoxsouls <joaoxsouls@gmail.com>
|
||||
jrincayc <jrincayc@users.noreply.github.com>
|
||||
juxiliary <juxiliary@gmail.com>
|
||||
jxv <joevargas@hush.com>
|
||||
@ -941,15 +965,12 @@ kgv <mail@kgv.name>
|
||||
kjpgit <kjpgit@users.noreply.github.com>
|
||||
klutzy <klutzytheklutzy@gmail.com>
|
||||
korenchkin <korenchkin2@gmail.com>
|
||||
kud1ing <github@kudling.de>
|
||||
kulakowski <george.kulakowski@gmail.com>
|
||||
kvark <kvarkus@gmail.com>
|
||||
kwantam <kwantam@gmail.com>
|
||||
lpy <pylaurent1314@gmail.com>
|
||||
lucy <ne.tetewi@gmail.com>
|
||||
lummax <luogpg@googlemail.com>
|
||||
lyuts <dioxinu@gmail.com>
|
||||
m-r-r <raybaudroigm@gmail.com>
|
||||
madmalik <matthias.tellen@googlemail.com>
|
||||
maikklein <maikklein@googlemail.com>
|
||||
masklinn <github.com@masklinn.net>
|
||||
@ -961,21 +982,20 @@ mr.Shu <mr@shu.io>
|
||||
mrec <mike.capp@gmail.com>
|
||||
musitdev <philippe.delrieu@free.fr>
|
||||
nathan dotz <nathan.dotz@gmail.com>
|
||||
nham <hamann.nick@gmail.com>
|
||||
niftynif <nif.ward@gmail.com>
|
||||
Nils Winter <nils.winter@gmail.com>
|
||||
noam <noam@clusterfoo.com>
|
||||
novalis <novalis@novalis.org>
|
||||
nsf <no.smile.face@gmail.com>
|
||||
nwin <nwin@users.noreply.github.com>
|
||||
oli-obk <github6541940@oli-obk.de>
|
||||
olivren <o.renaud@gmx.fr>
|
||||
osa1 <omeragacan@gmail.com>
|
||||
pez <james.austin.perry@gmail.com>
|
||||
posixphreak <posixphreak@gmail.com>
|
||||
qwitwa <qwitwa@gmail.com>
|
||||
ray glover <ray@rayglover.net>
|
||||
reedlepee <reedlepee123@gmail.com>
|
||||
reus <reusee@ymail.com>
|
||||
rjz <rj@rjzaworski.com>
|
||||
rundrop1 <rundrop1@zoho.com>
|
||||
sevrak <sevrak@rediffmail.com>
|
||||
sheroze1123 <mss385@cornell.edu>
|
||||
smenardpw <sebastien@knoglr.com>
|
||||
@ -989,13 +1009,9 @@ tinaun <tinagma@gmail.com>
|
||||
tshakah <tshakah@gmail.com>
|
||||
ville-h <ville3.14159@gmail.com>
|
||||
visualfc <visualfc@gmail.com>
|
||||
we <vadim.petrochenkov@gmail.com>
|
||||
whataloadofwhat <unusualmoniker@gmail.com>
|
||||
wickerwaka <martin.donlon@gmail.com>
|
||||
wonyong kim <wonyong.kim@samsung.com>
|
||||
xales <xales@naveria.com>
|
||||
zofrex <zofrex@gmail.com>
|
||||
zslayton <zack.slayton@gmail.com>
|
||||
zzmp <zmp@umich.edu>
|
||||
Łukasz Niemier <lukasz@niemier.pl>
|
||||
克雷 <geekcraik@users.noreply.github.com>
|
||||
|
196
RELEASES.md
196
RELEASES.md
@ -1,79 +1,142 @@
|
||||
Version 1.0.0-beta (April 2015)
|
||||
-------------------------------------
|
||||
Version 1.0.0 (May 2015)
|
||||
========================
|
||||
|
||||
* ~1100 changes, numerous bugfixes
|
||||
* ~1500 changes, numerous bugfixes
|
||||
|
||||
* Highlights
|
||||
Highlights
|
||||
----------
|
||||
|
||||
* The big news is that the vast majority of the standard library
|
||||
is now `#[stable]` -- 75% of the non-deprecated API surface at
|
||||
last count. Numerous crates are now running on stable
|
||||
Rust. Starting with this release, it is not possible to use
|
||||
unstable features on a stable build.
|
||||
* Arithmetic on basic integer types now
|
||||
[checks for overflow in debug builds][overflow].
|
||||
* The vast majority of the standard library is now `#[stable]`. It is
|
||||
no longer possible to use unstable features with a stable build of
|
||||
the compiler.
|
||||
* Many popular crates on [crates.io] now work on the stable release
|
||||
channel.
|
||||
* Arithmetic on basic integer types now [checks for overflow in debug
|
||||
builds][overflow].
|
||||
|
||||
* Language
|
||||
Language
|
||||
--------
|
||||
|
||||
* [`Send` no longer implies `'static`][send-rfc], which made
|
||||
possible the [`thread::scoped` API][scoped]. Scoped threads can
|
||||
borrow data from their parent's stack frame -- safely!
|
||||
* [UFCS now supports trait-less associated paths][moar-ufcs] like
|
||||
`MyType::default()`.
|
||||
* Primitive types [now have inherent methods][prim-inherent],
|
||||
obviating the need for extension traits like `SliceExt`.
|
||||
* Methods with `Self: Sized` in their `where` clause are
|
||||
[considered object-safe][self-sized], allowing many extension
|
||||
traits like `IteratorExt` to be merged into the traits they
|
||||
extended.
|
||||
* You can now [refer to associated types][assoc-where] whose
|
||||
corresponding trait bounds appear only in a `where` clause.
|
||||
* The final bits of [OIBIT landed][oibit-final], meaning that
|
||||
traits like `Send` and `Sync` are now library-defined.
|
||||
* A [Reflect trait][reflect] was introduced, which means that
|
||||
downcasting via the `Any` trait is effectively limited to
|
||||
concrete types. This helps retain the potentially-important
|
||||
"parametricity" property: generic code cannot behave differently
|
||||
for different type arguments except in minor ways.
|
||||
* The `unsafe_destructor` feature is now deprecated in favor of
|
||||
the [new `dropck`][dropck]. This change is a major reduction in
|
||||
unsafe code.
|
||||
* Trait coherence was [revised again][fundamental], this time with
|
||||
an eye toward API evolution over time.
|
||||
* Several [restrictions have been added to trait coherence][coh] in
|
||||
order to make it easier for upstream authors to change traits
|
||||
without breaking downsteam code.
|
||||
* Digits of binary and octal literals are [lexed more eagerly][lex] to
|
||||
improve error messages and macro behavior. For example, `0b1234` is
|
||||
now lexed as `0b1234` instead of two tokens, `0b1` and `234`.
|
||||
* Trait bounds [are always invariant][inv], eleminating the need for
|
||||
the `PhantomFn` and `MarkerTrait` lang items, which have been
|
||||
removed.
|
||||
* ["-" is no longer a valid character in crate names][cr], the `extern crate
|
||||
"foo" as bar` syntax has been replaced with `extern crate foo as
|
||||
bar`, and Cargo now automatically translates "-" in *package* names
|
||||
to underscore for the crate name.
|
||||
* [Lifetime shadowing is an error][lt].
|
||||
* [`Send` no longer implies `'static`][send-rfc].
|
||||
* [UFCS now supports trait-less associated paths][moar-ufcs] like
|
||||
`MyType::default()`.
|
||||
* Primitive types [now have inherent methods][prim-inherent],
|
||||
obviating the need for extension traits like `SliceExt`.
|
||||
* Methods with `Self: Sized` in their `where` clause are [considered
|
||||
object-safe][self-sized], allowing many extension traits like
|
||||
`IteratorExt` to be merged into the traits they extended.
|
||||
* You can now [refer to associated types][assoc-where] whose
|
||||
corresponding trait bounds appear only in a `where` clause.
|
||||
* The final bits of [OIBIT landed][oibit-final], meaning that traits
|
||||
like `Send` and `Sync` are now library-defined.
|
||||
* A [Reflect trait][reflect] was introduced, which means that
|
||||
downcasting via the `Any` trait is effectively limited to concrete
|
||||
types. This helps retain the potentially-important "parametricity"
|
||||
property: generic code cannot behave differently for different type
|
||||
arguments except in minor ways.
|
||||
* The `unsafe_destructor` feature is now deprecated in favor of the
|
||||
[new `dropck`][dropck]. This change is a major reduction in unsafe
|
||||
code.
|
||||
|
||||
* Libraries
|
||||
Libraries
|
||||
---------
|
||||
|
||||
* The new path and IO modules are complete and `#[stable]`. This
|
||||
was the major library focus for this cycle.
|
||||
* The path API was [revised][path-normalize] to normalize `.`,
|
||||
adjusting the tradeoffs in favor of the most common usage.
|
||||
* A large number of remaining APIs in `std` were also stabilized
|
||||
during this cycle; about 75% of the non-deprecated API surface
|
||||
is now stable.
|
||||
* The new [string pattern API][string-pattern] landed, which makes
|
||||
the string slice API much more internally consistent and flexible.
|
||||
* A shiny [framework for Debug implementations][debug-builder] landed.
|
||||
This makes it possible to opt in to "pretty-printed" debugging output.
|
||||
* A new set of [generic conversion traits][conversion] replaced
|
||||
many existing ad hoc traits.
|
||||
* Generic numeric traits were
|
||||
[completely removed][num-traits]. This was made possible thanks
|
||||
to inherent methods for primitive types, and the removal gives
|
||||
maximal flexibility for designing a numeric hierarchy in the future.
|
||||
* The `Fn` traits are now related via [inheritance][fn-inherit]
|
||||
and provide ergonomic [blanket implementations][fn-blanket].
|
||||
* The `Index` and `IndexMut` traits were changed to
|
||||
[take the index by value][index-value], enabling code like
|
||||
`hash_map["string"]` to work.
|
||||
* `Copy` now [inherits][copy-clone] from `Clone`, meaning that all
|
||||
`Copy` data is known to be `Clone` as well.
|
||||
* The `thread_local` module [has been renamed to `std::thread`][th].
|
||||
* The methods of `IteratorExt` [have been moved to the `Iterator`
|
||||
trait itself][ie].
|
||||
* Several traits that implement Rust's conventions for type
|
||||
conversions, `AsMut`, `AsRef`, `From`, and `Into` have been
|
||||
[centralized in the `std::convert` module][con].
|
||||
* The `FromError` trait [was removed in favor of `From`][fe].
|
||||
* The basic sleep function [has moved to
|
||||
`std::thread::sleep_ms`][slp].
|
||||
* The `splitn` function now takes an `n` parameter that represents the
|
||||
number of items yielded by the returned iterator [instead of the
|
||||
number of 'splits'][spl].
|
||||
* [On Unix, all file descriptors are `CLOEXEC` by default][clo].
|
||||
* [Derived implementations of `PartialOrd` now order enums according
|
||||
to their explicitly-assigned discriminants][po].
|
||||
* [Methods for searching strings are generic over `Pattern`s][pat],
|
||||
implemented presently by `&char`, `&str`, `FnMut(char) -> bool` and
|
||||
some others.
|
||||
* [In method resolution, object methods are resolved before inherent
|
||||
methods][meth].
|
||||
* [`String::from_str` has been deprecated in favor of the `From` impl,
|
||||
`String::from`][sf].
|
||||
* [`io::Error` implements `Sync`][ios].
|
||||
* [The `words` method on `&str` has been replaced with
|
||||
`split_whitespace`][sw], to avoid answering the tricky question, 'what is
|
||||
a word?'
|
||||
* The new path and IO modules are complete and `#[stable]`. This
|
||||
was the major library focus for this cycle.
|
||||
* The path API was [revised][path-normalize] to normalize `.`,
|
||||
adjusting the tradeoffs in favor of the most common usage.
|
||||
* A large number of remaining APIs in `std` were also stabilized
|
||||
during this cycle; about 75% of the non-deprecated API surface
|
||||
is now stable.
|
||||
* The new [string pattern API][string-pattern] landed, which makes
|
||||
the string slice API much more internally consistent and flexible.
|
||||
* A new set of [generic conversion traits][conversion] replaced
|
||||
many existing ad hoc traits.
|
||||
* Generic numeric traits were [completely removed][num-traits]. This
|
||||
was made possible thanks to inherent methods for primitive types,
|
||||
and the removal gives maximal flexibility for designing a numeric
|
||||
hierarchy in the future.
|
||||
* The `Fn` traits are now related via [inheritance][fn-inherit]
|
||||
and provide ergonomic [blanket implementations][fn-blanket].
|
||||
* The `Index` and `IndexMut` traits were changed to
|
||||
[take the index by value][index-value], enabling code like
|
||||
`hash_map["string"]` to work.
|
||||
* `Copy` now [inherits][copy-clone] from `Clone`, meaning that all
|
||||
`Copy` data is known to be `Clone` as well.
|
||||
|
||||
* Infrastructure
|
||||
Misc
|
||||
----
|
||||
|
||||
* Metadata was tuned, shrinking binaries [by 27%][metadata-shrink].
|
||||
* Much headway was made on ecosystem-wide CI, making it possible
|
||||
to [compare builds for breakage][ci-compare].
|
||||
* Many errors now have extended explanations that can be accessed with
|
||||
the `--explain` flag to `rustc`.
|
||||
* Many new examples have been added to the standard library
|
||||
documentation.
|
||||
* rustdoc has received a number of improvements focused on completion
|
||||
and polish.
|
||||
* Metadata was tuned, shrinking binaries [by 27%][metadata-shrink].
|
||||
* Much headway was made on ecosystem-wide CI, making it possible
|
||||
to [compare builds for breakage][ci-compare].
|
||||
|
||||
|
||||
[crates.io]: http://crates.io
|
||||
[clo]: https://github.com/rust-lang/rust/pull/24034
|
||||
[coh]: https://github.com/rust-lang/rfcs/blob/master/text/1023-rebalancing-coherence.md
|
||||
[con]: https://github.com/rust-lang/rust/pull/23875
|
||||
[cr]: https://github.com/rust-lang/rust/pull/23419
|
||||
[fe]: https://github.com/rust-lang/rust/pull/23879
|
||||
[ie]: https://github.com/rust-lang/rust/pull/23300
|
||||
[inv]: https://github.com/rust-lang/rust/pull/23938
|
||||
[ios]: https://github.com/rust-lang/rust/pull/24133
|
||||
[lex]: https://github.com/rust-lang/rfcs/blob/master/text/0879-small-base-lexing.md
|
||||
[lt]: https://github.com/rust-lang/rust/pull/24057
|
||||
[meth]: https://github.com/rust-lang/rust/pull/24056
|
||||
[pat]: https://github.com/rust-lang/rfcs/blob/master/text/0528-string-patterns.md
|
||||
[po]: https://github.com/rust-lang/rust/pull/24270
|
||||
[sf]: https://github.com/rust-lang/rust/pull/24517
|
||||
[slp]: https://github.com/rust-lang/rust/pull/23949
|
||||
[spl]: https://github.com/rust-lang/rfcs/blob/master/text/0979-align-splitn-with-other-languages.md
|
||||
[sw]: https://github.com/rust-lang/rfcs/blob/master/text/1054-str-words.md
|
||||
[th]: https://github.com/rust-lang/rfcs/blob/master/text/0909-move-thread-local-to-std-thread.md
|
||||
[send-rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0458-send-improvements.md
|
||||
[scoped]: http://static.rust-lang.org/doc/master/std/thread/fn.scoped.html
|
||||
[moar-ufcs]: https://github.com/rust-lang/rust/pull/22172
|
||||
@ -97,6 +160,7 @@ Version 1.0.0-beta (April 2015)
|
||||
[copy-clone]: https://github.com/rust-lang/rust/pull/23860
|
||||
[path-normalize]: https://github.com/rust-lang/rust/pull/23229
|
||||
|
||||
|
||||
Version 1.0.0-alpha.2 (February 2015)
|
||||
-------------------------------------
|
||||
|
||||
|
@ -18,7 +18,7 @@ CFG_RELEASE_NUM=1.0.0
|
||||
# An optional number to put after the label, e.g. '.2' -> '-beta.2'
|
||||
# NB Make sure it starts with a dot to conform to semver pre-release
|
||||
# versions (section 9)
|
||||
CFG_PRERELEASE_VERSION=.3
|
||||
CFG_PRERELEASE_VERSION=.5
|
||||
|
||||
CFG_FILENAME_EXTRA=4e7c5e5c
|
||||
|
||||
|
@ -226,7 +226,7 @@ pub fn run_tests(config: &Config) {
|
||||
}
|
||||
|
||||
// android debug-info test uses remote debugger
|
||||
// so, we test 1 task at once.
|
||||
// so, we test 1 thread at once.
|
||||
// also trying to isolate problems with adb_run_wrapper.sh ilooping
|
||||
env::set_var("RUST_TEST_THREADS","1");
|
||||
}
|
||||
@ -234,7 +234,7 @@ pub fn run_tests(config: &Config) {
|
||||
match config.mode {
|
||||
DebugInfoLldb => {
|
||||
// Some older versions of LLDB seem to have problems with multiple
|
||||
// instances running in parallel, so only run one test task at a
|
||||
// instances running in parallel, so only run one test thread at a
|
||||
// time.
|
||||
env::set_var("RUST_TEST_THREADS", "1");
|
||||
}
|
||||
|
@ -96,7 +96,7 @@ code should need to run is a stack.
|
||||
possibility is covered by the `match`, adding further variants to the `enum`
|
||||
in the future will prompt a compilation failure, rather than runtime panic.
|
||||
Second, it makes cost explicit. In general, the only safe way to have a
|
||||
non-exhaustive match would be to panic the task if nothing is matched, though
|
||||
non-exhaustive match would be to panic the thread if nothing is matched, though
|
||||
it could fall through if the type of the `match` expression is `()`. This sort
|
||||
of hidden cost and special casing is against the language's philosophy. It's
|
||||
easy to ignore certain cases by using the `_` wildcard:
|
||||
|
@ -62,15 +62,15 @@ Data values in the language can only be constructed through a fixed set of initi
|
||||
* There is no global inter-crate namespace; all name management occurs within a crate.
|
||||
* Using another crate binds the root of _its_ namespace into the user's namespace.
|
||||
|
||||
## Why is panic unwinding non-recoverable within a task? Why not try to "catch exceptions"?
|
||||
## Why is panic unwinding non-recoverable within a thread? Why not try to "catch exceptions"?
|
||||
|
||||
In short, because too few guarantees could be made about the dynamic environment of the catch block, as well as invariants holding in the unwound heap, to be able to safely resume; we believe that other methods of signalling and logging errors are more appropriate, with tasks playing the role of a "hard" isolation boundary between separate heaps.
|
||||
In short, because too few guarantees could be made about the dynamic environment of the catch block, as well as invariants holding in the unwound heap, to be able to safely resume; we believe that other methods of signalling and logging errors are more appropriate, with threads playing the role of a "hard" isolation boundary between separate heaps.
|
||||
|
||||
Rust provides, instead, three predictable and well-defined options for handling any combination of the three main categories of "catch" logic:
|
||||
|
||||
* Failure _logging_ is done by the integrated logging subsystem.
|
||||
* _Recovery_ after a panic is done by trapping a task panic from _outside_
|
||||
the task, where other tasks are known to be unaffected.
|
||||
* _Recovery_ after a panic is done by trapping a thread panic from _outside_
|
||||
the thread, where other threads are known to be unaffected.
|
||||
* _Cleanup_ of resources is done by RAII-style objects with destructors.
|
||||
|
||||
Cleanup through RAII-style destructors is more likely to work than in catch blocks anyways, since it will be better tested (part of the non-error control paths, so executed all the time).
|
||||
@ -91,8 +91,8 @@ We don't know if there's an obvious, easy, efficient, stock-textbook way of supp
|
||||
|
||||
There's a lot of debate on this topic; it's easy to find a proponent of default-sync or default-async communication, and there are good reasons for either. Our choice rests on the following arguments:
|
||||
|
||||
* Part of the point of isolating tasks is to decouple tasks from one another, such that assumptions in one task do not cause undue constraints (or bugs, if violated!) in another. Temporal coupling is as real as any other kind; async-by-default relaxes the default case to only _causal_ coupling.
|
||||
* Default-async supports buffering and batching communication, reducing the frequency and severity of task-switching and inter-task / inter-domain synchronization.
|
||||
* Part of the point of isolating threads is to decouple threads from one another, such that assumptions in one thread do not cause undue constraints (or bugs, if violated!) in another. Temporal coupling is as real as any other kind; async-by-default relaxes the default case to only _causal_ coupling.
|
||||
* Default-async supports buffering and batching communication, reducing the frequency and severity of thread-switching and inter-thread / inter-domain synchronization.
|
||||
* Default-async with transmittable channels is the lowest-level building block on which more-complex synchronization topologies and strategies can be built; it is not clear to us that the majority of cases fit the 2-party full-synchronization pattern rather than some more complex multi-party or multi-stage scenario. We did not want to force all programs to pay for wiring the former assumption into all communications.
|
||||
|
||||
## Why are channels half-duplex (one-way)?
|
||||
|
@ -5,8 +5,7 @@
|
||||
This document is the primary reference for the Rust programming language grammar. It
|
||||
provides only one kind of material:
|
||||
|
||||
- Chapters that formally define the language grammar and, for each
|
||||
construct.
|
||||
- Chapters that formally define the language grammar.
|
||||
|
||||
This document does not serve as an introduction to the language. Background
|
||||
familiarity with the language is assumed. A separate [guide] is available to
|
||||
@ -97,12 +96,16 @@ explicit codepoint lists. [^inputformat]
|
||||
## Special Unicode Productions
|
||||
|
||||
The following productions in the Rust grammar are defined in terms of Unicode
|
||||
properties: `ident`, `non_null`, `non_star`, `non_eol`, `non_slash_or_star`,
|
||||
`non_single_quote` and `non_double_quote`.
|
||||
properties: `ident`, `non_null`, `non_eol`, `non_single_quote` and
|
||||
`non_double_quote`.
|
||||
|
||||
### Identifiers
|
||||
|
||||
The `ident` production is any nonempty Unicode string of the following form:
|
||||
The `ident` production is any nonempty Unicode[^non_ascii_idents] string of
|
||||
the following form:
|
||||
|
||||
[^non_ascii_idents]: Non-ASCII characters in identifiers are currently feature
|
||||
gated. This is expected to improve soon.
|
||||
|
||||
- The first character has property `XID_start`
|
||||
- The remaining characters have property `XID_continue`
|
||||
@ -119,8 +122,6 @@ Some productions are defined by exclusion of particular Unicode characters:
|
||||
|
||||
- `non_null` is any single Unicode character aside from `U+0000` (null)
|
||||
- `non_eol` is `non_null` restricted to exclude `U+000A` (`'\n'`)
|
||||
- `non_star` is `non_null` restricted to exclude `U+002A` (`*`)
|
||||
- `non_slash_or_star` is `non_null` restricted to exclude `U+002F` (`/`) and `U+002A` (`*`)
|
||||
- `non_single_quote` is `non_null` restricted to exclude `U+0027` (`'`)
|
||||
- `non_double_quote` is `non_null` restricted to exclude `U+0022` (`"`)
|
||||
|
||||
@ -153,19 +154,19 @@ token : simple_token | ident | literal | symbol | whitespace token ;
|
||||
|
||||
<p id="keyword-table-marker"></p>
|
||||
|
||||
| | | | | |
|
||||
|----------|----------|----------|----------|--------|
|
||||
| abstract | alignof | as | become | box |
|
||||
| break | const | continue | crate | do |
|
||||
| else | enum | extern | false | final |
|
||||
| fn | for | if | impl | in |
|
||||
| let | loop | match | mod | move |
|
||||
| mut | offsetof | once | override | priv |
|
||||
| proc | pub | pure | ref | return |
|
||||
| sizeof | static | self | struct | super |
|
||||
| true | trait | type | typeof | unsafe |
|
||||
| unsized | use | virtual | where | while |
|
||||
| yield | | | | |
|
||||
| | | | | |
|
||||
|----------|----------|----------|----------|---------|
|
||||
| abstract | alignof | as | become | box |
|
||||
| break | const | continue | crate | do |
|
||||
| else | enum | extern | false | final |
|
||||
| fn | for | if | impl | in |
|
||||
| let | loop | macro | match | mod |
|
||||
| move | mut | offsetof | override | priv |
|
||||
| proc | pub | pure | ref | return |
|
||||
| Self | self | sizeof | static | struct |
|
||||
| super | trait | true | type | typeof |
|
||||
| unsafe | unsized | use | virtual | where |
|
||||
| while | yield | | | |
|
||||
|
||||
|
||||
Each of these keywords has special meaning in its grammar, and all of them are
|
||||
@ -175,9 +176,15 @@ excluded from the `ident` rule.
|
||||
|
||||
```antlr
|
||||
lit_suffix : ident;
|
||||
literal : [ string_lit | char_lit | byte_string_lit | byte_lit | num_lit ] lit_suffix ?;
|
||||
literal : [ string_lit | char_lit | byte_string_lit | byte_lit | num_lit | bool_lit ] lit_suffix ?;
|
||||
```
|
||||
|
||||
The optional `lit_suffix` production is only used for certain numeric literals,
|
||||
but is reserved for future extension. That is, the above gives the lexical
|
||||
grammar, but a Rust parser will reject everything but the 12 special cases
|
||||
mentioned in [Number literals](reference.html#number-literals) in the
|
||||
reference.
|
||||
|
||||
#### Character and string literals
|
||||
|
||||
```antlr
|
||||
@ -237,14 +244,16 @@ dec_lit : [ dec_digit | '_' ] + ;
|
||||
|
||||
#### Boolean literals
|
||||
|
||||
**FIXME:** write grammar
|
||||
```antlr
|
||||
bool_lit : [ "true" | "false" ] ;
|
||||
```
|
||||
|
||||
The two values of the boolean type are written `true` and `false`.
|
||||
|
||||
### Symbols
|
||||
|
||||
```antlr
|
||||
symbol : "::" "->"
|
||||
symbol : "::" | "->"
|
||||
| '#' | '[' | ']' | '(' | ')' | '{' | '}'
|
||||
| ',' | ';' ;
|
||||
```
|
||||
@ -295,8 +304,8 @@ transcriber : '(' transcriber * ')' | '[' transcriber * ']'
|
||||
## Items
|
||||
|
||||
```antlr
|
||||
item : mod_item | fn_item | type_item | struct_item | enum_item
|
||||
| static_item | trait_item | impl_item | extern_block ;
|
||||
item : vis ? mod_item | fn_item | type_item | struct_item | enum_item
|
||||
| const_item | static_item | trait_item | impl_item | extern_block ;
|
||||
```
|
||||
|
||||
### Type Parameters
|
||||
@ -313,27 +322,27 @@ mod : [ view_item | item ] * ;
|
||||
#### View items
|
||||
|
||||
```antlr
|
||||
view_item : extern_crate_decl | use_decl ;
|
||||
view_item : extern_crate_decl | use_decl ';' ;
|
||||
```
|
||||
|
||||
##### Extern crate declarations
|
||||
|
||||
```antlr
|
||||
extern_crate_decl : "extern" "crate" crate_name
|
||||
crate_name: ident | ( string_lit as ident )
|
||||
crate_name: ident | ( ident "as" ident )
|
||||
```
|
||||
|
||||
##### Use declarations
|
||||
|
||||
```antlr
|
||||
use_decl : "pub" ? "use" [ path "as" ident
|
||||
| path_glob ] ;
|
||||
use_decl : vis ? "use" [ path "as" ident
|
||||
| path_glob ] ;
|
||||
|
||||
path_glob : ident [ "::" [ path_glob
|
||||
| '*' ] ] ?
|
||||
| '{' path_item [ ',' path_item ] * '}' ;
|
||||
|
||||
path_item : ident | "mod" ;
|
||||
path_item : ident | "self" ;
|
||||
```
|
||||
|
||||
### Functions
|
||||
@ -368,6 +377,10 @@ path_item : ident | "mod" ;
|
||||
|
||||
**FIXME:** grammar?
|
||||
|
||||
### Enumerations
|
||||
|
||||
**FIXME:** grammar?
|
||||
|
||||
### Constant items
|
||||
|
||||
```antlr
|
||||
@ -401,16 +414,17 @@ extern_block : [ foreign_fn ] * ;
|
||||
|
||||
## Visibility and Privacy
|
||||
|
||||
**FIXME:** grammar?
|
||||
|
||||
```antlr
|
||||
vis : "pub" ;
|
||||
```
|
||||
### Re-exporting and Visibility
|
||||
|
||||
**FIXME:** grammar?
|
||||
See [Use declarations](#use-declarations).
|
||||
|
||||
## Attributes
|
||||
|
||||
```antlr
|
||||
attribute : "#!" ? '[' meta_item ']' ;
|
||||
attribute : '#' '!' ? '[' meta_item ']' ;
|
||||
meta_item : ident [ '=' literal
|
||||
| '(' meta_seq ')' ] ? ;
|
||||
meta_seq : meta_item [ ',' meta_seq ] ? ;
|
||||
@ -420,28 +434,21 @@ meta_seq : meta_item [ ',' meta_seq ] ? ;
|
||||
|
||||
## Statements
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
stmt : decl_stmt | expr_stmt ;
|
||||
```
|
||||
|
||||
### Declaration statements
|
||||
|
||||
**FIXME:** grammar?
|
||||
|
||||
A _declaration statement_ is one that introduces one or more *names* into the
|
||||
enclosing statement block. The declared names may denote new slots or new
|
||||
items.
|
||||
```antlr
|
||||
decl_stmt : item | let_decl ;
|
||||
```
|
||||
|
||||
#### Item declarations
|
||||
|
||||
**FIXME:** grammar?
|
||||
See [Items](#items).
|
||||
|
||||
An _item declaration statement_ has a syntactic form identical to an
|
||||
[item](#items) declaration within a module. Declaring an item — a
|
||||
function, enumeration, structure, type, static, trait, implementation or module
|
||||
— locally within a statement block is simply a way of restricting its
|
||||
scope to a narrow region containing all of its uses; it is otherwise identical
|
||||
in meaning to declaring the item outside the statement block.
|
||||
|
||||
#### Slot declarations
|
||||
#### Variable declarations
|
||||
|
||||
```antlr
|
||||
let_decl : "let" pat [':' type ] ? [ init ] ? ';' ;
|
||||
@ -450,11 +457,21 @@ init : [ '=' ] expr ;
|
||||
|
||||
### Expression statements
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
expr_stmt : expr ';' ;
|
||||
```
|
||||
|
||||
## Expressions
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
expr : literal | path | tuple_expr | unit_expr | struct_expr
|
||||
| block_expr | method_call_expr | field_expr | array_expr
|
||||
| idx_expr | range_expr | unop_expr | binop_expr
|
||||
| paren_expr | call_expr | lambda_expr | while_expr
|
||||
| loop_expr | break_expr | continue_expr | for_expr
|
||||
| if_expr | match_expr | if_let_expr | while_let_expr
|
||||
| return_expr ;
|
||||
```
|
||||
|
||||
#### Lvalues, rvalues and temporaries
|
||||
|
||||
@ -466,19 +483,23 @@ init : [ '=' ] expr ;
|
||||
|
||||
### Literal expressions
|
||||
|
||||
**FIXME:** grammar?
|
||||
See [Literals](#literals).
|
||||
|
||||
### Path expressions
|
||||
|
||||
**FIXME:** grammar?
|
||||
See [Paths](#paths).
|
||||
|
||||
### Tuple expressions
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
tuple_expr : '(' [ expr [ ',' expr ] * | expr ',' ] ? ')' ;
|
||||
```
|
||||
|
||||
### Unit expressions
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
unit_expr : "()" ;
|
||||
```
|
||||
|
||||
### Structure expressions
|
||||
|
||||
@ -494,8 +515,7 @@ struct_expr : expr_path '{' ident ':' expr
|
||||
### Block expressions
|
||||
|
||||
```antlr
|
||||
block_expr : '{' [ view_item ] *
|
||||
[ stmt ';' | item ] *
|
||||
block_expr : '{' [ stmt ';' | item ] *
|
||||
[ expr ] '}' ;
|
||||
```
|
||||
|
||||
@ -516,7 +536,7 @@ field_expr : expr '.' ident ;
|
||||
```antlr
|
||||
array_expr : '[' "mut" ? array_elems? ']' ;
|
||||
|
||||
array_elems : [expr [',' expr]*] | [expr ',' ".." expr] ;
|
||||
array_elems : [expr [',' expr]*] | [expr ';' expr] ;
|
||||
```
|
||||
|
||||
### Index expressions
|
||||
@ -525,68 +545,72 @@ array_elems : [expr [',' expr]*] | [expr ',' ".." expr] ;
|
||||
idx_expr : expr '[' expr ']' ;
|
||||
```
|
||||
|
||||
### Range expressions
|
||||
|
||||
```antlr
|
||||
range_expr : expr ".." expr |
|
||||
expr ".." |
|
||||
".." expr |
|
||||
".." ;
|
||||
```
|
||||
|
||||
### Unary operator expressions
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
unop_expr : unop expr ;
|
||||
unop : '-' | '*' | '!' ;
|
||||
```
|
||||
|
||||
### Binary operator expressions
|
||||
|
||||
```antlr
|
||||
binop_expr : expr binop expr ;
|
||||
binop_expr : expr binop expr | type_cast_expr
|
||||
| assignment_expr | compound_assignment_expr ;
|
||||
binop : arith_op | bitwise_op | lazy_bool_op | comp_op
|
||||
```
|
||||
|
||||
#### Arithmetic operators
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
arith_op : '+' | '-' | '*' | '/' | '%' ;
|
||||
```
|
||||
|
||||
#### Bitwise operators
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
bitwise_op : '&' | '|' | '^' | "<<" | ">>" ;
|
||||
```
|
||||
|
||||
#### Lazy boolean operators
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
lazy_bool_op : "&&" | "||" ;
|
||||
```
|
||||
|
||||
#### Comparison operators
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
comp_op : "==" | "!=" | '<' | '>' | "<=" | ">=" ;
|
||||
```
|
||||
|
||||
#### Type cast expressions
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
type_cast_expr : value "as" type ;
|
||||
```
|
||||
|
||||
#### Assignment expressions
|
||||
|
||||
**FIXME:** grammar?
|
||||
```antlr
|
||||
assignment_expr : expr '=' expr ;
|
||||
```
|
||||
|
||||
#### Compound assignment expressions
|
||||
|
||||
**FIXME:** grammar?
|
||||
|
||||
#### Operator precedence
|
||||
|
||||
The precedence of Rust binary operators is ordered as follows, going from
|
||||
strong to weak:
|
||||
|
||||
```text
|
||||
* / %
|
||||
as
|
||||
+ -
|
||||
<< >>
|
||||
&
|
||||
^
|
||||
|
|
||||
< > <= >=
|
||||
== !=
|
||||
&&
|
||||
||
|
||||
=
|
||||
```antlr
|
||||
compound_assignment_expr : expr [ arith_op | bitwise_op ] '=' expr ;
|
||||
```
|
||||
|
||||
Operators at the same precedence level are evaluated left-to-right. [Unary
|
||||
operators](#unary-operator-expressions) have the same precedence level and it
|
||||
is stronger than any of the binary operators'.
|
||||
|
||||
### Grouped expressions
|
||||
|
||||
```antlr
|
||||
@ -611,7 +635,7 @@ lambda_expr : '|' ident_list '|' expr ;
|
||||
### While loops
|
||||
|
||||
```antlr
|
||||
while_expr : "while" no_struct_literal_expr '{' block '}' ;
|
||||
while_expr : [ lifetime ':' ] "while" no_struct_literal_expr '{' block '}' ;
|
||||
```
|
||||
|
||||
### Infinite loops
|
||||
@ -635,7 +659,7 @@ continue_expr : "continue" [ lifetime ];
|
||||
### For expressions
|
||||
|
||||
```antlr
|
||||
for_expr : "for" pat "in" no_struct_literal_expr '{' block '}' ;
|
||||
for_expr : [ lifetime ':' ] "for" pat "in" no_struct_literal_expr '{' block '}' ;
|
||||
```
|
||||
|
||||
### If expressions
|
||||
@ -763,12 +787,12 @@ bound := path | lifetime
|
||||
|
||||
### Memory ownership
|
||||
|
||||
### Memory slots
|
||||
### Variables
|
||||
|
||||
### Boxes
|
||||
|
||||
## Tasks
|
||||
## Threads
|
||||
|
||||
### Communication between tasks
|
||||
### Communication between threads
|
||||
|
||||
### Task lifecycle
|
||||
### Thread lifecycle
|
||||
|
@ -5,15 +5,14 @@ to jump to any particular section.
|
||||
|
||||
# Getting Started
|
||||
|
||||
If you haven't seen Rust at all yet, the first thing you should read is the [30
|
||||
minute intro](intro.html). It will give you an overview of the basic ideas of Rust
|
||||
at a high level.
|
||||
If you haven't seen Rust at all yet, the first thing you should read is the
|
||||
introduction to [The Rust Programming Language](book/index.html). It'll give
|
||||
you a good idea of what Rust is like.
|
||||
|
||||
Once you know you really want to learn Rust, the next step is reading [The
|
||||
Rust Programming Language](book/index.html). It is a lengthy explanation of
|
||||
Rust, its syntax, and its concepts. Upon completing the book, you'll be an
|
||||
intermediate Rust developer, and will have a good grasp of the fundamental
|
||||
ideas behind Rust.
|
||||
The book provides a lengthy explanation of Rust, its syntax, and its
|
||||
concepts. Upon completing the book, you'll be an intermediate Rust
|
||||
developer, and will have a good grasp of the fundamental ideas behind
|
||||
Rust.
|
||||
|
||||
[Rust By Example][rbe] was originally a community resource, but was then
|
||||
donated to the Rust project. As the name implies, it teaches you Rust through a
|
||||
@ -24,7 +23,7 @@ series of small examples.
|
||||
# Community & Getting Help
|
||||
|
||||
If you need help with something, or just want to talk about Rust with others,
|
||||
there's a few places you can do that:
|
||||
there are a few places you can do that:
|
||||
|
||||
The Rust IRC channels on [irc.mozilla.org](http://irc.mozilla.org/) are the
|
||||
fastest way to get help.
|
||||
@ -59,7 +58,7 @@ the language in as much detail as possible is in [the reference](reference.html)
|
||||
|
||||
# Tools
|
||||
|
||||
Rust's still a young language, so there isn't a ton of tooling yet, but the
|
||||
Rust is still a young language, so there isn't a ton of tooling yet, but the
|
||||
tools we have are really nice.
|
||||
|
||||
[Cargo](http://crates.io) is Rust's package manager, and its website contains
|
||||
@ -69,16 +68,21 @@ lots of good documentation.
|
||||
|
||||
# FAQs
|
||||
|
||||
There are questions that are asked quite often, and so we've made FAQs for them:
|
||||
There are questions that are asked quite often, so we've made FAQs for them:
|
||||
|
||||
* [Language Design FAQ](complement-design-faq.html)
|
||||
* [Language FAQ](complement-lang-faq.html)
|
||||
* [Project FAQ](complement-project-faq.html)
|
||||
* [How to submit a bug report](https://github.com/rust-lang/rust/blob/master/CONTRIBUTING.md#bug-reports)
|
||||
|
||||
# The standard library
|
||||
# The Standard Library
|
||||
|
||||
We have [API documentation for the entire standard
|
||||
library](std/index.html). There's a list of crates on the left with more
|
||||
specific sections, or you can use the search bar at the top to search for
|
||||
something if you know its name.
|
||||
|
||||
# The Error Index
|
||||
|
||||
If you encounter an error while compiling your code you may be able to look it
|
||||
up in the [Rust Compiler Error Index](error-index.html).
|
||||
|
@ -57,8 +57,12 @@ function populate_rust_search() {
|
||||
|
||||
// #18540, use a single token
|
||||
|
||||
var a = document.createElement("a");
|
||||
a.href = "http://doc.rust-lang.org/core/?search=" + encodeURIComponent(lt);
|
||||
a.textContent = lt;
|
||||
var search = document.getElementById('core-search');
|
||||
search.innerHTML = "<a href=\"http://doc.rust-lang.org/core/?search=" + lt + "\">" + lt + "</a>";
|
||||
search.innerHTML = "";
|
||||
search.appendChild(a);
|
||||
}
|
||||
populate_site_search();
|
||||
populate_rust_search();
|
||||
|
1342
src/doc/reference.md
1342
src/doc/reference.md
File diff suppressed because it is too large
Load Diff
@ -1,7 +1,7 @@
|
||||
% Handling errors
|
||||
|
||||
### Use task isolation to cope with failure. [FIXME]
|
||||
### Use thread isolation to cope with failure. [FIXME]
|
||||
|
||||
> **[FIXME]** Explain how to isolate tasks and detect task failure for recovery.
|
||||
> **[FIXME]** Explain how to isolate threads and detect thread failure for recovery.
|
||||
|
||||
### Consuming `Result` [FIXME]
|
||||
|
@ -11,13 +11,13 @@ Errors fall into one of three categories:
|
||||
The basic principle of the convention is that:
|
||||
|
||||
* Catastrophic errors and programming errors (bugs) can and should only be
|
||||
recovered at a *coarse grain*, i.e. a task boundary.
|
||||
recovered at a *coarse grain*, i.e. a thread boundary.
|
||||
* Obstructions preventing an operation should be reported at a maximally *fine
|
||||
grain* -- to the immediate invoker of the operation.
|
||||
|
||||
## Catastrophic errors
|
||||
|
||||
An error is _catastrophic_ if there is no meaningful way for the current task to
|
||||
An error is _catastrophic_ if there is no meaningful way for the current thread to
|
||||
continue after the error occurs.
|
||||
|
||||
Catastrophic errors are _extremely_ rare, especially outside of `libstd`.
|
||||
@ -28,7 +28,7 @@ Catastrophic errors are _extremely_ rare, especially outside of `libstd`.
|
||||
|
||||
For errors like stack overflow, Rust currently aborts the process, but
|
||||
could in principle panic, which (in the best case) would allow
|
||||
reporting and recovery from a supervisory task.
|
||||
reporting and recovery from a supervisory thread.
|
||||
|
||||
## Contract violations
|
||||
|
||||
@ -44,7 +44,7 @@ existing borrows have been relinquished.
|
||||
|
||||
A contract violation is always a bug, and for bugs we follow the Erlang
|
||||
philosophy of "let it crash": we assume that software *will* have bugs, and we
|
||||
design coarse-grained task boundaries to report, and perhaps recover, from these
|
||||
design coarse-grained thread boundaries to report, and perhaps recover, from these
|
||||
bugs.
|
||||
|
||||
### Contract design
|
||||
|
@ -23,7 +23,7 @@ If `T` is such a data structure, consider introducing a `T` _builder_:
|
||||
4. The builder should provide one or more "_terminal_" methods for actually building a `T`.
|
||||
|
||||
The builder pattern is especially appropriate when building a `T` involves side
|
||||
effects, such as spawning a task or launching a process.
|
||||
effects, such as spawning a thread or launching a process.
|
||||
|
||||
In Rust, there are two variants of the builder pattern, differing in the
|
||||
treatment of ownership, as described below.
|
||||
@ -115,24 +115,24 @@ Sometimes builders must transfer ownership when constructing the final type
|
||||
`T`, meaning that the terminal methods must take `self` rather than `&self`:
|
||||
|
||||
```rust
|
||||
// A simplified excerpt from std::task::TaskBuilder
|
||||
// A simplified excerpt from std::thread::Builder
|
||||
|
||||
impl TaskBuilder {
|
||||
/// Name the task-to-be. Currently the name is used for identification
|
||||
impl ThreadBuilder {
|
||||
/// Name the thread-to-be. Currently the name is used for identification
|
||||
/// only in failure messages.
|
||||
pub fn named(mut self, name: String) -> TaskBuilder {
|
||||
pub fn named(mut self, name: String) -> ThreadBuilder {
|
||||
self.name = Some(name);
|
||||
self
|
||||
}
|
||||
|
||||
/// Redirect task-local stdout.
|
||||
pub fn stdout(mut self, stdout: Box<Writer + Send>) -> TaskBuilder {
|
||||
/// Redirect thread-local stdout.
|
||||
pub fn stdout(mut self, stdout: Box<Writer + Send>) -> ThreadBuilder {
|
||||
self.stdout = Some(stdout);
|
||||
// ^~~~~~ this is owned and cannot be cloned/re-used
|
||||
self
|
||||
}
|
||||
|
||||
/// Creates and executes a new child task.
|
||||
/// Creates and executes a new child thread.
|
||||
pub fn spawn(self, f: proc():Send) {
|
||||
// consume self
|
||||
...
|
||||
@ -141,7 +141,7 @@ impl TaskBuilder {
|
||||
```
|
||||
|
||||
Here, the `stdout` configuration involves passing ownership of a `Writer`,
|
||||
which must be transferred to the task upon construction (in `spawn`).
|
||||
which must be transferred to the thread upon construction (in `spawn`).
|
||||
|
||||
When the terminal methods of the builder require ownership, there is a basic tradeoff:
|
||||
|
||||
@ -158,17 +158,17 @@ builder methods for a consuming builder should take and returned an owned
|
||||
|
||||
```rust
|
||||
// One-liners
|
||||
TaskBuilder::new().named("my_task").spawn(proc() { ... });
|
||||
ThreadBuilder::new().named("my_thread").spawn(proc() { ... });
|
||||
|
||||
// Complex configuration
|
||||
let mut task = TaskBuilder::new();
|
||||
task = task.named("my_task_2"); // must re-assign to retain ownership
|
||||
let mut thread = ThreadBuilder::new();
|
||||
thread = thread.named("my_thread_2"); // must re-assign to retain ownership
|
||||
|
||||
if reroute {
|
||||
task = task.stdout(mywriter);
|
||||
thread = thread.stdout(mywriter);
|
||||
}
|
||||
|
||||
task.spawn(proc() { ... });
|
||||
thread.spawn(proc() { ... });
|
||||
```
|
||||
|
||||
One-liners work as before, because ownership is threaded through each of the
|
||||
|
@ -8,7 +8,7 @@ go out of scope.
|
||||
|
||||
### Destructors should not fail. [FIXME: needs RFC]
|
||||
|
||||
Destructors are executed on task failure, and in that context a failing
|
||||
Destructors are executed on thread failure, and in that context a failing
|
||||
destructor causes the program to abort.
|
||||
|
||||
Instead of failing in a destructor, provide a separate method for checking for
|
||||
|
@ -5,7 +5,7 @@
|
||||
Use line comments:
|
||||
|
||||
``` rust
|
||||
// Wait for the main task to return, and set the process error code
|
||||
// Wait for the main thread to return, and set the process error code
|
||||
// appropriately.
|
||||
```
|
||||
|
||||
@ -13,7 +13,7 @@ Instead of:
|
||||
|
||||
``` rust
|
||||
/*
|
||||
* Wait for the main task to return, and set the process error code
|
||||
* Wait for the main thread to return, and set the process error code
|
||||
* appropriately.
|
||||
*/
|
||||
```
|
||||
@ -55,7 +55,7 @@ For example:
|
||||
/// Sets up a default runtime configuration, given compiler-supplied arguments.
|
||||
///
|
||||
/// This function will block until the entire pool of M:N schedulers has
|
||||
/// exited. This function also requires a local task to be available.
|
||||
/// exited. This function also requires a local thread to be available.
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
@ -64,7 +64,7 @@ For example:
|
||||
/// * `main` - The initial procedure to run inside of the M:N scheduling pool.
|
||||
/// Once this procedure exits, the scheduling pool will begin to shut
|
||||
/// down. The entire pool (and this function) will only return once
|
||||
/// all child tasks have finished executing.
|
||||
/// all child threads have finished executing.
|
||||
///
|
||||
/// # Return value
|
||||
///
|
||||
|
@ -5,7 +5,7 @@ they enclose. Accessor methods often have variants to access the data
|
||||
by value, by reference, and by mutable reference.
|
||||
|
||||
In general, the `get` family of methods is used to access contained
|
||||
data without any risk of task failure; they return `Option` as
|
||||
data without any risk of thread failure; they return `Option` as
|
||||
appropriate. This name is chosen rather than names like `find` or
|
||||
`lookup` because it is appropriate for a wider range of container types.
|
||||
|
||||
|
@ -8,7 +8,7 @@ good at: embedding in other languages, programs with specific space and time
|
||||
requirements, and writing low-level code, like device drivers and operating
|
||||
systems. It improves on current languages targeting this space by having a
|
||||
number of compile-time safety checks that produce no runtime overhead, while
|
||||
eliminating all data races. Rust also aims to achieve ‘zero-cost abstrations’
|
||||
eliminating all data races. Rust also aims to achieve ‘zero-cost abstractions’
|
||||
even though some of these abstractions feel like those of a high-level
|
||||
language. Even then, Rust still allows precise control like a low-level
|
||||
language would.
|
||||
@ -24,6 +24,7 @@ is the first. After this:
|
||||
* [Syntax and Semantics][ss] - Each bit of Rust, broken down into small chunks.
|
||||
* [Nightly Rust][nr] - Cutting-edge features that aren’t in stable builds yet.
|
||||
* [Glossary][gl] - A reference of terms used in the book.
|
||||
* [Academic Research][ar] - Literature that influenced Rust.
|
||||
|
||||
[gs]: getting-started.html
|
||||
[lr]: learn-rust.html
|
||||
@ -31,6 +32,7 @@ is the first. After this:
|
||||
[ss]: syntax-and-semantics.html
|
||||
[nr]: nightly-rust.html
|
||||
[gl]: glossary.html
|
||||
[ar]: academic-research.html
|
||||
|
||||
After reading this introduction, you’ll want to dive into either ‘Learn Rust’
|
||||
or ‘Syntax and Semantics’, depending on your preference: ‘Learn Rust’ if you
|
||||
@ -38,6 +40,11 @@ want to dive in with a project, or ‘Syntax and Semantics’ if you prefer to
|
||||
start small, and learn a single concept thoroughly before moving onto the next.
|
||||
Copious cross-linking connects these parts together.
|
||||
|
||||
### Contributing
|
||||
|
||||
The source files from which this book is generated can be found on Github:
|
||||
[github.com/rust-lang/rust/tree/master/src/doc/trpl](https://github.com/rust-lang/rust/tree/master/src/doc/trpl)
|
||||
|
||||
## A brief introduction to Rust
|
||||
|
||||
Is Rust a language you might be interested in? Let’s examine a few small code
|
||||
@ -125,7 +132,7 @@ vector. When we try to compile this program, we get an error:
|
||||
|
||||
```text
|
||||
error: cannot borrow `x` as mutable because it is also borrowed as immutable
|
||||
x.push(4);
|
||||
x.push("foo");
|
||||
^
|
||||
note: previous borrow of `x` occurs here; the immutable borrow prevents
|
||||
subsequent moves or mutable borrows of `x` until the borrow ends
|
||||
@ -165,7 +172,7 @@ fn main() {
|
||||
|
||||
Rust has [move semantics][move] by default, so if we want to make a copy of some
|
||||
data, we call the `clone()` method. In this example, `y` is no longer a reference
|
||||
to the vector stored in `x`, but a copy of its first element, `"hello"`. Now
|
||||
to the vector stored in `x`, but a copy of its first element, `"Hello"`. Now
|
||||
that we don’t have a reference, our `push()` works just fine.
|
||||
|
||||
[move]: move-semantics.html
|
||||
@ -188,5 +195,5 @@ fn main() {
|
||||
We created an inner scope with an additional set of curly braces. `y` will go out of
|
||||
scope before we call `push()`, and so we’re all good.
|
||||
|
||||
This concept of ownership isn’t just good for preventing danging pointers, but an
|
||||
This concept of ownership isn’t just good for preventing dangling pointers, but an
|
||||
entire set of related problems, like iterator invalidation, concurrency, and more.
|
||||
|
@ -5,16 +5,20 @@
|
||||
* [Hello, world!](hello-world.md)
|
||||
* [Hello, Cargo!](hello-cargo.md)
|
||||
* [Learn Rust](learn-rust.md)
|
||||
* [Guessing Game](guessing-game.md)
|
||||
* [Dining Philosophers](dining-philosophers.md)
|
||||
* [Rust inside other languages](rust-inside-other-languages.md)
|
||||
* [Effective Rust](effective-rust.md)
|
||||
* [The Stack and the Heap](the-stack-and-the-heap.md)
|
||||
* [Debug and Display](debug-and-display.md)
|
||||
* [Testing](testing.md)
|
||||
* [Conditional Compilation](conditional-compilation.md)
|
||||
* [Documentation](documentation.md)
|
||||
* [Iterators](iterators.md)
|
||||
* [Concurrency](concurrency.md)
|
||||
* [Error Handling](error-handling.md)
|
||||
* [FFI](ffi.md)
|
||||
* [Deref coercions](deref-coercions.md)
|
||||
* [Borrow and AsRef](borrow-and-asref.md)
|
||||
* [Release Channels](release-channels.md)
|
||||
* [Syntax and Semantics](syntax-and-semantics.md)
|
||||
* [Variable Bindings](variable-bindings.md)
|
||||
* [Functions](functions.md)
|
||||
@ -27,34 +31,32 @@
|
||||
* [References and Borrowing](references-and-borrowing.md)
|
||||
* [Lifetimes](lifetimes.md)
|
||||
* [Mutability](mutability.md)
|
||||
* [Move semantics](move-semantics.md)
|
||||
* [Structs](structs.md)
|
||||
* [Enums](enums.md)
|
||||
* [Match](match.md)
|
||||
* [Patterns](patterns.md)
|
||||
* [Structs](structs.md)
|
||||
* [Method Syntax](method-syntax.md)
|
||||
* [Drop](drop.md)
|
||||
* [Vectors](vectors.md)
|
||||
* [Strings](strings.md)
|
||||
* [Traits](traits.md)
|
||||
* [Operators and Overloading](operators-and-overloading.md)
|
||||
* [Generics](generics.md)
|
||||
* [Traits](traits.md)
|
||||
* [Drop](drop.md)
|
||||
* [if let](if-let.md)
|
||||
* [Trait Objects](trait-objects.md)
|
||||
* [Closures](closures.md)
|
||||
* [Universal Function Call Syntax](ufcs.md)
|
||||
* [Crates and Modules](crates-and-modules.md)
|
||||
* [`static`](static.md)
|
||||
* [`const`](const.md)
|
||||
* [Tuple Structs](tuple-structs.md)
|
||||
* [`const` and `static`](const-and-static.md)
|
||||
* [Attributes](attributes.md)
|
||||
* [Conditional Compilation](conditional-compilation.md)
|
||||
* [`type` aliases](type-aliases.md)
|
||||
* [Casting between types](casting-between-types.md)
|
||||
* [Associated Types](associated-types.md)
|
||||
* [Unsized Types](unsized-types.md)
|
||||
* [Operators and Overloading](operators-and-overloading.md)
|
||||
* [Deref coercions](deref-coercions.md)
|
||||
* [Macros](macros.md)
|
||||
* [`unsafe` Code](unsafe-code.md)
|
||||
* [Raw Pointers](raw-pointers.md)
|
||||
* [`unsafe`](unsafe.md)
|
||||
* [Nightly Rust](nightly-rust.md)
|
||||
* [Compiler Plugins](compiler-plugins.md)
|
||||
* [Inline Assembly](inline-assembly.md)
|
||||
@ -65,5 +67,6 @@
|
||||
* [Benchmark Tests](benchmark-tests.md)
|
||||
* [Box Syntax and Patterns](box-syntax-and-patterns.md)
|
||||
* [Slice Patterns](slice-patterns.md)
|
||||
* [Associated Constants](associated-constants.md)
|
||||
* [Glossary](glossary.md)
|
||||
* [Academic Research](academic-research.md)
|
||||
|
79
src/doc/trpl/associated-constants.md
Normal file
79
src/doc/trpl/associated-constants.md
Normal file
@ -0,0 +1,79 @@
|
||||
% Associated Constants
|
||||
|
||||
With the `associated_consts` feature, you can define constants like this:
|
||||
|
||||
```rust,ignore
|
||||
#![feature(associated_consts)]
|
||||
|
||||
trait Foo {
|
||||
const ID: i32;
|
||||
}
|
||||
|
||||
impl Foo for i32 {
|
||||
const ID: i32 = 1;
|
||||
}
|
||||
|
||||
fn main() {
|
||||
assert_eq!(1, i32::ID);
|
||||
}
|
||||
```
|
||||
|
||||
Any implementor of `Foo` will have to define `ID`. Without the definition:
|
||||
|
||||
```rust,ignore
|
||||
#![feature(associated_consts)]
|
||||
|
||||
trait Foo {
|
||||
const ID: i32;
|
||||
}
|
||||
|
||||
impl Foo for i32 {
|
||||
}
|
||||
```
|
||||
|
||||
gives
|
||||
|
||||
```text
|
||||
error: not all trait items implemented, missing: `ID` [E0046]
|
||||
impl Foo for i32 {
|
||||
}
|
||||
```
|
||||
|
||||
A default value can be implemented as well:
|
||||
|
||||
```rust,ignore
|
||||
#![feature(associated_consts)]
|
||||
|
||||
trait Foo {
|
||||
const ID: i32 = 1;
|
||||
}
|
||||
|
||||
impl Foo for i32 {
|
||||
}
|
||||
|
||||
impl Foo for i64 {
|
||||
const ID: i32 = 5;
|
||||
}
|
||||
|
||||
fn main() {
|
||||
assert_eq!(1, i32::ID);
|
||||
assert_eq!(5, i64::ID);
|
||||
}
|
||||
```
|
||||
|
||||
As you can see, when implementing `Foo`, you can leave it unimplemented, as
|
||||
with `i32`. It will then use the default value. But, as in `i64`, we can also
|
||||
add our own definition.
|
||||
|
||||
Associated constants don’t have to be associated with a trait. An `impl` block
|
||||
for a `struct` works fine too:
|
||||
|
||||
```rust,ignore
|
||||
#![feature(associated_consts)]
|
||||
|
||||
struct Foo;
|
||||
|
||||
impl Foo {
|
||||
pub const FOO: u32 = 3;
|
||||
}
|
||||
```
|
@ -1,8 +1,8 @@
|
||||
% Associated Types
|
||||
|
||||
Associated types are a powerful part of Rust's type system. They're related to
|
||||
the idea of a 'type family', in other words, grouping multiple types together. That
|
||||
description is a bit abstract, so let's dive right into an example. If you want
|
||||
Associated types are a powerful part of Rust’s type system. They’re related to
|
||||
the idea of a ‘type family’, in other words, grouping multiple types together. That
|
||||
description is a bit abstract, so let’s dive right into an example. If you want
|
||||
to write a `Graph` trait, you have two types to be generic over: the node type
|
||||
and the edge type. So you might write a trait, `Graph<N, E>`, that looks like
|
||||
this:
|
||||
@ -48,11 +48,11 @@ fn distance<G: Graph>(graph: &G, start: &G::N, end: &G::N) -> uint { ... }
|
||||
|
||||
No need to deal with the `E`dge type here!
|
||||
|
||||
Let's go over all this in more detail.
|
||||
Let’s go over all this in more detail.
|
||||
|
||||
## Defining associated types
|
||||
|
||||
Let's build that `Graph` trait. Here's the definition:
|
||||
Let’s build that `Graph` trait. Here’s the definition:
|
||||
|
||||
```rust
|
||||
trait Graph {
|
||||
@ -86,7 +86,7 @@ trait Graph {
|
||||
## Implementing associated types
|
||||
|
||||
Just like any trait, traits that use associated types use the `impl` keyword to
|
||||
provide implementations. Here's a simple implementation of Graph:
|
||||
provide implementations. Here’s a simple implementation of Graph:
|
||||
|
||||
```rust
|
||||
# trait Graph {
|
||||
@ -118,13 +118,13 @@ impl Graph for MyGraph {
|
||||
This silly implementation always returns `true` and an empty `Vec<Edge>`, but it
|
||||
gives you an idea of how to implement this kind of thing. We first need three
|
||||
`struct`s, one for the graph, one for the node, and one for the edge. If it made
|
||||
more sense to use a different type, that would work as well, we're just going to
|
||||
more sense to use a different type, that would work as well, we’re just going to
|
||||
use `struct`s for all three here.
|
||||
|
||||
Next is the `impl` line, which is just like implementing any other trait.
|
||||
|
||||
From here, we use `=` to define our associated types. The name the trait uses
|
||||
goes on the left of the `=`, and the concrete type we're `impl`ementing this
|
||||
goes on the left of the `=`, and the concrete type we’re `impl`ementing this
|
||||
for goes on the right. Finally, we use the concrete types in our function
|
||||
declarations.
|
||||
|
||||
|
@ -1,3 +1,70 @@
|
||||
% Attributes
|
||||
|
||||
Coming Soon!
|
||||
Declarations can be annotated with ‘attributes’ in Rust. They look like this:
|
||||
|
||||
```rust
|
||||
#[test]
|
||||
# fn foo() {}
|
||||
```
|
||||
|
||||
or like this:
|
||||
|
||||
```rust
|
||||
# mod foo {
|
||||
#![test]
|
||||
# }
|
||||
```
|
||||
|
||||
The difference between the two is the `!`, which changes what the attribute
|
||||
applies to:
|
||||
|
||||
```rust,ignore
|
||||
#[foo]
|
||||
struct Foo;
|
||||
|
||||
mod bar {
|
||||
#![bar]
|
||||
}
|
||||
```
|
||||
|
||||
The `#[foo]` attribute applies to the next item, which is the `struct`
|
||||
declaration. The `#![bar]` attribute applies to the item enclosing it, which is
|
||||
the `mod` declaration. Otherwise, they’re the same. Both change the meaning of
|
||||
the item they’re attached to somehow.
|
||||
|
||||
For example, consider a function like this:
|
||||
|
||||
```rust
|
||||
#[test]
|
||||
fn check() {
|
||||
assert_eq!(2, 1 + 1);
|
||||
}
|
||||
```
|
||||
|
||||
It is marked with `#[test]`. This means it’s special: when you run
|
||||
[tests][tests], this function will execute. When you compile as usual, it won’t
|
||||
even be included. This function is now a test function.
|
||||
|
||||
[tests]: testing.html
|
||||
|
||||
Attributes may also have additional data:
|
||||
|
||||
```rust
|
||||
#[inline(always)]
|
||||
fn super_fast_fn() {
|
||||
# }
|
||||
```
|
||||
|
||||
Or even keys and values:
|
||||
|
||||
```rust
|
||||
#[cfg(target_os = "macos")]
|
||||
mod macos_only {
|
||||
# }
|
||||
```
|
||||
|
||||
Rust attributes are used for a number of different things. There is a full list
|
||||
of attributes [in the reference][reference]. Currently, you are not allowed to
|
||||
create your own attributes, the Rust compiler defines them.
|
||||
|
||||
[reference]: ../reference.html#attributes
|
||||
|
@ -13,7 +13,7 @@ pub fn add_two(a: i32) -> i32 {
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
mod tests {
|
||||
use super::*;
|
||||
use test::Bencher;
|
||||
|
||||
|
93
src/doc/trpl/borrow-and-asref.md
Normal file
93
src/doc/trpl/borrow-and-asref.md
Normal file
@ -0,0 +1,93 @@
|
||||
% Borrow and AsRef
|
||||
|
||||
The [`Borrow`][borrow] and [`AsRef`][asref] traits are very similar, but
|
||||
different. Here’s a quick refresher on what these two traits mean.
|
||||
|
||||
[borrow]: ../std/borrow/trait.Borrow.html
|
||||
[asref]: ../std/convert/trait.AsRef.html
|
||||
|
||||
# Borrow
|
||||
|
||||
The `Borrow` trait is used when you’re writing a datastructure, and you want to
|
||||
use either an owned or borrowed type as synonymous for some purpose.
|
||||
|
||||
For example, [`HashMap`][hashmap] has a [`get` method][get] which uses `Borrow`:
|
||||
|
||||
```rust,ignore
|
||||
fn get<Q: ?Sized>(&self, k: &Q) -> Option<&V>
|
||||
where K: Borrow<Q>,
|
||||
Q: Hash + Eq
|
||||
```
|
||||
|
||||
[hashmap]: ../std/collections/struct.HashMap.html
|
||||
[get]: ../std/collections/struct.HashMap.html#method.get
|
||||
|
||||
This signature is pretty complicated. The `K` parameter is what we’re interested
|
||||
in here. It refers to a parameter of the `HashMap` itself:
|
||||
|
||||
```rust,ignore
|
||||
struct HashMap<K, V, S = RandomState> {
|
||||
```
|
||||
|
||||
The `K` parameter is the type of _key_ the `HashMap` uses. So, looking at
|
||||
the signature of `get()` again, we can use `get()` when the key implements
|
||||
`Borrow<Q>`. That way, we can make a `HashMap` which uses `String` keys,
|
||||
but use `&str`s when we’re searching:
|
||||
|
||||
```rust
|
||||
use std::collections::HashMap;
|
||||
|
||||
let mut map = HashMap::new();
|
||||
map.insert("Foo".to_string(), 42);
|
||||
|
||||
assert_eq!(map.get("Foo"), Some(&42));
|
||||
```
|
||||
|
||||
This is because the standard library has `impl Borrow<str> for String`.
|
||||
|
||||
For most types, when you want to take an owned or borrowed type, a `&T` is
|
||||
enough. But one area where `Borrow` is effective is when there’s more than one
|
||||
kind of borrowed value. Slices are an area where this is especially true: you
|
||||
can have both an `&[T]` or a `&mut [T]`. If we wanted to accept both of these
|
||||
types, `Borrow` is up for it:
|
||||
|
||||
```
|
||||
use std::borrow::Borrow;
|
||||
use std::fmt::Display;
|
||||
|
||||
fn foo<T: Borrow<i32> + Display>(a: T) {
|
||||
println!("a is borrowed: {}", a);
|
||||
}
|
||||
|
||||
let mut i = 5;
|
||||
|
||||
foo(&i);
|
||||
foo(&mut i);
|
||||
```
|
||||
|
||||
This will print out `a is borrowed: 5` twice.
|
||||
|
||||
# AsRef
|
||||
|
||||
The `AsRef` trait is a conversion trait. It’s used for converting some value to
|
||||
a reference in generic code. Like this:
|
||||
|
||||
```rust
|
||||
let s = "Hello".to_string();
|
||||
|
||||
fn foo<T: AsRef<str>>(s: T) {
|
||||
let slice = s.as_ref();
|
||||
}
|
||||
```
|
||||
|
||||
# Which should I use?
|
||||
|
||||
We can see how they’re kind of the same: they both deal with owned and borrowed
|
||||
versions of some type. However, they’re a bit different.
|
||||
|
||||
Choose `Borrow` when you want to abstract over different kinds of borrowing, or
|
||||
when you’re building a datastructure that treats owned and borrowed values in
|
||||
equivalent ways, such as hashing and comparison.
|
||||
|
||||
Choose `AsRef` when you want to convert something to a reference directly, and
|
||||
you’re writing generic code.
|
@ -1,3 +1,89 @@
|
||||
% Casting Between Types
|
||||
|
||||
Coming Soon
|
||||
Rust, with its focus on safety, provides two different ways of casting
|
||||
different types between each other. The first, `as`, is for safe casts.
|
||||
In contrast, `transmute` allows for arbitrary casting, and is one of the
|
||||
most dangerous features of Rust!
|
||||
|
||||
# `as`
|
||||
|
||||
The `as` keyword does basic casting:
|
||||
|
||||
```rust
|
||||
let x: i32 = 5;
|
||||
|
||||
let y = x as i64;
|
||||
```
|
||||
|
||||
It only allows certain kinds of casting, however:
|
||||
|
||||
```rust,ignore
|
||||
let a = [0u8, 0u8, 0u8, 0u8];
|
||||
|
||||
let b = a as u32; // four eights makes 32
|
||||
```
|
||||
|
||||
This errors with:
|
||||
|
||||
```text
|
||||
error: non-scalar cast: `[u8; 4]` as `u32`
|
||||
let b = a as u32; // four eights makes 32
|
||||
^~~~~~~~
|
||||
```
|
||||
|
||||
It’s a ‘non-scalar cast’ because we have multiple values here: the four
|
||||
elements of the array. These kinds of casts are very dangerous, because they
|
||||
make assumptions about the way that multiple underlying structures are
|
||||
implemented. For this, we need something more dangerous.
|
||||
|
||||
# `transmute`
|
||||
|
||||
The `transmute` function is provided by a [compiler intrinsic][intrinsics], and
|
||||
what it does is very simple, but very scary. It tells Rust to treat a value of
|
||||
one type as though it were another type. It does this regardless of the
|
||||
typechecking system, and just completely trusts you.
|
||||
|
||||
[intrinsics]: intrinsics.html
|
||||
|
||||
In our previous example, we know that an array of four `u8`s represents a `u32`
|
||||
properly, and so we want to do the cast. Using `transmute` instead of `as`,
|
||||
Rust lets us:
|
||||
|
||||
```rust
|
||||
use std::mem;
|
||||
|
||||
unsafe {
|
||||
let a = [0u8, 0u8, 0u8, 0u8];
|
||||
|
||||
let b = mem::transmute::<[u8; 4], u32>(a);
|
||||
}
|
||||
```
|
||||
|
||||
We have to wrap the operation in an `unsafe` block for this to compile
|
||||
successfully. Technically, only the `mem::transmute` call itself needs to be in
|
||||
the block, but it's nice in this case to enclose everything related, so you
|
||||
know where to look. In this case, the details about `a` are also important, and
|
||||
so they're in the block. You'll see code in either style, sometimes the context
|
||||
is too far away, and wrapping all of the code in `unsafe` isn't a great idea.
|
||||
|
||||
While `transmute` does very little checking, it will at least make sure that
|
||||
the types are the same size. This errors:
|
||||
|
||||
```rust,ignore
|
||||
use std::mem;
|
||||
|
||||
unsafe {
|
||||
let a = [0u8, 0u8, 0u8, 0u8];
|
||||
|
||||
let b = mem::transmute::<[u8; 4], u64>(a);
|
||||
}
|
||||
```
|
||||
|
||||
with:
|
||||
|
||||
```text
|
||||
error: transmute called on types with different sizes: [u8; 4] (32 bits) to u64
|
||||
(64 bits)
|
||||
```
|
||||
|
||||
Other than that, you're on your own!
|
||||
|
@ -1,9 +1,9 @@
|
||||
% Closures
|
||||
|
||||
Rust not only has named functions, but anonymous functions as well. Anonymous
|
||||
functions that have an associated environment are called 'closures', because they
|
||||
functions that have an associated environment are called ‘closures’, because they
|
||||
close over an environment. Rust has a really great implementation of them, as
|
||||
we'll see.
|
||||
we’ll see.
|
||||
|
||||
# Syntax
|
||||
|
||||
@ -15,7 +15,7 @@ let plus_one = |x: i32| x + 1;
|
||||
assert_eq!(2, plus_one(1));
|
||||
```
|
||||
|
||||
We create a binding, `plus_one`, and assign it to a closure. The closure's
|
||||
We create a binding, `plus_one`, and assign it to a closure. The closure’s
|
||||
arguments go between the pipes (`|`), and the body is an expression, in this
|
||||
case, `x + 1`. Remember that `{ }` is an expression, so we can have multi-line
|
||||
closures too:
|
||||
@ -33,7 +33,7 @@ let plus_two = |x| {
|
||||
assert_eq!(4, plus_two(2));
|
||||
```
|
||||
|
||||
You'll notice a few things about closures that are a bit different than regular
|
||||
You’ll notice a few things about closures that are a bit different than regular
|
||||
functions defined with `fn`. The first of which is that we did not need to
|
||||
annotate the types of arguments the closure takes or the values it returns. We
|
||||
can:
|
||||
@ -44,13 +44,13 @@ let plus_one = |x: i32| -> i32 { x + 1 };
|
||||
assert_eq!(2, plus_one(1));
|
||||
```
|
||||
|
||||
But we don't have to. Why is this? Basically, it was chosen for ergonomic reasons.
|
||||
But we don’t have to. Why is this? Basically, it was chosen for ergonomic reasons.
|
||||
While specifying the full type for named functions is helpful with things like
|
||||
documentation and type inference, the types of closures are rarely documented
|
||||
since they’re anonymous, and they don’t cause the kinds of error-at-a-distance
|
||||
that inferring named function types can.
|
||||
|
||||
The second is that the syntax is similar, but a bit different. I've added spaces
|
||||
The second is that the syntax is similar, but a bit different. I’ve added spaces
|
||||
here to make them look a little closer:
|
||||
|
||||
```rust
|
||||
@ -59,11 +59,11 @@ let plus_one_v2 = |x: i32 | -> i32 { x + 1 };
|
||||
let plus_one_v3 = |x: i32 | x + 1 ;
|
||||
```
|
||||
|
||||
Small differences, but they're similar in ways.
|
||||
Small differences, but they’re similar in ways.
|
||||
|
||||
# Closures and their environment
|
||||
|
||||
Closures are called such because they 'close over their environment.' It
|
||||
Closures are called such because they ‘close over their environment’. It
|
||||
looks like this:
|
||||
|
||||
```rust
|
||||
@ -105,7 +105,7 @@ fn main() {
|
||||
^
|
||||
```
|
||||
|
||||
A verbose yet helpful error message! As it says, we can't take a mutable borrow
|
||||
A verbose yet helpful error message! As it says, we can’t take a mutable borrow
|
||||
on `num` because the closure is already borrowing it. If we let the closure go
|
||||
out of scope, we can:
|
||||
|
||||
@ -140,7 +140,7 @@ let takes_nums = || nums;
|
||||
```
|
||||
|
||||
`Vec<T>` has ownership over its contents, and therefore, when we refer to it
|
||||
in our closure, we have to take ownership of `nums`. It's the same as if we'd
|
||||
in our closure, we have to take ownership of `nums`. It’s the same as if we’d
|
||||
passed `nums` to a function that took ownership of it.
|
||||
|
||||
## `move` closures
|
||||
@ -156,7 +156,7 @@ let owns_num = move |x: i32| x + num;
|
||||
|
||||
Now, even though the keyword is `move`, the variables follow normal move semantics.
|
||||
In this case, `5` implements `Copy`, and so `owns_num` takes ownership of a copy
|
||||
of `num`. So what's the difference?
|
||||
of `num`. So what’s the difference?
|
||||
|
||||
```rust
|
||||
let mut num = 5;
|
||||
@ -171,11 +171,11 @@ assert_eq!(10, num);
|
||||
```
|
||||
|
||||
So in this case, our closure took a mutable reference to `num`, and then when
|
||||
we called `add_num`, it mutated the underlying value, as we'd expect. We also
|
||||
we called `add_num`, it mutated the underlying value, as we’d expect. We also
|
||||
needed to declare `add_num` as `mut` too, because we’re mutating its
|
||||
environment.
|
||||
|
||||
If we change to a `move` closure, it's different:
|
||||
If we change to a `move` closure, it’s different:
|
||||
|
||||
```rust
|
||||
let mut num = 5;
|
||||
@ -203,8 +203,8 @@ you tons of control over what your code does, and closures are no different.
|
||||
|
||||
# Closure implementation
|
||||
|
||||
Rust's implementation of closures is a bit different than other languages. They
|
||||
are effectively syntax sugar for traits. You'll want to make sure to have read
|
||||
Rust’s implementation of closures is a bit different than other languages. They
|
||||
are effectively syntax sugar for traits. You’ll want to make sure to have read
|
||||
the [traits chapter][traits] before this one, as well as the chapter on [trait
|
||||
objects][trait-objects].
|
||||
|
||||
@ -237,9 +237,9 @@ pub trait FnOnce<Args> {
|
||||
# }
|
||||
```
|
||||
|
||||
You'll notice a few differences between these traits, but a big one is `self`:
|
||||
You’ll notice a few differences between these traits, but a big one is `self`:
|
||||
`Fn` takes `&self`, `FnMut` takes `&mut self`, and `FnOnce` takes `self`. This
|
||||
covers all three kinds of `self` via the usual method call syntax. But we've
|
||||
covers all three kinds of `self` via the usual method call syntax. But we’ve
|
||||
split them up into three traits, rather than having a single one. This gives us
|
||||
a large amount of control over what kind of closures we can take.
|
||||
|
||||
@ -253,7 +253,7 @@ Now that we know that closures are traits, we already know how to accept and
|
||||
return closures: just like any other trait!
|
||||
|
||||
This also means that we can choose static vs dynamic dispatch as well. First,
|
||||
let's write a function which takes something callable, calls it, and returns
|
||||
let’s write a function which takes something callable, calls it, and returns
|
||||
the result:
|
||||
|
||||
```rust
|
||||
@ -271,7 +271,7 @@ assert_eq!(3, answer);
|
||||
We pass our closure, `|x| x + 2`, to `call_with_one`. It just does what it
|
||||
suggests: it calls the closure, giving it `1` as an argument.
|
||||
|
||||
Let's examine the signature of `call_with_one` in more depth:
|
||||
Let’s examine the signature of `call_with_one` in more depth:
|
||||
|
||||
```rust
|
||||
fn call_with_one<F>(some_closure: F) -> i32
|
||||
@ -280,7 +280,7 @@ fn call_with_one<F>(some_closure: F) -> i32
|
||||
```
|
||||
|
||||
We take one parameter, and it has the type `F`. We also return a `i32`. This part
|
||||
isn't interesting. The next part is:
|
||||
isn’t interesting. The next part is:
|
||||
|
||||
```rust
|
||||
# fn call_with_one<F>(some_closure: F) -> i32
|
||||
@ -292,9 +292,9 @@ Because `Fn` is a trait, we can bound our generic with it. In this case, our clo
|
||||
takes a `i32` as an argument and returns an `i32`, and so the generic bound we use
|
||||
is `Fn(i32) -> i32`.
|
||||
|
||||
There's one other key point here: because we're bounding a generic with a
|
||||
trait, this will get monomorphized, and therefore, we'll be doing static
|
||||
dispatch into the closure. That's pretty neat. In many langauges, closures are
|
||||
There’s one other key point here: because we’re bounding a generic with a
|
||||
trait, this will get monomorphized, and therefore, we’ll be doing static
|
||||
dispatch into the closure. That’s pretty neat. In many languages, closures are
|
||||
inherently heap allocated, and will always involve dynamic dispatch. In Rust,
|
||||
we can stack allocate our closure environment, and statically dispatch the
|
||||
call. This happens quite often with iterators and their adapters, which often
|
||||
@ -320,7 +320,7 @@ to our closure when we pass it to `call_with_one`, so we use `&||`.
|
||||
|
||||
It’s very common for functional-style code to return closures in various
|
||||
situations. If you try to return a closure, you may run into an error. At
|
||||
first, it may seem strange, but we'll figure it out. Here's how you'd probably
|
||||
first, it may seem strange, but we’ll figure it out. Here’s how you’d probably
|
||||
try to return a closure from a function:
|
||||
|
||||
```rust,ignore
|
||||
@ -361,7 +361,7 @@ In order to return something from a function, Rust needs to know what
|
||||
size the return type is. But since `Fn` is a trait, it could be various
|
||||
things of various sizes: many different types can implement `Fn`. An easy
|
||||
way to give something a size is to take a reference to it, as references
|
||||
have a known size. So we'd write this:
|
||||
have a known size. So we’d write this:
|
||||
|
||||
```rust,ignore
|
||||
fn factory() -> &(Fn(i32) -> Vec<i32>) {
|
||||
@ -385,7 +385,7 @@ fn factory() -> &(Fn(i32) -> i32) {
|
||||
```
|
||||
|
||||
Right. Because we have a reference, we need to give it a lifetime. But
|
||||
our `factory()` function takes no arguments, so elision doesn't kick in
|
||||
our `factory()` function takes no arguments, so elision doesn’t kick in
|
||||
here. What lifetime can we choose? `'static`:
|
||||
|
||||
```rust,ignore
|
||||
@ -414,7 +414,7 @@ error: mismatched types:
|
||||
|
||||
```
|
||||
|
||||
This error is letting us know that we don't have a `&'static Fn(i32) -> i32`,
|
||||
This error is letting us know that we don’t have a `&'static Fn(i32) -> i32`,
|
||||
we have a `[closure <anon>:7:9: 7:20]`. Wait, what?
|
||||
|
||||
Because each closure generates its own environment `struct` and implementation
|
||||
@ -422,7 +422,7 @@ of `Fn` and friends, these types are anonymous. They exist just solely for
|
||||
this closure. So Rust shows them as `closure <anon>`, rather than some
|
||||
autogenerated name.
|
||||
|
||||
But why doesn't our closure implement `&'static Fn`? Well, as we discussed before,
|
||||
But why doesn’t our closure implement `&'static Fn`? Well, as we discussed before,
|
||||
closures borrow their environment. And in this case, our environment is based
|
||||
on a stack-allocated `5`, the `num` variable binding. So the borrow has a lifetime
|
||||
of the stack frame. So if we returned this closure, the function call would be
|
||||
@ -445,7 +445,7 @@ assert_eq!(6, answer);
|
||||
# }
|
||||
```
|
||||
|
||||
We use a trait object, by `Box`ing up the `Fn`. There's just one last problem:
|
||||
We use a trait object, by `Box`ing up the `Fn`. There’s just one last problem:
|
||||
|
||||
```text
|
||||
error: `num` does not live long enough
|
||||
@ -471,5 +471,5 @@ assert_eq!(6, answer);
|
||||
```
|
||||
|
||||
By making the inner closure a `move Fn`, we create a new stack frame for our
|
||||
closure. By `Box`ing it up, we've given it a known size, and allowing it to
|
||||
closure. By `Box`ing it up, we’ve given it a known size, and allowing it to
|
||||
escape our stack frame.
|
||||
|
@ -176,7 +176,7 @@ for a full example, the core of which is reproduced here:
|
||||
|
||||
```ignore
|
||||
declare_lint!(TEST_LINT, Warn,
|
||||
"Warn about items named 'lintme'")
|
||||
"Warn about items named 'lintme'");
|
||||
|
||||
struct Pass;
|
||||
|
||||
|
@ -6,7 +6,7 @@ and more cores, yet many programmers aren't prepared to fully utilize them.
|
||||
|
||||
Rust's memory safety features also apply to its concurrency story too. Even
|
||||
concurrent Rust programs must be memory safe, having no data races. Rust's type
|
||||
system is up to the task, and gives you powerful ways to reason about
|
||||
system is up to the thread, and gives you powerful ways to reason about
|
||||
concurrent code at compile time.
|
||||
|
||||
Before we talk about the concurrency features that come with Rust, it's important
|
||||
@ -116,7 +116,7 @@ use std::thread;
|
||||
fn main() {
|
||||
let mut data = vec![1u32, 2, 3];
|
||||
|
||||
for i in 0..2 {
|
||||
for i in 0..3 {
|
||||
thread::spawn(move || {
|
||||
data[i] += 1;
|
||||
});
|
||||
@ -154,7 +154,7 @@ use std::sync::Mutex;
|
||||
fn main() {
|
||||
let mut data = Mutex::new(vec![1u32, 2, 3]);
|
||||
|
||||
for i in 0..2 {
|
||||
for i in 0..3 {
|
||||
let data = data.lock().unwrap();
|
||||
thread::spawn(move || {
|
||||
data[i] += 1;
|
||||
@ -176,8 +176,8 @@ Here's the error:
|
||||
^~~~~~~~~~~~~
|
||||
```
|
||||
|
||||
You see, [`Mutex`](std/sync/struct.Mutex.html) has a
|
||||
[`lock`](http://doc.rust-lang.org/nightly/std/sync/struct.Mutex.html#method.lock)
|
||||
You see, [`Mutex`](../std/sync/struct.Mutex.html) has a
|
||||
[`lock`](../std/sync/struct.Mutex.html#method.lock)
|
||||
method which has this signature:
|
||||
|
||||
```ignore
|
||||
@ -196,7 +196,7 @@ use std::thread;
|
||||
fn main() {
|
||||
let data = Arc::new(Mutex::new(vec![1u32, 2, 3]));
|
||||
|
||||
for i in 0..2 {
|
||||
for i in 0..3 {
|
||||
let data = data.clone();
|
||||
thread::spawn(move || {
|
||||
let mut data = data.lock().unwrap();
|
||||
@ -217,7 +217,7 @@ thread more closely:
|
||||
# use std::thread;
|
||||
# fn main() {
|
||||
# let data = Arc::new(Mutex::new(vec![1u32, 2, 3]));
|
||||
# for i in 0..2 {
|
||||
# for i in 0..3 {
|
||||
# let data = data.clone();
|
||||
thread::spawn(move || {
|
||||
let mut data = data.lock().unwrap();
|
||||
|
@ -1,3 +1,93 @@
|
||||
% Conditional Compilation
|
||||
|
||||
Coming Soon!
|
||||
Rust has a special attribute, `#[cfg]`, which allows you to compile code
|
||||
based on a flag passed to the compiler. It has two forms:
|
||||
|
||||
```rust
|
||||
#[cfg(foo)]
|
||||
# fn foo() {}
|
||||
|
||||
#[cfg(bar = "baz")]
|
||||
# fn bar() {}
|
||||
```
|
||||
|
||||
They also have some helpers:
|
||||
|
||||
```rust
|
||||
#[cfg(any(unix, windows))]
|
||||
# fn foo() {}
|
||||
|
||||
#[cfg(all(unix, target_pointer_width = "32"))]
|
||||
# fn bar() {}
|
||||
|
||||
#[cfg(not(foo))]
|
||||
# fn not_foo() {}
|
||||
```
|
||||
|
||||
These can nest arbitrarily:
|
||||
|
||||
```rust
|
||||
#[cfg(any(not(unix), all(target_os="macos", target_arch = "powerpc")))]
|
||||
# fn foo() {}
|
||||
```
|
||||
|
||||
As for how to enable or disable these switches, if you’re using Cargo,
|
||||
they get set in the [`[features]` section][features] of your `Cargo.toml`:
|
||||
|
||||
[features]: http://doc.crates.io/manifest.html#the-[features]-section
|
||||
|
||||
```toml
|
||||
[features]
|
||||
# no features by default
|
||||
default = []
|
||||
|
||||
# The “secure-password” feature depends on the bcrypt package.
|
||||
secure-password = ["bcrypt"]
|
||||
```
|
||||
|
||||
When you do this, Cargo passes along a flag to `rustc`:
|
||||
|
||||
```text
|
||||
--cfg feature="${feature_name}"
|
||||
```
|
||||
|
||||
The sum of these `cfg` flags will determine which ones get activated, and
|
||||
therefore, which code gets compiled. Let’s take this code:
|
||||
|
||||
```rust
|
||||
#[cfg(feature = "foo")]
|
||||
mod foo {
|
||||
}
|
||||
```
|
||||
|
||||
If we compile it with `cargo build --features "foo"`, it will send the `--cfg
|
||||
feature="foo"` flag to `rustc`, and the output will have the `mod foo` in it.
|
||||
If we compile it with a regular `cargo build`, no extra flags get passed on,
|
||||
and so, no `foo` module will exist.
|
||||
|
||||
# cfg_attr
|
||||
|
||||
You can also set another attribute based on a `cfg` variable with `cfg_attr`:
|
||||
|
||||
```rust
|
||||
#[cfg_attr(a, b)]
|
||||
# fn foo() {}
|
||||
```
|
||||
|
||||
Will be the same as `#[b]` if `a` is set by `cfg` attribute, and nothing otherwise.
|
||||
|
||||
# cfg!
|
||||
|
||||
The `cfg!` [syntax extension][compilerplugins] lets you use these kinds of flags
|
||||
elsewhere in your code, too:
|
||||
|
||||
```rust
|
||||
if cfg!(target_os = "macos") || cfg!(target_os = "ios") {
|
||||
println!("Think Different!");
|
||||
}
|
||||
```
|
||||
|
||||
[compilerplugins]: compiler-plugins.html
|
||||
|
||||
These will be replaced by a `true` or `false` at compile-time, depending on the
|
||||
configuration settings.
|
||||
|
86
src/doc/trpl/const-and-static.md
Normal file
86
src/doc/trpl/const-and-static.md
Normal file
@ -0,0 +1,86 @@
|
||||
% `const` and `static`
|
||||
|
||||
Rust has a way of defining constants with the `const` keyword:
|
||||
|
||||
```rust
|
||||
const N: i32 = 5;
|
||||
```
|
||||
|
||||
Unlike [`let`][let] bindings, you must annotate the type of a `const`.
|
||||
|
||||
[let]: variable-bindings.html
|
||||
|
||||
Constants live for the entire lifetime of a program. More specifically,
|
||||
constants in Rust have no fixed address in memory. This is because they’re
|
||||
effectively inlined to each place that they’re used. References to the same
|
||||
constant are not necessarily guaranteed to refer to the same memory address for
|
||||
this reason.
|
||||
|
||||
# `static`
|
||||
|
||||
Rust provides a ‘global variable’ sort of facility in static items. They’re
|
||||
similar to constants, but static items aren’t inlined upon use. This means that
|
||||
there is only one instance for each value, and it’s at a fixed location in
|
||||
memory.
|
||||
|
||||
Here’s an example:
|
||||
|
||||
```rust
|
||||
static N: i32 = 5;
|
||||
```
|
||||
|
||||
Unlike [`let`][let] bindings, you must annotate the type of a `static`.
|
||||
|
||||
[let]: variable-bindings.html
|
||||
|
||||
Statics live for the entire lifetime of a program, and therefore any
|
||||
reference stored in a constant has a [`’static` lifetime][lifetimes]:
|
||||
|
||||
```rust
|
||||
static NAME: &'static str = "Steve";
|
||||
```
|
||||
|
||||
[lifetimes]: lifetimes.html
|
||||
|
||||
## Mutability
|
||||
|
||||
You can introduce mutability with the `mut` keyword:
|
||||
|
||||
```rust
|
||||
static mut N: i32 = 5;
|
||||
```
|
||||
|
||||
Because this is mutable, one thread could be updating `N` while another is
|
||||
reading it, causing memory unsafety. As such both accessing and mutating a
|
||||
`static mut` is [`unsafe`][unsafe], and so must be done in an `unsafe` block:
|
||||
|
||||
```rust
|
||||
# static mut N: i32 = 5;
|
||||
|
||||
unsafe {
|
||||
N += 1;
|
||||
|
||||
println!("N: {}", N);
|
||||
}
|
||||
```
|
||||
|
||||
[unsafe]: unsafe.html
|
||||
|
||||
Furthermore, any type stored in a `static` must be `Sync`.
|
||||
|
||||
# Initializing
|
||||
|
||||
Both `const` and `static` have requirements for giving them a value. They may
|
||||
only be given a value that’s a constant expression. In other words, you cannot
|
||||
use the result of a function call or anything similarly complex or at runtime.
|
||||
|
||||
# Which construct should I use?
|
||||
|
||||
Almost always, if you can choose between the two, choose `const`. It’s pretty
|
||||
rare that you actually want a memory location associated with your constant,
|
||||
and using a const allows for optimizations like constant propagation not only
|
||||
in your crate but downstream crates.
|
||||
|
||||
A const can be thought of as a `#define` in C: it has metadata overhead but it
|
||||
has no runtime overhead. “Should I use a #define or a static in C,” is largely
|
||||
the same question as whether you should use a const or a static in Rust.
|
@ -1,16 +1,16 @@
|
||||
% Crates and Modules
|
||||
|
||||
When a project starts getting large, it's considered good software
|
||||
When a project starts getting large, it’s considered good software
|
||||
engineering practice to split it up into a bunch of smaller pieces, and then
|
||||
fit them together. It's also important to have a well-defined interface, so
|
||||
fit them together. It’s also important to have a well-defined interface, so
|
||||
that some of your functionality is private, and some is public. To facilitate
|
||||
these kinds of things, Rust has a module system.
|
||||
|
||||
# Basic terminology: Crates and Modules
|
||||
|
||||
Rust has two distinct terms that relate to the module system: *crate* and
|
||||
*module*. A crate is synonymous with a *library* or *package* in other
|
||||
languages. Hence "Cargo" as the name of Rust's package management tool: you
|
||||
Rust has two distinct terms that relate to the module system: ‘crate’ and
|
||||
‘module’. A crate is synonymous with a ‘library’ or ‘package’ in other
|
||||
languages. Hence “Cargo” as the name of Rust’s package management tool: you
|
||||
ship your crates to others with Cargo. Crates can produce an executable or a
|
||||
library, depending on the project.
|
||||
|
||||
@ -18,10 +18,10 @@ Each crate has an implicit *root module* that contains the code for that crate.
|
||||
You can then define a tree of sub-modules under that root module. Modules allow
|
||||
you to partition your code within the crate itself.
|
||||
|
||||
As an example, let's make a *phrases* crate, which will give us various phrases
|
||||
in different languages. To keep things simple, we'll stick to "greetings" and
|
||||
"farewells" as two kinds of phrases, and use English and Japanese (日本語) as
|
||||
two languages for those phrases to be in. We'll use this module layout:
|
||||
As an example, let’s make a *phrases* crate, which will give us various phrases
|
||||
in different languages. To keep things simple, we’ll stick to ‘greetings’ and
|
||||
‘farewells’ as two kinds of phrases, and use English and Japanese (日本語) as
|
||||
two languages for those phrases to be in. We’ll use this module layout:
|
||||
|
||||
```text
|
||||
+-----------+
|
||||
@ -47,7 +47,7 @@ In this example, `phrases` is the name of our crate. All of the rest are
|
||||
modules. You can see that they form a tree, branching out from the crate
|
||||
*root*, which is the root of the tree: `phrases` itself.
|
||||
|
||||
Now that we have a plan, let's define these modules in code. To start,
|
||||
Now that we have a plan, let’s define these modules in code. To start,
|
||||
generate a new crate with Cargo:
|
||||
|
||||
```bash
|
||||
@ -72,7 +72,7 @@ above.
|
||||
|
||||
# Defining Modules
|
||||
|
||||
To define each of our modules, we use the `mod` keyword. Let's make our
|
||||
To define each of our modules, we use the `mod` keyword. Let’s make our
|
||||
`src/lib.rs` look like this:
|
||||
|
||||
```
|
||||
@ -101,7 +101,7 @@ Within a given `mod`, you can declare sub-`mod`s. We can refer to sub-modules
|
||||
with double-colon (`::`) notation: our four nested modules are
|
||||
`english::greetings`, `english::farewells`, `japanese::greetings`, and
|
||||
`japanese::farewells`. Because these sub-modules are namespaced under their
|
||||
parent module, the names don't conflict: `english::greetings` and
|
||||
parent module, the names don’t conflict: `english::greetings` and
|
||||
`japanese::greetings` are distinct, even though their names are both
|
||||
`greetings`.
|
||||
|
||||
@ -116,11 +116,11 @@ build deps examples libphrases-a7448e02a0468eaa.rlib native
|
||||
```
|
||||
|
||||
`libphrase-hash.rlib` is the compiled crate. Before we see how to use this
|
||||
crate from another crate, let's break it up into multiple files.
|
||||
crate from another crate, let’s break it up into multiple files.
|
||||
|
||||
# Multiple file crates
|
||||
|
||||
If each crate were just one file, these files would get very large. It's often
|
||||
If each crate were just one file, these files would get very large. It’s often
|
||||
easier to split up crates into multiple files, and Rust supports this in two
|
||||
ways.
|
||||
|
||||
@ -141,7 +141,7 @@ mod english;
|
||||
If we do that, Rust will expect to find either a `english.rs` file, or a
|
||||
`english/mod.rs` file with the contents of our module.
|
||||
|
||||
Note that in these files, you don't need to re-declare the module: that's
|
||||
Note that in these files, you don’t need to re-declare the module: that’s
|
||||
already been done with the initial `mod` declaration.
|
||||
|
||||
Using these two techniques, we can break up our crate into two directories and
|
||||
@ -180,7 +180,7 @@ mod japanese;
|
||||
|
||||
These two declarations tell Rust to look for either `src/english.rs` and
|
||||
`src/japanese.rs`, or `src/english/mod.rs` and `src/japanese/mod.rs`, depending
|
||||
on our preference. In this case, because our modules have sub-modules, we've
|
||||
on our preference. In this case, because our modules have sub-modules, we’ve
|
||||
chosen the second. Both `src/english/mod.rs` and `src/japanese/mod.rs` look
|
||||
like this:
|
||||
|
||||
@ -192,11 +192,11 @@ mod farewells;
|
||||
Again, these declarations tell Rust to look for either
|
||||
`src/english/greetings.rs` and `src/japanese/greetings.rs` or
|
||||
`src/english/farewells/mod.rs` and `src/japanese/farewells/mod.rs`. Because
|
||||
these sub-modules don't have their own sub-modules, we've chosen to make them
|
||||
these sub-modules don’t have their own sub-modules, we’ve chosen to make them
|
||||
`src/english/greetings.rs` and `src/japanese/farewells.rs`. Whew!
|
||||
|
||||
The contents of `src/english/greetings.rs` and `src/japanese/farewells.rs` are
|
||||
both empty at the moment. Let's add some functions.
|
||||
both empty at the moment. Let’s add some functions.
|
||||
|
||||
Put this in `src/english/greetings.rs`:
|
||||
|
||||
@ -223,7 +223,7 @@ fn hello() -> String {
|
||||
```
|
||||
|
||||
Of course, you can copy and paste this from this web page, or just type
|
||||
something else. It's not important that you actually put "konnichiwa" to learn
|
||||
something else. It’s not important that you actually put ‘konnichiwa’ to learn
|
||||
about the module system.
|
||||
|
||||
Put this in `src/japanese/farewells.rs`:
|
||||
@ -234,17 +234,17 @@ fn goodbye() -> String {
|
||||
}
|
||||
```
|
||||
|
||||
(This is "Sayōnara", if you're curious.)
|
||||
(This is ‘Sayōnara’, if you’re curious.)
|
||||
|
||||
Now that we have some functionality in our crate, let's try to use it from
|
||||
Now that we have some functionality in our crate, let’s try to use it from
|
||||
another crate.
|
||||
|
||||
# Importing External Crates
|
||||
|
||||
We have a library crate. Let's make an executable crate that imports and uses
|
||||
We have a library crate. Let’s make an executable crate that imports and uses
|
||||
our library.
|
||||
|
||||
Make a `src/main.rs` and put this in it (it won't quite compile yet):
|
||||
Make a `src/main.rs` and put this in it (it won’t quite compile yet):
|
||||
|
||||
```rust,ignore
|
||||
extern crate phrases;
|
||||
@ -259,7 +259,7 @@ fn main() {
|
||||
```
|
||||
|
||||
The `extern crate` declaration tells Rust that we need to compile and link to
|
||||
the `phrases` crate. We can then use `phrases`' modules in this one. As we
|
||||
the `phrases` crate. We can then use `phrases`’ modules in this one. As we
|
||||
mentioned earlier, you can use double colons to refer to sub-modules and the
|
||||
functions inside of them.
|
||||
|
||||
@ -267,10 +267,10 @@ Also, Cargo assumes that `src/main.rs` is the crate root of a binary crate,
|
||||
rather than a library crate. Our package now has two crates: `src/lib.rs` and
|
||||
`src/main.rs`. This pattern is quite common for executable crates: most
|
||||
functionality is in a library crate, and the executable crate uses that
|
||||
library. This way, other programs can also use the library crate, and it's also
|
||||
library. This way, other programs can also use the library crate, and it’s also
|
||||
a nice separation of concerns.
|
||||
|
||||
This doesn't quite work yet, though. We get four errors that look similar to
|
||||
This doesn’t quite work yet, though. We get four errors that look similar to
|
||||
this:
|
||||
|
||||
```bash
|
||||
@ -287,14 +287,14 @@ note: in expansion of format_args!
|
||||
phrases/src/main.rs:4:5: 4:76 note: expansion site
|
||||
```
|
||||
|
||||
By default, everything is private in Rust. Let's talk about this in some more
|
||||
By default, everything is private in Rust. Let’s talk about this in some more
|
||||
depth.
|
||||
|
||||
# Exporting a Public Interface
|
||||
|
||||
Rust allows you to precisely control which aspects of your interface are
|
||||
public, and so private is the default. To make things public, you use the `pub`
|
||||
keyword. Let's focus on the `english` module first, so let's reduce our `src/main.rs`
|
||||
keyword. Let’s focus on the `english` module first, so let’s reduce our `src/main.rs`
|
||||
to just this:
|
||||
|
||||
```{rust,ignore}
|
||||
@ -306,21 +306,21 @@ fn main() {
|
||||
}
|
||||
```
|
||||
|
||||
In our `src/lib.rs`, let's add `pub` to the `english` module declaration:
|
||||
In our `src/lib.rs`, let’s add `pub` to the `english` module declaration:
|
||||
|
||||
```{rust,ignore}
|
||||
pub mod english;
|
||||
mod japanese;
|
||||
```
|
||||
|
||||
And in our `src/english/mod.rs`, let's make both `pub`:
|
||||
And in our `src/english/mod.rs`, let’s make both `pub`:
|
||||
|
||||
```{rust,ignore}
|
||||
pub mod greetings;
|
||||
pub mod farewells;
|
||||
```
|
||||
|
||||
In our `src/english/greetings.rs`, let's add `pub` to our `fn` declaration:
|
||||
In our `src/english/greetings.rs`, let’s add `pub` to our `fn` declaration:
|
||||
|
||||
```{rust,ignore}
|
||||
pub fn hello() -> String {
|
||||
@ -358,12 +358,12 @@ Goodbye in English: Goodbye.
|
||||
Now that our functions are public, we can use them. Great! However, typing out
|
||||
`phrases::english::greetings::hello()` is very long and repetitive. Rust has
|
||||
another keyword for importing names into the current scope, so that you can
|
||||
refer to them with shorter names. Let's talk about `use`.
|
||||
refer to them with shorter names. Let’s talk about `use`.
|
||||
|
||||
# Importing Modules with `use`
|
||||
|
||||
Rust has a `use` keyword, which allows us to import names into our local scope.
|
||||
Let's change our `src/main.rs` to look like this:
|
||||
Let’s change our `src/main.rs` to look like this:
|
||||
|
||||
```{rust,ignore}
|
||||
extern crate phrases;
|
||||
@ -378,7 +378,7 @@ fn main() {
|
||||
```
|
||||
|
||||
The two `use` lines import each module into the local scope, so we can refer to
|
||||
the functions by a much shorter name. By convention, when importing functions, it's
|
||||
the functions by a much shorter name. By convention, when importing functions, it’s
|
||||
considered best practice to import the module, rather than the function directly. In
|
||||
other words, you _can_ do this:
|
||||
|
||||
@ -395,7 +395,7 @@ fn main() {
|
||||
```
|
||||
|
||||
But it is not idiomatic. This is significantly more likely to introduce a
|
||||
naming conflict. In our short program, it's not a big deal, but as it grows, it
|
||||
naming conflict. In our short program, it’s not a big deal, but as it grows, it
|
||||
becomes a problem. If we have conflicting names, Rust will give a compilation
|
||||
error. For example, if we made the `japanese` functions public, and tried to do
|
||||
this:
|
||||
@ -423,7 +423,7 @@ error: aborting due to previous error
|
||||
Could not compile `phrases`.
|
||||
```
|
||||
|
||||
If we're importing multiple names from the same module, we don't have to type it out
|
||||
If we’re importing multiple names from the same module, we don’t have to type it out
|
||||
twice. Instead of this:
|
||||
|
||||
```{rust,ignore}
|
||||
@ -439,11 +439,11 @@ use phrases::english::{greetings, farewells};
|
||||
|
||||
## Re-exporting with `pub use`
|
||||
|
||||
You don't just use `use` to shorten identifiers. You can also use it inside of your crate
|
||||
You don’t just use `use` to shorten identifiers. You can also use it inside of your crate
|
||||
to re-export a function inside another module. This allows you to present an external
|
||||
interface that may not directly map to your internal code organization.
|
||||
|
||||
Let's look at an example. Modify your `src/main.rs` to read like this:
|
||||
Let’s look at an example. Modify your `src/main.rs` to read like this:
|
||||
|
||||
```{rust,ignore}
|
||||
extern crate phrases;
|
||||
@ -494,11 +494,11 @@ mod farewells;
|
||||
```
|
||||
|
||||
The `pub use` declaration brings the function into scope at this part of our
|
||||
module hierarchy. Because we've `pub use`d this inside of our `japanese`
|
||||
module hierarchy. Because we’ve `pub use`d this inside of our `japanese`
|
||||
module, we now have a `phrases::japanese::hello()` function and a
|
||||
`phrases::japanese::goodbye()` function, even though the code for them lives in
|
||||
`phrases::japanese::greetings::hello()` and
|
||||
`phrases::japanese::farewells::goodbye()`. Our internal organization doesn't
|
||||
`phrases::japanese::farewells::goodbye()`. Our internal organization doesn’t
|
||||
define our external interface.
|
||||
|
||||
Here we have a `pub use` for each function we want to bring into the
|
||||
@ -507,13 +507,13 @@ everything from `greetings` into the current scope: `pub use self::greetings::*`
|
||||
|
||||
What about the `self`? Well, by default, `use` declarations are absolute paths,
|
||||
starting from your crate root. `self` makes that path relative to your current
|
||||
place in the hierarchy instead. There's one more special form of `use`: you can
|
||||
place in the hierarchy instead. There’s one more special form of `use`: you can
|
||||
`use super::` to reach one level up the tree from your current location. Some
|
||||
people like to think of `self` as `.` and `super` as `..`, from many shells'
|
||||
people like to think of `self` as `.` and `super` as `..`, from many shells’
|
||||
display for the current directory and the parent directory.
|
||||
|
||||
Outside of `use`, paths are relative: `foo::bar()` refers to a function inside
|
||||
of `foo` relative to where we are. If that's prefixed with `::`, as in
|
||||
of `foo` relative to where we are. If that’s prefixed with `::`, as in
|
||||
`::foo::bar()`, it refers to a different `foo`, an absolute path from your
|
||||
crate root.
|
||||
|
||||
|
@ -1,3 +1,119 @@
|
||||
% `Deref` coercions
|
||||
|
||||
Coming soon!
|
||||
The standard library provides a special trait, [`Deref`][deref]. It’s normally
|
||||
used to overload `*`, the dereference operator:
|
||||
|
||||
```rust
|
||||
use std::ops::Deref;
|
||||
|
||||
struct DerefExample<T> {
|
||||
value: T,
|
||||
}
|
||||
|
||||
impl<T> Deref for DerefExample<T> {
|
||||
type Target = T;
|
||||
|
||||
fn deref(&self) -> &T {
|
||||
&self.value
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let x = DerefExample { value: 'a' };
|
||||
assert_eq!('a', *x);
|
||||
}
|
||||
```
|
||||
|
||||
[deref]: ../std/ops/trait.Deref.html
|
||||
|
||||
This is useful for writing custom pointer types. However, there’s a language
|
||||
feature related to `Deref`: ‘deref coercions’. Here’s the rule: If you have a
|
||||
type `U`, and it implements `Deref<Target=T>`, values of `&U` will
|
||||
automatically coerce to a `&T`. Here’s an example:
|
||||
|
||||
```rust
|
||||
fn foo(s: &str) {
|
||||
// borrow a string for a second
|
||||
}
|
||||
|
||||
// String implements Deref<Target=str>
|
||||
let owned = "Hello".to_string();
|
||||
|
||||
// therefore, this works:
|
||||
foo(&owned);
|
||||
```
|
||||
|
||||
Using an ampersand in front of a value takes a reference to it. So `owned` is a
|
||||
`String`, `&owned` is an `&String`, and since `impl Deref<Target=str> for
|
||||
String`, `&String` will deref to `&str`, which `foo()` takes.
|
||||
|
||||
That’s it. This rule is one of the only places in which Rust does an automatic
|
||||
conversion for you, but it adds a lot of flexibility. For example, the `Rc<T>`
|
||||
type implements `Deref<Target=T>`, so this works:
|
||||
|
||||
```rust
|
||||
use std::rc::Rc;
|
||||
|
||||
fn foo(s: &str) {
|
||||
// borrow a string for a second
|
||||
}
|
||||
|
||||
// String implements Deref<Target=str>
|
||||
let owned = "Hello".to_string();
|
||||
let counted = Rc::new(owned);
|
||||
|
||||
// therefore, this works:
|
||||
foo(&counted);
|
||||
```
|
||||
|
||||
All we’ve done is wrap our `String` in an `Rc<T>`. But we can now pass the
|
||||
`Rc<String>` around anywhere we’d have a `String`. The signature of `foo`
|
||||
didn’t change, but works just as well with either type. This example has two
|
||||
conversions: `Rc<String>` to `String` and then `String` to `&str`. Rust will do
|
||||
this as many times as possible until the types match.
|
||||
|
||||
Another very common implementation provided by the standard library is:
|
||||
|
||||
```rust
|
||||
fn foo(s: &[i32]) {
|
||||
// borrow a slice for a second
|
||||
}
|
||||
|
||||
// Vec<T> implements Deref<Target=[T]>
|
||||
let owned = vec![1, 2, 3];
|
||||
|
||||
foo(&owned);
|
||||
```
|
||||
|
||||
Vectors can `Deref` to a slice.
|
||||
|
||||
## Deref and method calls
|
||||
|
||||
`Deref` will also kick in when calling a method. In other words, these are
|
||||
the same two things in Rust:
|
||||
|
||||
```rust
|
||||
struct Foo;
|
||||
|
||||
impl Foo {
|
||||
fn foo(&self) { println!("Foo"); }
|
||||
}
|
||||
|
||||
let f = Foo;
|
||||
|
||||
f.foo();
|
||||
```
|
||||
|
||||
Even though `f` isn’t a reference, and `foo` takes `&self`, this works.
|
||||
That’s because these things are the same:
|
||||
|
||||
```rust,ignore
|
||||
f.foo();
|
||||
(&f).foo();
|
||||
(&&f).foo();
|
||||
(&&&&&&&&f).foo();
|
||||
```
|
||||
|
||||
A value of type `&&&&&&&&&&&&&&&&Foo` can still have methods defined on `Foo`
|
||||
called, because the compiler will insert as many * operations as necessary to
|
||||
get it right. And since it’s inserting `*`s, that uses `Deref`.
|
||||
|
690
src/doc/trpl/dining-philosophers.md
Normal file
690
src/doc/trpl/dining-philosophers.md
Normal file
@ -0,0 +1,690 @@
|
||||
% Dining Philosophers
|
||||
|
||||
For our second project, let’s look at a classic concurrency problem. It’s
|
||||
called ‘the dining philosophers’. It was originally conceived by Dijkstra in
|
||||
1965, but we’ll use the version from [this paper][paper] by Tony Hoare in 1985.
|
||||
|
||||
[paper]: http://www.usingcsp.com/cspbook.pdf
|
||||
|
||||
> In ancient times, a wealthy philanthropist endowed a College to accommodate
|
||||
> five eminent philosophers. Each philosopher had a room in which he could
|
||||
> engage in his professional activity of thinking; there was also a common
|
||||
> dining room, furnished with a circular table, surrounded by five chairs, each
|
||||
> labelled by the name of the philosopher who was to sit in it. They sat
|
||||
> anticlockwise around the table. To the left of each philosopher there was
|
||||
> laid a golden fork, and in the centre stood a large bowl of spaghetti, which
|
||||
> was constantly replenished. A philosopher was expected to spend most of his
|
||||
> time thinking; but when he felt hungry, he went to the dining room, sat down
|
||||
> in his own chair, picked up his own fork on his left, and plunged it into the
|
||||
> spaghetti. But such is the tangled nature of spaghetti that a second fork is
|
||||
> required to carry it to the mouth. The philosopher therefore had also to pick
|
||||
> up the fork on his right. When we was finished he would put down both his
|
||||
> forks, get up from his chair, and continue thinking. Of course, a fork can be
|
||||
> used by only one philosopher at a time. If the other philosopher wants it, he
|
||||
> just has to wait until the fork is available again.
|
||||
|
||||
This classic problem shows off a few different elements of concurrency. The
|
||||
reason is that it's actually slightly tricky to implement: a simple
|
||||
implementation can deadlock. For example, let's consider a simple algorithm
|
||||
that would solve this problem:
|
||||
|
||||
1. A philosopher picks up the fork on their left.
|
||||
2. They then pick up the fork on their right.
|
||||
3. They eat.
|
||||
4. They return the forks.
|
||||
|
||||
Now, let’s imagine this sequence of events:
|
||||
|
||||
1. Philosopher 1 begins the algorithm, picking up the fork on their left.
|
||||
2. Philosopher 2 begins the algorithm, picking up the fork on their left.
|
||||
3. Philosopher 3 begins the algorithm, picking up the fork on their left.
|
||||
4. Philosopher 4 begins the algorithm, picking up the fork on their left.
|
||||
5. Philosopher 5 begins the algorithm, picking up the fork on their left.
|
||||
6. ... ? All the forks are taken, but nobody can eat!
|
||||
|
||||
There are different ways to solve this problem. We’ll get to our solution in
|
||||
the tutorial itself. For now, let’s get started modelling the problem itself.
|
||||
We’ll start with the philosophers:
|
||||
|
||||
```rust
|
||||
struct Philosopher {
|
||||
name: String,
|
||||
}
|
||||
|
||||
impl Philosopher {
|
||||
fn new(name: &str) -> Philosopher {
|
||||
Philosopher {
|
||||
name: name.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let p1 = Philosopher::new("Baruch Spinoza");
|
||||
let p2 = Philosopher::new("Gilles Deleuze");
|
||||
let p3 = Philosopher::new("Karl Marx");
|
||||
let p4 = Philosopher::new("Friedrich Nietzsche");
|
||||
let p5 = Philosopher::new("Michel Foucault");
|
||||
}
|
||||
```
|
||||
|
||||
Here, we make a [`struct`][struct] to represent a philosopher. For now,
|
||||
a name is all we need. We choose the [`String`][string] type for the name,
|
||||
rather than `&str`. Generally speaking, working with a type which owns its
|
||||
data is easier than working with one that uses references.
|
||||
|
||||
Let’s continue:
|
||||
|
||||
```rust
|
||||
# struct Philosopher {
|
||||
# name: String,
|
||||
# }
|
||||
impl Philosopher {
|
||||
fn new(name: &str) -> Philosopher {
|
||||
Philosopher {
|
||||
name: name.to_string(),
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
This `impl` block lets us define things on `Philosopher` structs. In this case,
|
||||
we define an ‘associated function’ called `new`. The first line looks like this:
|
||||
|
||||
```rust
|
||||
# struct Philosopher {
|
||||
# name: String,
|
||||
# }
|
||||
# impl Philosopher {
|
||||
fn new(name: &str) -> Philosopher {
|
||||
# Philosopher {
|
||||
# name: name.to_string(),
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
```
|
||||
|
||||
We take one argument, a `name`, of type `&str`. This is a reference to another
|
||||
string. It returns an instance of our `Philosopher` struct.
|
||||
|
||||
```rust
|
||||
# struct Philosopher {
|
||||
# name: String,
|
||||
# }
|
||||
# impl Philosopher {
|
||||
# fn new(name: &str) -> Philosopher {
|
||||
Philosopher {
|
||||
name: name.to_string(),
|
||||
}
|
||||
# }
|
||||
# }
|
||||
```
|
||||
|
||||
This creates a new `Philosopher`, and sets its `name` to our `name` argument.
|
||||
Not just the argument itself, though, as we call `.to_string()` on it. This
|
||||
will create a copy of the string that our `&str` points to, and give us a new
|
||||
`String`, which is the type of the `name` field of `Philosopher`.
|
||||
|
||||
Why not accept a `String` directly? It’s nicer to call. If we took a `String`,
|
||||
but our caller had a `&str`, they’d have to call this method themselves. The
|
||||
downside of this flexibility is that we _always_ make a copy. For this small
|
||||
program, that’s not particularly important, as we know we’ll just be using
|
||||
short strings anyway.
|
||||
|
||||
One last thing you’ll notice: we just define a `Philosopher`, and seemingly
|
||||
don’t do anything with it. Rust is an ‘expression based’ language, which means
|
||||
that almost everything in Rust is an expression which returns a value. This is
|
||||
true of functions as well, the last expression is automatically returned. Since
|
||||
we create a new `Philosopher` as the last expression of this function, we end
|
||||
up returning it.
|
||||
|
||||
This name, `new()`, isn’t anything special to Rust, but it is a convention for
|
||||
functions that create new instances of structs. Before we talk about why, let’s
|
||||
look at `main()` again:
|
||||
|
||||
```rust
|
||||
# struct Philosopher {
|
||||
# name: String,
|
||||
# }
|
||||
#
|
||||
# impl Philosopher {
|
||||
# fn new(name: &str) -> Philosopher {
|
||||
# Philosopher {
|
||||
# name: name.to_string(),
|
||||
# }
|
||||
# }
|
||||
# }
|
||||
#
|
||||
fn main() {
|
||||
let p1 = Philosopher::new("Baruch Spinoza");
|
||||
let p2 = Philosopher::new("Gilles Deleuze");
|
||||
let p3 = Philosopher::new("Karl Marx");
|
||||
let p4 = Philosopher::new("Friedrich Nietzsche");
|
||||
let p5 = Philosopher::new("Michel Foucault");
|
||||
}
|
||||
```
|
||||
|
||||
Here, we create five variable bindings with five new philosophers. These are my
|
||||
favorite five, but you can substitute anyone you want. If we _didn’t_ define
|
||||
that `new()` function, it would look like this:
|
||||
|
||||
```rust
|
||||
# struct Philosopher {
|
||||
# name: String,
|
||||
# }
|
||||
fn main() {
|
||||
let p1 = Philosopher { name: "Baruch Spinoza".to_string() };
|
||||
let p2 = Philosopher { name: "Gilles Deleuze".to_string() };
|
||||
let p3 = Philosopher { name: "Karl Marx".to_string() };
|
||||
let p4 = Philosopher { name: "Friedrich Nietzche".to_string() };
|
||||
let p5 = Philosopher { name: "Michel Foucault".to_string() };
|
||||
}
|
||||
```
|
||||
|
||||
That’s much noisier. Using `new` has other advantages too, but even in
|
||||
this simple case, it ends up being nicer to use.
|
||||
|
||||
Now that we’ve got the basics in place, there’s a number of ways that we can
|
||||
tackle the broader problem here. I like to start from the end first: let’s
|
||||
set up a way for each philosopher to finish eating. As a tiny step, let’s make
|
||||
a method, and then loop through all the philosophers, calling it:
|
||||
|
||||
```rust
|
||||
struct Philosopher {
|
||||
name: String,
|
||||
}
|
||||
|
||||
impl Philosopher {
|
||||
fn new(name: &str) -> Philosopher {
|
||||
Philosopher {
|
||||
name: name.to_string(),
|
||||
}
|
||||
}
|
||||
|
||||
fn eat(&self) {
|
||||
println!("{} is done eating.", self.name);
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let philosophers = vec![
|
||||
Philosopher::new("Baruch Spinoza"),
|
||||
Philosopher::new("Gilles Deleuze"),
|
||||
Philosopher::new("Karl Marx"),
|
||||
Philosopher::new("Friedrich Nietzsche"),
|
||||
Philosopher::new("Michel Foucault"),
|
||||
];
|
||||
|
||||
for p in &philosophers {
|
||||
p.eat();
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Let’s look at `main()` first. Rather than have five individual variable
|
||||
bindings for our philosophers, we make a `Vec<T>` of them instead. `Vec<T>` is
|
||||
also called a ‘vector’, and it’s a growable array type. We then use a
|
||||
[`for`][for] loop to iterate through the vector, getting a reference to each
|
||||
philosopher in turn.
|
||||
|
||||
[for]: for-loops.html
|
||||
|
||||
In the body of the loop, we call `p.eat()`, which is defined above:
|
||||
|
||||
```rust,ignore
|
||||
fn eat(&self) {
|
||||
println!("{} is done eating.", self.name);
|
||||
}
|
||||
```
|
||||
|
||||
In Rust, methods take an explicit `self` parameter. That’s why `eat()` is a
|
||||
method, but `new` is an associated function: `new()` has no `self`. For our
|
||||
first version of `eat()`, we just print out the name of the philosopher, and
|
||||
mention they’re done eating. Running this program should give you the following
|
||||
output:
|
||||
|
||||
```text
|
||||
Baruch Spinoza is done eating.
|
||||
Gilles Deleuze is done eating.
|
||||
Karl Marx is done eating.
|
||||
Friedrich Nietzsche is done eating.
|
||||
Michel Foucault is done eating.
|
||||
```
|
||||
|
||||
Easy enough, they’re all done! We haven’t actually implemented the real problem
|
||||
yet, though, so we’re not done yet!
|
||||
|
||||
Next, we want to make our philosophers not just finish eating, but actually
|
||||
eat. Here’s the next version:
|
||||
|
||||
```rust
|
||||
use std::thread;
|
||||
|
||||
struct Philosopher {
|
||||
name: String,
|
||||
}
|
||||
|
||||
impl Philosopher {
|
||||
fn new(name: &str) -> Philosopher {
|
||||
Philosopher {
|
||||
name: name.to_string(),
|
||||
}
|
||||
}
|
||||
|
||||
fn eat(&self) {
|
||||
println!("{} is eating.", self.name);
|
||||
|
||||
thread::sleep_ms(1000);
|
||||
|
||||
println!("{} is done eating.", self.name);
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let philosophers = vec![
|
||||
Philosopher::new("Baruch Spinoza"),
|
||||
Philosopher::new("Gilles Deleuze"),
|
||||
Philosopher::new("Karl Marx"),
|
||||
Philosopher::new("Friedrich Nietzsche"),
|
||||
Philosopher::new("Michel Foucault"),
|
||||
];
|
||||
|
||||
for p in &philosophers {
|
||||
p.eat();
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Just a few changes. Let’s break it down.
|
||||
|
||||
```rust,ignore
|
||||
use std::thread;
|
||||
```
|
||||
|
||||
`use` brings names into scope. We’re going to start using the `thread` module
|
||||
from the standard library, and so we need to `use` it.
|
||||
|
||||
```rust,ignore
|
||||
fn eat(&self) {
|
||||
println!("{} is eating.", self.name);
|
||||
|
||||
thread::sleep_ms(1000);
|
||||
|
||||
println!("{} is done eating.", self.name);
|
||||
}
|
||||
```
|
||||
|
||||
We now print out two messages, with a `sleep_ms()` in the middle. This will
|
||||
simulate the time it takes a philosopher to eat.
|
||||
|
||||
If you run this program, You should see each philosopher eat in turn:
|
||||
|
||||
```text
|
||||
Baruch Spinoza is eating.
|
||||
Baruch Spinoza is done eating.
|
||||
Gilles Deleuze is eating.
|
||||
Gilles Deleuze is done eating.
|
||||
Karl Marx is eating.
|
||||
Karl Marx is done eating.
|
||||
Friedrich Nietzsche is eating.
|
||||
Friedrich Nietzsche is done eating.
|
||||
Michel Foucault is eating.
|
||||
Michel Foucault is done eating.
|
||||
```
|
||||
|
||||
Excellent! We’re getting there. There’s just one problem: we aren’t actually
|
||||
operating in a concurrent fashion, which is a core part of the problem!
|
||||
|
||||
To make our philosophers eat concurrently, we need to make a small change.
|
||||
Here’s the next iteration:
|
||||
|
||||
```rust
|
||||
use std::thread;
|
||||
|
||||
struct Philosopher {
|
||||
name: String,
|
||||
}
|
||||
|
||||
impl Philosopher {
|
||||
fn new(name: &str) -> Philosopher {
|
||||
Philosopher {
|
||||
name: name.to_string(),
|
||||
}
|
||||
}
|
||||
|
||||
fn eat(&self) {
|
||||
println!("{} is eating.", self.name);
|
||||
|
||||
thread::sleep_ms(1000);
|
||||
|
||||
println!("{} is done eating.", self.name);
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let philosophers = vec![
|
||||
Philosopher::new("Baruch Spinoza"),
|
||||
Philosopher::new("Gilles Deleuze"),
|
||||
Philosopher::new("Karl Marx"),
|
||||
Philosopher::new("Friedrich Nietzsche"),
|
||||
Philosopher::new("Michel Foucault"),
|
||||
];
|
||||
|
||||
let handles: Vec<_> = philosophers.into_iter().map(|p| {
|
||||
thread::spawn(move || {
|
||||
p.eat();
|
||||
})
|
||||
}).collect();
|
||||
|
||||
for h in handles {
|
||||
h.join().unwrap();
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
All we’ve done is change the loop in `main()`, and added a second one! Here’s the
|
||||
first change:
|
||||
|
||||
```rust,ignore
|
||||
let handles: Vec<_> = philosophers.into_iter().map(|p| {
|
||||
thread::spawn(move || {
|
||||
p.eat();
|
||||
})
|
||||
}).collect();
|
||||
```
|
||||
|
||||
While this is only five lines, they’re a dense four. Let’s break it down.
|
||||
|
||||
```rust,ignore
|
||||
let handles: Vec<_> =
|
||||
```
|
||||
|
||||
We introduce a new binding, called `handles`. We’ve given it this name because
|
||||
we are going to make some new threads, and that will return some handles to those
|
||||
threads that let us control their operation. We need to explicitly annotate
|
||||
the type here, though, due to an issue we’ll talk about later. The `_` is
|
||||
a type placeholder. We’re saying “`handles` is a vector of something, but you
|
||||
can figure out what that something is, Rust.”
|
||||
|
||||
```rust,ignore
|
||||
philosophers.into_iter().map(|p| {
|
||||
```
|
||||
|
||||
We take our list of philosophers and call `into_iter()` on it. This creates an
|
||||
iterator that takes ownership of each philosopher. We need to do this to pass
|
||||
them to our threads. We take that iterator and call `map` on it, which takes a
|
||||
closure as an argument and calls that closure on each element in turn.
|
||||
|
||||
```rust,ignore
|
||||
thread::spawn(move || {
|
||||
p.eat();
|
||||
})
|
||||
```
|
||||
|
||||
Here’s where the concurrency happens. The `thread::spawn` function takes a closure
|
||||
as an argument and executes that closure in a new thread. This closure needs
|
||||
an extra annotation, `move`, to indicate that the closure is going to take
|
||||
ownership of the values it’s capturing. Primarily, the `p` variable of the
|
||||
`map` function.
|
||||
|
||||
Inside the thread, all we do is call `eat()` on `p`.
|
||||
|
||||
```rust,ignore
|
||||
}).collect();
|
||||
```
|
||||
|
||||
Finally, we take the result of all those `map` calls and collect them up.
|
||||
`collect()` will make them into a collection of some kind, which is why we
|
||||
needed to annotate the return type: we want a `Vec<T>`. The elements are the
|
||||
return values of the `thread::spawn` calls, which are handles to those threads.
|
||||
Whew!
|
||||
|
||||
```rust,ignore
|
||||
for h in handles {
|
||||
h.join().unwrap();
|
||||
}
|
||||
```
|
||||
|
||||
At the end of `main()`, we loop through the handles and call `join()` on them,
|
||||
which blocks execution until the thread has completed execution. This ensures
|
||||
that the threads complete their work before the program exits.
|
||||
|
||||
If you run this program, you’ll see that the philosophers eat out of order!
|
||||
We have mult-threading!
|
||||
|
||||
```text
|
||||
Gilles Deleuze is eating.
|
||||
Gilles Deleuze is done eating.
|
||||
Friedrich Nietzsche is eating.
|
||||
Friedrich Nietzsche is done eating.
|
||||
Michel Foucault is eating.
|
||||
Baruch Spinoza is eating.
|
||||
Baruch Spinoza is done eating.
|
||||
Karl Marx is eating.
|
||||
Karl Marx is done eating.
|
||||
Michel Foucault is done eating.
|
||||
```
|
||||
|
||||
But what about the forks? We haven’t modeled them at all yet.
|
||||
|
||||
To do that, let’s make a new `struct`:
|
||||
|
||||
```rust
|
||||
use std::sync::Mutex;
|
||||
|
||||
struct Table {
|
||||
forks: Vec<Mutex<()>>,
|
||||
}
|
||||
```
|
||||
|
||||
This `Table` has an vector of `Mutex`es. A mutex is a way to control
|
||||
concurrency: only one thread can access the contents at once. This is exactly
|
||||
the property we need with our forks. We use an empty tuple, `()`, inside the
|
||||
mutex, since we’re not actually going to use the value, just hold onto it.
|
||||
|
||||
Let’s modify the program to use the `Table`:
|
||||
|
||||
```rust
|
||||
use std::thread;
|
||||
use std::sync::{Mutex, Arc};
|
||||
|
||||
struct Philosopher {
|
||||
name: String,
|
||||
left: usize,
|
||||
right: usize,
|
||||
}
|
||||
|
||||
impl Philosopher {
|
||||
fn new(name: &str, left: usize, right: usize) -> Philosopher {
|
||||
Philosopher {
|
||||
name: name.to_string(),
|
||||
left: left,
|
||||
right: right,
|
||||
}
|
||||
}
|
||||
|
||||
fn eat(&self, table: &Table) {
|
||||
let _left = table.forks[self.left].lock().unwrap();
|
||||
let _right = table.forks[self.right].lock().unwrap();
|
||||
|
||||
println!("{} is eating.", self.name);
|
||||
|
||||
thread::sleep_ms(1000);
|
||||
|
||||
println!("{} is done eating.", self.name);
|
||||
}
|
||||
}
|
||||
|
||||
struct Table {
|
||||
forks: Vec<Mutex<()>>,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let table = Arc::new(Table { forks: vec![
|
||||
Mutex::new(()),
|
||||
Mutex::new(()),
|
||||
Mutex::new(()),
|
||||
Mutex::new(()),
|
||||
Mutex::new(()),
|
||||
]});
|
||||
|
||||
let philosophers = vec![
|
||||
Philosopher::new("Baruch Spinoza", 0, 1),
|
||||
Philosopher::new("Gilles Deleuze", 1, 2),
|
||||
Philosopher::new("Karl Marx", 2, 3),
|
||||
Philosopher::new("Friedrich Nietzsche", 3, 4),
|
||||
Philosopher::new("Michel Foucault", 0, 4),
|
||||
];
|
||||
|
||||
let handles: Vec<_> = philosophers.into_iter().map(|p| {
|
||||
let table = table.clone();
|
||||
|
||||
thread::spawn(move || {
|
||||
p.eat(&table);
|
||||
})
|
||||
}).collect();
|
||||
|
||||
for h in handles {
|
||||
h.join().unwrap();
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Lots of changes! However, with this iteration, we’ve got a working program.
|
||||
Let’s go over the details:
|
||||
|
||||
```rust,ignore
|
||||
use std::sync::{Mutex, Arc};
|
||||
```
|
||||
|
||||
We’re going to use another structure from the `std::sync` package: `Arc<T>`.
|
||||
We’ll talk more about it when we use it.
|
||||
|
||||
```rust,ignore
|
||||
struct Philosopher {
|
||||
name: String,
|
||||
left: usize,
|
||||
right: usize,
|
||||
}
|
||||
```
|
||||
|
||||
We need to add two more fields to our `Philosopher`. Each philosopher is going
|
||||
to have two forks: the one on their left, and the one on their right.
|
||||
We’ll use the `usize` type to indicate them, as it’s the type that you index
|
||||
vectors with. These two values will be the indexes into the `forks` our `Table`
|
||||
has.
|
||||
|
||||
```rust,ignore
|
||||
fn new(name: &str, left: usize, right: usize) -> Philosopher {
|
||||
Philosopher {
|
||||
name: name.to_string(),
|
||||
left: left,
|
||||
right: right,
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
We now need to construct those `left` and `right` values, so we add them to
|
||||
`new()`.
|
||||
|
||||
```rust,ignore
|
||||
fn eat(&self, table: &Table) {
|
||||
let _left = table.forks[self.left].lock().unwrap();
|
||||
let _right = table.forks[self.right].lock().unwrap();
|
||||
|
||||
println!("{} is eating.", self.name);
|
||||
|
||||
thread::sleep_ms(1000);
|
||||
|
||||
println!("{} is done eating.", self.name);
|
||||
}
|
||||
```
|
||||
|
||||
We have two new lines. We’ve also added an argument, `table`. We access the
|
||||
`Table`’s list of forks, and then use `self.left` and `self.right` to access
|
||||
the fork at that particular index. That gives us access to the `Mutex` at that
|
||||
index, and we call `lock()` on it. If the mutex is currently being accessed by
|
||||
someone else, we’ll block until it becomes available.
|
||||
|
||||
The call to `lock()` might fail, and if it does, we want to crash. In this
|
||||
case, the error that could happen is that the mutex is [‘poisoned’][poison],
|
||||
which is what happens when the thread panics while the lock is held. Since this
|
||||
shouldn’t happen, we just use `unwrap()`.
|
||||
|
||||
[poison]: ../std/sync/struct.Mutex.html#poisoning
|
||||
|
||||
One other odd thing about these lines: we’ve named the results `_left` and
|
||||
`_right`. What’s up with that underscore? Well, we aren’t planning on
|
||||
_using_ the value inside the lock. We just want to acquire it. As such,
|
||||
Rust will warn us that we never use the value. By using the underscore,
|
||||
we tell Rust that this is what we intended, and it won’t throw a warning.
|
||||
|
||||
What about releasing the lock? Well, that will happen when `_left` and
|
||||
`_right` go out of scope, automatically.
|
||||
|
||||
```rust,ignore
|
||||
let table = Arc::new(Table { forks: vec![
|
||||
Mutex::new(()),
|
||||
Mutex::new(()),
|
||||
Mutex::new(()),
|
||||
Mutex::new(()),
|
||||
Mutex::new(()),
|
||||
]});
|
||||
```
|
||||
|
||||
Next, in `main()`, we make a new `Table` and wrap it in an `Arc<T>`.
|
||||
‘arc’ stands for ‘atomic reference count’, and we need that to share
|
||||
our `Table` across multiple threads. As we share it, the reference
|
||||
count will go up, and when each thread ends, it will go back down.
|
||||
|
||||
|
||||
```rust,ignore
|
||||
let philosophers = vec![
|
||||
Philosopher::new("Baruch Spinoza", 0, 1),
|
||||
Philosopher::new("Gilles Deleuze", 1, 2),
|
||||
Philosopher::new("Karl Marx", 2, 3),
|
||||
Philosopher::new("Friedrich Nietzsche", 3, 4),
|
||||
Philosopher::new("Michel Foucault", 0, 4),
|
||||
];
|
||||
```
|
||||
|
||||
We need to pass in our `left` and `right` values to the constructors for our
|
||||
`Philosopher`s. But there’s one more detail here, and it’s _very_ important. If
|
||||
you look at the pattern, it’s all consistent until the very end. Monsieur
|
||||
Foucault should have `4, 0` as arguments, but instead, has `0, 4`. This is what
|
||||
prevents deadlock, actually: one of our philosophers is left handed! This is
|
||||
one way to solve the problem, and in my opinion, it’s the simplest.
|
||||
|
||||
```rust,ignore
|
||||
let handles: Vec<_> = philosophers.into_iter().map(|p| {
|
||||
let table = table.clone();
|
||||
|
||||
thread::spawn(move || {
|
||||
p.eat(&table);
|
||||
})
|
||||
}).collect();
|
||||
```
|
||||
|
||||
Finally, inside of our `map()`/`collect()` loop, we call `table.clone()`. The
|
||||
`clone()` method on `Arc<T>` is what bumps up the reference count, and when it
|
||||
goes out of scope, it decrements the count. You’ll notice we can introduce a
|
||||
new binding to `table` here, and it will shadow the old one. This is often used
|
||||
so that you don’t need to come up with two unique names.
|
||||
|
||||
With this, our program works! Only two philosophers can eat at any one time,
|
||||
and so you’ll get some output like this:
|
||||
|
||||
```text
|
||||
Gilles Deleuze is eating.
|
||||
Friedrich Nietzsche is eating.
|
||||
Friedrich Nietzsche is done eating.
|
||||
Gilles Deleuze is done eating.
|
||||
Baruch Spinoza is eating.
|
||||
Karl Marx is eating.
|
||||
Baruch Spinoza is done eating.
|
||||
Michel Foucault is eating.
|
||||
Karl Marx is done eating.
|
||||
Michel Foucault is done eating.
|
||||
```
|
||||
|
||||
Congrats! You’ve implemented a classic concurrency problem in Rust.
|
@ -380,7 +380,10 @@ $ rustdoc --test path/to/my/crate/root.rs
|
||||
$ cargo test
|
||||
```
|
||||
|
||||
That's right, `cargo test` tests embedded documentation too.
|
||||
That's right, `cargo test` tests embedded documentation too. However,
|
||||
`cargo test` will not test binary crates, only library ones. This is
|
||||
due to the way `rustdoc` works: it links against the library to be tested,
|
||||
but with a binary, there’s nothing to link to.
|
||||
|
||||
There are a few more annotations that are useful to help `rustdoc` do the right
|
||||
thing when testing your code:
|
||||
@ -553,10 +556,20 @@ This sets a few different options, with a logo, favicon, and a root URL.
|
||||
|
||||
## Generation options
|
||||
|
||||
`rustdoc` also contains a few other options on the command line, for further customiziation:
|
||||
`rustdoc` also contains a few other options on the command line, for further customization:
|
||||
|
||||
- `--html-in-header FILE`: includes the contents of FILE at the end of the
|
||||
`<head>...</head>` section.
|
||||
- `--html-before-content FILE`: includes the contents of FILE directly after
|
||||
`<body>`, before the rendered content (including the search bar).
|
||||
- `--html-after-content FILE`: includes the contents of FILE after all the rendered content.
|
||||
|
||||
## Security note
|
||||
|
||||
The Markdown in documentation comments is placed without processing into
|
||||
the final webpage. Be careful with literal HTML:
|
||||
|
||||
```rust
|
||||
/// <script>alert(document.cookie)</script>
|
||||
# fn foo() {}
|
||||
```
|
||||
|
@ -1,3 +1,67 @@
|
||||
% `Drop`
|
||||
% Drop
|
||||
|
||||
Coming soon!
|
||||
Now that we’ve discussed traits, let’s talk about a particular trait provided
|
||||
by the Rust standard library, [`Drop`][drop]. The `Drop` trait provides a way
|
||||
to run some code when a value goes out of scope. For example:
|
||||
|
||||
[drop]: ../std/ops/trait.Drop.html
|
||||
|
||||
```rust
|
||||
struct HasDrop;
|
||||
|
||||
impl Drop for HasDrop {
|
||||
fn drop(&mut self) {
|
||||
println!("Dropping!");
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let x = HasDrop;
|
||||
|
||||
// do stuff
|
||||
|
||||
} // x goes out of scope here
|
||||
```
|
||||
|
||||
When `x` goes out of scope at the end of `main()`, the code for `Drop` will
|
||||
run. `Drop` has one method, which is also called `drop()`. It takes a mutable
|
||||
reference to `self`.
|
||||
|
||||
That’s it! The mechanics of `Drop` are very simple, but there are some
|
||||
subtleties. For example, values are dropped in the opposite order they are
|
||||
declared. Here’s another example:
|
||||
|
||||
```rust
|
||||
struct Firework {
|
||||
strength: i32,
|
||||
}
|
||||
|
||||
impl Drop for Firework {
|
||||
fn drop(&mut self) {
|
||||
println!("BOOM times {}!!!", self.strength);
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let firecracker = Firework { strength: 1 };
|
||||
let tnt = Firework { strength: 100 };
|
||||
}
|
||||
```
|
||||
|
||||
This will output:
|
||||
|
||||
```text
|
||||
BOOM times 100!!!
|
||||
BOOM times 1!!!
|
||||
```
|
||||
|
||||
The TNT goes off before the firecracker does, because it was declared
|
||||
afterwards. Last in, first out.
|
||||
|
||||
So what is `Drop` good for? Generally, `Drop` is used to clean up any resources
|
||||
associated with a `struct`. For example, the [`Arc<T>` type][arc] is a
|
||||
reference-counted type. When `Drop` is called, it will decrement the reference
|
||||
count, and if the total number of references is zero, will clean up the
|
||||
underlying value.
|
||||
|
||||
[arc]: ../std/sync/struct.Arc.html
|
||||
|
@ -1,147 +1,68 @@
|
||||
% Enums
|
||||
|
||||
Finally, Rust has a "sum type", an *enum*. Enums are an incredibly useful
|
||||
feature of Rust, and are used throughout the standard library. An `enum` is
|
||||
a type which relates a set of alternates to a specific name. For example, below
|
||||
we define `Character` to be either a `Digit` or something else. These
|
||||
can be used via their fully scoped names: `Character::Other` (more about `::`
|
||||
below).
|
||||
An `enum` in Rust is a type that represents data that could be one of
|
||||
several possible variants:
|
||||
|
||||
```rust
|
||||
enum Character {
|
||||
Digit(i32),
|
||||
Other,
|
||||
enum Message {
|
||||
Quit,
|
||||
ChangeColor(i32, i32, i32),
|
||||
Move { x: i32, y: i32 },
|
||||
Write(String),
|
||||
}
|
||||
```
|
||||
|
||||
Most normal types are allowed as the variant components of an `enum`. Here are
|
||||
some examples:
|
||||
Each variant can optionally have data associated with it. The syntax for
|
||||
defining variants resembles the syntaxes used to define structs: you can
|
||||
have variants with no data (like unit-like structs), variants with named
|
||||
data, and variants with unnamed data (like tuple structs). Unlike
|
||||
separate struct definitions, however, an `enum` is a single type. A
|
||||
value of the enum can match any of the variants. For this reason, an
|
||||
enum is sometimes called a ‘sum type’: the set of possible values of the
|
||||
enum is the sum of the sets of possible values for each variant.
|
||||
|
||||
We use the `::` syntax to use the name of each variant: they’re scoped by the name
|
||||
of the `enum` itself. This allows both of these to work:
|
||||
|
||||
```rust
|
||||
struct Empty;
|
||||
struct Color(i32, i32, i32);
|
||||
struct Length(i32);
|
||||
struct Status { Health: i32, Mana: i32, Attack: i32, Defense: i32 }
|
||||
struct HeightDatabase(Vec<i32>);
|
||||
# enum Message {
|
||||
# Move { x: i32, y: i32 },
|
||||
# }
|
||||
let x: Message = Message::Move { x: 3, y: 4 };
|
||||
|
||||
enum BoardGameTurn {
|
||||
Move { squares: i32 },
|
||||
Pass,
|
||||
}
|
||||
|
||||
let y: BoardGameTurn = BoardGameTurn::Move { squares: 1 };
|
||||
```
|
||||
|
||||
You see that, depending on its type, an `enum` variant may or may not hold data.
|
||||
In `Character`, for instance, `Digit` gives a meaningful name for an `i32`
|
||||
value, where `Other` is only a name. However, the fact that they represent
|
||||
distinct categories of `Character` is a very useful property.
|
||||
Both variants are named `Move`, but since they’re scoped to the name of
|
||||
the enum, they can both be used without conflict.
|
||||
|
||||
As with structures, the variants of an enum by default are not comparable with
|
||||
equality operators (`==`, `!=`), have no ordering (`<`, `>=`, etc.), and do not
|
||||
support other binary operations such as `*` and `+`. As such, the following code
|
||||
is invalid for the example `Character` type:
|
||||
A value of an enum type contains information about which variant it is,
|
||||
in addition to any data associated with that variant. This is sometimes
|
||||
referred to as a ‘tagged union’, since the data includes a ‘tag’
|
||||
indicating what type it is. The compiler uses this information to
|
||||
enforce that you’re accessing the data in the enum safely. For instance,
|
||||
you can’t simply try to destructure a value as if it were one of the
|
||||
possible variants:
|
||||
|
||||
```{rust,ignore}
|
||||
// These assignments both succeed
|
||||
let ten = Character::Digit(10);
|
||||
let four = Character::Digit(4);
|
||||
|
||||
// Error: `*` is not implemented for type `Character`
|
||||
let forty = ten * four;
|
||||
|
||||
// Error: `<=` is not implemented for type `Character`
|
||||
let four_is_smaller = four <= ten;
|
||||
|
||||
// Error: `==` is not implemented for type `Character`
|
||||
let four_equals_ten = four == ten;
|
||||
```
|
||||
|
||||
This may seem rather limiting, but it's a limitation which we can overcome.
|
||||
There are two ways: by implementing equality ourselves, or by pattern matching
|
||||
variants with [`match`][match] expressions, which you'll learn in the next
|
||||
chapter. We don't know enough about Rust to implement equality yet, but we can
|
||||
use the `Ordering` enum from the standard library, which does:
|
||||
|
||||
```
|
||||
enum Ordering {
|
||||
Less,
|
||||
Equal,
|
||||
Greater,
|
||||
```rust,ignore
|
||||
fn process_color_change(msg: Message) {
|
||||
let Message::ChangeColor(r, g, b) = msg; // compile-time error
|
||||
}
|
||||
```
|
||||
|
||||
Because `Ordering` has already been defined for us, we will import it with the
|
||||
`use` keyword. Here's an example of how it is used:
|
||||
Both variants are named `Digit`, but since they’re scoped to the `enum` name
|
||||
there's no ambiguity.
|
||||
|
||||
```{rust}
|
||||
use std::cmp::Ordering;
|
||||
Not supporting these operations may seem rather limiting, but it’s a limitation
|
||||
which we can overcome. There are two ways: by implementing equality ourselves,
|
||||
or by pattern matching variants with [`match`][match] expressions, which you’ll
|
||||
learn in the next section. We don’t know enough about Rust to implement
|
||||
equality yet, but we’ll find out in the [`traits`][traits] section.
|
||||
|
||||
fn cmp(a: i32, b: i32) -> Ordering {
|
||||
if a < b { Ordering::Less }
|
||||
else if a > b { Ordering::Greater }
|
||||
else { Ordering::Equal }
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let x = 5;
|
||||
let y = 10;
|
||||
|
||||
let ordering = cmp(x, y); // ordering: Ordering
|
||||
|
||||
if ordering == Ordering::Less {
|
||||
println!("less");
|
||||
} else if ordering == Ordering::Greater {
|
||||
println!("greater");
|
||||
} else if ordering == Ordering::Equal {
|
||||
println!("equal");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
The `::` symbol is used to indicate a namespace. In this case, `Ordering` lives
|
||||
in the `cmp` submodule of the `std` module. We'll talk more about modules later
|
||||
in the guide. For now, all you need to know is that you can `use` things from
|
||||
the standard library if you need them.
|
||||
|
||||
Okay, let's talk about the actual code in the example. `cmp` is a function that
|
||||
compares two things, and returns an `Ordering`. We return either
|
||||
`Ordering::Less`, `Ordering::Greater`, or `Ordering::Equal`, depending on
|
||||
whether the first value is less than, greater than, or equal to the second. Note
|
||||
that each variant of the `enum` is namespaced under the `enum` itself: it's
|
||||
`Ordering::Greater`, not `Greater`.
|
||||
|
||||
The `ordering` variable has the type `Ordering`, and so contains one of the
|
||||
three values. We then do a bunch of `if`/`else` comparisons to check which
|
||||
one it is.
|
||||
|
||||
This `Ordering::Greater` notation is too long. Let's use another form of `use`
|
||||
to import the `enum` variants instead. This will avoid full scoping:
|
||||
|
||||
```{rust}
|
||||
use std::cmp::Ordering::{self, Equal, Less, Greater};
|
||||
|
||||
fn cmp(a: i32, b: i32) -> Ordering {
|
||||
if a < b { Less }
|
||||
else if a > b { Greater }
|
||||
else { Equal }
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let x = 5;
|
||||
let y = 10;
|
||||
|
||||
let ordering = cmp(x, y); // ordering: Ordering
|
||||
|
||||
if ordering == Less { println!("less"); }
|
||||
else if ordering == Greater { println!("greater"); }
|
||||
else if ordering == Equal { println!("equal"); }
|
||||
}
|
||||
```
|
||||
|
||||
Importing variants is convenient and compact, but can also cause name conflicts,
|
||||
so do this with caution. For this reason, it's normally considered better style
|
||||
to `use` an enum rather than its variants directly.
|
||||
|
||||
As you can see, `enum`s are quite a powerful tool for data representation, and
|
||||
are even more useful when they're [generic][generics] across types. Before we
|
||||
get to generics, though, let's talk about how to use enums with pattern
|
||||
matching, a tool that will let us deconstruct sum types (the type theory term
|
||||
for enums) like `Ordering` in a very elegant way that avoids all these messy
|
||||
and brittle `if`/`else`s.
|
||||
|
||||
[match]: ./match.html
|
||||
[generics]: ./generics.html
|
||||
[match]: match.html
|
||||
[if-let]: if-let.html
|
||||
|
@ -20,18 +20,18 @@ panic. A *failure* is an error that can be recovered from in some way. A
|
||||
*panic* is an error that cannot be recovered from.
|
||||
|
||||
What do we mean by "recover"? Well, in most cases, the possibility of an error
|
||||
is expected. For example, consider the `from_str` function:
|
||||
is expected. For example, consider the `parse` function:
|
||||
|
||||
```{rust,ignore}
|
||||
from_str("5");
|
||||
```ignore
|
||||
"5".parse();
|
||||
```
|
||||
|
||||
This function takes a string argument and converts it into another type. But
|
||||
because it's a string, you can't be sure that the conversion actually works.
|
||||
For example, what should this convert to?
|
||||
This method converts a string into another type. But because it's a string, you
|
||||
can't be sure that the conversion actually works. For example, what should this
|
||||
convert to?
|
||||
|
||||
```{rust,ignore}
|
||||
from_str("hello5world");
|
||||
```ignore
|
||||
"hello5world".parse();
|
||||
```
|
||||
|
||||
This won't work. So we know that this function will only work properly for some
|
||||
@ -40,7 +40,8 @@ inputs. It's expected behavior. We call this kind of error a *failure*.
|
||||
On the other hand, sometimes, there are errors that are unexpected, or which
|
||||
we cannot recover from. A classic example is an `assert!`:
|
||||
|
||||
```{rust,ignore}
|
||||
```rust
|
||||
# let x = 5;
|
||||
assert!(x == 5);
|
||||
```
|
||||
|
||||
@ -119,17 +120,19 @@ Rust calls these sorts of errors *panics*.
|
||||
# Handling errors with `Option` and `Result`
|
||||
|
||||
The simplest way to indicate that a function may fail is to use the `Option<T>`
|
||||
type. Remember our `from_str()` example? Here's its type signature:
|
||||
type. For example, the `find` method on strings attempts to find a pattern
|
||||
in a string, and returns an `Option`:
|
||||
|
||||
```{rust,ignore}
|
||||
pub fn from_str<A: FromStr>(s: &str) -> Option<A>
|
||||
```rust
|
||||
let s = "foo";
|
||||
|
||||
assert_eq!(s.find('f'), Some(0));
|
||||
assert_eq!(s.find('z'), None);
|
||||
```
|
||||
|
||||
`from_str()` returns an `Option<A>`. If the conversion succeeds, it will return
|
||||
`Some(value)`, and if it fails, it will return `None`.
|
||||
|
||||
This is appropriate for the simplest of cases, but doesn't give us a lot of
|
||||
information in the failure case. What if we wanted to know _why_ the conversion
|
||||
information in the failure case. What if we wanted to know _why_ the function
|
||||
failed? For this, we can use the `Result<T, E>` type. It looks like this:
|
||||
|
||||
```rust
|
||||
@ -201,7 +204,7 @@ Because these kinds of situations are relatively rare, use panics sparingly.
|
||||
|
||||
In certain circumstances, even though a function may fail, we may want to treat
|
||||
it as a panic instead. For example, `io::stdin().read_line(&mut buffer)` returns
|
||||
an `Result<usize>`, when there is an error reading the line. This allows us to
|
||||
a `Result<usize>`, when there is an error reading the line. This allows us to
|
||||
handle and possibly recover from error.
|
||||
|
||||
If we don't want to handle this error, and would rather just abort the program,
|
||||
@ -211,7 +214,7 @@ we can use the `unwrap()` method:
|
||||
io::stdin().read_line(&mut buffer).unwrap();
|
||||
```
|
||||
|
||||
`unwrap()` will `panic!` if the `Option` is `None`. This basically says "Give
|
||||
`unwrap()` will `panic!` if the `Result` is `Err`. This basically says "Give
|
||||
me the value, and if something goes wrong, just crash." This is less reliable
|
||||
than matching the error and attempting to recover, but is also significantly
|
||||
shorter. Sometimes, just crashing is appropriate.
|
||||
@ -249,7 +252,7 @@ struct Info {
|
||||
}
|
||||
|
||||
fn write_info(info: &Info) -> io::Result<()> {
|
||||
let mut file = File::open("my_best_friends.txt").unwrap();
|
||||
let mut file = File::create("my_best_friends.txt").unwrap();
|
||||
|
||||
if let Err(e) = writeln!(&mut file, "name: {}", info.name) {
|
||||
return Err(e)
|
||||
@ -279,7 +282,7 @@ struct Info {
|
||||
}
|
||||
|
||||
fn write_info(info: &Info) -> io::Result<()> {
|
||||
let mut file = try!(File::open("my_best_friends.txt"));
|
||||
let mut file = try!(File::create("my_best_friends.txt"));
|
||||
|
||||
try!(writeln!(&mut file, "name: {}", info.name));
|
||||
try!(writeln!(&mut file, "age: {}", info.age));
|
||||
@ -297,5 +300,5 @@ It's worth noting that you can only use `try!` from a function that returns a
|
||||
`Result`, which means that you cannot use `try!` inside of `main()`, because
|
||||
`main()` doesn't return anything.
|
||||
|
||||
`try!` makes use of [`From<Error>`](../std/convert/trait.From.hml) to determine
|
||||
`try!` makes use of [`From<Error>`](../std/convert/trait.From.html) to determine
|
||||
what to return in the error case.
|
||||
|
@ -1,31 +1,13 @@
|
||||
% Generics
|
||||
|
||||
Sometimes, when writing a function or data type, we may want it to work for
|
||||
multiple types of arguments. For example, remember our `OptionalInt` type?
|
||||
multiple types of arguments. Luckily, Rust has a feature that gives us a better
|
||||
way: generics. Generics are called ‘parametric polymorphism’ in type theory,
|
||||
which means that they are types or functions that have multiple forms (‘poly’
|
||||
is multiple, ‘morph’ is form) over a given parameter (‘parametric’).
|
||||
|
||||
```{rust}
|
||||
enum OptionalInt {
|
||||
Value(i32),
|
||||
Missing,
|
||||
}
|
||||
```
|
||||
|
||||
If we wanted to also have an `OptionalFloat64`, we would need a new enum:
|
||||
|
||||
```{rust}
|
||||
enum OptionalFloat64 {
|
||||
Valuef64(f64),
|
||||
Missingf64,
|
||||
}
|
||||
```
|
||||
|
||||
This is really unfortunate. Luckily, Rust has a feature that gives us a better
|
||||
way: generics. Generics are called *parametric polymorphism* in type theory,
|
||||
which means that they are types or functions that have multiple forms (*poly*
|
||||
is multiple, *morph* is form) over a given parameter (*parametric*).
|
||||
|
||||
Anyway, enough with type theory declarations, let's check out the generic form
|
||||
of `OptionalInt`. It is actually provided by Rust itself, and looks like this:
|
||||
Anyway, enough with type theory, let’s check out some generic code. Rust’s
|
||||
standard library provides a type, `Option<T>`, that’s generic:
|
||||
|
||||
```rust
|
||||
enum Option<T> {
|
||||
@ -34,41 +16,40 @@ enum Option<T> {
|
||||
}
|
||||
```
|
||||
|
||||
The `<T>` part, which you've seen a few times before, indicates that this is
|
||||
The `<T>` part, which you’ve seen a few times before, indicates that this is
|
||||
a generic data type. Inside the declaration of our enum, wherever we see a `T`,
|
||||
we substitute that type for the same type used in the generic. Here's an
|
||||
we substitute that type for the same type used in the generic. Here’s an
|
||||
example of using `Option<T>`, with some extra type annotations:
|
||||
|
||||
```{rust}
|
||||
```rust
|
||||
let x: Option<i32> = Some(5);
|
||||
```
|
||||
|
||||
In the type declaration, we say `Option<i32>`. Note how similar this looks to
|
||||
`Option<T>`. So, in this particular `Option`, `T` has the value of `i32`. On
|
||||
the right-hand side of the binding, we do make a `Some(T)`, where `T` is `5`.
|
||||
Since that's an `i32`, the two sides match, and Rust is happy. If they didn't
|
||||
match, we'd get an error:
|
||||
Since that’s an `i32`, the two sides match, and Rust is happy. If they didn’t
|
||||
match, we’d get an error:
|
||||
|
||||
```{rust,ignore}
|
||||
```rust,ignore
|
||||
let x: Option<f64> = Some(5);
|
||||
// error: mismatched types: expected `core::option::Option<f64>`,
|
||||
// found `core::option::Option<_>` (expected f64 but found integral variable)
|
||||
```
|
||||
|
||||
That doesn't mean we can't make `Option<T>`s that hold an `f64`! They just have to
|
||||
match up:
|
||||
That doesn’t mean we can’t make `Option<T>`s that hold an `f64`! They just have
|
||||
to match up:
|
||||
|
||||
```{rust}
|
||||
```rust
|
||||
let x: Option<i32> = Some(5);
|
||||
let y: Option<f64> = Some(5.0f64);
|
||||
```
|
||||
|
||||
This is just fine. One definition, multiple uses.
|
||||
|
||||
Generics don't have to only be generic over one type. Consider Rust's built-in
|
||||
`Result<T, E>` type:
|
||||
Generics don’t have to only be generic over one type. Consider another type from Rust’s standard library that’s similar, `Result<T, E>`:
|
||||
|
||||
```{rust}
|
||||
```rust
|
||||
enum Result<T, E> {
|
||||
Ok(T),
|
||||
Err(E),
|
||||
@ -76,9 +57,9 @@ enum Result<T, E> {
|
||||
```
|
||||
|
||||
This type is generic over _two_ types: `T` and `E`. By the way, the capital letters
|
||||
can be any letter you'd like. We could define `Result<T, E>` as:
|
||||
can be any letter you’d like. We could define `Result<T, E>` as:
|
||||
|
||||
```{rust}
|
||||
```rust
|
||||
enum Result<A, Z> {
|
||||
Ok(A),
|
||||
Err(Z),
|
||||
@ -86,92 +67,58 @@ enum Result<A, Z> {
|
||||
```
|
||||
|
||||
if we wanted to. Convention says that the first generic parameter should be
|
||||
`T`, for 'type,' and that we use `E` for 'error.' Rust doesn't care, however.
|
||||
`T`, for ‘type’, and that we use `E` for ‘error’. Rust doesn’t care, however.
|
||||
|
||||
The `Result<T, E>` type is intended to be used to return the result of a
|
||||
computation, and to have the ability to return an error if it didn't work out.
|
||||
Here's an example:
|
||||
computation, and to have the ability to return an error if it didn’t work out.
|
||||
|
||||
```{rust}
|
||||
let x: Result<f64, String> = Ok(2.3f64);
|
||||
let y: Result<f64, String> = Err("There was an error.".to_string());
|
||||
```
|
||||
## Generic functions
|
||||
|
||||
This particular Result will return an `f64` if there's a success, and a
|
||||
`String` if there's a failure. Let's write a function that uses `Result<T, E>`:
|
||||
We can write functions that take generic types with a similar syntax:
|
||||
|
||||
```{rust}
|
||||
fn inverse(x: f64) -> Result<f64, String> {
|
||||
if x == 0.0f64 { return Err("x cannot be zero!".to_string()); }
|
||||
|
||||
Ok(1.0f64 / x)
|
||||
```rust
|
||||
fn takes_anything<T>(x: T) {
|
||||
// do something with x
|
||||
}
|
||||
```
|
||||
|
||||
We don't want to take the inverse of zero, so we check to make sure that we
|
||||
weren't passed zero. If we were, then we return an `Err`, with a message. If
|
||||
it's okay, we return an `Ok`, with the answer.
|
||||
The syntax has two parts: the `<T>` says “this function is generic over one
|
||||
type, `T`”, and the `x: T` says “x has the type `T`.”
|
||||
|
||||
Why does this matter? Well, remember how `match` does exhaustive matches?
|
||||
Here's how this function gets used:
|
||||
Multiple arguments can have the same generic type:
|
||||
|
||||
```{rust}
|
||||
# fn inverse(x: f64) -> Result<f64, String> {
|
||||
# if x == 0.0f64 { return Err("x cannot be zero!".to_string()); }
|
||||
# Ok(1.0f64 / x)
|
||||
# }
|
||||
let x = inverse(25.0f64);
|
||||
|
||||
match x {
|
||||
Ok(x) => println!("The inverse of 25 is {}", x),
|
||||
Err(msg) => println!("Error: {}", msg),
|
||||
```rust
|
||||
fn takes_two_of_the_same_things<T>(x: T, y: T) {
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
The `match` enforces that we handle the `Err` case. In addition, because the
|
||||
answer is wrapped up in an `Ok`, we can't just use the result without doing
|
||||
the match:
|
||||
We could write a version that takes multiple types:
|
||||
|
||||
```{rust,ignore}
|
||||
let x = inverse(25.0f64);
|
||||
println!("{}", x + 2.0f64); // error: binary operation `+` cannot be applied
|
||||
// to type `core::result::Result<f64,collections::string::String>`
|
||||
```
|
||||
|
||||
This function is great, but there's one other problem: it only works for 64 bit
|
||||
floating point values. What if we wanted to handle 32 bit floating point as
|
||||
well? We'd have to write this:
|
||||
|
||||
```{rust}
|
||||
fn inverse32(x: f32) -> Result<f32, String> {
|
||||
if x == 0.0f32 { return Err("x cannot be zero!".to_string()); }
|
||||
|
||||
Ok(1.0f32 / x)
|
||||
```rust
|
||||
fn takes_two_things<T, U>(x: T, y: U) {
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
Bummer. What we need is a *generic function*. Luckily, we can write one!
|
||||
However, it won't _quite_ work yet. Before we get into that, let's talk syntax.
|
||||
A generic version of `inverse` would look something like this:
|
||||
Generic functions are most useful with ‘trait bounds’, which we’ll cover in the
|
||||
[section on traits][traits].
|
||||
|
||||
```{rust,ignore}
|
||||
fn inverse<T>(x: T) -> Result<T, String> {
|
||||
if x == 0.0 { return Err("x cannot be zero!".to_string()); }
|
||||
[traits]: traits.html
|
||||
|
||||
Ok(1.0 / x)
|
||||
## Generic structs
|
||||
|
||||
You can store a generic type in a `struct` as well:
|
||||
|
||||
```
|
||||
struct Point<T> {
|
||||
x: T,
|
||||
y: T,
|
||||
}
|
||||
|
||||
let int_origin = Point { x: 0, y: 0 };
|
||||
let float_origin = Point { x: 0.0, y: 0.0 };
|
||||
```
|
||||
|
||||
Just like how we had `Option<T>`, we use a similar syntax for `inverse<T>`.
|
||||
We can then use `T` inside the rest of the signature: `x` has type `T`, and half
|
||||
of the `Result` has type `T`. However, if we try to compile that example, we'll get
|
||||
an error:
|
||||
|
||||
```text
|
||||
error: binary operation `==` cannot be applied to type `T`
|
||||
```
|
||||
|
||||
Because `T` can be _any_ type, it may be a type that doesn't implement `==`,
|
||||
and therefore, the first line would be wrong. What do we do?
|
||||
|
||||
To fix this example, we need to learn about another Rust feature: traits.
|
||||
Similarly to functions, the `<T>` is where we declare the generic parameters,
|
||||
and we then use `x: T` in the type declaration, too.
|
||||
|
@ -1,5 +1,5 @@
|
||||
% Getting Started
|
||||
|
||||
This first section of the book will get you going with Rust and its tooling.
|
||||
First, we’ll install Rust. Then: the classic ‘Hello World’ program. Finally,
|
||||
First, we’ll install Rust. Then, the classic ‘Hello World’ program. Finally,
|
||||
we’ll talk about Cargo, Rust’s build system and package manager.
|
||||
|
@ -19,7 +19,7 @@ In the example above `x` and `y` have arity 2. `z` has arity 3.
|
||||
|
||||
When a compiler is compiling your program, it does a number of different
|
||||
things. One of the things that it does is turn the text of your program into an
|
||||
'abstract syntax tree,' or 'AST.' This tree is a representation of the
|
||||
‘abstract syntax tree’, or‘AST’. This tree is a representation of the
|
||||
structure of your program. For example, `2 + 3` can be turned into a tree:
|
||||
|
||||
```text
|
||||
|
1003
src/doc/trpl/guessing-game.md
Normal file
1003
src/doc/trpl/guessing-game.md
Normal file
File diff suppressed because it is too large
Load Diff
@ -5,7 +5,7 @@ projects. Cargo is currently in a pre-1.0 state, and so it is still a work in
|
||||
progress. However, it is already good enough to use for many Rust projects, and
|
||||
so it is assumed that Rust projects will use Cargo from the beginning.
|
||||
|
||||
[cratesio]: https://doc.crates.io
|
||||
[cratesio]: http://doc.crates.io
|
||||
|
||||
Cargo manages three things: building your code, downloading the dependencies
|
||||
your code needs, and building those dependencies. At first, your
|
||||
@ -32,6 +32,13 @@ $ mkdir src
|
||||
$ mv main.rs src/main.rs
|
||||
```
|
||||
|
||||
Note that since we're creating an executable, we used `main.rs`. If we
|
||||
want to make a library instead, we should use `lib.rs`.
|
||||
Custom file locations for the entry point can be specified
|
||||
with a [`[[lib]]` or `[[bin]]`][crates-custom] key in the TOML file described below.
|
||||
|
||||
[crates-custom]: http://doc.crates.io/manifest.html#configuring-a-target
|
||||
|
||||
Cargo expects your source files to live inside a `src` directory. That leaves
|
||||
the top level for other things, like READMEs, license information, and anything
|
||||
not related to your code. Cargo helps us keep our projects nice and tidy. A
|
||||
@ -89,7 +96,7 @@ we hadn’t changed the source file, and so it just ran the binary. If we had
|
||||
made a modification, we would have seen it do both:
|
||||
|
||||
```bash
|
||||
$ cargo build
|
||||
$ cargo run
|
||||
Compiling hello_world v0.0.1 (file:///home/yourname/projects/hello_world)
|
||||
Running `target/debug/hello_world`
|
||||
Hello, world!
|
||||
|
@ -147,7 +147,7 @@ $ ./main # or main.exe on Windows
|
||||
|
||||
This prints out our `Hello, world!` text to our terminal.
|
||||
|
||||
If you come from a dynamically typed language like Ruby, Python, or JavaScript,
|
||||
If you come from a dynamic language like Ruby, Python, or JavaScript,
|
||||
you may not be used to these two steps being separate. Rust is an
|
||||
‘ahead-of-time compiled language’, which means that you can compile a program,
|
||||
give it to someone else, and they don't need to have Rust installed. If you
|
||||
|
@ -1,3 +1,82 @@
|
||||
% if let
|
||||
|
||||
COMING SOON
|
||||
`if let` allows you to combine `if` and `let` together to reduce the overhead
|
||||
of certain kinds of pattern matches.
|
||||
|
||||
For example, let’s say we have some sort of `Option<T>`. We want to call a function
|
||||
on it if it’s `Some<T>`, but do nothing if it’s `None`. That looks like this:
|
||||
|
||||
```rust
|
||||
# let option = Some(5);
|
||||
# fn foo(x: i32) { }
|
||||
match option {
|
||||
Some(x) => { foo(x) },
|
||||
None => {},
|
||||
}
|
||||
```
|
||||
|
||||
We don’t have to use `match` here, for example, we could use `if`:
|
||||
|
||||
```rust
|
||||
# let option = Some(5);
|
||||
# fn foo(x: i32) { }
|
||||
if option.is_some() {
|
||||
let x = option.unwrap();
|
||||
foo(x);
|
||||
}
|
||||
```
|
||||
|
||||
Neither of these options is particularly appealing. We can use `if let` to
|
||||
do the same thing in a nicer way:
|
||||
|
||||
```rust
|
||||
# let option = Some(5);
|
||||
# fn foo(x: i32) { }
|
||||
if let Some(x) = option {
|
||||
foo(x);
|
||||
}
|
||||
```
|
||||
|
||||
If a [pattern][patterns] matches successfully, it binds any appropriate parts of
|
||||
the value to the identifiers in the pattern, then evaluates the expression. If
|
||||
the pattern doesn’t match, nothing happens.
|
||||
|
||||
If you’d rather to do something else when the pattern does not match, you can
|
||||
use `else`:
|
||||
|
||||
```rust
|
||||
# let option = Some(5);
|
||||
# fn foo(x: i32) { }
|
||||
# fn bar() { }
|
||||
if let Some(x) = option {
|
||||
foo(x);
|
||||
} else {
|
||||
bar();
|
||||
}
|
||||
```
|
||||
|
||||
## `while let`
|
||||
|
||||
In a similar fashion, `while let` can be used when you want to conditionally
|
||||
loop as long as a value matches a certain pattern. It turns code like this:
|
||||
|
||||
```rust
|
||||
# let option: Option<i32> = None;
|
||||
loop {
|
||||
match option {
|
||||
Some(x) => println!("{}", x),
|
||||
_ => break,
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Into code like this:
|
||||
|
||||
```rust
|
||||
# let option: Option<i32> = None;
|
||||
while let Some(x) = option {
|
||||
println!("{}", x);
|
||||
}
|
||||
```
|
||||
|
||||
[patterns]: patterns.html
|
||||
|
@ -58,7 +58,7 @@ but you must add the right number of `:` if you skip them:
|
||||
asm!("xor %eax, %eax"
|
||||
:
|
||||
:
|
||||
: "eax"
|
||||
: "{eax}"
|
||||
);
|
||||
# } }
|
||||
```
|
||||
@ -69,7 +69,7 @@ Whitespace also doesn't matter:
|
||||
# #![feature(asm)]
|
||||
# #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
|
||||
# fn main() { unsafe {
|
||||
asm!("xor %eax, %eax" ::: "eax");
|
||||
asm!("xor %eax, %eax" ::: "{eax}");
|
||||
# } }
|
||||
```
|
||||
|
||||
@ -77,13 +77,13 @@ asm!("xor %eax, %eax" ::: "eax");
|
||||
|
||||
Input and output operands follow the same format: `:
|
||||
"constraints1"(expr1), "constraints2"(expr2), ..."`. Output operand
|
||||
expressions must be mutable lvalues:
|
||||
expressions must be mutable lvalues, or not yet assigned:
|
||||
|
||||
```
|
||||
# #![feature(asm)]
|
||||
# #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
|
||||
fn add(a: i32, b: i32) -> i32 {
|
||||
let mut c = 0;
|
||||
let c: i32;
|
||||
unsafe {
|
||||
asm!("add $2, $0"
|
||||
: "=r"(c)
|
||||
@ -100,6 +100,22 @@ fn main() {
|
||||
}
|
||||
```
|
||||
|
||||
If you would like to use real operands in this position, however,
|
||||
you are required to put curly braces `{}` around the register that
|
||||
you want, and you are required to put the specific size of the
|
||||
operand. This is useful for very low level programming, where
|
||||
which register you use is important:
|
||||
|
||||
```
|
||||
# #![feature(asm)]
|
||||
# #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
|
||||
# unsafe fn read_byte_in(port: u16) -> u8 {
|
||||
let result: u8;
|
||||
asm!("in %dx, %al" : "={al}"(result) : "{dx}"(port));
|
||||
result
|
||||
# }
|
||||
```
|
||||
|
||||
## Clobbers
|
||||
|
||||
Some instructions modify registers which might otherwise have held
|
||||
@ -112,7 +128,7 @@ stay valid.
|
||||
# #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
|
||||
# fn main() { unsafe {
|
||||
// Put the value 0x200 in eax
|
||||
asm!("mov $$0x200, %eax" : /* no outputs */ : /* no inputs */ : "eax");
|
||||
asm!("mov $$0x200, %eax" : /* no outputs */ : /* no inputs */ : "{eax}");
|
||||
# } }
|
||||
```
|
||||
|
||||
@ -139,3 +155,14 @@ Current valid options are:
|
||||
the compiler to insert its usual stack alignment code
|
||||
3. *intel* - use intel syntax instead of the default AT&T.
|
||||
|
||||
```
|
||||
# #![feature(asm)]
|
||||
# #[cfg(any(target_arch = "x86", target_arch = "x86_64"))]
|
||||
# fn main() {
|
||||
let result: i32;
|
||||
unsafe {
|
||||
asm!("mov eax, 2" : "={eax}"(result) : : : "intel")
|
||||
}
|
||||
println!("eax is currently {}", result);
|
||||
# }
|
||||
```
|
||||
|
@ -6,16 +6,16 @@ or a Mac, all you need to do is this (note that you don't need to type in the
|
||||
`$`s, they just indicate the start of each command):
|
||||
|
||||
```bash
|
||||
$ curl -sf -L https://static.rust-lang.org/rustup.sh | sudo sh
|
||||
$ curl -sf -L https://static.rust-lang.org/rustup.sh | sh
|
||||
```
|
||||
|
||||
If you're concerned about the [potential insecurity][insecurity] of using `curl
|
||||
| sudo sh`, please keep reading and see our disclaimer below. And feel free to
|
||||
| sh`, please keep reading and see our disclaimer below. And feel free to
|
||||
use a two-step version of the installation and examine our installation script:
|
||||
|
||||
```bash
|
||||
$ curl -f -L https://static.rust-lang.org/rustup.sh -O
|
||||
$ sudo sh rustup.sh
|
||||
$ sh rustup.sh
|
||||
```
|
||||
|
||||
[insecurity]: http://curlpipesh.tumblr.com
|
||||
@ -40,13 +40,11 @@ If you used the Windows installer, just re-run the `.msi` and it will give you
|
||||
an uninstall option.
|
||||
|
||||
Some people, and somewhat rightfully so, get very upset when we tell you to
|
||||
`curl | sudo sh`. Basically, when you do this, you are trusting that the good
|
||||
`curl | sh`. Basically, when you do this, you are trusting that the good
|
||||
people who maintain Rust aren't going to hack your computer and do bad things.
|
||||
That's a good instinct! If you're one of those people, please check out the
|
||||
documentation on [building Rust from Source][from source], or [the official
|
||||
binary downloads][install page]. And we promise that this method will not be
|
||||
the way to install Rust forever: it's just the easiest way to keep people
|
||||
updated while Rust is in its alpha state.
|
||||
binary downloads][install page].
|
||||
|
||||
[from source]: https://github.com/rust-lang/rust#building-from-source
|
||||
[install page]: http://www.rust-lang.org/install.html
|
||||
@ -91,9 +89,9 @@ If not, there are a number of places where you can get help. The easiest is
|
||||
[Mibbit][mibbit]. Click that link, and you'll be chatting with other Rustaceans
|
||||
(a silly nickname we call ourselves), and we can help you out. Other great
|
||||
resources include [the user’s forum][users], and
|
||||
[Stack Overflow][stack overflow].
|
||||
[Stack Overflow][stackoverflow].
|
||||
|
||||
[irc]: irc://irc.mozilla.org/#rust
|
||||
[mibbit]: http://chat.mibbit.com/?server=irc.mozilla.org&channel=%23rust
|
||||
[users]: http://users.rust-lang.org/
|
||||
[stack overflow]: http://stackoverflow.com/questions/tagged/rust
|
||||
[stackoverflow]: http://stackoverflow.com/questions/tagged/rust
|
||||
|
@ -42,7 +42,7 @@ loop is just a handy way to write this `loop`/`match`/`break` construct.
|
||||
`for` loops aren't the only thing that uses iterators, however. Writing your
|
||||
own iterator involves implementing the `Iterator` trait. While doing that is
|
||||
outside of the scope of this guide, Rust provides a number of useful iterators
|
||||
to accomplish various tasks. Before we talk about those, we should talk about a
|
||||
to accomplish various threads. Before we talk about those, we should talk about a
|
||||
Rust anti-pattern. And that's using ranges like this.
|
||||
|
||||
Yes, we just talked about how ranges are cool. But ranges are also very
|
||||
@ -212,9 +212,9 @@ see why consumers matter.
|
||||
As we've said before, an iterator is something that we can call the
|
||||
`.next()` method on repeatedly, and it gives us a sequence of things.
|
||||
Because you need to call the method, this means that iterators
|
||||
are *lazy* and don't need to generate all of the values upfront.
|
||||
This code, for example, does not actually generate the numbers
|
||||
`1-100`, and just creates a value that represents the sequence:
|
||||
can be *lazy* and not generate all of the values upfront. This code,
|
||||
for example, does not actually generate the numbers `1-100`, instead
|
||||
creating a value that merely represents the sequence:
|
||||
|
||||
```rust
|
||||
let nums = 1..100;
|
||||
@ -235,7 +235,7 @@ Ranges are one of two basic iterators that you'll see. The other is `iter()`.
|
||||
in turn:
|
||||
|
||||
```rust
|
||||
let nums = [1, 2, 3];
|
||||
let nums = vec![1, 2, 3];
|
||||
|
||||
for num in nums.iter() {
|
||||
println!("{}", num);
|
||||
@ -243,18 +243,7 @@ for num in nums.iter() {
|
||||
```
|
||||
|
||||
These two basic iterators should serve you well. There are some more
|
||||
advanced iterators, including ones that are infinite. Like using range syntax
|
||||
and `step_by`:
|
||||
|
||||
```rust
|
||||
# #![feature(step_by)]
|
||||
(1..).step_by(5);
|
||||
```
|
||||
|
||||
This iterator counts up from one, adding five each time. It will give
|
||||
you a new integer every time, forever (well, technically, until it reaches the
|
||||
maximum number representable by an `i32`). But since iterators are lazy,
|
||||
that's okay! You probably don't want to use `collect()` on it, though...
|
||||
advanced iterators, including ones that are infinite.
|
||||
|
||||
That's enough about iterators. Iterator adapters are the last concept
|
||||
we need to talk about with regards to iterators. Let's get to it!
|
||||
|
@ -7,7 +7,7 @@
|
||||
The `rustc` compiler has certain pluggable operations, that is,
|
||||
functionality that isn't hard-coded into the language, but is
|
||||
implemented in libraries, with a special marker to tell the compiler
|
||||
it exists. The marker is the attribute `#[lang="..."]` and there are
|
||||
it exists. The marker is the attribute `#[lang = "..."]` and there are
|
||||
various different values of `...`, i.e. various different 'lang
|
||||
items'.
|
||||
|
||||
@ -28,7 +28,7 @@ extern {
|
||||
#[lang = "owned_box"]
|
||||
pub struct Box<T>(*mut T);
|
||||
|
||||
#[lang="exchange_malloc"]
|
||||
#[lang = "exchange_malloc"]
|
||||
unsafe fn allocate(size: usize, _align: usize) -> *mut u8 {
|
||||
let p = libc::malloc(size as libc::size_t) as *mut u8;
|
||||
|
||||
@ -39,7 +39,7 @@ unsafe fn allocate(size: usize, _align: usize) -> *mut u8 {
|
||||
|
||||
p
|
||||
}
|
||||
#[lang="exchange_free"]
|
||||
#[lang = "exchange_free"]
|
||||
unsafe fn deallocate(ptr: *mut u8, _size: usize, _align: usize) {
|
||||
libc::free(ptr as *mut libc::c_void)
|
||||
}
|
||||
|
@ -1,4 +1,9 @@
|
||||
% Learn Rust
|
||||
|
||||
This section is coming soon! It will eventually have a few tutorials with
|
||||
building real Rust projects, but they are under development.
|
||||
Welcome! This section has a few tutorials that teach you Rust through building
|
||||
projects. You’ll get a high-level overview, but we’ll skim over the details.
|
||||
|
||||
If you’d prefer a more ‘from the ground up’-style experience, check
|
||||
out [Syntax and Semantics][ss].
|
||||
|
||||
[ss]: syntax-and-semantics.html
|
||||
|
@ -1,3 +1,297 @@
|
||||
% Lifetimes
|
||||
|
||||
Coming soon!
|
||||
This guide is one of three presenting Rust’s ownership system. This is one of
|
||||
Rust’s most unique and compelling features, with which Rust developers should
|
||||
become quite acquainted. Ownership is how Rust achieves its largest goal,
|
||||
memory safety. There are a few distinct concepts, each with its own chapter:
|
||||
|
||||
* [ownership][ownership], the key concept
|
||||
* [borrowing][borrowing], and their associated feature ‘references’
|
||||
* lifetimes, which you’re reading now
|
||||
|
||||
These three chapters are related, and in order. You’ll need all three to fully
|
||||
understand the ownership system.
|
||||
|
||||
[ownership]: ownership.html
|
||||
[borrowing]: references-and-borrowing.html
|
||||
|
||||
# Meta
|
||||
|
||||
Before we get to the details, two important notes about the ownership system.
|
||||
|
||||
Rust has a focus on safety and speed. It accomplishes these goals through many
|
||||
‘zero-cost abstractions’, which means that in Rust, abstractions cost as little
|
||||
as possible in order to make them work. The ownership system is a prime example
|
||||
of a zero-cost abstraction. All of the analysis we’ll talk about in this guide
|
||||
is _done at compile time_. You do not pay any run-time cost for any of these
|
||||
features.
|
||||
|
||||
However, this system does have a certain cost: learning curve. Many new users
|
||||
to Rust experience something we like to call ‘fighting with the borrow
|
||||
checker’, where the Rust compiler refuses to compile a program that the author
|
||||
thinks is valid. This often happens because the programmer’s mental model of
|
||||
how ownership should work doesn’t match the actual rules that Rust implements.
|
||||
You probably will experience similar things at first. There is good news,
|
||||
however: more experienced Rust developers report that once they work with the
|
||||
rules of the ownership system for a period of time, they fight the borrow
|
||||
checker less and less.
|
||||
|
||||
With that in mind, let’s learn about lifetimes.
|
||||
|
||||
# Lifetimes
|
||||
|
||||
Lending out a reference to a resource that someone else owns can be
|
||||
complicated. For example, imagine this set of operations:
|
||||
|
||||
- I acquire a handle to some kind of resource.
|
||||
- I lend you a reference to the resource.
|
||||
- I decide I’m done with the resource, and deallocate it, while you still have
|
||||
your reference.
|
||||
- You decide to use the resource.
|
||||
|
||||
Uh oh! Your reference is pointing to an invalid resource. This is called a
|
||||
dangling pointer or ‘use after free’, when the resource is memory.
|
||||
|
||||
To fix this, we have to make sure that step four never happens after step
|
||||
three. The ownership system in Rust does this through a concept called
|
||||
lifetimes, which describe the scope that a reference is valid for.
|
||||
|
||||
When we have a function that takes a reference by argument, we can be implicit
|
||||
or explicit about the lifetime of the reference:
|
||||
|
||||
```rust
|
||||
// implicit
|
||||
fn foo(x: &i32) {
|
||||
}
|
||||
|
||||
// explicit
|
||||
fn bar<'a>(x: &'a i32) {
|
||||
}
|
||||
```
|
||||
|
||||
The `'a` reads ‘the lifetime a’. Technically, every reference has some lifetime
|
||||
associated with it, but the compiler lets you elide them in common cases.
|
||||
Before we get to that, though, let’s break the explicit example down:
|
||||
|
||||
```rust,ignore
|
||||
fn bar<'a>(...)
|
||||
```
|
||||
|
||||
This part declares our lifetimes. This says that `bar` has one lifetime, `'a`.
|
||||
If we had two reference parameters, it would look like this:
|
||||
|
||||
```rust,ignore
|
||||
fn bar<'a, 'b>(...)
|
||||
```
|
||||
|
||||
Then in our parameter list, we use the lifetimes we’ve named:
|
||||
|
||||
```rust,ignore
|
||||
...(x: &'a i32)
|
||||
```
|
||||
|
||||
If we wanted an `&mut` reference, we’d do this:
|
||||
|
||||
```rust,ignore
|
||||
...(x: &'a mut i32)
|
||||
```
|
||||
|
||||
If you compare `&mut i32` to `&'a mut i32`, they’re the same, it’s just that
|
||||
the lifetime `'a` has snuck in between the `&` and the `mut i32`. We read `&mut
|
||||
i32` as ‘a mutable reference to an i32’ and `&'a mut i32` as ‘a mutable
|
||||
reference to an `i32` with the lifetime `'a`’.
|
||||
|
||||
You’ll also need explicit lifetimes when working with [`struct`][structs]s:
|
||||
|
||||
```rust
|
||||
struct Foo<'a> {
|
||||
x: &'a i32,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let y = &5; // this is the same as `let _y = 5; let y = &_y;`
|
||||
let f = Foo { x: y };
|
||||
|
||||
println!("{}", f.x);
|
||||
}
|
||||
```
|
||||
|
||||
[structs]: structs.html
|
||||
|
||||
As you can see, `struct`s can also have lifetimes. In a similar way to functions,
|
||||
|
||||
```rust
|
||||
struct Foo<'a> {
|
||||
# x: &'a i32,
|
||||
# }
|
||||
```
|
||||
|
||||
declares a lifetime, and
|
||||
|
||||
```rust
|
||||
# struct Foo<'a> {
|
||||
x: &'a i32,
|
||||
# }
|
||||
```
|
||||
|
||||
uses it. So why do we need a lifetime here? We need to ensure that any reference
|
||||
to a `Foo` cannot outlive the reference to an `i32` it contains.
|
||||
|
||||
## Thinking in scopes
|
||||
|
||||
A way to think about lifetimes is to visualize the scope that a reference is
|
||||
valid for. For example:
|
||||
|
||||
```rust
|
||||
fn main() {
|
||||
let y = &5; // -+ y goes into scope
|
||||
// |
|
||||
// stuff // |
|
||||
// |
|
||||
} // -+ y goes out of scope
|
||||
```
|
||||
|
||||
Adding in our `Foo`:
|
||||
|
||||
```rust
|
||||
struct Foo<'a> {
|
||||
x: &'a i32,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let y = &5; // -+ y goes into scope
|
||||
let f = Foo { x: y }; // -+ f goes into scope
|
||||
// stuff // |
|
||||
// |
|
||||
} // -+ f and y go out of scope
|
||||
```
|
||||
|
||||
Our `f` lives within the scope of `y`, so everything works. What if it didn’t?
|
||||
This code won’t work:
|
||||
|
||||
```rust,ignore
|
||||
struct Foo<'a> {
|
||||
x: &'a i32,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let x; // -+ x goes into scope
|
||||
// |
|
||||
{ // |
|
||||
let y = &5; // ---+ y goes into scope
|
||||
let f = Foo { x: y }; // ---+ f goes into scope
|
||||
x = &f.x; // | | error here
|
||||
} // ---+ f and y go out of scope
|
||||
// |
|
||||
println!("{}", x); // |
|
||||
} // -+ x goes out of scope
|
||||
```
|
||||
|
||||
Whew! As you can see here, the scopes of `f` and `y` are smaller than the scope
|
||||
of `x`. But when we do `x = &f.x`, we make `x` a reference to something that’s
|
||||
about to go out of scope.
|
||||
|
||||
Named lifetimes are a way of giving these scopes a name. Giving something a
|
||||
name is the first step towards being able to talk about it.
|
||||
|
||||
## 'static
|
||||
|
||||
The lifetime named ‘static’ is a special lifetime. It signals that something
|
||||
has the lifetime of the entire program. Most Rust programmers first come across
|
||||
`'static` when dealing with strings:
|
||||
|
||||
```rust
|
||||
let x: &'static str = "Hello, world.";
|
||||
```
|
||||
|
||||
String literals have the type `&'static str` because the reference is always
|
||||
alive: they are baked into the data segment of the final binary. Another
|
||||
example are globals:
|
||||
|
||||
```rust
|
||||
static FOO: i32 = 5;
|
||||
let x: &'static i32 = &FOO;
|
||||
```
|
||||
|
||||
This adds an `i32` to the data segment of the binary, and `x` is a reference
|
||||
to it.
|
||||
|
||||
## Lifetime Elision
|
||||
|
||||
Rust supports powerful local type inference in function bodies, but it’s
|
||||
forbidden in item signatures to allow reasoning about the types just based in
|
||||
the item signature alone. However, for ergonomic reasons a very restricted
|
||||
secondary inference algorithm called “lifetime elision” applies in function
|
||||
signatures. It infers only based on the signature components themselves and not
|
||||
based on the body of the function, only infers lifetime parameters, and does
|
||||
this with only three easily memorizable and unambiguous rules. This makes
|
||||
lifetime elision a shorthand for writing an item signature, while not hiding
|
||||
away the actual types involved as full local inference would if applied to it.
|
||||
|
||||
When talking about lifetime elision, we use the term *input lifetime* and
|
||||
*output lifetime*. An *input lifetime* is a lifetime associated with a parameter
|
||||
of a function, and an *output lifetime* is a lifetime associated with the return
|
||||
value of a function. For example, this function has an input lifetime:
|
||||
|
||||
```rust,ignore
|
||||
fn foo<'a>(bar: &'a str)
|
||||
```
|
||||
|
||||
This one has an output lifetime:
|
||||
|
||||
```rust,ignore
|
||||
fn foo<'a>() -> &'a str
|
||||
```
|
||||
|
||||
This one has a lifetime in both positions:
|
||||
|
||||
```rust,ignore
|
||||
fn foo<'a>(bar: &'a str) -> &'a str
|
||||
```
|
||||
|
||||
Here are the three rules:
|
||||
|
||||
* Each elided lifetime in a function’s arguments becomes a distinct lifetime
|
||||
parameter.
|
||||
|
||||
* If there is exactly one input lifetime, elided or not, that lifetime is
|
||||
assigned to all elided lifetimes in the return values of that function.
|
||||
|
||||
* If there are multiple input lifetimes, but one of them is `&self` or `&mut
|
||||
self`, the lifetime of `self` is assigned to all elided output lifetimes.
|
||||
|
||||
Otherwise, it is an error to elide an output lifetime.
|
||||
|
||||
### Examples
|
||||
|
||||
Here are some examples of functions with elided lifetimes. We’ve paired each
|
||||
example of an elided lifetime with its expanded form.
|
||||
|
||||
```rust,ignore
|
||||
fn print(s: &str); // elided
|
||||
fn print<'a>(s: &'a str); // expanded
|
||||
|
||||
fn debug(lvl: u32, s: &str); // elided
|
||||
fn debug<'a>(lvl: u32, s: &'a str); // expanded
|
||||
|
||||
// In the preceding example, `lvl` doesn’t need a lifetime because it’s not a
|
||||
// reference (`&`). Only things relating to references (such as a `struct`
|
||||
// which contains a reference) need lifetimes.
|
||||
|
||||
fn substr(s: &str, until: u32) -> &str; // elided
|
||||
fn substr<'a>(s: &'a str, until: u32) -> &'a str; // expanded
|
||||
|
||||
fn get_str() -> &str; // ILLEGAL, no inputs
|
||||
|
||||
fn frob(s: &str, t: &str) -> &str; // ILLEGAL, two inputs
|
||||
fn frob<'a, 'b>(s: &'a str, t: &'b str) -> &str; // Expanded: Output lifetime is unclear
|
||||
|
||||
fn get_mut(&mut self) -> &mut T; // elided
|
||||
fn get_mut<'a>(&'a mut self) -> &'a mut T; // expanded
|
||||
|
||||
fn args<T:ToCStr>(&mut self, args: &[T]) -> &mut Command // elided
|
||||
fn args<'a, 'b, T:ToCStr>(&'a mut self, args: &'b [T]) -> &'a mut Command // expanded
|
||||
|
||||
fn new(buf: &mut [u8]) -> BufWriter; // elided
|
||||
fn new<'a>(buf: &'a mut [u8]) -> BufWriter<'a> // expanded
|
||||
```
|
||||
|
@ -1,20 +1,20 @@
|
||||
% Macros
|
||||
|
||||
By now you've learned about many of the tools Rust provides for abstracting and
|
||||
By now you’ve learned about many of the tools Rust provides for abstracting and
|
||||
reusing code. These units of code reuse have a rich semantic structure. For
|
||||
example, functions have a type signature, type parameters have trait bounds,
|
||||
and overloaded functions must belong to a particular trait.
|
||||
|
||||
This structure means that Rust's core abstractions have powerful compile-time
|
||||
This structure means that Rust’s core abstractions have powerful compile-time
|
||||
correctness checking. But this comes at the price of reduced flexibility. If
|
||||
you visually identify a pattern of repeated code, you may find it's difficult
|
||||
you visually identify a pattern of repeated code, you may find it’s difficult
|
||||
or cumbersome to express that pattern as a generic function, a trait, or
|
||||
anything else within Rust's semantics.
|
||||
anything else within Rust’s semantics.
|
||||
|
||||
Macros allow us to abstract at a *syntactic* level. A macro invocation is
|
||||
Macros allow us to abstract at a syntactic level. A macro invocation is
|
||||
shorthand for an "expanded" syntactic form. This expansion happens early in
|
||||
compilation, before any static checking. As a result, macros can capture many
|
||||
patterns of code reuse that Rust's core abstractions cannot.
|
||||
patterns of code reuse that Rust’s core abstractions cannot.
|
||||
|
||||
The drawback is that macro-based code can be harder to understand, because
|
||||
fewer of the built-in rules apply. Like an ordinary function, a well-behaved
|
||||
@ -23,8 +23,8 @@ difficult to design a well-behaved macro! Additionally, compiler errors in
|
||||
macro code are harder to interpret, because they describe problems in the
|
||||
expanded code, not the source-level form that developers use.
|
||||
|
||||
These drawbacks make macros something of a "feature of last resort". That's not
|
||||
to say that macros are bad; they are part of Rust because sometimes they're
|
||||
These drawbacks make macros something of a "feature of last resort". That’s not
|
||||
to say that macros are bad; they are part of Rust because sometimes they’re
|
||||
needed for truly concise, well-abstracted code. Just keep this tradeoff in
|
||||
mind.
|
||||
|
||||
@ -33,14 +33,14 @@ mind.
|
||||
You may have seen the `vec!` macro, used to initialize a [vector][] with any
|
||||
number of elements.
|
||||
|
||||
[vector]: arrays-vectors-and-slices.html
|
||||
[vector]: vectors.html
|
||||
|
||||
```rust
|
||||
let x: Vec<u32> = vec![1, 2, 3];
|
||||
# assert_eq!(x, [1, 2, 3]);
|
||||
```
|
||||
|
||||
This can't be an ordinary function, because it takes any number of arguments.
|
||||
This can’t be an ordinary function, because it takes any number of arguments.
|
||||
But we can imagine it as syntactic shorthand for
|
||||
|
||||
```rust
|
||||
@ -57,8 +57,7 @@ let x: Vec<u32> = {
|
||||
We can implement this shorthand, using a macro: [^actual]
|
||||
|
||||
[^actual]: The actual definition of `vec!` in libcollections differs from the
|
||||
one presented here, for reasons of efficiency and reusability. Some
|
||||
of these are mentioned in the [advanced macros chapter][].
|
||||
one presented here, for reasons of efficiency and reusability.
|
||||
|
||||
```rust
|
||||
macro_rules! vec {
|
||||
@ -77,20 +76,20 @@ macro_rules! vec {
|
||||
# }
|
||||
```
|
||||
|
||||
Whoa, that's a lot of new syntax! Let's break it down.
|
||||
Whoa, that’s a lot of new syntax! Let’s break it down.
|
||||
|
||||
```ignore
|
||||
macro_rules! vec { ... }
|
||||
```
|
||||
|
||||
This says we're defining a macro named `vec`, much as `fn vec` would define a
|
||||
function named `vec`. In prose, we informally write a macro's name with an
|
||||
This says we’re defining a macro named `vec`, much as `fn vec` would define a
|
||||
function named `vec`. In prose, we informally write a macro’s name with an
|
||||
exclamation point, e.g. `vec!`. The exclamation point is part of the invocation
|
||||
syntax and serves to distinguish a macro from an ordinary function.
|
||||
|
||||
## Matching
|
||||
|
||||
The macro is defined through a series of *rules*, which are pattern-matching
|
||||
The macro is defined through a series of rules, which are pattern-matching
|
||||
cases. Above, we had
|
||||
|
||||
```ignore
|
||||
@ -99,14 +98,14 @@ cases. Above, we had
|
||||
|
||||
This is like a `match` expression arm, but the matching happens on Rust syntax
|
||||
trees, at compile time. The semicolon is optional on the last (here, only)
|
||||
case. The "pattern" on the left-hand side of `=>` is known as a *matcher*.
|
||||
case. The "pattern" on the left-hand side of `=>` is known as a ‘matcher’.
|
||||
These have [their own little grammar] within the language.
|
||||
|
||||
[their own little grammar]: ../reference.html#macros
|
||||
|
||||
The matcher `$x:expr` will match any Rust expression, binding that syntax tree
|
||||
to the *metavariable* `$x`. The identifier `expr` is a *fragment specifier*;
|
||||
the full possibilities are enumerated in the [advanced macros chapter][].
|
||||
to the ‘metavariable’ `$x`. The identifier `expr` is a ‘fragment specifier’;
|
||||
the full possibilities are enumerated later in this chapter.
|
||||
Surrounding the matcher with `$(...),*` will match zero or more expressions,
|
||||
separated by commas.
|
||||
|
||||
@ -158,8 +157,8 @@ Each matched expression `$x` will produce a single `push` statement in the
|
||||
macro expansion. The repetition in the expansion proceeds in "lockstep" with
|
||||
repetition in the matcher (more on this in a moment).
|
||||
|
||||
Because `$x` was already declared as matching an expression, we don't repeat
|
||||
`:expr` on the right-hand side. Also, we don't include a separating comma as
|
||||
Because `$x` was already declared as matching an expression, we don’t repeat
|
||||
`:expr` on the right-hand side. Also, we don’t include a separating comma as
|
||||
part of the repetition operator. Instead, we have a terminating semicolon
|
||||
within the repeated block.
|
||||
|
||||
@ -180,7 +179,7 @@ The outer braces are part of the syntax of `macro_rules!`. In fact, you can use
|
||||
The inner braces are part of the expanded syntax. Remember, the `vec!` macro is
|
||||
used in an expression context. To write an expression with multiple statements,
|
||||
including `let`-bindings, we use a block. If your macro expands to a single
|
||||
expression, you don't need this extra layer of braces.
|
||||
expression, you don’t need this extra layer of braces.
|
||||
|
||||
Note that we never *declared* that the macro produces an expression. In fact,
|
||||
this is not determined until we use the macro as an expression. With care, you
|
||||
@ -194,7 +193,7 @@ The repetition operator follows two principal rules:
|
||||
1. `$(...)*` walks through one "layer" of repetitions, for all of the `$name`s
|
||||
it contains, in lockstep, and
|
||||
2. each `$name` must be under at least as many `$(...)*`s as it was matched
|
||||
against. If it is under more, it'll be duplicated, as appropriate.
|
||||
against. If it is under more, it’ll be duplicated, as appropriate.
|
||||
|
||||
This baroque macro illustrates the duplication of variables from outer
|
||||
repetition levels.
|
||||
@ -219,7 +218,7 @@ fn main() {
|
||||
}
|
||||
```
|
||||
|
||||
That's most of the matcher syntax. These examples use `$(...)*`, which is a
|
||||
That’s most of the matcher syntax. These examples use `$(...)*`, which is a
|
||||
"zero or more" match. Alternatively you can write `$(...)+` for a "one or
|
||||
more" match. Both forms optionally include a separator, which can be any token
|
||||
except `+` or `*`.
|
||||
@ -244,9 +243,9 @@ int main() {
|
||||
```
|
||||
|
||||
After expansion we have `5 * 2 + 3`, and multiplication has greater precedence
|
||||
than addition. If you've used C macros a lot, you probably know the standard
|
||||
than addition. If you’ve used C macros a lot, you probably know the standard
|
||||
idioms for avoiding this problem, as well as five or six others. In Rust, we
|
||||
don't have to worry about it.
|
||||
don’t have to worry about it.
|
||||
|
||||
```rust
|
||||
macro_rules! five_times {
|
||||
@ -261,8 +260,8 @@ fn main() {
|
||||
The metavariable `$x` is parsed as a single expression node, and keeps its
|
||||
place in the syntax tree even after substitution.
|
||||
|
||||
Another common problem in macro systems is *variable capture*. Here's a C
|
||||
macro, using [a GNU C extension] to emulate Rust's expression blocks.
|
||||
Another common problem in macro systems is ‘variable capture’. Here’s a C
|
||||
macro, using [a GNU C extension] to emulate Rust’s expression blocks.
|
||||
|
||||
[a GNU C extension]: https://gcc.gnu.org/onlinedocs/gcc/Statement-Exprs.html
|
||||
|
||||
@ -275,7 +274,7 @@ macro, using [a GNU C extension] to emulate Rust's expression blocks.
|
||||
})
|
||||
```
|
||||
|
||||
Here's a simple use case that goes terribly wrong:
|
||||
Here’s a simple use case that goes terribly wrong:
|
||||
|
||||
```text
|
||||
const char *state = "reticulating splines";
|
||||
@ -315,10 +314,10 @@ fn main() {
|
||||
```
|
||||
|
||||
This works because Rust has a [hygienic macro system][]. Each macro expansion
|
||||
happens in a distinct *syntax context*, and each variable is tagged with the
|
||||
syntax context where it was introduced. It's as though the variable `state`
|
||||
happens in a distinct ‘syntax context’, and each variable is tagged with the
|
||||
syntax context where it was introduced. It’s as though the variable `state`
|
||||
inside `main` is painted a different "color" from the variable `state` inside
|
||||
the macro, and therefore they don't conflict.
|
||||
the macro, and therefore they don’t conflict.
|
||||
|
||||
[hygienic macro system]: http://en.wikipedia.org/wiki/Hygienic_macro
|
||||
|
||||
@ -336,7 +335,7 @@ fn main() {
|
||||
}
|
||||
```
|
||||
|
||||
Instead you need to pass the variable name into the invocation, so it's tagged
|
||||
Instead you need to pass the variable name into the invocation, so it’s tagged
|
||||
with the right syntax context.
|
||||
|
||||
```rust
|
||||
@ -368,7 +367,7 @@ fn main() {
|
||||
|
||||
# Recursive macros
|
||||
|
||||
A macro's expansion can include more macro invocations, including invocations
|
||||
A macro’s expansion can include more macro invocations, including invocations
|
||||
of the very same macro being expanded. These recursive macros are useful for
|
||||
processing tree-structured input, as illustrated by this (simplistic) HTML
|
||||
shorthand:
|
||||
@ -429,7 +428,7 @@ they are unstable and require feature gates.
|
||||
Even when Rust code contains un-expanded macros, it can be parsed as a full
|
||||
[syntax tree][ast]. This property can be very useful for editors and other
|
||||
tools that process code. It also has a few consequences for the design of
|
||||
Rust's macro system.
|
||||
Rust’s macro system.
|
||||
|
||||
[ast]: glossary.html#abstract-syntax-tree
|
||||
|
||||
@ -454,13 +453,13 @@ consist of valid Rust tokens. Furthermore, parentheses, brackets, and braces
|
||||
must be balanced within a macro invocation. For example, `foo!([)` is
|
||||
forbidden. This allows Rust to know where the macro invocation ends.
|
||||
|
||||
More formally, the macro invocation body must be a sequence of *token trees*.
|
||||
More formally, the macro invocation body must be a sequence of ‘token trees’.
|
||||
A token tree is defined recursively as either
|
||||
|
||||
* a sequence of token trees surrounded by matching `()`, `[]`, or `{}`, or
|
||||
* any other single token.
|
||||
|
||||
Within a matcher, each metavariable has a *fragment specifier*, identifying
|
||||
Within a matcher, each metavariable has a ‘fragment specifier’, identifying
|
||||
which syntactic form it matches.
|
||||
|
||||
* `ident`: an identifier. Examples: `x`; `foo`.
|
||||
@ -482,7 +481,7 @@ There are additional rules regarding the next token after a metavariable:
|
||||
* `pat` variables must be followed by one of: `=> , =`
|
||||
* Other variables may be followed by any token.
|
||||
|
||||
These rules provide some flexibility for Rust's syntax to evolve without
|
||||
These rules provide some flexibility for Rust’s syntax to evolve without
|
||||
breaking existing macros.
|
||||
|
||||
The macro system does not deal with parse ambiguity at all. For example, the
|
||||
@ -500,7 +499,7 @@ One downside is that scoping works differently for macros, compared to other
|
||||
constructs in the language.
|
||||
|
||||
Definition and expansion of macros both happen in a single depth-first,
|
||||
lexical-order traversal of a crate's source. So a macro defined at module scope
|
||||
lexical-order traversal of a crate’s source. So a macro defined at module scope
|
||||
is visible to any subsequent code in the same module, which includes the body
|
||||
of any subsequent child `mod` items.
|
||||
|
||||
@ -508,8 +507,8 @@ A macro defined within the body of a single `fn`, or anywhere else not at
|
||||
module scope, is visible only within that item.
|
||||
|
||||
If a module has the `macro_use` attribute, its macros are also visible in its
|
||||
parent module after the child's `mod` item. If the parent also has `macro_use`
|
||||
then the macros will be visible in the grandparent after the parent's `mod`
|
||||
parent module after the child’s `mod` item. If the parent also has `macro_use`
|
||||
then the macros will be visible in the grandparent after the parent’s `mod`
|
||||
item, and so forth.
|
||||
|
||||
The `macro_use` attribute can also appear on `extern crate`. In this context
|
||||
@ -524,7 +523,7 @@ If the attribute is given simply as `#[macro_use]`, all macros are loaded. If
|
||||
there is no `#[macro_use]` attribute then no macros are loaded. Only macros
|
||||
defined with the `#[macro_export]` attribute may be loaded.
|
||||
|
||||
To load a crate's macros *without* linking it into the output, use `#[no_link]`
|
||||
To load a crate’s macros without linking it into the output, use `#[no_link]`
|
||||
as well.
|
||||
|
||||
An example:
|
||||
@ -566,7 +565,7 @@ When this library is loaded with `#[macro_use] extern crate`, only `m2` will
|
||||
be imported.
|
||||
|
||||
The Rust Reference has a [listing of macro-related
|
||||
attributes](../reference.html#macro--and-plugin-related-attributes).
|
||||
attributes](../reference.html#macro-related-attributes).
|
||||
|
||||
# The variable `$crate`
|
||||
|
||||
@ -619,12 +618,12 @@ only appear at the root of your crate, not inside `mod`. This ensures that
|
||||
|
||||
The introductory chapter mentioned recursive macros, but it did not give the
|
||||
full story. Recursive macros are useful for another reason: Each recursive
|
||||
invocation gives you another opportunity to pattern-match the macro's
|
||||
invocation gives you another opportunity to pattern-match the macro’s
|
||||
arguments.
|
||||
|
||||
As an extreme example, it is possible, though hardly advisable, to implement
|
||||
the [Bitwise Cyclic Tag](http://esolangs.org/wiki/Bitwise_Cyclic_Tag) automaton
|
||||
within Rust's macro system.
|
||||
within Rust’s macro system.
|
||||
|
||||
```rust
|
||||
macro_rules! bct {
|
||||
@ -653,11 +652,121 @@ macro_rules! bct {
|
||||
Exercise: use macros to reduce duplication in the above definition of the
|
||||
`bct!` macro.
|
||||
|
||||
# Common macros
|
||||
|
||||
Here are some common macros you’ll see in Rust code.
|
||||
|
||||
## panic!
|
||||
|
||||
This macro causes the current thread to panic. You can give it a message
|
||||
to panic with:
|
||||
|
||||
```rust,no_run
|
||||
panic!("oh no!");
|
||||
```
|
||||
|
||||
## vec!
|
||||
|
||||
The `vec!` macro is used throughout the book, so you’ve probably seen it
|
||||
already. It creates `Vec<T>`s with ease:
|
||||
|
||||
```rust
|
||||
let v = vec![1, 2, 3, 4, 5];
|
||||
```
|
||||
|
||||
It also lets you make vectors with repeating values. For example, a hundred
|
||||
zeroes:
|
||||
|
||||
```rust
|
||||
let v = vec![0; 100];
|
||||
```
|
||||
|
||||
## assert! and assert_eq!
|
||||
|
||||
These two macros are used in tests. `assert!` takes a boolean, and `assert_eq!`
|
||||
takes two values and compares them. Truth passes, success `panic!`s. Like
|
||||
this:
|
||||
|
||||
```rust,no_run
|
||||
// A-ok!
|
||||
|
||||
assert!(true);
|
||||
assert_eq!(5, 3 + 2);
|
||||
|
||||
// nope :(
|
||||
|
||||
assert!(5 < 3);
|
||||
assert_eq!(5, 3);
|
||||
```
|
||||
## try!
|
||||
|
||||
`try!` is used for error handling. It takes something that can return a
|
||||
`Result<T, E>`, and gives `T` if it’s a `Ok<T>`, and `return`s with the
|
||||
`Err(E)` if it’s that. Like this:
|
||||
|
||||
```rust,no_run
|
||||
use std::fs::File;
|
||||
|
||||
fn foo() -> std::io::Result<()> {
|
||||
let f = try!(File::create("foo.txt"));
|
||||
|
||||
Ok(())
|
||||
}
|
||||
```
|
||||
|
||||
This is cleaner than doing this:
|
||||
|
||||
```rust,no_run
|
||||
use std::fs::File;
|
||||
|
||||
fn foo() -> std::io::Result<()> {
|
||||
let f = File::create("foo.txt");
|
||||
|
||||
let f = match f {
|
||||
Ok(t) => t,
|
||||
Err(e) => return Err(e),
|
||||
};
|
||||
|
||||
Ok(())
|
||||
}
|
||||
```
|
||||
|
||||
## unreachable!
|
||||
|
||||
This macro is used when you think some code should never execute:
|
||||
|
||||
```rust
|
||||
if false {
|
||||
unreachable!();
|
||||
}
|
||||
```
|
||||
|
||||
Sometimes, the compiler may make you have a different branch that you know
|
||||
will never, ever run. In these cases, use this macro, so that if you end
|
||||
up wrong, you’ll get a `panic!` about it.
|
||||
|
||||
```rust
|
||||
let x: Option<i32> = None;
|
||||
|
||||
match x {
|
||||
Some(_) => unreachable!(),
|
||||
None => println!("I know x is None!"),
|
||||
}
|
||||
```
|
||||
|
||||
## unimplemented!
|
||||
|
||||
The `unimplemented!` macro can be used when you’re trying to get your functions
|
||||
to typecheck, and don’t want to worry about writing out the body of the
|
||||
function. One example of this situation is implementing a trait with multiple
|
||||
required methods, where you want to tackle one at a time. Define the others
|
||||
as `unimplemented!` until you’re ready to write them.
|
||||
|
||||
# Procedural macros
|
||||
|
||||
If Rust's macro system can't do what you need, you may want to write a
|
||||
[compiler plugin](plugins.html) instead. Compared to `macro_rules!`
|
||||
If Rust’s macro system can’t do what you need, you may want to write a
|
||||
[compiler plugin](compiler-plugins.html) instead. Compared to `macro_rules!`
|
||||
macros, this is significantly more work, the interfaces are much less stable,
|
||||
and bugs can be much harder to track down. In exchange you get the
|
||||
flexibility of running arbitrary Rust code within the compiler. Syntax
|
||||
extension plugins are sometimes called *procedural macros* for this reason.
|
||||
extension plugins are sometimes called ‘procedural macros’ for this reason.
|
||||
|
@ -1,10 +1,8 @@
|
||||
% Match
|
||||
|
||||
Often, a simple `if`/`else` isn’t enough, because you have more than two
|
||||
possible options. Also, `else` conditions can get incredibly complicated, so
|
||||
what’s the solution?
|
||||
|
||||
Rust has a keyword, `match`, that allows you to replace complicated `if`/`else`
|
||||
Often, a simple [`if`][if]/`else` isn’t enough, because you have more than two
|
||||
possible options. Also, conditions can get quite complex. Rust
|
||||
has a keyword, `match`, that allows you to replace complicated `if`/`else`
|
||||
groupings with something more powerful. Check it out:
|
||||
|
||||
```rust
|
||||
@ -20,16 +18,18 @@ match x {
|
||||
}
|
||||
```
|
||||
|
||||
`match` takes an expression and then branches based on its value. Each *arm* of
|
||||
[if]: if.html
|
||||
|
||||
`match` takes an expression and then branches based on its value. Each ‘arm’ of
|
||||
the branch is of the form `val => expression`. When the value matches, that arm’s
|
||||
expression will be evaluated. It’s called `match` because of the term ‘pattern
|
||||
matching’, which `match` is an implementation of. There’s an [entire section on
|
||||
patterns][patterns] coming up next, that covers all the options that fit here.
|
||||
patterns][patterns] that covers all the patterns that are possible here.
|
||||
|
||||
[patterns]: patterns.html
|
||||
|
||||
So what’s the big advantage here? Well, there are a few. First of all, `match`
|
||||
enforces *exhaustiveness checking*. Do you see that last arm, the one with the
|
||||
So what’s the big advantage? Well, there are a few. First of all, `match`
|
||||
enforces ‘exhaustiveness checking’. Do you see that last arm, the one with the
|
||||
underscore (`_`)? If we remove that arm, Rust will give us an error:
|
||||
|
||||
```text
|
||||
@ -37,11 +37,12 @@ error: non-exhaustive patterns: `_` not covered
|
||||
```
|
||||
|
||||
In other words, Rust is trying to tell us we forgot a value. Because `x` is an
|
||||
integer, Rust knows that it can have a number of different values – for example,
|
||||
`6`. Without the `_`, however, there is no arm that could match, and so Rust refuses
|
||||
to compile. `_` acts like a ‘catch-all arm’. If none of the other arms match,
|
||||
the arm with `_` will, and since we have this catch-all arm, we now have an arm
|
||||
for every possible value of `x`, and so our program will compile successfully.
|
||||
integer, Rust knows that it can have a number of different values – for
|
||||
example, `6`. Without the `_`, however, there is no arm that could match, and
|
||||
so Rust refuses to compile the code. `_` acts like a ‘catch-all arm’. If none
|
||||
of the other arms match, the arm with `_` will, and since we have this
|
||||
catch-all arm, we now have an arm for every possible value of `x`, and so our
|
||||
program will compile successfully.
|
||||
|
||||
`match` is also an expression, which means we can use it on the right-hand
|
||||
side of a `let` binding or directly where an expression is used:
|
||||
@ -49,7 +50,7 @@ side of a `let` binding or directly where an expression is used:
|
||||
```rust
|
||||
let x = 5;
|
||||
|
||||
let numer = match x {
|
||||
let number = match x {
|
||||
1 => "one",
|
||||
2 => "two",
|
||||
3 => "three",
|
||||
@ -59,4 +60,41 @@ let numer = match x {
|
||||
};
|
||||
```
|
||||
|
||||
Sometimes, it’s a nice way of converting things.
|
||||
Sometimes it’s a nice way of converting something from one type to another.
|
||||
|
||||
# Matching on enums
|
||||
|
||||
Another important use of the `match` keyword is to process the possible
|
||||
variants of an enum:
|
||||
|
||||
```rust
|
||||
enum Message {
|
||||
Quit,
|
||||
ChangeColor(i32, i32, i32),
|
||||
Move { x: i32, y: i32 },
|
||||
Write(String),
|
||||
}
|
||||
|
||||
fn quit() { /* ... */ }
|
||||
fn change_color(r: i32, g: i32, b: i32) { /* ... */ }
|
||||
fn move_cursor(x: i32, y: i32) { /* ... */ }
|
||||
|
||||
fn process_message(msg: Message) {
|
||||
match msg {
|
||||
Message::Quit => quit(),
|
||||
Message::ChangeColor(r, g, b) => change_color(r, g, b),
|
||||
Message::Move { x: x, y: y } => move_cursor(x, y),
|
||||
Message::Write(s) => println!("{}", s),
|
||||
};
|
||||
}
|
||||
```
|
||||
|
||||
Again, the Rust compiler checks exhaustiveness, so it demands that you
|
||||
have a match arm for every variant of the enum. If you leave one off, it
|
||||
will give you a compile-time error unless you use `_`.
|
||||
|
||||
Unlike the previous uses of `match`, you can’t use the normal `if`
|
||||
statement to do this. You can use the [`if let`][if-let] statement,
|
||||
which can be seen as an abbreviated form of `match`.
|
||||
|
||||
[if-let][if-let.html]
|
||||
|
@ -3,27 +3,26 @@
|
||||
Functions are great, but if you want to call a bunch of them on some data, it
|
||||
can be awkward. Consider this code:
|
||||
|
||||
```{rust,ignore}
|
||||
```rust,ignore
|
||||
baz(bar(foo)));
|
||||
```
|
||||
|
||||
We would read this left-to right, and so we see "baz bar foo." But this isn't the
|
||||
order that the functions would get called in, that's inside-out: "foo bar baz."
|
||||
Wouldn't it be nice if we could do this instead?
|
||||
We would read this left-to right, and so we see ‘baz bar foo’. But this isn’t the
|
||||
order that the functions would get called in, that’s inside-out: ‘foo bar baz’.
|
||||
Wouldn’t it be nice if we could do this instead?
|
||||
|
||||
```{rust,ignore}
|
||||
```rust,ignore
|
||||
foo.bar().baz();
|
||||
```
|
||||
|
||||
Luckily, as you may have guessed with the leading question, you can! Rust provides
|
||||
the ability to use this *method call syntax* via the `impl` keyword.
|
||||
the ability to use this ‘method call syntax’ via the `impl` keyword.
|
||||
|
||||
## Method calls
|
||||
# Method calls
|
||||
|
||||
Here's how it works:
|
||||
Here’s how it works:
|
||||
|
||||
```{rust}
|
||||
# #![feature(core)]
|
||||
```rust
|
||||
struct Circle {
|
||||
x: f64,
|
||||
y: f64,
|
||||
@ -44,15 +43,23 @@ fn main() {
|
||||
|
||||
This will print `12.566371`.
|
||||
|
||||
We've made a struct that represents a circle. We then write an `impl` block,
|
||||
and inside it, define a method, `area`. Methods take a special first
|
||||
parameter, of which there are three variants: `self`, `&self`, and `&mut self`.
|
||||
You can think of this first parameter as being the `foo` in `foo.bar()`. The three
|
||||
variants correspond to the three kinds of things `foo` could be: `self` if it's
|
||||
just a value on the stack, `&self` if it's a reference, and `&mut self` if it's
|
||||
a mutable reference. We should default to using `&self`, as you should prefer
|
||||
borrowing over taking ownership, as well as taking immutable references
|
||||
over mutable ones. Here's an example of all three variants:
|
||||
|
||||
|
||||
We’ve made a struct that represents a circle. We then write an `impl` block,
|
||||
and inside it, define a method, `area`.
|
||||
|
||||
Methods take a special first parameter, of which there are three variants:
|
||||
`self`, `&self`, and `&mut self`. You can think of this first parameter as
|
||||
being the `foo` in `foo.bar()`. The three variants correspond to the three
|
||||
kinds of things `foo` could be: `self` if it’s just a value on the stack,
|
||||
`&self` if it’s a reference, and `&mut self` if it’s a mutable reference.
|
||||
Because we took the `&self` parameter to `area`, we can use it just like any
|
||||
other parameter. Because we know it’s a `Circle`, we can access the `radius`
|
||||
just like we would with any other struct.
|
||||
|
||||
We should default to using `&self`, as you should prefer borrowing over taking
|
||||
ownership, as well as taking immutable references over mutable ones. Here’s an
|
||||
example of all three variants:
|
||||
|
||||
```rust
|
||||
struct Circle {
|
||||
@ -76,20 +83,13 @@ impl Circle {
|
||||
}
|
||||
```
|
||||
|
||||
Finally, as you may remember, the value of the area of a circle is `π*r²`.
|
||||
Because we took the `&self` parameter to `area`, we can use it just like any
|
||||
other parameter. Because we know it's a `Circle`, we can access the `radius`
|
||||
just like we would with any other struct. An import of π and some
|
||||
multiplications later, and we have our area.
|
||||
|
||||
## Chaining method calls
|
||||
# Chaining method calls
|
||||
|
||||
So, now we know how to call a method, such as `foo.bar()`. But what about our
|
||||
original example, `foo.bar().baz()`? This is called 'method chaining', and we
|
||||
original example, `foo.bar().baz()`? This is called ‘method chaining’, and we
|
||||
can do it by returning `self`.
|
||||
|
||||
```
|
||||
# #![feature(core)]
|
||||
struct Circle {
|
||||
x: f64,
|
||||
y: f64,
|
||||
@ -124,15 +124,15 @@ fn grow(&self) -> Circle {
|
||||
# Circle } }
|
||||
```
|
||||
|
||||
We just say we're returning a `Circle`. With this method, we can grow a new
|
||||
We just say we’re returning a `Circle`. With this method, we can grow a new
|
||||
circle to any arbitrary size.
|
||||
|
||||
## Static methods
|
||||
# Associated functions
|
||||
|
||||
You can also define methods that do not take a `self` parameter. Here's a
|
||||
pattern that's very common in Rust code:
|
||||
You can also define associated functions that do not take a `self` parameter.
|
||||
Here’s a pattern that’s very common in Rust code:
|
||||
|
||||
```
|
||||
```rust
|
||||
struct Circle {
|
||||
x: f64,
|
||||
y: f64,
|
||||
@ -154,20 +154,20 @@ fn main() {
|
||||
}
|
||||
```
|
||||
|
||||
This *static method* builds a new `Circle` for us. Note that static methods
|
||||
are called with the `Struct::method()` syntax, rather than the `ref.method()`
|
||||
syntax.
|
||||
This ‘associated function’ builds a new `Circle` for us. Note that associated
|
||||
functions are called with the `Struct::function()` syntax, rather than the
|
||||
`ref.method()` syntax. Some other langauges call associated functions ‘static
|
||||
methods’.
|
||||
|
||||
## Builder Pattern
|
||||
# Builder Pattern
|
||||
|
||||
Let's say that we want our users to be able to create Circles, but we will
|
||||
Let’s say that we want our users to be able to create Circles, but we will
|
||||
allow them to only set the properties they care about. Otherwise, the `x`
|
||||
and `y` attributes will be `0.0`, and the `radius` will be `1.0`. Rust doesn't
|
||||
and `y` attributes will be `0.0`, and the `radius` will be `1.0`. Rust doesn’t
|
||||
have method overloading, named arguments, or variable arguments. We employ
|
||||
the builder pattern instead. It looks like this:
|
||||
|
||||
```
|
||||
# #![feature(core)]
|
||||
struct Circle {
|
||||
x: f64,
|
||||
y: f64,
|
||||
@ -188,7 +188,7 @@ struct CircleBuilder {
|
||||
|
||||
impl CircleBuilder {
|
||||
fn new() -> CircleBuilder {
|
||||
CircleBuilder { x: 0.0, y: 0.0, radius: 0.0, }
|
||||
CircleBuilder { x: 0.0, y: 0.0, radius: 1.0, }
|
||||
}
|
||||
|
||||
fn x(&mut self, coordinate: f64) -> &mut CircleBuilder {
|
||||
@ -224,9 +224,9 @@ fn main() {
|
||||
}
|
||||
```
|
||||
|
||||
What we've done here is make another struct, `CircleBuilder`. We've defined our
|
||||
builder methods on it. We've also defined our `area()` method on `Circle`. We
|
||||
What we’ve done here is make another struct, `CircleBuilder`. We’ve defined our
|
||||
builder methods on it. We’ve also defined our `area()` method on `Circle`. We
|
||||
also made one more method on `CircleBuilder`: `finalize()`. This method creates
|
||||
our final `Circle` from the builder. Now, we've used the type system to enforce
|
||||
our final `Circle` from the builder. Now, we’ve used the type system to enforce
|
||||
our concerns: we can use the methods on `CircleBuilder` to constrain making
|
||||
`Circle`s in any way we choose.
|
||||
|
@ -1,3 +1,179 @@
|
||||
% Mutability
|
||||
|
||||
Coming Soon
|
||||
Mutability, the ability to change something, works a bit differently in Rust
|
||||
than in other languages. The first aspect of mutability is its non-default
|
||||
status:
|
||||
|
||||
```rust,ignore
|
||||
let x = 5;
|
||||
x = 6; // error!
|
||||
```
|
||||
|
||||
We can introduce mutability with the `mut` keyword:
|
||||
|
||||
```rust
|
||||
let mut x = 5;
|
||||
|
||||
x = 6; // no problem!
|
||||
```
|
||||
|
||||
This is a mutable [variable binding][vb]. When a binding is mutable, it means
|
||||
you’re allowed to change what the binding points to. So in the above example,
|
||||
it’s not so much that the value at `x` is changing, but that the binding
|
||||
changed from one `i32` to another.
|
||||
|
||||
[vb]: variable-bindings.html
|
||||
|
||||
If you want to change what the binding points to, you’ll need a [mutable reference][mr]:
|
||||
|
||||
```rust
|
||||
let mut x = 5;
|
||||
let y = &mut x;
|
||||
```
|
||||
|
||||
[mr]: references-and-borrowing.html
|
||||
|
||||
`y` is an immutable binding to a mutable reference, which means that you can’t
|
||||
bind `y` to something else (`y = &mut z`), but you can mutate the thing that’s
|
||||
bound to `y`. (`*y = 5`) A subtle distinction.
|
||||
|
||||
Of course, if you need both:
|
||||
|
||||
```rust
|
||||
let mut x = 5;
|
||||
let mut y = &mut x;
|
||||
```
|
||||
|
||||
Now `y` can be bound to another value, and the value it’s referencing can be
|
||||
changed.
|
||||
|
||||
It’s important to note that `mut` is part of a [pattern][pattern], so you
|
||||
can do things like this:
|
||||
|
||||
```rust
|
||||
let (mut x, y) = (5, 6);
|
||||
|
||||
fn foo(mut x: i32) {
|
||||
# }
|
||||
```
|
||||
|
||||
[pattern]: patterns.html
|
||||
|
||||
# Interior vs. Exterior Mutability
|
||||
|
||||
However, when we say something is ‘immutable’ in Rust, that doesn’t mean that
|
||||
it’s not able to be changed: We mean something has ‘exterior mutability’. Consider,
|
||||
for example, [`Arc<T>`][arc]:
|
||||
|
||||
```rust
|
||||
use std::sync::Arc;
|
||||
|
||||
let x = Arc::new(5);
|
||||
let y = x.clone();
|
||||
```
|
||||
|
||||
[arc]: ../std/sync/struct.Arc.html
|
||||
|
||||
When we call `clone()`, the `Arc<T>` needs to update the reference count. Yet
|
||||
we’ve not used any `mut`s here, `x` is an immutable binding, and we didn’t take
|
||||
`&mut 5` or anything. So what gives?
|
||||
|
||||
To understand this, we have to go back to the core of Rust’s guiding
|
||||
philosophy, memory safety, and the mechanism by which Rust guarantees it, the
|
||||
[ownership][ownership] system, and more specifically, [borrowing][borrowing]:
|
||||
|
||||
> You may have one or the other of these two kinds of borrows, but not both at
|
||||
> the same time:
|
||||
>
|
||||
> * one or more references (`&T`) to a resource.
|
||||
> * exactly one mutable reference (`&mut T`)
|
||||
|
||||
[ownership]: ownership.html
|
||||
[borrowing]: borrowing.html#The-Rules
|
||||
|
||||
So, that’s the real definition of ‘immutability’: is this safe to have two
|
||||
pointers to? In `Arc<T>`’s case, yes: the mutation is entirely contained inside
|
||||
the structure itself. It’s not user facing. For this reason, it hands out `&T`
|
||||
with `clone()`. If it handed out `&mut T`s, though, that would be a problem.
|
||||
|
||||
Other types, like the ones in the [`std::cell`][stdcell] module, have the
|
||||
opposite: interior mutability. For example:
|
||||
|
||||
```rust
|
||||
use std::cell::RefCell;
|
||||
|
||||
let x = RefCell::new(42);
|
||||
|
||||
let y = x.borrow_mut();
|
||||
```
|
||||
|
||||
[stdcell]: ../std/cell/index.html
|
||||
|
||||
RefCell hands out `&mut` references to what’s inside of it with the
|
||||
`borrow_mut()` method. Isn’t that dangerous? What if we do:
|
||||
|
||||
```rust,ignore
|
||||
use std::cell::RefCell;
|
||||
|
||||
let x = RefCell::new(42);
|
||||
|
||||
let y = x.borrow_mut();
|
||||
let z = x.borrow_mut();
|
||||
# (y, z);
|
||||
```
|
||||
|
||||
This will in fact panic, at runtime. This is what `RefCell` does: it enforces
|
||||
Rust’s borrowing rules at runtime, and `panic!`s if they’re violated. This
|
||||
allows us to get around another aspect of Rust’s mutability rules. Let’s talk
|
||||
about it first.
|
||||
|
||||
## Field-level mutability
|
||||
|
||||
Mutability is a property of either a borrow (`&mut`) or a binding (`let mut`).
|
||||
This means that, for example, you cannot have a [`struct`][struct] with
|
||||
some fields mutable and some immutable:
|
||||
|
||||
```rust,ignore
|
||||
struct Point {
|
||||
x: i32,
|
||||
mut y: i32, // nope
|
||||
}
|
||||
```
|
||||
|
||||
The mutability of a struct is in its binding:
|
||||
|
||||
```rust,ignore
|
||||
struct Point {
|
||||
x: i32,
|
||||
y: i32,
|
||||
}
|
||||
|
||||
let mut a = Point { x: 5, y: 6 };
|
||||
|
||||
a.x = 10;
|
||||
|
||||
let b = Point { x: 5, y: 6};
|
||||
|
||||
b.x = 10; // error: cannot assign to immutable field `b.x`
|
||||
```
|
||||
|
||||
[struct]: structs.html
|
||||
|
||||
However, by using `Cell<T>`, you can emulate field-level mutability:
|
||||
|
||||
```
|
||||
use std::cell::Cell;
|
||||
|
||||
struct Point {
|
||||
x: i32,
|
||||
y: Cell<i32>,
|
||||
}
|
||||
|
||||
let point = Point { x: 5, y: Cell::new(6) };
|
||||
|
||||
point.y.set(7);
|
||||
|
||||
println!("y: {:?}", point.y);
|
||||
```
|
||||
|
||||
This will print `y: Cell { value: 7 }`. We’ve successfully updated `y`.
|
||||
|
@ -9,16 +9,16 @@ process, see ‘[Stability as a deliverable][stability]’.
|
||||
To install nightly Rust, you can use `rustup.sh`:
|
||||
|
||||
```bash
|
||||
$ curl -s https://static.rust-lang.org/rustup.sh | sudo sh -s -- --channel=nightly
|
||||
$ curl -s https://static.rust-lang.org/rustup.sh | sh -s -- --channel=nightly
|
||||
```
|
||||
|
||||
If you're concerned about the [potential insecurity][insecurity] of using `curl
|
||||
| sudo sh`, please keep reading and see our disclaimer below. And feel free to
|
||||
| sh`, please keep reading and see our disclaimer below. And feel free to
|
||||
use a two-step version of the installation and examine our installation script:
|
||||
|
||||
```bash
|
||||
$ curl -f -L https://static.rust-lang.org/rustup.sh -O
|
||||
$ sudo sh rustup.sh --channel=nightly
|
||||
$ sh rustup.sh --channel=nightly
|
||||
```
|
||||
|
||||
[insecurity]: http://curlpipesh.tumblr.com
|
||||
@ -43,13 +43,11 @@ If you used the Windows installer, just re-run the `.msi` and it will give you
|
||||
an uninstall option.
|
||||
|
||||
Some people, and somewhat rightfully so, get very upset when we tell you to
|
||||
`curl | sudo sh`. Basically, when you do this, you are trusting that the good
|
||||
`curl | sh`. Basically, when you do this, you are trusting that the good
|
||||
people who maintain Rust aren't going to hack your computer and do bad things.
|
||||
That's a good instinct! If you're one of those people, please check out the
|
||||
documentation on [building Rust from Source][from source], or [the official
|
||||
binary downloads][install page]. And we promise that this method will not be
|
||||
the way to install Rust forever: it's just the easiest way to keep people
|
||||
updated while Rust is in its alpha state.
|
||||
binary downloads][install page].
|
||||
|
||||
[from source]: https://github.com/rust-lang/rust#building-from-source
|
||||
[install page]: http://www.rust-lang.org/install.html
|
||||
@ -93,8 +91,7 @@ If not, there are a number of places where you can get help. The easiest is
|
||||
[the #rust IRC channel on irc.mozilla.org][irc], which you can access through
|
||||
[Mibbit][mibbit]. Click that link, and you'll be chatting with other Rustaceans
|
||||
(a silly nickname we call ourselves), and we can help you out. Other great
|
||||
resources include [the user’s forum][users], and [Stack Overflow][stack
|
||||
overflow].
|
||||
resources include [the user’s forum][users], and [Stack Overflow][stack overflow].
|
||||
|
||||
[irc]: irc://irc.mozilla.org/#rust
|
||||
[mibbit]: http://chat.mibbit.com/?server=irc.mozilla.org&channel=%23rust
|
||||
|
@ -1,3 +1,83 @@
|
||||
% Operators and Overloading
|
||||
|
||||
Coming soon!
|
||||
Rust allows for a limited form of operator overloading. There are certain
|
||||
operators that are able to be overloaded. To support a particular operator
|
||||
between types, there’s a specific trait that you can implement, which then
|
||||
overloads the operator.
|
||||
|
||||
For example, the `+` operator can be overloaded with the `Add` trait:
|
||||
|
||||
```rust
|
||||
use std::ops::Add;
|
||||
|
||||
#[derive(Debug)]
|
||||
struct Point {
|
||||
x: i32,
|
||||
y: i32,
|
||||
}
|
||||
|
||||
impl Add for Point {
|
||||
type Output = Point;
|
||||
|
||||
fn add(self, other: Point) -> Point {
|
||||
Point { x: self.x + other.x, y: self.y + other.y }
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let p1 = Point { x: 1, y: 0 };
|
||||
let p2 = Point { x: 2, y: 3 };
|
||||
|
||||
let p3 = p1 + p2;
|
||||
|
||||
println!("{:?}", p3);
|
||||
}
|
||||
```
|
||||
|
||||
In `main`, we can use `+` on our two `Point`s, since we’ve implemented
|
||||
`Add<Output=Point>` for `Point`.
|
||||
|
||||
There are a number of operators that can be overloaded this way, and all of
|
||||
their associated traits live in the [`std::ops`][stdops] module. Check out its
|
||||
documentation for the full list.
|
||||
|
||||
[stdops]: ../std/ops/index.html
|
||||
|
||||
Implementing these traits follows a pattern. Let’s look at [`Add`][add] in more
|
||||
detail:
|
||||
|
||||
```rust
|
||||
# mod foo {
|
||||
pub trait Add<RHS = Self> {
|
||||
type Output;
|
||||
|
||||
fn add(self, rhs: RHS) -> Self::Output;
|
||||
}
|
||||
# }
|
||||
```
|
||||
|
||||
[add]: ../std/ops/trait.Add.html
|
||||
|
||||
There’s three types in total involved here: the type you `impl Add` for, `RHS`,
|
||||
which defaults to `Self`, and `Output`. For an expression `let z = x + y`, `x`
|
||||
is the `Self` type, `y` is the RHS, and `z` is the `Self::Output` type.
|
||||
|
||||
```rust
|
||||
# struct Point;
|
||||
# use std::ops::Add;
|
||||
impl Add<i32> for Point {
|
||||
type Output = f64;
|
||||
|
||||
fn add(self, rhs: i32) -> f64 {
|
||||
// add an i32 to a Point and get an f64
|
||||
# 1.0
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
will let you do this:
|
||||
|
||||
```rust,ignore
|
||||
let p: Point = // ...
|
||||
let x: f64 = p + 2i32;
|
||||
```
|
||||
|
@ -1,555 +1,208 @@
|
||||
% Ownership
|
||||
|
||||
This guide presents Rust's ownership system. This is one of Rust's most unique
|
||||
and compelling features, with which Rust developers should become quite
|
||||
acquainted. Ownership is how Rust achieves its largest goal, memory safety.
|
||||
The ownership system has a few distinct concepts: *ownership*, *borrowing*,
|
||||
and *lifetimes*. We'll talk about each one in turn.
|
||||
This guide is one of three presenting Rust’s ownership system. This is one of
|
||||
Rust’s most unique and compelling features, with which Rust developers should
|
||||
become quite acquainted. Ownership is how Rust achieves its largest goal,
|
||||
memory safety. There are a few distinct concepts, each with its own
|
||||
chapter:
|
||||
|
||||
* ownership, which you’re reading now
|
||||
* [borrowing][borrowing], and their associated feature ‘references’
|
||||
* [lifetimes][lifetimes], an advanced concept of borrowing
|
||||
|
||||
These three chapters are related, and in order. You’ll need all three to fully
|
||||
understand the ownership system.
|
||||
|
||||
[borrowing]: references-and-borrowing.html
|
||||
[lifetimes]: lifetimes.html
|
||||
|
||||
# Meta
|
||||
|
||||
Before we get to the details, two important notes about the ownership system.
|
||||
|
||||
Rust has a focus on safety and speed. It accomplishes these goals through many
|
||||
*zero-cost abstractions*, which means that in Rust, abstractions cost as little
|
||||
‘zero-cost abstractions’, which means that in Rust, abstractions cost as little
|
||||
as possible in order to make them work. The ownership system is a prime example
|
||||
of a zero cost abstraction. All of the analysis we'll talk about in this guide
|
||||
of a zero-cost abstraction. All of the analysis we’ll talk about in this guide
|
||||
is _done at compile time_. You do not pay any run-time cost for any of these
|
||||
features.
|
||||
|
||||
However, this system does have a certain cost: learning curve. Many new users
|
||||
to Rust experience something we like to call "fighting with the borrow
|
||||
checker," where the Rust compiler refuses to compile a program that the author
|
||||
thinks is valid. This often happens because the programmer's mental model of
|
||||
how ownership should work doesn't match the actual rules that Rust implements.
|
||||
to Rust experience something we like to call ‘fighting with the borrow
|
||||
checker’, where the Rust compiler refuses to compile a program that the author
|
||||
thinks is valid. This often happens because the programmer’s mental model of
|
||||
how ownership should work doesn’t match the actual rules that Rust implements.
|
||||
You probably will experience similar things at first. There is good news,
|
||||
however: more experienced Rust developers report that once they work with the
|
||||
rules of the ownership system for a period of time, they fight the borrow
|
||||
checker less and less.
|
||||
|
||||
With that in mind, let's learn about ownership.
|
||||
With that in mind, let’s learn about ownership.
|
||||
|
||||
# Ownership
|
||||
|
||||
At its core, ownership is about *resources*. For the purposes of the vast
|
||||
majority of this guide, we will talk about a specific resource: memory. The
|
||||
concept generalizes to any kind of resource, like a file handle, but to make it
|
||||
more concrete, we'll focus on memory.
|
||||
|
||||
When your program allocates some memory, it needs some way to deallocate that
|
||||
memory. Imagine a function `foo` that allocates four bytes of memory, and then
|
||||
never deallocates that memory. We call this problem *leaking* memory, because
|
||||
each time we call `foo`, we're allocating another four bytes. Eventually, with
|
||||
enough calls to `foo`, we will run our system out of memory. That's no good. So
|
||||
we need some way for `foo` to deallocate those four bytes. It's also important
|
||||
that we don't deallocate too many times, either. Without getting into the
|
||||
details, attempting to deallocate memory multiple times can lead to problems.
|
||||
In other words, any time some memory is allocated, we need to make sure that we
|
||||
deallocate that memory once and only once. Too many times is bad, not enough
|
||||
times is bad. The counts must match.
|
||||
|
||||
There's one other important detail with regards to allocating memory. Whenever
|
||||
we request some amount of memory, what we are given is a handle to that memory.
|
||||
This handle (often called a *pointer*, when we're referring to memory) is how
|
||||
we interact with the allocated memory. As long as we have that handle, we can
|
||||
do something with the memory. Once we're done with the handle, we're also done
|
||||
with the memory, as we can't do anything useful without a handle to it.
|
||||
|
||||
Historically, systems programming languages require you to track these
|
||||
allocations, deallocations, and handles yourself. For example, if we want some
|
||||
memory from the heap in a language like C, we do this:
|
||||
|
||||
```c
|
||||
{
|
||||
int *x = malloc(sizeof(int));
|
||||
|
||||
// we can now do stuff with our handle x
|
||||
*x = 5;
|
||||
|
||||
free(x);
|
||||
}
|
||||
```
|
||||
|
||||
The call to `malloc` allocates some memory. The call to `free` deallocates the
|
||||
memory. There's also bookkeeping about allocating the correct amount of memory.
|
||||
|
||||
Rust combines these two aspects of allocating memory (and other resources) into
|
||||
a concept called *ownership*. Whenever we request some memory, that handle we
|
||||
receive is called the *owning handle*. Whenever that handle goes out of scope,
|
||||
Rust knows that you cannot do anything with the memory anymore, and so
|
||||
therefore deallocates the memory for you. Here's the equivalent example in
|
||||
Rust:
|
||||
[Variable bindings][bindings] have a property in Rust: they ‘have ownership’
|
||||
of what they’re bound to. This means that when a binding goes out of scope, the
|
||||
resource that they’re bound to are freed. For example:
|
||||
|
||||
```rust
|
||||
{
|
||||
let x = Box::new(5);
|
||||
fn foo() {
|
||||
let v = vec![1, 2, 3];
|
||||
}
|
||||
```
|
||||
|
||||
The `Box::new` function creates a `Box<T>` (specifically `Box<i32>` in this
|
||||
case) by allocating a small segment of memory on the heap with enough space to
|
||||
fit an `i32`. But where in the code is the box deallocated? We said before that
|
||||
we must have a deallocation for each allocation. Rust handles this for you. It
|
||||
knows that our handle, `x`, is the owning reference to our box. Rust knows that
|
||||
`x` will go out of scope at the end of the block, and so it inserts a call to
|
||||
deallocate the memory at the end of the scope. Because the compiler does this
|
||||
for us, it's impossible to forget. We always have exactly one deallocation
|
||||
paired with each of our allocations.
|
||||
When `v` comes into scope, a new [`Vec<T>`][vect] is created. In this case, the
|
||||
vector also allocates space on [the heap][heap], for the three elements. When
|
||||
`v` goes out of scope at the end of `foo()`, Rust will clean up everything
|
||||
related to the vector, even the heap-allocated memory. This happens
|
||||
deterministically, at the end of the scope.
|
||||
|
||||
This is pretty straightforward, but what happens when we want to pass our box
|
||||
to a function? Let's look at some code:
|
||||
[vect]: ../std/vec/struct.Vec.html
|
||||
[heap]: the-stack-and-the-heap.html
|
||||
[bindings]: variable-bindings.html
|
||||
|
||||
# Move semantics
|
||||
|
||||
There’s some more subtlety here, though: Rust ensures that there is _exactly
|
||||
one_ binding to any given resource. For example, if we have a vector, we can
|
||||
assign it to another binding:
|
||||
|
||||
```rust
|
||||
fn main() {
|
||||
let x = Box::new(5);
|
||||
let v = vec![1, 2, 3];
|
||||
|
||||
add_one(x);
|
||||
}
|
||||
|
||||
fn add_one(mut num: Box<i32>) {
|
||||
*num += 1;
|
||||
}
|
||||
let v2 = v;
|
||||
```
|
||||
|
||||
This code works, but it's not ideal. For example, let's add one more line of
|
||||
code, where we print out the value of `x`:
|
||||
But, if we try to use `v` afterwards, we get an error:
|
||||
|
||||
```{rust,ignore}
|
||||
fn main() {
|
||||
let x = Box::new(5);
|
||||
```rust,ignore
|
||||
let v = vec![1, 2, 3];
|
||||
|
||||
add_one(x);
|
||||
let v2 = v;
|
||||
|
||||
println!("{}", x);
|
||||
}
|
||||
|
||||
fn add_one(mut num: Box<i32>) {
|
||||
*num += 1;
|
||||
}
|
||||
println!("v[0] is: {}", v[0]);
|
||||
```
|
||||
|
||||
This does not compile, and gives us an error:
|
||||
It looks like this:
|
||||
|
||||
```text
|
||||
error: use of moved value: `x`
|
||||
println!("{}", x);
|
||||
^
|
||||
error: use of moved value: `v`
|
||||
println!("v[0] is: {}", v[0]);
|
||||
^
|
||||
```
|
||||
|
||||
Remember, we need one deallocation for every allocation. When we try to pass
|
||||
our box to `add_one`, we would have two handles to the memory: `x` in `main`,
|
||||
and `num` in `add_one`. If we deallocated the memory when each handle went out
|
||||
of scope, we would have two deallocations and one allocation, and that's wrong.
|
||||
So when we call `add_one`, Rust defines `num` as the owner of the handle. And
|
||||
so, now that we've given ownership to `num`, `x` is invalid. `x`'s value has
|
||||
"moved" from `x` to `num`. Hence the error: use of moved value `x`.
|
||||
A similar thing happens if we define a function which takes ownership, and
|
||||
try to use something after we’ve passed it as an argument:
|
||||
|
||||
To fix this, we can have `add_one` give ownership back when it's done with the
|
||||
box:
|
||||
```rust,ignore
|
||||
fn take(v: Vec<i32>) {
|
||||
// what happens here isn’t important.
|
||||
}
|
||||
|
||||
let v = vec![1, 2, 3];
|
||||
|
||||
take(v);
|
||||
|
||||
println!("v[0] is: {}", v[0]);
|
||||
```
|
||||
|
||||
Same error: ‘use of moved value’. When we transfer ownership to something else,
|
||||
we say that we’ve ‘moved’ the thing we refer to. You don’t need some sort of
|
||||
special annotation here, it’s the default thing that Rust does.
|
||||
|
||||
## The details
|
||||
|
||||
The reason that we cannot use a binding after we’ve moved it is subtle, but
|
||||
important. When we write code like this:
|
||||
|
||||
```rust
|
||||
fn main() {
|
||||
let x = Box::new(5);
|
||||
let v = vec![1, 2, 3];
|
||||
|
||||
let y = add_one(x);
|
||||
|
||||
println!("{}", y);
|
||||
}
|
||||
|
||||
fn add_one(mut num: Box<i32>) -> Box<i32> {
|
||||
*num += 1;
|
||||
|
||||
num
|
||||
}
|
||||
let v2 = v;
|
||||
```
|
||||
|
||||
This code will compile and run just fine. Now, we return a `box`, and so the
|
||||
ownership is transferred back to `y` in `main`. We only have ownership for the
|
||||
duration of our function before giving it back. This pattern is very common,
|
||||
and so Rust introduces a concept to describe a handle which temporarily refers
|
||||
to something another handle owns. It's called *borrowing*, and it's done with
|
||||
*references*, designated by the `&` symbol.
|
||||
The first line allocates memory for the vector object, `v`, and for the data it
|
||||
contains. The vector object is stored on the [stack][sh] and contains a pointer
|
||||
to the content (`[1, 2, 3]`) stored on the [heap][sh]. When we move `v` to `v2`,
|
||||
it creates a copy of that pointer, for `v2`. Which means that there would be two
|
||||
pointers to the content of the vector on the heap. It would violate Rust’s
|
||||
safety guarantees by introducing a data race. Therefore, Rust forbids using `v`
|
||||
after we’ve done the move.
|
||||
|
||||
# Borrowing
|
||||
[sh]: the-stack-and-the-heap.html
|
||||
|
||||
Here's the current state of our `add_one` function:
|
||||
It’s also important to note that optimizations may remove the actual copy of
|
||||
the bytes on the stack, depending on circumstances. So it may not be as
|
||||
inefficient as it initially seems.
|
||||
|
||||
## `Copy` types
|
||||
|
||||
We’ve established that when ownership is transferred to another binding, you
|
||||
cannot use the original binding. However, there’s a [trait][traits] that changes this
|
||||
behavior, and it’s called `Copy`. We haven’t discussed traits yet, but for now,
|
||||
you can think of them as an annotation to a particular type that adds extra
|
||||
behavior. For example:
|
||||
|
||||
```rust
|
||||
fn add_one(mut num: Box<i32>) -> Box<i32> {
|
||||
*num += 1;
|
||||
let v = 1;
|
||||
|
||||
num
|
||||
}
|
||||
let v2 = v;
|
||||
|
||||
println!("v is: {}", v);
|
||||
```
|
||||
|
||||
This function takes ownership, because it takes a `Box`, which owns its
|
||||
contents. But then we give ownership right back.
|
||||
In this case, `v` is an `i32`, which implements the `Copy` trait. This means
|
||||
that, just like a move, when we assign `v` to `v2`, a copy of the data is made.
|
||||
But, unlike a move, we can still use `v` afterward. This is because an `i32`
|
||||
has no pointers to data somewhere else, copying it is a full copy.
|
||||
|
||||
In the physical world, you can give one of your possessions to someone for a
|
||||
short period of time. You still own your possession, you're just letting someone
|
||||
else use it for a while. We call that *lending* something to someone, and that
|
||||
person is said to be *borrowing* that something from you.
|
||||
We will discuss how to make your own types `Copy` in the [traits][traits]
|
||||
section.
|
||||
|
||||
Rust's ownership system also allows an owner to lend out a handle for a limited
|
||||
period. This is also called *borrowing*. Here's a version of `add_one` which
|
||||
borrows its argument rather than taking ownership:
|
||||
[traits]: traits.html
|
||||
|
||||
# More than ownership
|
||||
|
||||
Of course, if we had to hand ownership back with every function we wrote:
|
||||
|
||||
```rust
|
||||
fn add_one(num: &mut i32) {
|
||||
*num += 1;
|
||||
fn foo(v: Vec<i32>) -> Vec<i32> {
|
||||
// do stuff with v
|
||||
|
||||
// hand back ownership
|
||||
v
|
||||
}
|
||||
```
|
||||
|
||||
This function borrows an `i32` from its caller, and then increments it. When
|
||||
the function is over, and `num` goes out of scope, the borrow is over.
|
||||
|
||||
We have to change our `main` a bit too:
|
||||
This would get very tedious. It gets worse the more things we want to take ownership of:
|
||||
|
||||
```rust
|
||||
fn main() {
|
||||
let mut x = 5;
|
||||
fn foo(v1: Vec<i32>, v2: Vec<i32>) -> (Vec<i32>, Vec<i32>, i32) {
|
||||
// do stuff with v1 and v2
|
||||
|
||||
add_one(&mut x);
|
||||
|
||||
println!("{}", x);
|
||||
// hand back ownership, and the result of our function
|
||||
(v1, v2, 42)
|
||||
}
|
||||
|
||||
fn add_one(num: &mut i32) {
|
||||
*num += 1;
|
||||
}
|
||||
let v1 = vec![1, 2, 3];
|
||||
let v2 = vec![1, 2, 3];
|
||||
|
||||
let (v1, v2, answer) = foo(v1, v2);
|
||||
```
|
||||
|
||||
We don't need to assign the result of `add_one()` anymore, because it doesn't
|
||||
return anything anymore. This is because we're not passing ownership back,
|
||||
since we just borrow, not take ownership.
|
||||
Ugh! The return type, return line, and calling the function gets way more
|
||||
complicated.
|
||||
|
||||
# Lifetimes
|
||||
Luckily, Rust offers a feature, borrowing, which helps us solve this problem.
|
||||
It’s the topic of the next section!
|
||||
|
||||
Lending out a reference to a resource that someone else owns can be
|
||||
complicated, however. For example, imagine this set of operations:
|
||||
|
||||
1. I acquire a handle to some kind of resource.
|
||||
2. I lend you a reference to the resource.
|
||||
3. I decide I'm done with the resource, and deallocate it, while you still have
|
||||
your reference.
|
||||
4. You decide to use the resource.
|
||||
|
||||
Uh oh! Your reference is pointing to an invalid resource. This is called a
|
||||
*dangling pointer* or "use after free," when the resource is memory.
|
||||
|
||||
To fix this, we have to make sure that step four never happens after step
|
||||
three. The ownership system in Rust does this through a concept called
|
||||
*lifetimes*, which describe the scope that a reference is valid for.
|
||||
|
||||
Remember the function that borrowed an `i32`? Let's look at it again.
|
||||
|
||||
```rust
|
||||
fn add_one(num: &mut i32) {
|
||||
*num += 1;
|
||||
}
|
||||
```
|
||||
|
||||
Rust has a feature called *lifetime elision*, which allows you to not write
|
||||
lifetime annotations in certain circumstances. This is one of them. We will
|
||||
cover the others later. Without eliding the lifetimes, `add_one` looks like
|
||||
this:
|
||||
|
||||
```rust
|
||||
fn add_one<'a>(num: &'a mut i32) {
|
||||
*num += 1;
|
||||
}
|
||||
```
|
||||
|
||||
The `'a` is called a *lifetime*. Most lifetimes are used in places where
|
||||
short names like `'a`, `'b` and `'c` are clearest, but it's often useful to
|
||||
have more descriptive names. Let's dig into the syntax in a bit more detail:
|
||||
|
||||
```{rust,ignore}
|
||||
fn add_one<'a>(...)
|
||||
```
|
||||
|
||||
This part _declares_ our lifetimes. This says that `add_one` has one lifetime,
|
||||
`'a`. If we had two, it would look like this:
|
||||
|
||||
```{rust,ignore}
|
||||
fn add_two<'a, 'b>(...)
|
||||
```
|
||||
|
||||
Then in our parameter list, we use the lifetimes we've named:
|
||||
|
||||
```{rust,ignore}
|
||||
...(num: &'a mut i32)
|
||||
```
|
||||
|
||||
If you compare `&mut i32` to `&'a mut i32`, they're the same, it's just that the
|
||||
lifetime `'a` has snuck in between the `&` and the `mut i32`. We read `&mut i32` as "a
|
||||
mutable reference to an i32" and `&'a mut i32` as "a mutable reference to an i32 with the lifetime 'a.'"
|
||||
|
||||
Why do lifetimes matter? Well, for example, here's some code:
|
||||
|
||||
```rust
|
||||
struct Foo<'a> {
|
||||
x: &'a i32,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let y = &5; // this is the same as `let _y = 5; let y = &_y;`
|
||||
let f = Foo { x: y };
|
||||
|
||||
println!("{}", f.x);
|
||||
}
|
||||
```
|
||||
|
||||
As you can see, `struct`s can also have lifetimes. In a similar way to functions,
|
||||
|
||||
```{rust}
|
||||
struct Foo<'a> {
|
||||
# x: &'a i32,
|
||||
# }
|
||||
```
|
||||
|
||||
declares a lifetime, and
|
||||
|
||||
```rust
|
||||
# struct Foo<'a> {
|
||||
x: &'a i32,
|
||||
# }
|
||||
```
|
||||
|
||||
uses it. So why do we need a lifetime here? We need to ensure that any reference
|
||||
to a `Foo` cannot outlive the reference to an `i32` it contains.
|
||||
|
||||
## Thinking in scopes
|
||||
|
||||
A way to think about lifetimes is to visualize the scope that a reference is
|
||||
valid for. For example:
|
||||
|
||||
```rust
|
||||
fn main() {
|
||||
let y = &5; // -+ y goes into scope
|
||||
// |
|
||||
// stuff // |
|
||||
// |
|
||||
} // -+ y goes out of scope
|
||||
```
|
||||
|
||||
Adding in our `Foo`:
|
||||
|
||||
```rust
|
||||
struct Foo<'a> {
|
||||
x: &'a i32,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let y = &5; // -+ y goes into scope
|
||||
let f = Foo { x: y }; // -+ f goes into scope
|
||||
// stuff // |
|
||||
// |
|
||||
} // -+ f and y go out of scope
|
||||
```
|
||||
|
||||
Our `f` lives within the scope of `y`, so everything works. What if it didn't?
|
||||
This code won't work:
|
||||
|
||||
```{rust,ignore}
|
||||
struct Foo<'a> {
|
||||
x: &'a i32,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let x; // -+ x goes into scope
|
||||
// |
|
||||
{ // |
|
||||
let y = &5; // ---+ y goes into scope
|
||||
let f = Foo { x: y }; // ---+ f goes into scope
|
||||
x = &f.x; // | | error here
|
||||
} // ---+ f and y go out of scope
|
||||
// |
|
||||
println!("{}", x); // |
|
||||
} // -+ x goes out of scope
|
||||
```
|
||||
|
||||
Whew! As you can see here, the scopes of `f` and `y` are smaller than the scope
|
||||
of `x`. But when we do `x = &f.x`, we make `x` a reference to something that's
|
||||
about to go out of scope.
|
||||
|
||||
Named lifetimes are a way of giving these scopes a name. Giving something a
|
||||
name is the first step towards being able to talk about it.
|
||||
|
||||
## 'static
|
||||
|
||||
The lifetime named *static* is a special lifetime. It signals that something
|
||||
has the lifetime of the entire program. Most Rust programmers first come across
|
||||
`'static` when dealing with strings:
|
||||
|
||||
```rust
|
||||
let x: &'static str = "Hello, world.";
|
||||
```
|
||||
|
||||
String literals have the type `&'static str` because the reference is always
|
||||
alive: they are baked into the data segment of the final binary. Another
|
||||
example are globals:
|
||||
|
||||
```rust
|
||||
static FOO: i32 = 5;
|
||||
let x: &'static i32 = &FOO;
|
||||
```
|
||||
|
||||
This adds an `i32` to the data segment of the binary, and `x` is a reference
|
||||
to it.
|
||||
|
||||
# Shared Ownership
|
||||
|
||||
In all the examples we've considered so far, we've assumed that each handle has
|
||||
a singular owner. But sometimes, this doesn't work. Consider a car. Cars have
|
||||
four wheels. We would want a wheel to know which car it was attached to. But
|
||||
this won't work:
|
||||
|
||||
```{rust,ignore}
|
||||
struct Car {
|
||||
name: String,
|
||||
}
|
||||
|
||||
struct Wheel {
|
||||
size: i32,
|
||||
owner: Car,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let car = Car { name: "DeLorean".to_string() };
|
||||
|
||||
for _ in 0..4 {
|
||||
Wheel { size: 360, owner: car };
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
We try to make four `Wheel`s, each with a `Car` that it's attached to. But the
|
||||
compiler knows that on the second iteration of the loop, there's a problem:
|
||||
|
||||
```text
|
||||
error: use of moved value: `car`
|
||||
Wheel { size: 360, owner: car };
|
||||
^~~
|
||||
note: `car` moved here because it has type `Car`, which is non-copyable
|
||||
Wheel { size: 360, owner: car };
|
||||
^~~
|
||||
```
|
||||
|
||||
We need our `Car` to be pointed to by multiple `Wheel`s. We can't do that with
|
||||
`Box<T>`, because it has a single owner. We can do it with `Rc<T>` instead:
|
||||
|
||||
```rust
|
||||
use std::rc::Rc;
|
||||
|
||||
struct Car {
|
||||
name: String,
|
||||
}
|
||||
|
||||
struct Wheel {
|
||||
size: i32,
|
||||
owner: Rc<Car>,
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let car = Car { name: "DeLorean".to_string() };
|
||||
|
||||
let car_owner = Rc::new(car);
|
||||
|
||||
for _ in 0..4 {
|
||||
Wheel { size: 360, owner: car_owner.clone() };
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
We wrap our `Car` in an `Rc<T>`, getting an `Rc<Car>`, and then use the
|
||||
`clone()` method to make new references. We've also changed our `Wheel` to have
|
||||
an `Rc<Car>` rather than just a `Car`.
|
||||
|
||||
This is the simplest kind of multiple ownership possible. For example, there's
|
||||
also `Arc<T>`, which uses more expensive atomic instructions to be the
|
||||
thread-safe counterpart of `Rc<T>`.
|
||||
|
||||
## Lifetime Elision
|
||||
|
||||
Rust supports powerful local type inference in function bodies, but it’s
|
||||
forbidden in item signatures to allow reasoning about the types just based in
|
||||
the item signature alone. However, for ergonomic reasons a very restricted
|
||||
secondary inference algorithm called “lifetime elision” applies in function
|
||||
signatures. It infers only based on the signature components themselves and not
|
||||
based on the body of the function, only infers lifetime parameters, and does
|
||||
this with only three easily memorizable and unambiguous rules. This makes
|
||||
lifetime elision a shorthand for writing an item signature, while not hiding
|
||||
away the actual types involved as full local inference would if applied to it.
|
||||
|
||||
When talking about lifetime elision, we use the term *input lifetime* and
|
||||
*output lifetime*. An *input lifetime* is a lifetime associated with a parameter
|
||||
of a function, and an *output lifetime* is a lifetime associated with the return
|
||||
value of a function. For example, this function has an input lifetime:
|
||||
|
||||
```{rust,ignore}
|
||||
fn foo<'a>(bar: &'a str)
|
||||
```
|
||||
|
||||
This one has an output lifetime:
|
||||
|
||||
```{rust,ignore}
|
||||
fn foo<'a>() -> &'a str
|
||||
```
|
||||
|
||||
This one has a lifetime in both positions:
|
||||
|
||||
```{rust,ignore}
|
||||
fn foo<'a>(bar: &'a str) -> &'a str
|
||||
```
|
||||
|
||||
Here are the three rules:
|
||||
|
||||
* Each elided lifetime in a function's arguments becomes a distinct lifetime
|
||||
parameter.
|
||||
|
||||
* If there is exactly one input lifetime, elided or not, that lifetime is
|
||||
assigned to all elided lifetimes in the return values of that function.
|
||||
|
||||
* If there are multiple input lifetimes, but one of them is `&self` or `&mut
|
||||
self`, the lifetime of `self` is assigned to all elided output lifetimes.
|
||||
|
||||
Otherwise, it is an error to elide an output lifetime.
|
||||
|
||||
### Examples
|
||||
|
||||
Here are some examples of functions with elided lifetimes. We've paired each
|
||||
example of an elided lifetime with its expanded form.
|
||||
|
||||
```{rust,ignore}
|
||||
fn print(s: &str); // elided
|
||||
fn print<'a>(s: &'a str); // expanded
|
||||
|
||||
fn debug(lvl: u32, s: &str); // elided
|
||||
fn debug<'a>(lvl: u32, s: &'a str); // expanded
|
||||
|
||||
// In the preceding example, `lvl` doesn't need a lifetime because it's not a
|
||||
// reference (`&`). Only things relating to references (such as a `struct`
|
||||
// which contains a reference) need lifetimes.
|
||||
|
||||
fn substr(s: &str, until: u32) -> &str; // elided
|
||||
fn substr<'a>(s: &'a str, until: u32) -> &'a str; // expanded
|
||||
|
||||
fn get_str() -> &str; // ILLEGAL, no inputs
|
||||
|
||||
fn frob(s: &str, t: &str) -> &str; // ILLEGAL, two inputs
|
||||
fn frob<'a, 'b>(s: &'a str, t: &'b str) -> &str; // Expanded: Output lifetime is unclear
|
||||
|
||||
fn get_mut(&mut self) -> &mut T; // elided
|
||||
fn get_mut<'a>(&'a mut self) -> &'a mut T; // expanded
|
||||
|
||||
fn args<T:ToCStr>(&mut self, args: &[T]) -> &mut Command // elided
|
||||
fn args<'a, 'b, T:ToCStr>(&'a mut self, args: &'b [T]) -> &'a mut Command // expanded
|
||||
|
||||
fn new(buf: &mut [u8]) -> BufWriter; // elided
|
||||
fn new<'a>(buf: &'a mut [u8]) -> BufWriter<'a> // expanded
|
||||
```
|
||||
|
||||
# Related Resources
|
||||
|
||||
Coming Soon.
|
||||
|
@ -21,6 +21,8 @@ match x {
|
||||
}
|
||||
```
|
||||
|
||||
This prints `one`.
|
||||
|
||||
# Multiple patterns
|
||||
|
||||
You can match multiple patterns with `|`:
|
||||
@ -35,6 +37,8 @@ match x {
|
||||
}
|
||||
```
|
||||
|
||||
This prints `one or two`.
|
||||
|
||||
# Ranges
|
||||
|
||||
You can match a range of values with `...`:
|
||||
@ -48,12 +52,25 @@ match x {
|
||||
}
|
||||
```
|
||||
|
||||
Ranges are mostly used with integers and single characters.
|
||||
This prints `one through five`.
|
||||
|
||||
Ranges are mostly used with integers and `char`s:
|
||||
|
||||
```rust
|
||||
let x = '💅';
|
||||
|
||||
match x {
|
||||
'a' ... 'j' => println!("early letter"),
|
||||
'k' ... 'z' => println!("late letter"),
|
||||
_ => println!("something else"),
|
||||
}
|
||||
```
|
||||
|
||||
This prints `something else`
|
||||
|
||||
# Bindings
|
||||
|
||||
If you’re matching multiple things, via a `|` or a `...`, you can bind
|
||||
the value to a name with `@`:
|
||||
You can bind values to names with `@`:
|
||||
|
||||
```rust
|
||||
let x = 1;
|
||||
@ -64,6 +81,37 @@ match x {
|
||||
}
|
||||
```
|
||||
|
||||
This prints `got a range element 1`. This is useful when you want to
|
||||
do a complicated match of part of a data structure:
|
||||
|
||||
```rust
|
||||
#[derive(Debug)]
|
||||
struct Person {
|
||||
name: Option<String>,
|
||||
}
|
||||
|
||||
let name = "Steve".to_string();
|
||||
let mut x: Option<Person> = Some(Person { name: Some(name) });
|
||||
match x {
|
||||
Some(Person { name: ref a @ Some(_), .. }) => println!("{:?}", a),
|
||||
_ => {}
|
||||
}
|
||||
```
|
||||
|
||||
This prints `Some("Steve")`: We’ve bound the inner `name` to `a`.
|
||||
|
||||
If you use `@` with `|`, you need to make sure the name is bound in each part
|
||||
of the pattern:
|
||||
|
||||
```rust
|
||||
let x = 5;
|
||||
|
||||
match x {
|
||||
e @ 1 ... 5 | e @ 8 ... 10 => println!("got a range element {}", e),
|
||||
_ => println!("anything"),
|
||||
}
|
||||
```
|
||||
|
||||
# Ignoring variants
|
||||
|
||||
If you’re matching on an enum which has variants, you can use `..` to
|
||||
@ -83,6 +131,8 @@ match x {
|
||||
}
|
||||
```
|
||||
|
||||
This prints `Got an int!`.
|
||||
|
||||
# Guards
|
||||
|
||||
You can introduce ‘match guards’ with `if`:
|
||||
@ -102,6 +152,8 @@ match x {
|
||||
}
|
||||
```
|
||||
|
||||
This prints `Got an int!`
|
||||
|
||||
# ref and ref mut
|
||||
|
||||
If you want to get a [reference][ref], use the `ref` keyword:
|
||||
@ -114,6 +166,8 @@ match x {
|
||||
}
|
||||
```
|
||||
|
||||
This prints `Got a reference to 5`.
|
||||
|
||||
[ref]: references-and-borrowing.html
|
||||
|
||||
Here, the `r` inside the `match` has the type `&i32`. In other words, the `ref`
|
||||
@ -130,7 +184,7 @@ match x {
|
||||
|
||||
# Destructuring
|
||||
|
||||
If you have a compound data type, like a `struct`, you can destructure it
|
||||
If you have a compound data type, like a [`struct`][struct], you can destructure it
|
||||
inside of a pattern:
|
||||
|
||||
```rust
|
||||
@ -146,6 +200,8 @@ match origin {
|
||||
}
|
||||
```
|
||||
|
||||
[struct]: structs.html
|
||||
|
||||
If we only care about some of the values, we don’t have to give them all names:
|
||||
|
||||
```rust
|
||||
@ -161,6 +217,8 @@ match origin {
|
||||
}
|
||||
```
|
||||
|
||||
This prints `x is 0`.
|
||||
|
||||
You can do this kind of match on any member, not just the first:
|
||||
|
||||
```rust
|
||||
@ -176,6 +234,8 @@ match origin {
|
||||
}
|
||||
```
|
||||
|
||||
This prints `y is 0`.
|
||||
|
||||
This ‘destructuring’ behavior works on any compound data type, like
|
||||
[tuples][tuples] or [enums][enums].
|
||||
|
||||
@ -187,10 +247,10 @@ This ‘destructuring’ behavior works on any compound data type, like
|
||||
Whew! That’s a lot of different ways to match things, and they can all be
|
||||
mixed and matched, depending on what you’re doing:
|
||||
|
||||
```{rust,ignore}
|
||||
```rust,ignore
|
||||
match x {
|
||||
Foo { x: Some(ref name), y: None } => ...
|
||||
}
|
||||
```
|
||||
|
||||
Patterns are very powerful. Make good use of them.
|
||||
Patterns are very powerful. Make good use of them.
|
||||
|
@ -15,7 +15,7 @@ let x = true;
|
||||
let y: bool = false;
|
||||
```
|
||||
|
||||
A common use of booleans is in [`if` statements][if].
|
||||
A common use of booleans is in [`if` conditionals][if].
|
||||
|
||||
[if]: if.html
|
||||
|
||||
@ -62,14 +62,14 @@ let y = 1.0; // y has type f64
|
||||
Here’s a list of the different numeric types, with links to their documentation
|
||||
in the standard library:
|
||||
|
||||
* [i8](../std/primitive.i8.html)
|
||||
* [i16](../std/primitive.i16.html)
|
||||
* [i32](../std/primitive.i32.html)
|
||||
* [i64](../std/primitive.i64.html)
|
||||
* [i8](../std/primitive.i8.html)
|
||||
* [u8](../std/primitive.u8.html)
|
||||
* [u16](../std/primitive.u16.html)
|
||||
* [u32](../std/primitive.u32.html)
|
||||
* [u64](../std/primitive.u64.html)
|
||||
* [u8](../std/primitive.u8.html)
|
||||
* [isize](../std/primitive.isize.html)
|
||||
* [usize](../std/primitive.usize.html)
|
||||
* [f32](../std/primitive.f32.html)
|
||||
@ -82,12 +82,12 @@ Let’s go over them by category:
|
||||
Integer types come in two varieties: signed and unsigned. To understand the
|
||||
difference, let’s consider a number with four bits of size. A signed, four-bit
|
||||
number would let you store numbers from `-8` to `+7`. Signed numbers use
|
||||
‘two’s compliment representation’. An unsigned four bit number, since it does
|
||||
“two’s complement representation”. An unsigned four bit number, since it does
|
||||
not need to store negatives, can store values from `0` to `+15`.
|
||||
|
||||
Unsigned types use a `u` for their category, and signed types use `i`. The `i`
|
||||
is for ‘integer’. So `u8` is an eight-bit unsigned number, and `i8` is an
|
||||
eight-bit signed number.
|
||||
eight-bit signed number.
|
||||
|
||||
## Fixed size types
|
||||
|
||||
@ -103,7 +103,7 @@ and unsigned varieties. This makes for two types: `isize` and `usize`.
|
||||
|
||||
## Floating-point types
|
||||
|
||||
Rust also two floating point types: `f32` and `f64`. These correspond to
|
||||
Rust also has two floating point types: `f32` and `f64`. These correspond to
|
||||
IEEE-754 single and double precision numbers.
|
||||
|
||||
# Arrays
|
||||
@ -168,6 +168,7 @@ like arrays:
|
||||
```rust
|
||||
let a = [0, 1, 2, 3, 4];
|
||||
let middle = &a[1..4]; // A slice of a: just the elements 1, 2, and 3
|
||||
let complete = &a[..]; // A slice containing all of the elements in a
|
||||
```
|
||||
|
||||
Slices have type `&[T]`. We’ll talk about that `T` when we cover
|
||||
@ -175,7 +176,7 @@ Slices have type `&[T]`. We’ll talk about that `T` when we cover
|
||||
|
||||
[generics]: generics.html
|
||||
|
||||
You can find more documentation for `slices`s [in the standard library
|
||||
You can find more documentation for slices [in the standard library
|
||||
documentation][slice].
|
||||
|
||||
[slice]: ../std/primitive.slice.html
|
||||
@ -216,6 +217,18 @@ In systems programming languages, strings are a bit more complex than in other
|
||||
languages. For now, just read `&str` as a *string slice*, and we’ll learn more
|
||||
soon.
|
||||
|
||||
You can assign one tuple into another, if they have the same contained types
|
||||
and [arity]. Tuples have the same arity when they have the same length.
|
||||
|
||||
[arity]: glossary.html#arity
|
||||
|
||||
```rust
|
||||
let mut x = (1, 2); // x: (i32, i32)
|
||||
let y = (2, 3); // y: (i32, i32)
|
||||
|
||||
x = y;
|
||||
```
|
||||
|
||||
You can access the fields in a tuple through a *destructuring let*. Here’s
|
||||
an example:
|
||||
|
||||
@ -228,27 +241,39 @@ println!("x is {}", x);
|
||||
Remember [before][let] when I said the left-hand side of a `let` statement was more
|
||||
powerful than just assigning a binding? Here we are. We can put a pattern on
|
||||
the left-hand side of the `let`, and if it matches up to the right-hand side,
|
||||
we can assign multiple bindings at once. In this case, `let` "destructures,"
|
||||
or "breaks up," the tuple, and assigns the bits to three bindings.
|
||||
we can assign multiple bindings at once. In this case, `let` “destructures”
|
||||
or “breaks up” the tuple, and assigns the bits to three bindings.
|
||||
|
||||
[let]: variable-bindings.html
|
||||
|
||||
This pattern is very powerful, and we’ll see it repeated more later.
|
||||
|
||||
There are also a few things you can do with a tuple as a whole, without
|
||||
destructuring. You can assign one tuple into another, if they have the same
|
||||
contained types and [arity]. Tuples have the same arity when they have the same
|
||||
length.
|
||||
You can disambiguate a single-element tuple from a value in parentheses with a
|
||||
comma:
|
||||
|
||||
```
|
||||
(0,); // single-element tuple
|
||||
(0); // zero in parentheses
|
||||
```
|
||||
|
||||
## Tuple Indexing
|
||||
|
||||
You can also access fields of a tuple with indexing syntax:
|
||||
|
||||
[arity]: glossary.html#arity
|
||||
|
||||
```rust
|
||||
let mut x = (1, 2); // x: (i32, i32)
|
||||
let y = (2, 3); // y: (i32, i32)
|
||||
let tuple = (1, 2, 3);
|
||||
|
||||
x = y;
|
||||
let x = tuple.0;
|
||||
let y = tuple.1;
|
||||
let z = tuple.2;
|
||||
|
||||
println!("x is {}", x);
|
||||
```
|
||||
|
||||
Like array indexing, it starts at zero, but unlike array indexing, it uses a
|
||||
`.`, rather than `[]`s.
|
||||
|
||||
You can find more documentation for tuples [in the standard library
|
||||
documentation][tuple].
|
||||
|
||||
|
122
src/doc/trpl/raw-pointers.md
Normal file
122
src/doc/trpl/raw-pointers.md
Normal file
@ -0,0 +1,122 @@
|
||||
% Raw Pointers
|
||||
|
||||
Rust has a number of different smart pointer types in its standard library, but
|
||||
there are two types that are extra-special. Much of Rust’s safety comes from
|
||||
compile-time checks, but raw pointers don’t have such guarantees, and are
|
||||
[unsafe][unsafe] to use.
|
||||
|
||||
`*const T` and `*mut T` are called ‘raw pointers’ in Rust. Sometimes, when
|
||||
writing certain kinds of libraries, you’ll need to get around Rust’s safety
|
||||
guarantees for some reason. In this case, you can use raw pointers to implement
|
||||
your library, while exposing a safe interface for your users. For example, `*`
|
||||
pointers are allowed to alias, allowing them to be used to write
|
||||
shared-ownership types, and even thread-safe shared memory types (the `Rc<T>`
|
||||
and `Arc<T>` types are both implemented entirely in Rust).
|
||||
|
||||
Here are some things to remember about raw pointers that are different than
|
||||
other pointer types. They:
|
||||
|
||||
- are not guaranteed to point to valid memory and are not even
|
||||
guaranteed to be non-null (unlike both `Box` and `&`);
|
||||
- do not have any automatic clean-up, unlike `Box`, and so require
|
||||
manual resource management;
|
||||
- are plain-old-data, that is, they don't move ownership, again unlike
|
||||
`Box`, hence the Rust compiler cannot protect against bugs like
|
||||
use-after-free;
|
||||
- lack any form of lifetimes, unlike `&`, and so the compiler cannot
|
||||
reason about dangling pointers; and
|
||||
- have no guarantees about aliasing or mutability other than mutation
|
||||
not being allowed directly through a `*const T`.
|
||||
|
||||
# Basics
|
||||
|
||||
Creating a raw pointer is perfectly safe:
|
||||
|
||||
```rust
|
||||
let x = 5;
|
||||
let raw = &x as *const i32;
|
||||
|
||||
let mut y = 10;
|
||||
let raw_mut = &mut y as *mut i32;
|
||||
```
|
||||
|
||||
However, dereferencing one is not. This won’t work:
|
||||
|
||||
```rust,ignore
|
||||
let x = 5;
|
||||
let raw = &x as *const i32;
|
||||
|
||||
println!("raw points at {}", *raw);
|
||||
```
|
||||
|
||||
It gives this error:
|
||||
|
||||
```text
|
||||
error: dereference of unsafe pointer requires unsafe function or block [E0133]
|
||||
println!("raw points at{}", *raw);
|
||||
^~~~
|
||||
```
|
||||
|
||||
When you dereference a raw pointer, you’re taking responsibility that it’s not
|
||||
pointing somewhere that would be incorrect. As such, you need `unsafe`:
|
||||
|
||||
```rust
|
||||
let x = 5;
|
||||
let raw = &x as *const i32;
|
||||
|
||||
let points_at = unsafe { *raw };
|
||||
|
||||
println!("raw points at {}", points_at);
|
||||
```
|
||||
|
||||
For more operations on raw pointers, see [their API documentation][rawapi].
|
||||
|
||||
[unsafe]: unsafe.html
|
||||
[rawapi]: ../std/primitive.pointer.html
|
||||
|
||||
# FFI
|
||||
|
||||
Raw pointers are useful for FFI: Rust’s `*const T` and `*mut T` are similar to
|
||||
C’s `const T*` and `T*`, respectfully. For more about this use, consult the
|
||||
[FFI chapter][ffi].
|
||||
|
||||
[ffi]: ffi.html
|
||||
|
||||
# References and raw pointers
|
||||
|
||||
At runtime, a raw pointer `*` and a reference pointing to the same piece of
|
||||
data have an identical representation. In fact, an `&T` reference will
|
||||
implicitly coerce to an `*const T` raw pointer in safe code and similarly for
|
||||
the `mut` variants (both coercions can be performed explicitly with,
|
||||
respectively, `value as *const T` and `value as *mut T`).
|
||||
|
||||
Going the opposite direction, from `*const` to a reference `&`, is not safe. A
|
||||
`&T` is always valid, and so, at a minimum, the raw pointer `*const T` has to
|
||||
point to a valid instance of type `T`. Furthermore, the resulting pointer must
|
||||
satisfy the aliasing and mutability laws of references. The compiler assumes
|
||||
these properties are true for any references, no matter how they are created,
|
||||
and so any conversion from raw pointers is asserting that they hold. The
|
||||
programmer *must* guarantee this.
|
||||
|
||||
The recommended method for the conversion is
|
||||
|
||||
```rust
|
||||
let i: u32 = 1;
|
||||
|
||||
// explicit cast
|
||||
let p_imm: *const u32 = &i as *const u32;
|
||||
let mut m: u32 = 2;
|
||||
|
||||
// implicit coercion
|
||||
let p_mut: *mut u32 = &mut m;
|
||||
|
||||
unsafe {
|
||||
let ref_imm: &u32 = &*p_imm;
|
||||
let ref_mut: &mut u32 = &mut *p_mut;
|
||||
}
|
||||
```
|
||||
|
||||
The `&*x` dereferencing style is preferred to using a `transmute`. The latter
|
||||
is far more powerful than necessary, and the more restricted operation is
|
||||
harder to use incorrectly; for example, it requires that `x` is a pointer
|
||||
(unlike `transmute`).
|
@ -1,3 +1,371 @@
|
||||
% References and Borrowing
|
||||
|
||||
Coming Soon!
|
||||
This guide is one of three presenting Rust’s ownership system. This is one of
|
||||
Rust’s most unique and compelling features, with which Rust developers should
|
||||
become quite acquainted. Ownership is how Rust achieves its largest goal,
|
||||
memory safety. There are a few distinct concepts, each with its own
|
||||
chapter:
|
||||
|
||||
* [ownership][ownership], the key concept
|
||||
* borrowing, which you’re reading now
|
||||
* [lifetimes][lifetimes], an advanced concept of borrowing
|
||||
|
||||
These three chapters are related, and in order. You’ll need all three to fully
|
||||
understand the ownership system.
|
||||
|
||||
[ownership]: ownership.html
|
||||
[lifetimes]: lifetimes.html
|
||||
|
||||
# Meta
|
||||
|
||||
Before we get to the details, two important notes about the ownership system.
|
||||
|
||||
Rust has a focus on safety and speed. It accomplishes these goals through many
|
||||
‘zero-cost abstractions’, which means that in Rust, abstractions cost as little
|
||||
as possible in order to make them work. The ownership system is a prime example
|
||||
of a zero cost abstraction. All of the analysis we’ll talk about in this guide
|
||||
is _done at compile time_. You do not pay any run-time cost for any of these
|
||||
features.
|
||||
|
||||
However, this system does have a certain cost: learning curve. Many new users
|
||||
to Rust experience something we like to call ‘fighting with the borrow
|
||||
checker’, where the Rust compiler refuses to compile a program that the author
|
||||
thinks is valid. This often happens because the programmer’s mental model of
|
||||
how ownership should work doesn’t match the actual rules that Rust implements.
|
||||
You probably will experience similar things at first. There is good news,
|
||||
however: more experienced Rust developers report that once they work with the
|
||||
rules of the ownership system for a period of time, they fight the borrow
|
||||
checker less and less.
|
||||
|
||||
With that in mind, let’s learn about borrowing.
|
||||
|
||||
# Borrowing
|
||||
|
||||
At the end of the [ownership][ownership] section, we had a nasty function that looked
|
||||
like this:
|
||||
|
||||
```rust
|
||||
fn foo(v1: Vec<i32>, v2: Vec<i32>) -> (Vec<i32>, Vec<i32>, i32) {
|
||||
// do stuff with v1 and v2
|
||||
|
||||
// hand back ownership, and the result of our function
|
||||
(v1, v2, 42)
|
||||
}
|
||||
|
||||
let v1 = vec![1, 2, 3];
|
||||
let v2 = vec![1, 2, 3];
|
||||
|
||||
let (v1, v2, answer) = foo(v1, v2);
|
||||
```
|
||||
|
||||
This is not idiomatic Rust, however, as it doesn’t take advantage of borrowing. Here’s
|
||||
the first step:
|
||||
|
||||
```rust
|
||||
fn foo(v1: &Vec<i32>, v2: &Vec<i32>) -> i32 {
|
||||
// do stuff with v1 and v2
|
||||
|
||||
// return the answer
|
||||
42
|
||||
}
|
||||
|
||||
let v1 = vec![1, 2, 3];
|
||||
let v2 = vec![1, 2, 3];
|
||||
|
||||
let answer = foo(&v1, &v2);
|
||||
|
||||
// we can use v1 and v2 here!
|
||||
```
|
||||
|
||||
Instead of taking `Vec<i32>`s as our arguments, we take a reference:
|
||||
`&Vec<i32>`. And instead of passing `v1` and `v2` directly, we pass `&v1` and
|
||||
`&v2`. We call the `&T` type a ‘reference’, and rather than owning the resource,
|
||||
it borrows ownership. A binding that borrows something does not deallocate the
|
||||
resource when it goes out of scope. This means that after the call to `foo()`,
|
||||
we can use our original bindings again.
|
||||
|
||||
References are immutable, just like bindings. This means that inside of `foo()`,
|
||||
the vectors can’t be changed at all:
|
||||
|
||||
```rust,ignore
|
||||
fn foo(v: &Vec<i32>) {
|
||||
v.push(5);
|
||||
}
|
||||
|
||||
let v = vec![];
|
||||
|
||||
foo(&v);
|
||||
```
|
||||
|
||||
errors with:
|
||||
|
||||
```text
|
||||
error: cannot borrow immutable borrowed content `*v` as mutable
|
||||
v.push(5);
|
||||
^
|
||||
```
|
||||
|
||||
Pushing a value mutates the vector, and so we aren’t allowed to do it.
|
||||
|
||||
# &mut references
|
||||
|
||||
There’s a second kind of reference: `&mut T`. A ‘mutable reference’ allows you
|
||||
to mutate the resource you’re borrowing. For example:
|
||||
|
||||
```rust
|
||||
let mut x = 5;
|
||||
{
|
||||
let y = &mut x;
|
||||
*y += 1;
|
||||
}
|
||||
println!("{}", x);
|
||||
```
|
||||
|
||||
This will print `6`. We make `y` a mutable reference to `x`, then add one to
|
||||
the thing `y` points at. You’ll notice that `x` had to be marked `mut` as well,
|
||||
if it wasn’t, we couldn’t take a mutable borrow to an immutable value.
|
||||
|
||||
Otherwise, `&mut` references are just like references. There _is_ a large
|
||||
difference between the two, and how they interact, though. You can tell
|
||||
something is fishy in the above example, because we need that extra scope, with
|
||||
the `{` and `}`. If we remove them, we get an error:
|
||||
|
||||
```text
|
||||
error: cannot borrow `x` as immutable because it is also borrowed as mutable
|
||||
println!("{}", x);
|
||||
^
|
||||
note: previous borrow of `x` occurs here; the mutable borrow prevents
|
||||
subsequent moves, borrows, or modification of `x` until the borrow ends
|
||||
let y = &mut x;
|
||||
^
|
||||
note: previous borrow ends here
|
||||
fn main() {
|
||||
|
||||
}
|
||||
^
|
||||
```
|
||||
|
||||
As it turns out, there are rules.
|
||||
|
||||
# The Rules
|
||||
|
||||
Here’s the rules about borrowing in Rust:
|
||||
|
||||
First, any borrow must last for a smaller scope than the owner. Second, you may
|
||||
have one or the other of these two kinds of borrows, but not both at the same
|
||||
time:
|
||||
|
||||
* 0 to N references (`&T`) to a resource.
|
||||
* exactly one mutable reference (`&mut T`)
|
||||
|
||||
|
||||
You may notice that this is very similar, though not exactly the same as,
|
||||
to the definition of a data race:
|
||||
|
||||
> There is a ‘data race’ when two or more pointers access the same memory
|
||||
> location at the same time, where at least one of them is writing, and the
|
||||
> operations are not synchronized.
|
||||
|
||||
With references, you may have as many as you’d like, since none of them are
|
||||
writing. If you are writing, you need two or more pointers to the same memory,
|
||||
and you can only have one `&mut` at a time. This is how Rust prevents data
|
||||
races at compile time: we’ll get errors if we break the rules.
|
||||
|
||||
With this in mind, let’s consider our example again.
|
||||
|
||||
## Thinking in scopes
|
||||
|
||||
Here’s the code:
|
||||
|
||||
```rust,ignore
|
||||
let mut x = 5;
|
||||
let y = &mut x;
|
||||
|
||||
*y += 1;
|
||||
|
||||
println!("{}", x);
|
||||
```
|
||||
|
||||
This code gives us this error:
|
||||
|
||||
```text
|
||||
error: cannot borrow `x` as immutable because it is also borrowed as mutable
|
||||
println!("{}", x);
|
||||
^
|
||||
```
|
||||
|
||||
This is because we’ve violated the rules: we have a `&mut T` pointing to `x`,
|
||||
and so we aren’t allowed to create any `&T`s. One or the other. The note
|
||||
hints at how to think about this problem:
|
||||
|
||||
```text
|
||||
note: previous borrow ends here
|
||||
fn main() {
|
||||
|
||||
}
|
||||
^
|
||||
```
|
||||
|
||||
In other words, the mutable borow is held through the rest of our example. What
|
||||
we want is for the mutable borrow to end _before_ we try to call `println!` and
|
||||
make an immutable borrow. In Rust, borrowing is tied to the scope that the
|
||||
borrow is valid for. And our scopes look like this:
|
||||
|
||||
```rust,ignore
|
||||
let mut x = 5;
|
||||
|
||||
let y = &mut x; // -+ &mut borrow of x starts here
|
||||
// |
|
||||
*y += 1; // |
|
||||
// |
|
||||
println!("{}", x); // -+ - try to borrow x here
|
||||
// -+ &mut borrow of x ends here
|
||||
```
|
||||
|
||||
The scopes conflict: we can’t make an `&x` while `y` is in scope.
|
||||
|
||||
So when we add the curly braces:
|
||||
|
||||
```rust
|
||||
let mut x = 5;
|
||||
|
||||
{
|
||||
let y = &mut x; // -+ &mut borrow starts here
|
||||
*y += 1; // |
|
||||
} // -+ ... and ends here
|
||||
|
||||
println!("{}", x); // <- try to borrow x here
|
||||
```
|
||||
|
||||
There’s no problem. Our mutable borrow goes out of scope before we create an
|
||||
immutable one. But scope is the key to seeing how long a borrow lasts for.
|
||||
|
||||
## Issues borrowing prevents
|
||||
|
||||
Why have these restrictive rules? Well, as we noted, these rules prevent data
|
||||
races. What kinds of issues do data races cause? Here’s a few.
|
||||
|
||||
### Iterator invalidation
|
||||
|
||||
One example is ‘iterator invalidation’, which happens when you try to mutate a
|
||||
collection that you’re iterating over. Rust’s borrow checker prevents this from
|
||||
happening:
|
||||
|
||||
```rust
|
||||
let mut v = vec![1, 2, 3];
|
||||
|
||||
for i in &v {
|
||||
println!("{}", i);
|
||||
}
|
||||
```
|
||||
|
||||
This prints out one through three. As we iterate through the vectors, we’re
|
||||
only given references to the elements. And `v` is itself borrowed as immutable,
|
||||
which means we can’t change it while we’re iterating:
|
||||
|
||||
```rust,ignore
|
||||
let mut v = vec![1, 2, 3];
|
||||
|
||||
for i in &v {
|
||||
println!("{}", i);
|
||||
v.push(34);
|
||||
}
|
||||
```
|
||||
|
||||
Here’s the error:
|
||||
|
||||
```text
|
||||
error: cannot borrow `v` as mutable because it is also borrowed as immutable
|
||||
v.push(34);
|
||||
^
|
||||
note: previous borrow of `v` occurs here; the immutable borrow prevents
|
||||
subsequent moves or mutable borrows of `v` until the borrow ends
|
||||
for i in &v {
|
||||
^
|
||||
note: previous borrow ends here
|
||||
for i in &v {
|
||||
println!(“{}”, i);
|
||||
v.push(34);
|
||||
}
|
||||
^
|
||||
```
|
||||
|
||||
We can’t modify `v` because it’s borrowed by the loop.
|
||||
|
||||
### use after free
|
||||
|
||||
References must live as long as the resource they refer to. Rust will check the
|
||||
scopes of your references to ensure that this is true.
|
||||
|
||||
If Rust didn’t check that this property, we could accidentally use a reference
|
||||
which was invalid. For example:
|
||||
|
||||
```rust,ignore
|
||||
let y: &i32;
|
||||
{
|
||||
let x = 5;
|
||||
y = &x;
|
||||
}
|
||||
|
||||
println!("{}", y);
|
||||
```
|
||||
|
||||
We get this error:
|
||||
|
||||
```text
|
||||
error: `x` does not live long enough
|
||||
y = &x;
|
||||
^
|
||||
note: reference must be valid for the block suffix following statement 0 at
|
||||
2:16...
|
||||
let y: &i32;
|
||||
{
|
||||
let x = 5;
|
||||
y = &x;
|
||||
}
|
||||
|
||||
note: ...but borrowed value is only valid for the block suffix following
|
||||
statement 0 at 4:18
|
||||
let x = 5;
|
||||
y = &x;
|
||||
}
|
||||
```
|
||||
|
||||
In other words, `y` is only valid for the scope where `x` exists. As soon as
|
||||
`x` goes away, it becomes invalid to refer to it. As such, the error says that
|
||||
the borrow ‘doesn’t live long enough’ because it’s not valid for the right
|
||||
amount of time.
|
||||
|
||||
The same problem occurs when the reference is declared _before_ the variable it refers to:
|
||||
|
||||
```rust,ignore
|
||||
let y: &i32;
|
||||
let x = 5;
|
||||
y = &x;
|
||||
|
||||
println!("{}", y);
|
||||
```
|
||||
|
||||
We get this error:
|
||||
|
||||
```text
|
||||
error: `x` does not live long enough
|
||||
y = &x;
|
||||
^
|
||||
note: reference must be valid for the block suffix following statement 0 at
|
||||
2:16...
|
||||
let y: &i32;
|
||||
let x = 5;
|
||||
y = &x;
|
||||
|
||||
println!("{}", y);
|
||||
}
|
||||
|
||||
note: ...but borrowed value is only valid for the block suffix following
|
||||
statement 1 at 3:14
|
||||
let x = 5;
|
||||
y = &x;
|
||||
|
||||
println!("{}", y);
|
||||
}
|
||||
```
|
||||
|
45
src/doc/trpl/release-channels.md
Normal file
45
src/doc/trpl/release-channels.md
Normal file
@ -0,0 +1,45 @@
|
||||
% Release Channels
|
||||
|
||||
The Rust project uses a concept called ‘release channels’ to manage releases.
|
||||
It’s important to understand this process to choose which version of Rust
|
||||
your project should use.
|
||||
|
||||
# Overview
|
||||
|
||||
There are three channels for Rust releases:
|
||||
|
||||
* Nightly
|
||||
* Beta
|
||||
* Stable
|
||||
|
||||
New nightly releases are created once a day. Every six weeks, the latest
|
||||
nightly release is promoted to ‘Beta’. At that point, it will only receive
|
||||
patches to fix serious errors. Six weeks later, the beta is promoted to
|
||||
‘Stable’, and becomes the next release of `1.x`.
|
||||
|
||||
This process happens in parallel. So every six weeks, on the same day,
|
||||
nightly goes to beta, beta goes to stable. When `1.x` is released, at
|
||||
the same time, `1.(x + 1)-beta` is released, and the nightly becomes the
|
||||
first version of `1.(x + 2)-nightly`.
|
||||
|
||||
# Choosing a version
|
||||
|
||||
Generally speaking, unless you have a specific reason, you should be using the
|
||||
stable release channel. These releases are intended for a general audience.
|
||||
|
||||
However, depending on your interest in Rust, you may choose to use nightly
|
||||
instead. The basic tradeoff is this: in the nightly channel, you can use
|
||||
unstable, new Rust features. However, unstable features are subject to change,
|
||||
and so any new nightly release may break your code. If you use the stable
|
||||
release, you cannot use experimental features, but the next release of Rust
|
||||
will not cause significant issues through breaking changes.
|
||||
|
||||
# Helping the ecosystem through CI
|
||||
|
||||
What about beta? We encourage all Rust users who use the stable release channel
|
||||
to also test against the beta channel in their continuous integration systems.
|
||||
This will help alert the team in case there’s an accidental regression.
|
||||
|
||||
Additionally, testing against nightly can catch regressions even sooner, and so
|
||||
if you don’t mind a third build, we’d appreciate testing against all channels.
|
||||
|
353
src/doc/trpl/rust-inside-other-languages.md
Normal file
353
src/doc/trpl/rust-inside-other-languages.md
Normal file
@ -0,0 +1,353 @@
|
||||
% Rust Inside Other Languages
|
||||
|
||||
For our third project, we’re going to choose something that shows off one of
|
||||
Rust’s greatest strengths: a lack of a substantial runtime.
|
||||
|
||||
As organizations grow, they increasingly rely on a multitude of programming
|
||||
languages. Different programming languages have different strengths and
|
||||
weaknesses, and a polyglot stack lets you use a particular language where
|
||||
its strengths make sense, and use a different language where it’s weak.
|
||||
|
||||
A very common area where many programming languages are weak is in runtime
|
||||
performance of programs. Often, using a language that is slower, but offers
|
||||
greater programmer productivity is a worthwhile trade-off. To help mitigate
|
||||
this, they provide a way to write some of your system in C, and then call
|
||||
the C code as though it were written in the higher-level language. This is
|
||||
called a ‘foreign function interface’, often shortened to ‘FFI’.
|
||||
|
||||
Rust has support for FFI in both directions: it can call into C code easily,
|
||||
but crucially, it can also be called _into_ as easily as C. Combined with
|
||||
Rust’s lack of a garbage collector and low runtime requirements, this makes
|
||||
Rust a great candidate to embed inside of other languages when you need
|
||||
some extra oomph.
|
||||
|
||||
There is a whole [chapter devoted to FFI][ffi] and its specifics elsewhere in
|
||||
the book, but in this chapter, we’ll examine this particular use-case of FFI,
|
||||
with three examples, in Ruby, Python, and JavaScript.
|
||||
|
||||
[ffi]: ffi.html
|
||||
|
||||
# The problem
|
||||
|
||||
There are many different projects we could choose here, but we’re going to
|
||||
pick an example where Rust has a clear advantage over many other languages:
|
||||
numeric computing and threading.
|
||||
|
||||
Many languages, for the sake of consistency, place numbers on the heap, rather
|
||||
than on the stack. Especially in languages that focus on object-oriented
|
||||
programming and use garbage collection, heap allocation is the default. Sometimes
|
||||
optimizations can stack allocate particular numbers, but rather than relying
|
||||
on an optimizer to do its job, we may want to ensure that we’re always using
|
||||
primitive number types rather than some sort of object type.
|
||||
|
||||
Second, many languages have a ‘global interpreter lock’, which limits
|
||||
concurrency in many situations. This is done in the name of safety, which is
|
||||
a positive effect, but it limits the amount of work that can be done at the
|
||||
same time, which is a big negative.
|
||||
|
||||
To emphasize these two aspects, we’re going to create a little project that
|
||||
uses these two aspects heavily. Since the focus of the example is the embedding
|
||||
of Rust into the languages, rather than the problem itself, we’ll just use a
|
||||
toy example:
|
||||
|
||||
> Start ten threads. Inside each thread, count from one to five million. After
|
||||
> All ten threads are finished, print out ‘done!’.
|
||||
|
||||
I chose five million based on my particular computer. Here’s an example of this
|
||||
code in Ruby:
|
||||
|
||||
```ruby
|
||||
threads = []
|
||||
|
||||
10.times do
|
||||
threads << Thread.new do
|
||||
count = 0
|
||||
|
||||
5_000_000.times do
|
||||
count += 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
threads.each {|t| t.join }
|
||||
puts "done!"
|
||||
```
|
||||
|
||||
Try running this example, and choose a number that runs for a few seconds.
|
||||
Depending on your computer’s hardware, you may have to increase or decrease the
|
||||
number.
|
||||
|
||||
On my system, running this program takes `2.156` seconds. And, if I use some
|
||||
sort of process monitoring tool, like `top`, I can see that it only uses one
|
||||
core on my machine. That’s the GIL kicking in.
|
||||
|
||||
While it’s true that this is a synthetic program, one can imagine many problems
|
||||
that are similar to this in the real world. For our purposes, spinning up some
|
||||
busy threads represents some sort of parallel, expensive computation.
|
||||
|
||||
# A Rust library
|
||||
|
||||
Let’s re-write this problem in Rust. First, let’s make a new project with
|
||||
Cargo:
|
||||
|
||||
```bash
|
||||
$ cargo new embed
|
||||
$ cd embed
|
||||
```
|
||||
|
||||
This program is fairly easy to write in Rust:
|
||||
|
||||
```rust
|
||||
use std::thread;
|
||||
|
||||
fn process() {
|
||||
let handles: Vec<_> = (0..10).map(|_| {
|
||||
thread::spawn(|| {
|
||||
let mut _x = 0;
|
||||
for _ in (0..5_000_001) {
|
||||
_x += 1
|
||||
}
|
||||
})
|
||||
}).collect();
|
||||
|
||||
for h in handles {
|
||||
h.join().ok().expect("Could not join a thread!");
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Some of this should look familiar from previous examples. We spin up ten
|
||||
threads, collecting them into a `handles` vector. Inside of each thread, we
|
||||
loop five million times, and add one to `_x` each time. Why the underscore?
|
||||
Well, if we remove it and compile:
|
||||
|
||||
```bash
|
||||
$ cargo build
|
||||
Compiling embed v0.1.0 (file:///home/steve/src/embed)
|
||||
src/lib.rs:3:1: 16:2 warning: function is never used: `process`, #[warn(dead_code)] on by default
|
||||
src/lib.rs:3 fn process() {
|
||||
src/lib.rs:4 let handles: Vec<_> = (0..10).map(|_| {
|
||||
src/lib.rs:5 thread::spawn(|| {
|
||||
src/lib.rs:6 let mut x = 0;
|
||||
src/lib.rs:7 for _ in (0..5_000_001) {
|
||||
src/lib.rs:8 x += 1
|
||||
...
|
||||
src/lib.rs:6:17: 6:22 warning: variable `x` is assigned to, but never used, #[warn(unused_variables)] on by default
|
||||
src/lib.rs:6 let mut x = 0;
|
||||
^~~~~
|
||||
```
|
||||
|
||||
That first warning is because we are building a library. If we had a test
|
||||
for this function, the warning would go away. But for now, it’s never
|
||||
called.
|
||||
|
||||
The second is related to `x` versus `_x`. Because we never actually _do_
|
||||
anything with `x`, we get a warning about it. In our case, that’s perfectly
|
||||
okay, as we’re just trying to waste CPU cycles. Prefixing `x` with the
|
||||
underscore removes the warning.
|
||||
|
||||
Finally, we join on each thread.
|
||||
|
||||
Right now, however, this is a Rust library, and it doesn’t expose anything
|
||||
that’s callable from C. If we tried to hook this up to another language right
|
||||
now, it wouldn’t work. We only need to make two small changes to fix this,
|
||||
though. The first is modify the beginning of our code:
|
||||
|
||||
```rust,ignore
|
||||
#[no_mangle]
|
||||
pub extern fn process() {
|
||||
```
|
||||
|
||||
We have to add a new attribute, `no_mangle`. When you create a Rust library, it
|
||||
changes the name of the function in the compiled output. The reasons for this
|
||||
are outside the scope of this tutorial, but in order for other languages to
|
||||
know how to call the function, we need to not do that. This attribute turns
|
||||
that behavior off.
|
||||
|
||||
The other change is the `pub extern`. The `pub` means that this function should
|
||||
be callable from outside of this module, and the `extern` says that it should
|
||||
be able to be called from C. That’s it! Not a whole lot of change.
|
||||
|
||||
The second thing we need to do is to change a setting in our `Cargo.toml`. Add
|
||||
this at the bottom:
|
||||
|
||||
```toml
|
||||
[lib]
|
||||
name = "embed"
|
||||
crate-type = ["dylib"]
|
||||
```
|
||||
|
||||
This tells Rust that we want to compile our library into a standard dynamic
|
||||
library. By default, Rust compiles into an ‘rlib’, a Rust-specific format.
|
||||
|
||||
Let’s build the project now:
|
||||
|
||||
```bash
|
||||
$ cargo build --release
|
||||
Compiling embed v0.1.0 (file:///home/steve/src/embed)
|
||||
```
|
||||
|
||||
We’ve chosen `cargo build --release`, which builds with optimizations on. We
|
||||
want this to be as fast as possible! You can find the output of the library in
|
||||
`target/release`:
|
||||
|
||||
```bash
|
||||
$ ls target/release/
|
||||
build deps examples libembed.so native
|
||||
```
|
||||
|
||||
That `libembed.so` is our ‘shared object’ library. We can use this file
|
||||
just like any shared object library written in C! As an aside, this may be
|
||||
`embed.dll` or `libembed.dylib`, depending on the platform.
|
||||
|
||||
Now that we’ve got our Rust library built, let’s use it from our Ruby.
|
||||
|
||||
# Ruby
|
||||
|
||||
Open up a `embed.rb` file inside of our project, and do this:
|
||||
|
||||
```ruby
|
||||
require 'ffi'
|
||||
|
||||
module Hello
|
||||
extend FFI::Library
|
||||
ffi_lib 'target/release/libembed.so'
|
||||
attach_function :process, [], :void
|
||||
end
|
||||
|
||||
Hello.process
|
||||
|
||||
puts "done!”
|
||||
```
|
||||
|
||||
Before we can run this, we need to install the `ffi` gem:
|
||||
|
||||
```bash
|
||||
$ gem install ffi # this may need sudo
|
||||
Fetching: ffi-1.9.8.gem (100%)
|
||||
Building native extensions. This could take a while...
|
||||
Successfully installed ffi-1.9.8
|
||||
Parsing documentation for ffi-1.9.8
|
||||
Installing ri documentation for ffi-1.9.8
|
||||
Done installing documentation for ffi after 0 seconds
|
||||
1 gem installed
|
||||
```
|
||||
|
||||
And finally, we can try running it:
|
||||
|
||||
```bash
|
||||
$ ruby embed.rb
|
||||
done!
|
||||
$
|
||||
```
|
||||
|
||||
Whoah, that was fast! On my system, this took `0.086` seconds, rather than
|
||||
the two seconds the pure Ruby version took. Let’s break down this Ruby
|
||||
code:
|
||||
|
||||
```ruby
|
||||
require 'ffi'
|
||||
```
|
||||
|
||||
We first need to require the `ffi` gem. This lets us interface with our
|
||||
Rust library like a C library.
|
||||
|
||||
```ruby
|
||||
module Hello
|
||||
extend FFI::Library
|
||||
ffi_lib 'target/release/libembed.so'
|
||||
```
|
||||
|
||||
The `ffi` gem’s authors recommend using a module to scope the functions
|
||||
we’ll import from the shared library. Inside, we `extend` the necessary
|
||||
`FFI::Library` module, and then call `ffi_lib` to load up our shared
|
||||
object library. We just pass it the path that our library is stored,
|
||||
which as we saw before, is `target/release/libembed.so`.
|
||||
|
||||
```ruby
|
||||
attach_function :process, [], :void
|
||||
```
|
||||
|
||||
The `attach_function` method is provided by the FFI gem. It’s what
|
||||
connects our `process()` function in Rust to a Ruby function of the
|
||||
same name. Since `process()` takes no arguments, the second parameter
|
||||
is an empty array, and since it returns nothing, we pass `:void` as
|
||||
the final argument.
|
||||
|
||||
```ruby
|
||||
Hello.process
|
||||
```
|
||||
|
||||
This is the actual call into Rust. The combination of our `module`
|
||||
and the call to `attach_function` sets this all up. It looks like
|
||||
a Ruby function, but is actually Rust!
|
||||
|
||||
```ruby
|
||||
puts "done!"
|
||||
```
|
||||
|
||||
Finally, as per our project’s requirements, we print out `done!`.
|
||||
|
||||
That’s it! As we’ve seen, bridging between the two languages is really easy,
|
||||
and buys us a lot of performance.
|
||||
|
||||
Next, let’s try Python!
|
||||
|
||||
# Python
|
||||
|
||||
Create an `embed.py` file in this directory, and put this in it:
|
||||
|
||||
```python
|
||||
from ctypes import cdll
|
||||
|
||||
lib = cdll.LoadLibrary("target/release/libembed.so")
|
||||
|
||||
lib.process()
|
||||
|
||||
print("done!")
|
||||
```
|
||||
|
||||
Even easier! We use `cdll` from the `ctypes` module. A quick call
|
||||
to `LoadLibrary` later, and we can call `process()`.
|
||||
|
||||
On my system, this takes `0.017` seconds. Speedy!
|
||||
|
||||
# Node.js
|
||||
|
||||
Node isn’t a language, but it’s currently the dominant implementation of
|
||||
server-side JavaScript.
|
||||
|
||||
In order to do FFI with Node, we first need to install the library:
|
||||
|
||||
```bash
|
||||
$ npm install ffi
|
||||
```
|
||||
|
||||
After that installs, we can use it:
|
||||
|
||||
```javascript
|
||||
var ffi = require('ffi');
|
||||
|
||||
var lib = ffi.Library('target/release/libembed', {
|
||||
'process': [ 'void', [] ]
|
||||
});
|
||||
|
||||
lib.process();
|
||||
|
||||
console.log("done!");
|
||||
```
|
||||
|
||||
It looks more like the Ruby example than the Python example. We use
|
||||
the `ffi` module to get access to `ffi.Library()`, which loads up
|
||||
our shared object. We need to annotate the return type and argument
|
||||
types of the function, which are 'void' for return, and an empty
|
||||
array to signify no arguments. From there, we just call it and
|
||||
print the result.
|
||||
|
||||
On my system, this takes a quick `0.092` seconds.
|
||||
|
||||
# Conclusion
|
||||
|
||||
As you can see, the basics of doing this are _very_ easy. Of course,
|
||||
there's a lot more that we could do here. Check out the [FFI][ffi]
|
||||
chapter for more details.
|
@ -16,3 +16,27 @@ fn main() {
|
||||
}
|
||||
```
|
||||
|
||||
The `advanced_slice_patterns` gate lets you use `..` to indicate any number of
|
||||
elements inside a pattern matching a slice. This wildcard can only be used once
|
||||
for a given array. If there's an identifier before the `..`, the result of the
|
||||
slice will be bound to that name. For example:
|
||||
|
||||
```rust
|
||||
#![feature(advanced_slice_patterns, slice_patterns)]
|
||||
|
||||
fn is_symmetric(list: &[u32]) -> bool {
|
||||
match list {
|
||||
[] | [_] => true,
|
||||
[x, inside.., y] if x == y => is_symmetric(inside),
|
||||
_ => false
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let sym = &[0, 1, 4, 2, 4, 1, 0];
|
||||
assert!(is_symmetric(sym));
|
||||
|
||||
let not_sym = &[0, 1, 7, 2, 4, 1, 0];
|
||||
assert!(!is_symmetric(not_sym));
|
||||
}
|
||||
```
|
||||
|
@ -1,36 +1,34 @@
|
||||
% Strings
|
||||
|
||||
Strings are an important concept for any programmer to master. Rust's string
|
||||
Strings are an important concept for any programmer to master. Rust’s string
|
||||
handling system is a bit different from other languages, due to its systems
|
||||
focus. Any time you have a data structure of variable size, things can get
|
||||
tricky, and strings are a re-sizable data structure. That being said, Rust's
|
||||
tricky, and strings are a re-sizable data structure. That being said, Rust’s
|
||||
strings also work differently than in some other systems languages, such as C.
|
||||
|
||||
Let's dig into the details. A *string* is a sequence of Unicode scalar values
|
||||
encoded as a stream of UTF-8 bytes. All strings are guaranteed to be
|
||||
validly encoded UTF-8 sequences. Additionally, strings are not null-terminated
|
||||
and can contain null bytes.
|
||||
Let’s dig into the details. A ‘string’ is a sequence of Unicode scalar values
|
||||
encoded as a stream of UTF-8 bytes. All strings are guaranteed to be a valid
|
||||
encoding of UTF-8 sequences. Additionally, unlike some systems languages,
|
||||
strings are not null-terminated and can contain null bytes.
|
||||
|
||||
Rust has two main types of strings: `&str` and `String`.
|
||||
Rust has two main types of strings: `&str` and `String`. Let’s talk about
|
||||
`&str` first. These are called ‘string slices’. String literals are of the type
|
||||
`&'static str`:
|
||||
|
||||
The first kind is a `&str`. These are called *string slices*. String literals
|
||||
are of the type `&str`:
|
||||
|
||||
```{rust}
|
||||
let string = "Hello there."; // string: &str
|
||||
```rust
|
||||
let string = "Hello there."; // string: &'static str
|
||||
```
|
||||
|
||||
This string is statically allocated, meaning that it's saved inside our
|
||||
This string is statically allocated, meaning that it’s saved inside our
|
||||
compiled program, and exists for the entire duration it runs. The `string`
|
||||
binding is a reference to this statically allocated string. String slices
|
||||
have a fixed size, and cannot be mutated.
|
||||
|
||||
A `String`, on the other hand, is a heap-allocated string. This string
|
||||
is growable, and is also guaranteed to be UTF-8. `String`s are
|
||||
commonly created by converting from a string slice using the
|
||||
`to_string` method.
|
||||
A `String`, on the other hand, is a heap-allocated string. This string is
|
||||
growable, and is also guaranteed to be UTF-8. `String`s are commonly created by
|
||||
converting from a string slice using the `to_string` method.
|
||||
|
||||
```{rust}
|
||||
```rust
|
||||
let mut s = "Hello".to_string(); // mut s: String
|
||||
println!("{}", s);
|
||||
|
||||
@ -54,8 +52,78 @@ fn main() {
|
||||
Viewing a `String` as a `&str` is cheap, but converting the `&str` to a
|
||||
`String` involves allocating memory. No reason to do that unless you have to!
|
||||
|
||||
That's the basics of strings in Rust! They're probably a bit more complicated
|
||||
than you are used to, if you come from a scripting language, but when the
|
||||
low-level details matter, they really matter. Just remember that `String`s
|
||||
allocate memory and control their data, while `&str`s are a reference to
|
||||
another string, and you'll be all set.
|
||||
## Indexing
|
||||
|
||||
Because strings are valid UTF-8, strings do not support indexing:
|
||||
|
||||
```rust,ignore
|
||||
let s = "hello";
|
||||
|
||||
println!("The first letter of s is {}", s[0]); // ERROR!!!
|
||||
```
|
||||
|
||||
Usually, access to a vector with `[]` is very fast. But, because each character
|
||||
in a UTF-8 encoded string can be multiple bytes, you have to walk over the
|
||||
string to find the nᵗʰ letter of a string. This is a significantly more
|
||||
expensive operation, and we don’t want to be misleading. Furthermore, ‘letter’
|
||||
isn’t something defined in Unicode, exactly. We can choose to look at a string as
|
||||
individual bytes, or as codepoints:
|
||||
|
||||
```rust
|
||||
let hachiko = "忠犬ハチ公";
|
||||
|
||||
for b in hachiko.as_bytes() {
|
||||
print!("{}, ", b);
|
||||
}
|
||||
|
||||
println!("");
|
||||
|
||||
for c in hachiko.chars() {
|
||||
print!("{}, ", c);
|
||||
}
|
||||
|
||||
println!("");
|
||||
```
|
||||
|
||||
This prints:
|
||||
|
||||
```text
|
||||
229, 191, 160, 231, 138, 172, 227, 131, 143, 227, 131, 129, 229, 133, 172,
|
||||
忠, 犬, ハ, チ, 公,
|
||||
```
|
||||
|
||||
As you can see, there are more bytes than `char`s.
|
||||
|
||||
You can get something similar to an index like this:
|
||||
|
||||
```rust
|
||||
# let hachiko = "忠犬ハチ公";
|
||||
let dog = hachiko.chars().nth(1); // kinda like hachiko[1]
|
||||
```
|
||||
|
||||
This emphasizes that we have to go through the whole list of `chars`.
|
||||
|
||||
## Concatenation
|
||||
|
||||
If you have a `String`, you can concatenate a `&str` to the end of it:
|
||||
|
||||
```rust
|
||||
let hello = "Hello ".to_string();
|
||||
let world = "world!";
|
||||
|
||||
let hello_world = hello + world;
|
||||
```
|
||||
|
||||
But if you have two `String`s, you need an `&`:
|
||||
|
||||
```rust
|
||||
let hello = "Hello ".to_string();
|
||||
let world = "world!".to_string();
|
||||
|
||||
let hello_world = hello + &world;
|
||||
```
|
||||
|
||||
This is because `&String` can automatically coerece to a `&str`. This is a
|
||||
feature called ‘[`Deref` coercions][dc]’.
|
||||
|
||||
[dc]: deref-coercions.html
|
||||
|
@ -1,6 +1,6 @@
|
||||
% Structs
|
||||
|
||||
Structs are a way of creating more complex datatypes. For example, if we were
|
||||
Structs are a way of creating more complex data types. For example, if we were
|
||||
doing calculations involving coordinates in 2D space, we would need both an `x`
|
||||
and a `y` value:
|
||||
|
||||
@ -24,12 +24,12 @@ fn main() {
|
||||
}
|
||||
```
|
||||
|
||||
There’s a lot going on here, so let’s break it down. We declare a struct with
|
||||
the `struct` keyword, and then with a name. By convention, structs begin with a
|
||||
capital letter and are also camel cased: `PointInSpace`, not `Point_In_Space`.
|
||||
There’s a lot going on here, so let’s break it down. We declare a `struct` with
|
||||
the `struct` keyword, and then with a name. By convention, `struct`s begin with
|
||||
a capital letter and are camel cased: `PointInSpace`, not `Point_In_Space`.
|
||||
|
||||
We can create an instance of our struct via `let`, as usual, but we use a `key:
|
||||
value` style syntax to set each field. The order doesn't need to be the same as
|
||||
value` style syntax to set each field. The order doesn’t need to be the same as
|
||||
in the original declaration.
|
||||
|
||||
Finally, because fields have names, we can access the field through dot
|
||||
@ -87,3 +87,112 @@ fn main() {
|
||||
point.y = 6; // this causes an error
|
||||
}
|
||||
```
|
||||
|
||||
# Update syntax
|
||||
|
||||
A `struct` can include `..` to indicate that you want to use a copy of some
|
||||
other struct for some of the values. For example:
|
||||
|
||||
```rust
|
||||
struct Point3d {
|
||||
x: i32,
|
||||
y: i32,
|
||||
z: i32,
|
||||
}
|
||||
|
||||
let mut point = Point3d { x: 0, y: 0, z: 0 };
|
||||
point = Point3d { y: 1, .. point };
|
||||
```
|
||||
|
||||
This gives `point` a new `y`, but keeps the old `x` and `z` values. It doesn’t
|
||||
have to be the same `struct` either, you can use this syntax when making new
|
||||
ones, and it will copy the values you don’t specify:
|
||||
|
||||
```rust
|
||||
# struct Point3d {
|
||||
# x: i32,
|
||||
# y: i32,
|
||||
# z: i32,
|
||||
# }
|
||||
let origin = Point3d { x: 0, y: 0, z: 0 };
|
||||
let point = Point3d { z: 1, x: 2, .. origin };
|
||||
```
|
||||
|
||||
# Tuple structs
|
||||
|
||||
Rust has another data type that’s like a hybrid between a [tuple][tuple] and a
|
||||
struct, called a ‘tuple struct’. Tuple structs have a name, but
|
||||
their fields don’t:
|
||||
|
||||
```rust
|
||||
struct Color(i32, i32, i32);
|
||||
struct Point(i32, i32, i32);
|
||||
```
|
||||
|
||||
[tuple]: primitive-types.html#tuples
|
||||
|
||||
These two will not be equal, even if they have the same values:
|
||||
|
||||
```rust
|
||||
# struct Color(i32, i32, i32);
|
||||
# struct Point(i32, i32, i32);
|
||||
let black = Color(0, 0, 0);
|
||||
let origin = Point(0, 0, 0);
|
||||
```
|
||||
|
||||
It is almost always better to use a struct than a tuple struct. We would write
|
||||
`Color` and `Point` like this instead:
|
||||
|
||||
```rust
|
||||
struct Color {
|
||||
red: i32,
|
||||
blue: i32,
|
||||
green: i32,
|
||||
}
|
||||
|
||||
struct Point {
|
||||
x: i32,
|
||||
y: i32,
|
||||
z: i32,
|
||||
}
|
||||
```
|
||||
|
||||
Now, we have actual names, rather than positions. Good names are important,
|
||||
and with a struct, we have actual names.
|
||||
|
||||
There _is_ one case when a tuple struct is very useful, though, and that’s a
|
||||
tuple struct with only one element. We call this the ‘newtype’ pattern, because
|
||||
it allows you to create a new type, distinct from that of its contained value
|
||||
and expressing its own semantic meaning:
|
||||
|
||||
```rust
|
||||
struct Inches(i32);
|
||||
|
||||
let length = Inches(10);
|
||||
|
||||
let Inches(integer_length) = length;
|
||||
println!("length is {} inches", integer_length);
|
||||
```
|
||||
|
||||
As you can see here, you can extract the inner integer type through a
|
||||
destructuring `let`, just as with regular tuples. In this case, the
|
||||
`let Inches(integer_length)` assigns `10` to `integer_length`.
|
||||
|
||||
# Unit-like structs
|
||||
|
||||
You can define a struct with no members at all:
|
||||
|
||||
```rust
|
||||
struct Electron;
|
||||
```
|
||||
|
||||
Such a struct is called ‘unit-like’ because it resembles the empty
|
||||
tuple, `()`, sometimes called ‘unit’. Like a tuple struct, it defines a
|
||||
new type.
|
||||
|
||||
This is rarely useful on its own (although sometimes it can serve as a
|
||||
marker type), but in combination with other features, it can become
|
||||
useful. For instance, a library may ask you to create a structure that
|
||||
implements a certain [trait][trait] to handle events. If you don’t have
|
||||
any data you need to store in the structure, you can just create a
|
||||
unit-like struct.
|
||||
|
@ -219,10 +219,10 @@ fn it_works() {
|
||||
This is a very common use of `assert_eq!`: call some function with
|
||||
some known arguments and compare it to the expected output.
|
||||
|
||||
# The `test` module
|
||||
# The `tests` module
|
||||
|
||||
There is one way in which our existing example is not idiomatic: it's
|
||||
missing the test module. The idiomatic way of writing our example
|
||||
missing the `tests` module. The idiomatic way of writing our example
|
||||
looks like this:
|
||||
|
||||
```{rust,ignore}
|
||||
@ -231,7 +231,7 @@ pub fn add_two(a: i32) -> i32 {
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
mod tests {
|
||||
use super::add_two;
|
||||
|
||||
#[test]
|
||||
@ -241,7 +241,7 @@ mod test {
|
||||
}
|
||||
```
|
||||
|
||||
There's a few changes here. The first is the introduction of a `mod test` with
|
||||
There's a few changes here. The first is the introduction of a `mod tests` with
|
||||
a `cfg` attribute. The module allows us to group all of our tests together, and
|
||||
to also define helper functions if needed, that don't become a part of the rest
|
||||
of our crate. The `cfg` attribute only compiles our test code if we're
|
||||
@ -260,7 +260,7 @@ pub fn add_two(a: i32) -> i32 {
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
@ -279,7 +279,7 @@ $ cargo test
|
||||
Running target/adder-91b3e234d4ed382a
|
||||
|
||||
running 1 test
|
||||
test test::it_works ... ok
|
||||
test tests::it_works ... ok
|
||||
|
||||
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured
|
||||
|
||||
@ -292,7 +292,7 @@ test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured
|
||||
|
||||
It works!
|
||||
|
||||
The current convention is to use the `test` module to hold your "unit-style"
|
||||
The current convention is to use the `tests` module to hold your "unit-style"
|
||||
tests. Anything that just tests one small bit of functionality makes sense to
|
||||
go here. But what about "integration-style" tests instead? For that, we have
|
||||
the `tests` directory
|
||||
@ -325,7 +325,7 @@ $ cargo test
|
||||
Running target/adder-91b3e234d4ed382a
|
||||
|
||||
running 1 test
|
||||
test test::it_works ... ok
|
||||
test tests::it_works ... ok
|
||||
|
||||
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured
|
||||
|
||||
@ -346,7 +346,7 @@ test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured
|
||||
Now we have three sections: our previous test is also run, as well as our new
|
||||
one.
|
||||
|
||||
That's all there is to the `tests` directory. The `test` module isn't needed
|
||||
That's all there is to the `tests` directory. The `tests` module isn't needed
|
||||
here, since the whole thing is focused on tests.
|
||||
|
||||
Let's finally check out that third section: documentation tests.
|
||||
@ -382,7 +382,7 @@ pub fn add_two(a: i32) -> i32 {
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
@ -405,7 +405,7 @@ $ cargo test
|
||||
Running target/adder-91b3e234d4ed382a
|
||||
|
||||
running 1 test
|
||||
test test::it_works ... ok
|
||||
test tests::it_works ... ok
|
||||
|
||||
test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured
|
||||
|
||||
|
@ -1,3 +1,570 @@
|
||||
% The Stack and the Heap
|
||||
|
||||
Coming Soon
|
||||
As a systems language, Rust operates at a low level. If you’re coming from a
|
||||
high-level language, there are some aspects of systems programming that you may
|
||||
not be familiar with. The most important one is how memory works, with a stack
|
||||
and a heap. If you’re familiar with how C-like languages use stack allocation,
|
||||
this chapter will be a refresher. If you’re not, you’ll learn about this more
|
||||
general concept, but with a Rust-y focus.
|
||||
|
||||
# Memory management
|
||||
|
||||
These two terms are about memory management. The stack and the heap are
|
||||
abstractions that help you determine when to allocate and deallocate memory.
|
||||
|
||||
Here’s a high-level comparison:
|
||||
|
||||
The stack is very fast, and is where memory is allocated in Rust by default.
|
||||
But the allocation is local to a function call, and is limited in size. The
|
||||
heap, on the other hand, is slower, and is explicitly allocated by your
|
||||
program. But it’s effectively unlimited in size, and is globally accessible.
|
||||
|
||||
# The Stack
|
||||
|
||||
Let’s talk about this Rust program:
|
||||
|
||||
```rust
|
||||
fn main() {
|
||||
let x = 42;
|
||||
}
|
||||
```
|
||||
|
||||
This program has one variable binding, `x`. This memory needs to be allocated
|
||||
from somewhere. Rust ‘stack allocates’ by default, which means that basic
|
||||
values ‘go on the stack’. What does that mean?
|
||||
|
||||
Well, when a function gets called, some memory gets allocated for all of its
|
||||
local variables and some other information. This is called a ‘stack frame’, and
|
||||
for the purpose of this tutorial, we’re going to ignore the extra information
|
||||
and just consider the local variables we’re allocating. So in this case, when
|
||||
`main()` is run, we’ll allocate a single 32-bit integer for our stack frame.
|
||||
This is automatically handled for you, as you can see, we didn’t have to write
|
||||
any special Rust code or anything.
|
||||
|
||||
When the function is over, its stack frame gets deallocated. This happens
|
||||
automatically, we didn’t have to do anything special here.
|
||||
|
||||
That’s all there is for this simple program. The key thing to understand here
|
||||
is that stack allocation is very, very fast. Since we know all the local
|
||||
variables we have ahead of time, we can grab the memory all at once. And since
|
||||
we’ll throw them all away at the same time as well, we can get rid of it very
|
||||
fast too.
|
||||
|
||||
The downside is that we can’t keep values around if we need them for longer
|
||||
than a single function. We also haven’t talked about what that name, ‘stack’
|
||||
means. To do that, we need a slightly more complicated example:
|
||||
|
||||
```rust
|
||||
fn foo() {
|
||||
let y = 5;
|
||||
let z = 100;
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let x = 42;
|
||||
|
||||
foo();
|
||||
}
|
||||
```
|
||||
|
||||
This program has three variables total: two in `foo()`, one in `main()`. Just
|
||||
as before, when `main()` is called, a single integer is allocated for its stack
|
||||
frame. But before we can show what happens when `foo()` is called, we need to
|
||||
visualize what’s going on with memory. Your operating system presents a view of
|
||||
memory to your program that’s pretty simple: a huge list of addresses, from 0
|
||||
to a large number, representing how much RAM your computer has. For example, if
|
||||
you have a gigabyte of RAM, your addresses go from `0` to `1,073,741,824`. That
|
||||
number comes from 2<sup>30</sup>, the number of bytes in a gigabyte.
|
||||
|
||||
This memory is kind of like a giant array: addresses start at zero and go
|
||||
up to the final number. So here’s a diagram of our first stack frame:
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+-------+
|
||||
| 0 | x | 42 |
|
||||
|
||||
We’ve got `x` located at address `0`, with the value `42`.
|
||||
|
||||
When `foo()` is called, a new stack frame is allocated:
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+-------+
|
||||
| 2 | z | 100 |
|
||||
| 1 | y | 5 |
|
||||
| 0 | x | 42 |
|
||||
|
||||
Because `0` was taken by the first frame, `1` and `2` are used for `foo()`’s
|
||||
stack frame. It grows upward, the more functions we call.
|
||||
|
||||
|
||||
There’s some important things we have to take note of here. The numbers 0, 1,
|
||||
and 2 are all solely for illustrative purposes, and bear no relationship to the
|
||||
actual numbers the computer will actually use. In particular, the series of
|
||||
addresses are in reality going to be separated by some number of bytes that
|
||||
separate each address, and that separation may even exceed the size of the
|
||||
value being stored.
|
||||
|
||||
After `foo()` is over, its frame is deallocated:
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+-------+
|
||||
| 0 | x | 42 |
|
||||
|
||||
And then, after `main()`, even this last value goes away. Easy!
|
||||
|
||||
It’s called a ‘stack’ because it works like a stack of dinner plates: the first
|
||||
plate you put down is the last plate to pick back up. Stacks are sometimes
|
||||
called ‘last in, first out queues’ for this reason, as the last value you put
|
||||
on the stack is the first one you retrieve from it.
|
||||
|
||||
Let’s try a three-deep example:
|
||||
|
||||
```rust
|
||||
fn bar() {
|
||||
let i = 6;
|
||||
}
|
||||
|
||||
fn foo() {
|
||||
let a = 5;
|
||||
let b = 100;
|
||||
let c = 1;
|
||||
|
||||
bar();
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let x = 42;
|
||||
|
||||
foo();
|
||||
}
|
||||
```
|
||||
|
||||
Okay, first, we call `main()`:
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+-------+
|
||||
| 0 | x | 42 |
|
||||
|
||||
Next up, `main()` calls `foo()`:
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+-------+
|
||||
| 3 | c | 1 |
|
||||
| 2 | b | 100 |
|
||||
| 1 | a | 5 |
|
||||
| 0 | x | 42 |
|
||||
|
||||
And then `foo()` calls `bar()`:
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+-------+
|
||||
| 4 | i | 6 |
|
||||
| 3 | c | 1 |
|
||||
| 2 | b | 100 |
|
||||
| 1 | a | 5 |
|
||||
| 0 | x | 42 |
|
||||
|
||||
Whew! Our stack is growing tall.
|
||||
|
||||
After `bar()` is over, its frame is deallocated, leaving just `foo()` and
|
||||
`main()`:
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+-------+
|
||||
| 3 | c | 1 |
|
||||
| 2 | b | 100 |
|
||||
| 1 | a | 5 |
|
||||
| 0 | x | 42 |
|
||||
|
||||
And then `foo()` ends, leaving just `main()`
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+-------+
|
||||
| 0 | x | 42 |
|
||||
|
||||
And then we’re done. Getting the hang of it? It’s like piling up dishes: you
|
||||
add to the top, you take away from the top.
|
||||
|
||||
# The Heap
|
||||
|
||||
Now, this works pretty well, but not everything can work like this. Sometimes,
|
||||
you need to pass some memory between different functions, or keep it alive for
|
||||
longer than a single function’s execution. For this, we can use the heap.
|
||||
|
||||
In Rust, you can allocate memory on the heap with the [`Box<T>` type][box].
|
||||
Here’s an example:
|
||||
|
||||
```rust
|
||||
fn main() {
|
||||
let x = Box::new(5);
|
||||
let y = 42;
|
||||
}
|
||||
```
|
||||
|
||||
[box]: ../std/boxed/index.html
|
||||
|
||||
Here’s what happens in memory when `main()` is called:
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+--------+
|
||||
| 1 | y | 42 |
|
||||
| 0 | x | ?????? |
|
||||
|
||||
We allocate space for two variables on the stack. `y` is `42`, as it always has
|
||||
been, but what about `x`? Well, `x` is a `Box<i32>`, and boxes allocate memory
|
||||
on the heap. The actual value of the box is a structure which has a pointer to
|
||||
‘the heap’. When we start executing the function, and `Box::new()` is called,
|
||||
it allocates some memory for the heap, and puts `5` there. The memory now looks
|
||||
like this:
|
||||
|
||||
| Address | Name | Value |
|
||||
+-----------------+------+----------------+
|
||||
| 2<sup>30</sup> | | 5 |
|
||||
| ... | ... | ... |
|
||||
| 1 | y | 42 |
|
||||
| 0 | x | 2<sup>30</sup> |
|
||||
|
||||
We have 2<sup>30</sup> in our hypothetical computer with 1GB of RAM. And since
|
||||
our stack grows from zero, the easiest place to allocate memory is from the
|
||||
other end. So our first value is at the highest place in memory. And the value
|
||||
of the struct at `x` has a [raw pointer][rawpointer] to the place we’ve
|
||||
allocated on the heap, so the value of `x` is 2<sup>30</sup>, the memory
|
||||
location we’ve asked for.
|
||||
|
||||
[rawpointer]: raw-pointers.html
|
||||
|
||||
We haven’t really talked too much about what it actually means to allocate and
|
||||
deallocate memory in these contexts. Getting into very deep detail is out of
|
||||
the scope of this tutorial, but what’s important to point out here is that
|
||||
the heap isn’t just a stack that grows from the opposite end. We’ll have an
|
||||
example of this later in the book, but because the heap can be allocated and
|
||||
freed in any order, it can end up with ‘holes’. Here’s a diagram of the memory
|
||||
layout of a program which has been running for a while now:
|
||||
|
||||
|
||||
| Address | Name | Value |
|
||||
+----------------------+------+----------------------+
|
||||
| 2<sup>30</sup> | | 5 |
|
||||
| (2<sup>30</sup>) - 1 | | |
|
||||
| (2<sup>30</sup>) - 2 | | |
|
||||
| (2<sup>30</sup>) - 3 | | 42 |
|
||||
| ... | ... | ... |
|
||||
| 3 | y | (2<sup>30</sup>) - 3 |
|
||||
| 2 | y | 42 |
|
||||
| 1 | y | 42 |
|
||||
| 0 | x | 2<sup>30</sup> |
|
||||
|
||||
In this case, we’ve allocated four things on the heap, but deallocated two of
|
||||
them. There’s a gap between 2<sup>30</sup> and (2<sup>30</sup>) - 3 which isn’t
|
||||
currently being used. The specific details of how and why this happens depends
|
||||
on what kind of strategy you use to manage the heap. Different programs can use
|
||||
different ‘memory allocators’, which are libraries that manage this for you.
|
||||
Rust programs use [jemalloc][jemalloc] for this purpose.
|
||||
|
||||
[jemalloc]: http://www.canonware.com/jemalloc/
|
||||
|
||||
Anyway, back to our example. Since this memory is on the heap, it can stay
|
||||
alive longer than the function which allocates the box. In this case, however,
|
||||
it doesn’t.[^moving] When the function is over, we need to free the stack frame
|
||||
for `main()`. `Box<T>`, though, has a trick up its sleve: [Drop][drop]. The
|
||||
implementation of `Drop` for `Box` deallocates the memory that was allocated
|
||||
when it was created. Great! So when `x` goes away, it first frees the memory
|
||||
allocated on the heap:
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+--------+
|
||||
| 1 | y | 42 |
|
||||
| 0 | x | ?????? |
|
||||
|
||||
[drop]: drop.html
|
||||
[moving]: We can make the memory live longer by transferring ownership,
|
||||
sometimes called ‘moving out of the box’. More complex examples will
|
||||
be covered later.
|
||||
|
||||
|
||||
And then the stack frame goes away, freeing all of our memory.
|
||||
|
||||
# Arguments and borrowing
|
||||
|
||||
We’ve got some basic examples with the stack and the heap going, but what about
|
||||
function arguments and borrowing? Here’s a small Rust program:
|
||||
|
||||
```rust
|
||||
fn foo(i: &i32) {
|
||||
let z = 42;
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let x = 5;
|
||||
let y = &x;
|
||||
|
||||
foo(y);
|
||||
}
|
||||
```
|
||||
|
||||
When we enter `main()`, memory looks like this:
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+-------+
|
||||
| 1 | y | 0 |
|
||||
| 0 | x | 5 |
|
||||
|
||||
`x` is a plain old `5`, and `y` is a reference to `x`. So its value is the
|
||||
memory location that `x` lives at, which in this case is `0`.
|
||||
|
||||
What about when we call `foo()`, passing `y` as an argument?
|
||||
|
||||
| Address | Name | Value |
|
||||
+---------+------+-------+
|
||||
| 3 | z | 42 |
|
||||
| 2 | i | 0 |
|
||||
| 1 | y | 0 |
|
||||
| 0 | x | 5 |
|
||||
|
||||
Stack frames aren’t just for local bindings, they’re for arguments too. So in
|
||||
this case, we need to have both `i`, our argument, and `z`, our local variable
|
||||
binding. `i` is a copy of the argument, `y`. Since `y`’s value is `0`, so is
|
||||
`i`’s.
|
||||
|
||||
This is one reason why borrowing a variable doesn’t deallocate any memory: the
|
||||
value of a reference is just a pointer to a memory location. If we got rid of
|
||||
the underlying memory, things wouldn’t work very well.
|
||||
|
||||
# A complex example
|
||||
|
||||
Okay, let’s go through this complex program step-by-step:
|
||||
|
||||
```rust
|
||||
fn foo(x: &i32) {
|
||||
let y = 10;
|
||||
let z = &y;
|
||||
|
||||
baz(z);
|
||||
bar(x, z);
|
||||
}
|
||||
|
||||
fn bar(a: &i32, b: &i32) {
|
||||
let c = 5;
|
||||
let d = Box::new(5);
|
||||
let e = &d;
|
||||
|
||||
baz(e);
|
||||
}
|
||||
|
||||
fn baz(f: &i32) {
|
||||
let g = 100;
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let h = 3;
|
||||
let i = Box::new(20);
|
||||
let j = &h;
|
||||
|
||||
foo(j);
|
||||
}
|
||||
```
|
||||
|
||||
First, we call `main()`:
|
||||
|
||||
| Address | Name | Value |
|
||||
+-----------------+------+----------------+
|
||||
| 2<sup>30</sup> | | 20 |
|
||||
| ... | ... | ... |
|
||||
| 2 | j | 0 |
|
||||
| 1 | i | 2<sup>30</sup> |
|
||||
| 0 | h | 3 |
|
||||
|
||||
We allocate memory for `j`, `i`, and `h`. `i` is on the heap, and so has a
|
||||
value pointing there.
|
||||
|
||||
Next, at the end of `main()`, `foo()` gets called:
|
||||
|
||||
| Address | Name | Value |
|
||||
+-----------------+------+----------------+
|
||||
| 2<sup>30</sup> | | 20 |
|
||||
| ... | ... | ... |
|
||||
| 5 | z | 4 |
|
||||
| 4 | y | 10 |
|
||||
| 3 | x | 0 |
|
||||
| 2 | j | 0 |
|
||||
| 1 | i | 2<sup>30</sup> |
|
||||
| 0 | h | 3 |
|
||||
|
||||
Space gets allocated for `x`, `y`, and `z`. The argument `x` has the same value
|
||||
as `j`, since that’s what we passed it in. It’s a pointer to the `0` address,
|
||||
since `j` points at `h`.
|
||||
|
||||
Next, `foo()` calls `baz()`, passing `z`:
|
||||
|
||||
| Address | Name | Value |
|
||||
+-----------------+------+----------------+
|
||||
| 2<sup>30</sup> | | 20 |
|
||||
| ... | ... | ... |
|
||||
| 7 | g | 100 |
|
||||
| 6 | f | 4 |
|
||||
| 5 | z | 4 |
|
||||
| 4 | y | 10 |
|
||||
| 3 | x | 0 |
|
||||
| 2 | j | 0 |
|
||||
| 1 | i | 2<sup>30</sup> |
|
||||
| 0 | h | 3 |
|
||||
|
||||
We’ve allocated memory for `f` and `g`. `baz()` is very short, so when it’s
|
||||
over, we get rid of its stack frame:
|
||||
|
||||
| Address | Name | Value |
|
||||
+-----------------+------+----------------+
|
||||
| 2<sup>30</sup> | | 20 |
|
||||
| ... | ... | ... |
|
||||
| 5 | z | 4 |
|
||||
| 4 | y | 10 |
|
||||
| 3 | x | 0 |
|
||||
| 2 | j | 0 |
|
||||
| 1 | i | 2<sup>30</sup> |
|
||||
| 0 | h | 3 |
|
||||
|
||||
Next, `foo()` calls `bar()` with `x` and `z`:
|
||||
|
||||
| Address | Name | Value |
|
||||
+----------------------+------+----------------------+
|
||||
| 2<sup>30</sup> | | 20 |
|
||||
| (2<sup>30</sup>) - 1 | | 5 |
|
||||
| ... | ... | ... |
|
||||
| 10 | e | 4 |
|
||||
| 9 | d | (2<sup>30</sup>) - 1 |
|
||||
| 8 | c | 5 |
|
||||
| 7 | b | 4 |
|
||||
| 6 | a | 0 |
|
||||
| 5 | z | 4 |
|
||||
| 4 | y | 10 |
|
||||
| 3 | x | 0 |
|
||||
| 2 | j | 0 |
|
||||
| 1 | i | 2<sup>30</sup> |
|
||||
| 0 | h | 3 |
|
||||
|
||||
We end up allocating another value on the heap, and so we have to subtract one
|
||||
from 2<sup>30</sup>. It’s easier to just write that than `1,073,741,823`. In any
|
||||
case, we set up the variables as usual.
|
||||
|
||||
At the end of `bar()`, it calls `baz()`:
|
||||
|
||||
| Address | Name | Value |
|
||||
+----------------------+------+----------------------+
|
||||
| 2<sup>30</sup> | | 20 |
|
||||
| (2<sup>30</sup>) - 1 | | 5 |
|
||||
| ... | ... | ... |
|
||||
| 12 | g | 100 |
|
||||
| 11 | f | 4 |
|
||||
| 10 | e | 4 |
|
||||
| 9 | d | (2<sup>30</sup>) - 1 |
|
||||
| 8 | c | 5 |
|
||||
| 7 | b | 4 |
|
||||
| 6 | a | 0 |
|
||||
| 5 | z | 4 |
|
||||
| 4 | y | 10 |
|
||||
| 3 | x | 0 |
|
||||
| 2 | j | 0 |
|
||||
| 1 | i | 2<sup>30</sup> |
|
||||
| 0 | h | 3 |
|
||||
|
||||
With this, we’re at our deepest point! Whew! Congrats for following along this
|
||||
far.
|
||||
|
||||
After `baz()` is over, we get rid of `f` and `g`:
|
||||
|
||||
| Address | Name | Value |
|
||||
+----------------------+------+----------------------+
|
||||
| 2<sup>30</sup> | | 20 |
|
||||
| (2<sup>30</sup>) - 1 | | 5 |
|
||||
| ... | ... | ... |
|
||||
| 10 | e | 4 |
|
||||
| 9 | d | (2<sup>30</sup>) - 1 |
|
||||
| 8 | c | 5 |
|
||||
| 7 | b | 4 |
|
||||
| 6 | a | 0 |
|
||||
| 5 | z | 4 |
|
||||
| 4 | y | 10 |
|
||||
| 3 | x | 0 |
|
||||
| 2 | j | 0 |
|
||||
| 1 | i | 2<sup>30</sup> |
|
||||
| 0 | h | 3 |
|
||||
|
||||
Next, we return from `bar()`. `d` in this case is a `Box<T>`, so it also frees
|
||||
what it points to: (2<sup>30</sup>) - 1.
|
||||
|
||||
| Address | Name | Value |
|
||||
+-----------------+------+----------------+
|
||||
| 2<sup>30</sup> | | 20 |
|
||||
| ... | ... | ... |
|
||||
| 5 | z | 4 |
|
||||
| 4 | y | 10 |
|
||||
| 3 | x | 0 |
|
||||
| 2 | j | 0 |
|
||||
| 1 | i | 2<sup>30</sup> |
|
||||
| 0 | h | 3 |
|
||||
|
||||
And after that, `foo()` returns:
|
||||
|
||||
| Address | Name | Value |
|
||||
+-----------------+------+----------------+
|
||||
| 2<sup>30</sup> | | 20 |
|
||||
| ... | ... | ... |
|
||||
| 2 | j | 0 |
|
||||
| 1 | i | 2<sup>30</sup> |
|
||||
| 0 | h | 3 |
|
||||
|
||||
And then, finally, `main()`, which cleans the rest up. When `i` is `Drop`ped,
|
||||
it will clean up the last of the heap too.
|
||||
|
||||
# What do other languages do?
|
||||
|
||||
Most languages with a garbage collector heap-allocate by default. This means
|
||||
that every value is boxed. There are a number of reasons why this is done, but
|
||||
they’re out of scope for this tutorial. There are some possible optimizations
|
||||
that don’t make it true 100% of the time, too. Rather than relying on the stack
|
||||
and `Drop` to clean up memory, the garbage collector deals with the heap
|
||||
instead.
|
||||
|
||||
# Which to use?
|
||||
|
||||
So if the stack is faster and easier to manage, why do we need the heap? A big
|
||||
reason is that Stack-allocation alone means you only have LIFO semantics for
|
||||
reclaiming storage. Heap-allocation is strictly more general, allowing storage
|
||||
to be taken from and returned to the pool in arbitrary order, but at a
|
||||
complexity cost.
|
||||
|
||||
Generally, you should prefer stack allocation, and so, Rust stack-allocates by
|
||||
default. The LIFO model of the stack is simpler, at a fundamental level. This
|
||||
has two big impacts: runtime efficiency and semantic impact.
|
||||
|
||||
## Runtime Efficiency.
|
||||
|
||||
Managing the memory for the stack is trivial: The machine just
|
||||
increments or decrements a single value, the so-called “stack pointer”.
|
||||
Managing memory for the heap is non-trivial: heap-allocated memory is freed at
|
||||
arbitrary points, and each block of heap-allocated memory can be of arbitrary
|
||||
size, the memory manager must generally work much harder to identify memory for
|
||||
reuse.
|
||||
|
||||
If you’d like to dive into this topic in greater detail, [this paper][wilson]
|
||||
is a great introduction.
|
||||
|
||||
[wilson]: http://www.cs.northwestern.edu/~pdinda/icsclass/doc/dsa.pdf
|
||||
|
||||
## Semantic impact
|
||||
|
||||
Stack-allocation impacts the Rust language itself, and thus the developer’s
|
||||
mental model. The LIFO semantics is what drives how the Rust language handles
|
||||
automatic memory management. Even the deallocation of a uniquely-owned
|
||||
heap-allocated box can be driven by the stack-based LIFO semantics, as
|
||||
discussed throughout this chapter. The flexibility (i.e. expressiveness) of non
|
||||
LIFO-semantics means that in general the compiler cannot automatically infer at
|
||||
compile-time where memory should be freed; it has to rely on dynamic protocols,
|
||||
potentially from outside the language itself, to drive deallocation (reference
|
||||
counting, as used by `Rc<T>` and `Arc<T>`, is one example of this).
|
||||
|
||||
When taken to the extreme, the increased expressive power of heap allocation
|
||||
comes at the cost of either significant runtime support (e.g. in the form of a
|
||||
garbage collector) or significant programmer effort (in the form of explicit
|
||||
memory management calls that require verification not provided by the Rust
|
||||
compiler).
|
||||
|
@ -1,15 +1,15 @@
|
||||
% Trait Objects
|
||||
|
||||
When code involves polymorphism, there needs to be a mechanism to determine
|
||||
which specific version is actually run. This is called 'dispatch.' There are
|
||||
which specific version is actually run. This is called ‘dispatch’. There are
|
||||
two major forms of dispatch: static dispatch and dynamic dispatch. While Rust
|
||||
favors static dispatch, it also supports dynamic dispatch through a mechanism
|
||||
called 'trait objects.'
|
||||
called ‘trait objects’.
|
||||
|
||||
## Background
|
||||
|
||||
For the rest of this chapter, we'll need a trait and some implementations.
|
||||
Let's make a simple one, `Foo`. It has one method that is expected to return a
|
||||
For the rest of this chapter, we’ll need a trait and some implementations.
|
||||
Let’s make a simple one, `Foo`. It has one method that is expected to return a
|
||||
`String`.
|
||||
|
||||
```rust
|
||||
@ -18,7 +18,7 @@ trait Foo {
|
||||
}
|
||||
```
|
||||
|
||||
We'll also implement this trait for `u8` and `String`:
|
||||
We’ll also implement this trait for `u8` and `String`:
|
||||
|
||||
```rust
|
||||
# trait Foo { fn method(&self) -> String; }
|
||||
@ -53,7 +53,7 @@ fn main() {
|
||||
}
|
||||
```
|
||||
|
||||
Rust uses 'monomorphization' to perform static dispatch here. This means that
|
||||
Rust uses ‘monomorphization’ to perform static dispatch here. This means that
|
||||
Rust will create a special version of `do_something()` for both `u8` and
|
||||
`String`, and then replace the call sites with calls to these specialized
|
||||
functions. In other words, Rust generates something like this:
|
||||
@ -82,7 +82,7 @@ fn main() {
|
||||
This has a great upside: static dispatch allows function calls to be
|
||||
inlined because the callee is known at compile time, and inlining is
|
||||
the key to good optimization. Static dispatch is fast, but it comes at
|
||||
a tradeoff: 'code bloat', due to many copies of the same function
|
||||
a tradeoff: ‘code bloat’, due to many copies of the same function
|
||||
existing in the binary, one for each type.
|
||||
|
||||
Furthermore, compilers aren’t perfect and may “optimize” code to become slower.
|
||||
@ -99,7 +99,7 @@ reason.
|
||||
|
||||
## Dynamic dispatch
|
||||
|
||||
Rust provides dynamic dispatch through a feature called 'trait objects.' Trait
|
||||
Rust provides dynamic dispatch through a feature called ‘trait objects’. Trait
|
||||
objects, like `&Foo` or `Box<Foo>`, are normal values that store a value of
|
||||
*any* type that implements the given trait, where the precise type can only be
|
||||
known at runtime.
|
||||
@ -109,12 +109,12 @@ implements the trait by *casting* it (e.g. `&x as &Foo`) or *coercing* it
|
||||
(e.g. using `&x` as an argument to a function that takes `&Foo`).
|
||||
|
||||
These trait object coercions and casts also work for pointers like `&mut T` to
|
||||
`&mut Foo` and `Box<T>` to `Box<Foo>`, but that's all at the moment. Coercions
|
||||
`&mut Foo` and `Box<T>` to `Box<Foo>`, but that’s all at the moment. Coercions
|
||||
and casts are identical.
|
||||
|
||||
This operation can be seen as "erasing" the compiler's knowledge about the
|
||||
This operation can be seen as ‘erasing’ the compiler’s knowledge about the
|
||||
specific type of the pointer, and hence trait objects are sometimes referred to
|
||||
as "type erasure".
|
||||
as ‘type erasure’.
|
||||
|
||||
Coming back to the example above, we can use the same trait to perform dynamic
|
||||
dispatch with trait objects by casting:
|
||||
@ -155,7 +155,7 @@ A function that takes a trait object is not specialized to each of the types
|
||||
that implements `Foo`: only one copy is generated, often (but not always)
|
||||
resulting in less code bloat. However, this comes at the cost of requiring
|
||||
slower virtual function calls, and effectively inhibiting any chance of
|
||||
inlining and related optimisations from occurring.
|
||||
inlining and related optimizations from occurring.
|
||||
|
||||
### Why pointers?
|
||||
|
||||
@ -167,7 +167,7 @@ on the heap to store it.
|
||||
|
||||
For `Foo`, we would need to have a value that could be at least either a
|
||||
`String` (24 bytes) or a `u8` (1 byte), as well as any other type for which
|
||||
dependent crates may implement `Foo` (any number of bytes at all). There's no
|
||||
dependent crates may implement `Foo` (any number of bytes at all). There’s no
|
||||
way to guarantee that this last point can work if the values are stored without
|
||||
a pointer, because those other types can be arbitrarily large.
|
||||
|
||||
@ -177,14 +177,14 @@ when we are tossing a trait object around, only the size of the pointer itself.
|
||||
### Representation
|
||||
|
||||
The methods of the trait can be called on a trait object via a special record
|
||||
of function pointers traditionally called a 'vtable' (created and managed by
|
||||
of function pointers traditionally called a ‘vtable’ (created and managed by
|
||||
the compiler).
|
||||
|
||||
Trait objects are both simple and complicated: their core representation and
|
||||
layout is quite straight-forward, but there are some curly error messages and
|
||||
surprising behaviors to discover.
|
||||
|
||||
Let's start simple, with the runtime representation of a trait object. The
|
||||
Let’s start simple, with the runtime representation of a trait object. The
|
||||
`std::raw` module contains structs with layouts that are the same as the
|
||||
complicated built-in types, [including trait objects][stdraw]:
|
||||
|
||||
@ -199,12 +199,12 @@ pub struct TraitObject {
|
||||
|
||||
[stdraw]: ../std/raw/struct.TraitObject.html
|
||||
|
||||
That is, a trait object like `&Foo` consists of a "data" pointer and a "vtable"
|
||||
That is, a trait object like `&Foo` consists of a ‘data’ pointer and a ‘vtable’
|
||||
pointer.
|
||||
|
||||
The data pointer addresses the data (of some unknown type `T`) that the trait
|
||||
object is storing, and the vtable pointer points to the vtable ("virtual method
|
||||
table") corresponding to the implementation of `Foo` for `T`.
|
||||
object is storing, and the vtable pointer points to the vtable (‘virtual method
|
||||
table’) corresponding to the implementation of `Foo` for `T`.
|
||||
|
||||
|
||||
A vtable is essentially a struct of function pointers, pointing to the concrete
|
||||
@ -212,7 +212,7 @@ piece of machine code for each method in the implementation. A method call like
|
||||
`trait_object.method()` will retrieve the correct pointer out of the vtable and
|
||||
then do a dynamic call of it. For example:
|
||||
|
||||
```{rust,ignore}
|
||||
```rust,ignore
|
||||
struct FooVtable {
|
||||
destructor: fn(*mut ()),
|
||||
size: usize,
|
||||
@ -261,7 +261,7 @@ static Foo_for_String_vtable: FooVtable = FooVtable {
|
||||
```
|
||||
|
||||
The `destructor` field in each vtable points to a function that will clean up
|
||||
any resources of the vtable's type, for `u8` it is trivial, but for `String` it
|
||||
any resources of the vtable’s type, for `u8` it is trivial, but for `String` it
|
||||
will free the memory. This is necessary for owning trait objects like
|
||||
`Box<Foo>`, which need to clean-up both the `Box` allocation as well as the
|
||||
internal type when they go out of scope. The `size` and `align` fields store
|
||||
@ -270,11 +270,11 @@ essentially unused at the moment since the information is embedded in the
|
||||
destructor, but will be used in the future, as trait objects are progressively
|
||||
made more flexible.
|
||||
|
||||
Suppose we've got some values that implement `Foo`, then the explicit form of
|
||||
Suppose we’ve got some values that implement `Foo`, then the explicit form of
|
||||
construction and use of `Foo` trait objects might look a bit like (ignoring the
|
||||
type mismatches: they're all just pointers anyway):
|
||||
type mismatches: they’re all just pointers anyway):
|
||||
|
||||
```{rust,ignore}
|
||||
```rust,ignore
|
||||
let a: String = "foo".to_string();
|
||||
let x: u8 = 1;
|
||||
|
||||
|
@ -1,10 +1,9 @@
|
||||
% Traits
|
||||
|
||||
Do you remember the `impl` keyword, used to call a function with method
|
||||
syntax?
|
||||
Do you remember the `impl` keyword, used to call a function with [method
|
||||
syntax][methodsyntax]?
|
||||
|
||||
```{rust}
|
||||
# #![feature(core)]
|
||||
```rust
|
||||
struct Circle {
|
||||
x: f64,
|
||||
y: f64,
|
||||
@ -18,11 +17,12 @@ impl Circle {
|
||||
}
|
||||
```
|
||||
|
||||
[methodsyntax]: method-syntax.html
|
||||
|
||||
Traits are similar, except that we define a trait with just the method
|
||||
signature, then implement the trait for that struct. Like this:
|
||||
|
||||
```{rust}
|
||||
# #![feature(core)]
|
||||
```rust
|
||||
struct Circle {
|
||||
x: f64,
|
||||
y: f64,
|
||||
@ -41,20 +41,13 @@ impl HasArea for Circle {
|
||||
```
|
||||
|
||||
As you can see, the `trait` block looks very similar to the `impl` block,
|
||||
but we don't define a body, just a type signature. When we `impl` a trait,
|
||||
but we don’t define a body, just a type signature. When we `impl` a trait,
|
||||
we use `impl Trait for Item`, rather than just `impl Item`.
|
||||
|
||||
So what's the big deal? Remember the error we were getting with our generic
|
||||
`inverse` function?
|
||||
|
||||
```text
|
||||
error: binary operation `==` cannot be applied to type `T`
|
||||
```
|
||||
|
||||
We can use traits to constrain our generics. Consider this function, which
|
||||
does not compile, and gives us a similar error:
|
||||
|
||||
```{rust,ignore}
|
||||
```rust,ignore
|
||||
fn print_area<T>(shape: T) {
|
||||
println!("This shape has an area of {}", shape.area());
|
||||
}
|
||||
@ -66,11 +59,11 @@ Rust complains:
|
||||
error: type `T` does not implement any method in scope named `area`
|
||||
```
|
||||
|
||||
Because `T` can be any type, we can't be sure that it implements the `area`
|
||||
method. But we can add a *trait constraint* to our generic `T`, ensuring
|
||||
Because `T` can be any type, we can’t be sure that it implements the `area`
|
||||
method. But we can add a ‘trait constraint’ to our generic `T`, ensuring
|
||||
that it does:
|
||||
|
||||
```{rust}
|
||||
```rust
|
||||
# trait HasArea {
|
||||
# fn area(&self) -> f64;
|
||||
# }
|
||||
@ -83,10 +76,9 @@ The syntax `<T: HasArea>` means `any type that implements the HasArea trait`.
|
||||
Because traits define function type signatures, we can be sure that any type
|
||||
which implements `HasArea` will have an `.area()` method.
|
||||
|
||||
Here's an extended example of how this works:
|
||||
Here’s an extended example of how this works:
|
||||
|
||||
```{rust}
|
||||
# #![feature(core)]
|
||||
```rust
|
||||
trait HasArea {
|
||||
fn area(&self) -> f64;
|
||||
}
|
||||
@ -144,10 +136,10 @@ This shape has an area of 3.141593
|
||||
This shape has an area of 1
|
||||
```
|
||||
|
||||
As you can see, `print_area` is now generic, but also ensures that we
|
||||
have passed in the correct types. If we pass in an incorrect type:
|
||||
As you can see, `print_area` is now generic, but also ensures that we have
|
||||
passed in the correct types. If we pass in an incorrect type:
|
||||
|
||||
```{rust,ignore}
|
||||
```rust,ignore
|
||||
print_area(5);
|
||||
```
|
||||
|
||||
@ -157,11 +149,11 @@ We get a compile-time error:
|
||||
error: failed to find an implementation of trait main::HasArea for int
|
||||
```
|
||||
|
||||
So far, we've only added trait implementations to structs, but you can
|
||||
implement a trait for any type. So technically, we _could_ implement
|
||||
`HasArea` for `i32`:
|
||||
So far, we’ve only added trait implementations to structs, but you can
|
||||
implement a trait for any type. So technically, we _could_ implement `HasArea`
|
||||
for `i32`:
|
||||
|
||||
```{rust}
|
||||
```rust
|
||||
trait HasArea {
|
||||
fn area(&self) -> f64;
|
||||
}
|
||||
@ -181,102 +173,57 @@ It is considered poor style to implement methods on such primitive types, even
|
||||
though it is possible.
|
||||
|
||||
This may seem like the Wild West, but there are two other restrictions around
|
||||
implementing traits that prevent this from getting out of hand. First, traits
|
||||
must be `use`d in any scope where you wish to use the trait's method. So for
|
||||
example, this does not work:
|
||||
implementing traits that prevent this from getting out of hand. The first is
|
||||
that if the trait isn’t defined in your scope, it doesn’t apply. Here’s an
|
||||
example: the standard library provides a [`Write`][write] trait which adds
|
||||
extra functionality to `File`s, for doing file I/O. By default, a `File`
|
||||
won’t have its methods:
|
||||
|
||||
```{rust,ignore}
|
||||
mod shapes {
|
||||
use std::f64::consts;
|
||||
[write]: ../std/io/trait.Write.html
|
||||
|
||||
trait HasArea {
|
||||
fn area(&self) -> f64;
|
||||
}
|
||||
|
||||
struct Circle {
|
||||
x: f64,
|
||||
y: f64,
|
||||
radius: f64,
|
||||
}
|
||||
|
||||
impl HasArea for Circle {
|
||||
fn area(&self) -> f64 {
|
||||
consts::PI * (self.radius * self.radius)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let c = shapes::Circle {
|
||||
x: 0.0f64,
|
||||
y: 0.0f64,
|
||||
radius: 1.0f64,
|
||||
};
|
||||
|
||||
println!("{}", c.area());
|
||||
}
|
||||
```rust,ignore
|
||||
let mut f = std::fs::File::open("foo.txt").ok().expect("Couldn’t open foo.txt");
|
||||
let result = f.write("whatever".as_bytes());
|
||||
# result.unwrap(); // ignore the error
|
||||
```
|
||||
|
||||
Now that we've moved the structs and traits into their own module, we get an
|
||||
error:
|
||||
Here’s the error:
|
||||
|
||||
```text
|
||||
error: type `shapes::Circle` does not implement any method in scope named `area`
|
||||
error: type `std::fs::File` does not implement any method in scope named `write`
|
||||
|
||||
let result = f.write(b"whatever");
|
||||
^~~~~~~~~~~~~~~~~~
|
||||
```
|
||||
|
||||
If we add a `use` line right above `main` and make the right things public,
|
||||
everything is fine:
|
||||
We need to `use` the `Write` trait first:
|
||||
|
||||
```{rust}
|
||||
# #![feature(core)]
|
||||
mod shapes {
|
||||
use std::f64::consts;
|
||||
```rust,ignore
|
||||
use std::io::Write;
|
||||
|
||||
pub trait HasArea {
|
||||
fn area(&self) -> f64;
|
||||
}
|
||||
|
||||
pub struct Circle {
|
||||
pub x: f64,
|
||||
pub y: f64,
|
||||
pub radius: f64,
|
||||
}
|
||||
|
||||
impl HasArea for Circle {
|
||||
fn area(&self) -> f64 {
|
||||
consts::PI * (self.radius * self.radius)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
use shapes::HasArea;
|
||||
|
||||
fn main() {
|
||||
let c = shapes::Circle {
|
||||
x: 0.0f64,
|
||||
y: 0.0f64,
|
||||
radius: 1.0f64,
|
||||
};
|
||||
|
||||
println!("{}", c.area());
|
||||
}
|
||||
let mut f = std::fs::File::open("foo.txt").ok().expect("Couldn’t open foo.txt");
|
||||
let result = f.write("whatever".as_bytes());
|
||||
# result.unwrap(); // ignore the error
|
||||
```
|
||||
|
||||
This will compile without error.
|
||||
|
||||
This means that even if someone does something bad like add methods to `int`,
|
||||
it won't affect you, unless you `use` that trait.
|
||||
it won’t affect you, unless you `use` that trait.
|
||||
|
||||
There's one more restriction on implementing traits. Either the trait or the
|
||||
type you're writing the `impl` for must be inside your crate. So, we could
|
||||
implement the `HasArea` type for `i32`, because `HasArea` is in our crate. But
|
||||
There’s one more restriction on implementing traits. Either the trait or the
|
||||
type you’re writing the `impl` for must be defined by you. So, we could
|
||||
implement the `HasArea` type for `i32`, because `HasArea` is in our code. But
|
||||
if we tried to implement `Float`, a trait provided by Rust, for `i32`, we could
|
||||
not, because both the trait and the type aren't in our crate.
|
||||
not, because neither the trait nor the type are in our code.
|
||||
|
||||
One last thing about traits: generic functions with a trait bound use
|
||||
*monomorphization* (*mono*: one, *morph*: form), so they are statically
|
||||
dispatched. What's that mean? Check out the chapter on [trait
|
||||
objects](trait-objects.html) for more.
|
||||
‘monomorphization’ (mono: one, morph: form), so they are statically dispatched.
|
||||
What’s that mean? Check out the chapter on [trait objects][to] for more details.
|
||||
|
||||
## Multiple trait bounds
|
||||
[to]: trait-objects.html
|
||||
|
||||
# Multiple trait bounds
|
||||
|
||||
You’ve seen that you can bound a generic type parameter with a trait:
|
||||
|
||||
@ -299,10 +246,10 @@ fn foo<T: Clone + Debug>(x: T) {
|
||||
|
||||
`T` now needs to be both `Clone` as well as `Debug`.
|
||||
|
||||
## Where clause
|
||||
# Where clause
|
||||
|
||||
Writing functions with only a few generic types and a small number of trait
|
||||
bounds isn't too bad, but as the number increases, the syntax gets increasingly
|
||||
bounds isn’t too bad, but as the number increases, the syntax gets increasingly
|
||||
awkward:
|
||||
|
||||
```
|
||||
@ -318,7 +265,7 @@ fn foo<T: Clone, K: Clone + Debug>(x: T, y: K) {
|
||||
The name of the function is on the far left, and the parameter list is on the
|
||||
far right. The bounds are getting in the way.
|
||||
|
||||
Rust has a solution, and it's called a '`where` clause':
|
||||
Rust has a solution, and it’s called a ‘`where` clause’:
|
||||
|
||||
```
|
||||
use std::fmt::Debug;
|
||||
@ -391,7 +338,7 @@ plain type parameter (like `T`).
|
||||
|
||||
## Default methods
|
||||
|
||||
There's one last feature of traits we should cover: default methods. It's
|
||||
There’s one last feature of traits we should cover: default methods. It’s
|
||||
easiest just to show an example:
|
||||
|
||||
```rust
|
||||
@ -402,8 +349,8 @@ trait Foo {
|
||||
}
|
||||
```
|
||||
|
||||
Implementors of the `Foo` trait need to implement `bar()`, but they don't
|
||||
need to implement `baz()`. They'll get this default behavior. They can
|
||||
Implementors of the `Foo` trait need to implement `bar()`, but they don’t
|
||||
need to implement `baz()`. They’ll get this default behavior. They can
|
||||
override the default if they so choose:
|
||||
|
||||
```rust
|
||||
@ -431,3 +378,43 @@ default.baz(); // prints "We called baz."
|
||||
let over = OverrideDefault;
|
||||
over.baz(); // prints "Override baz!"
|
||||
```
|
||||
|
||||
# Inheritance
|
||||
|
||||
Sometimes, implementing a trait requires implementing another trait:
|
||||
|
||||
```rust
|
||||
trait Foo {
|
||||
fn foo(&self);
|
||||
}
|
||||
|
||||
trait FooBar : Foo {
|
||||
fn foobar(&self);
|
||||
}
|
||||
```
|
||||
|
||||
Implementors of `FooBar` must also implement `Foo`, like this:
|
||||
|
||||
```rust
|
||||
# trait Foo {
|
||||
# fn foo(&self);
|
||||
# }
|
||||
# trait FooBar : Foo {
|
||||
# fn foobar(&self);
|
||||
# }
|
||||
struct Baz;
|
||||
|
||||
impl Foo for Baz {
|
||||
fn foo(&self) { println!("foo"); }
|
||||
}
|
||||
|
||||
impl FooBar for Baz {
|
||||
fn foobar(&self) { println!("foobar"); }
|
||||
}
|
||||
```
|
||||
|
||||
If we forget to implement `Foo`, Rust will tell us:
|
||||
|
||||
```text
|
||||
error: the trait `main::Foo` is not implemented for the type `main::Baz` [E0277]
|
||||
```
|
||||
|
@ -1,3 +1,76 @@
|
||||
% `type` Aliases
|
||||
|
||||
Coming soon
|
||||
The `type` keyword lets you declare an alias of another type:
|
||||
|
||||
```rust
|
||||
type Name = String;
|
||||
```
|
||||
|
||||
You can then use this type as if it were a real type:
|
||||
|
||||
```rust
|
||||
type Name = String;
|
||||
|
||||
let x: Name = "Hello".to_string();
|
||||
```
|
||||
|
||||
Note, however, that this is an _alias_, not a new type entirely. In other
|
||||
words, because Rust is strongly typed, you’d expect a comparison between two
|
||||
different types to fail:
|
||||
|
||||
```rust,ignore
|
||||
let x: i32 = 5;
|
||||
let y: i64 = 5;
|
||||
|
||||
if x == y {
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
this gives
|
||||
|
||||
```text
|
||||
error: mismatched types:
|
||||
expected `i32`,
|
||||
found `i64`
|
||||
(expected i32,
|
||||
found i64) [E0308]
|
||||
if x == y {
|
||||
^
|
||||
```
|
||||
|
||||
But, if we had an alias:
|
||||
|
||||
```rust
|
||||
type Num = i32;
|
||||
|
||||
let x: i32 = 5;
|
||||
let y: Num = 5;
|
||||
|
||||
if x == y {
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
This compiles without error. Values of a `Num` type are the same as a value of
|
||||
type `i32`, in every way.
|
||||
|
||||
You can also use type aliases with generics:
|
||||
|
||||
```rust
|
||||
use std::result;
|
||||
|
||||
enum ConcreteError {
|
||||
Foo,
|
||||
Bar,
|
||||
}
|
||||
|
||||
type Result<T> = result::Result<T, ConcreteError>;
|
||||
```
|
||||
|
||||
This creates a specialized version of the `Result` type, which always has a
|
||||
`ConcreteError` for the `E` part of `Result<T, E>`. This is commonly used
|
||||
in the standard library to create custom errors for each subsection. For
|
||||
example, [io::Result][ioresult].
|
||||
|
||||
[ioresult]: ../std/io/type.Result.html
|
||||
|
@ -1,3 +1,127 @@
|
||||
% Universal Function Call Syntax
|
||||
|
||||
Coming soon
|
||||
Sometimes, functions can have the same names. Consider this code:
|
||||
|
||||
```rust
|
||||
trait Foo {
|
||||
fn f(&self);
|
||||
}
|
||||
|
||||
trait Bar {
|
||||
fn f(&self);
|
||||
}
|
||||
|
||||
struct Baz;
|
||||
|
||||
impl Foo for Baz {
|
||||
fn f(&self) { println!("Baz’s impl of Foo"); }
|
||||
}
|
||||
|
||||
impl Bar for Baz {
|
||||
fn f(&self) { println!("Baz’s impl of Bar"); }
|
||||
}
|
||||
|
||||
let b = Baz;
|
||||
```
|
||||
|
||||
If we were to try to call `b.f()`, we’d get an error:
|
||||
|
||||
```text
|
||||
error: multiple applicable methods in scope [E0034]
|
||||
b.f();
|
||||
^~~
|
||||
note: candidate #1 is defined in an impl of the trait `main::Foo` for the type
|
||||
`main::Baz`
|
||||
fn f(&self) { println!("Baz’s impl of Foo"); }
|
||||
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
note: candidate #2 is defined in an impl of the trait `main::Bar` for the type
|
||||
`main::Baz`
|
||||
fn f(&self) { println!("Baz’s impl of Bar"); }
|
||||
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
```
|
||||
|
||||
We need a way to disambiguate which method we need. This feature is called
|
||||
‘universal function call syntax’, and it looks like this:
|
||||
|
||||
```rust
|
||||
# trait Foo {
|
||||
# fn f(&self);
|
||||
# }
|
||||
# trait Bar {
|
||||
# fn f(&self);
|
||||
# }
|
||||
# struct Baz;
|
||||
# impl Foo for Baz {
|
||||
# fn f(&self) { println!("Baz’s impl of Foo"); }
|
||||
# }
|
||||
# impl Bar for Baz {
|
||||
# fn f(&self) { println!("Baz’s impl of Bar"); }
|
||||
# }
|
||||
# let b = Baz;
|
||||
Foo::f(&b);
|
||||
Bar::f(&b);
|
||||
```
|
||||
|
||||
Let’s break it down.
|
||||
|
||||
```rust,ignore
|
||||
Foo::
|
||||
Bar::
|
||||
```
|
||||
|
||||
These halves of the invocation are the types of the two traits: `Foo` and
|
||||
`Bar`. This is what ends up actually doing the disambiguation between the two:
|
||||
Rust calls the one from the trait name you use.
|
||||
|
||||
```rust,ignore
|
||||
f(&b)
|
||||
```
|
||||
|
||||
When we call a method like `b.f()` using [method syntax][methodsyntax], Rust
|
||||
will automatically borrow `b` if `f()` takes `&self`. In this case, Rust will
|
||||
not, and so we need to pass an explicit `&b`.
|
||||
|
||||
[methodsyntax]: method-syntax.html
|
||||
|
||||
# Angle-bracket Form
|
||||
|
||||
The form of UFCS we just talked about:
|
||||
|
||||
```rust,ignore
|
||||
Trait::method(args);
|
||||
```
|
||||
|
||||
Is a short-hand. There’s an expanded form of this that’s needed in some
|
||||
situations:
|
||||
|
||||
```rust,ignore
|
||||
<Type as Trait>::method(args);
|
||||
```
|
||||
|
||||
The `<>::` syntax is a means of providing a type hint. The type goes inside
|
||||
the `<>`s. In this case, the type is `Type as Trait`, indicating that we want
|
||||
`Trait`’s version of `method` to be called here. The `as Trait` part is
|
||||
optional if it’s not ambiguous. Same with the angle brackets, hence the
|
||||
shorter form.
|
||||
|
||||
Here’s an example of using the longer form.
|
||||
|
||||
```rust
|
||||
trait Foo {
|
||||
fn clone(&self);
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
struct Bar;
|
||||
|
||||
impl Foo for Bar {
|
||||
fn clone(&self) {
|
||||
println!("Making a clone of Bar");
|
||||
|
||||
<Bar as Clone>::clone(self);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
This will call the `Clone` trait’s `clone()` method, rather than `Foo`’s.
|
||||
|
128
src/doc/trpl/unsafe.md
Normal file
128
src/doc/trpl/unsafe.md
Normal file
@ -0,0 +1,128 @@
|
||||
% Unsafe
|
||||
|
||||
Rust’s main draw is its powerful static guarantees about behavior. But safety
|
||||
checks are conservative by nature: there are some programs that are actually
|
||||
safe, but the compiler is not able to verify this is true. To write these kinds
|
||||
of programs, we need to tell the compiler to relax its restrictions a bit. For
|
||||
this, Rust has a keyword, `unsafe`. Code using `unsafe` has less restrictions
|
||||
than normal code does.
|
||||
|
||||
Let’s go over the syntax, and then we’ll talk semantics. `unsafe` is used in
|
||||
two contexts. The first one is to mark a function as unsafe:
|
||||
|
||||
```rust
|
||||
unsafe fn danger_will_robinson() {
|
||||
// scary stuff
|
||||
}
|
||||
```
|
||||
|
||||
All functions called from [FFI][ffi] must be marked as `unsafe`, for example.
|
||||
The second use of `unsafe` is an unsafe block:
|
||||
|
||||
[ffi]: ffi.html
|
||||
|
||||
```rust
|
||||
unsafe {
|
||||
// scary stuff
|
||||
}
|
||||
```
|
||||
|
||||
It’s important to be able to explicitly delineate code that may have bugs that
|
||||
cause big problems. If a Rust program segfaults, you can be sure it’s somewhere
|
||||
in the sections marked `unsafe`.
|
||||
|
||||
# What does ‘safe’ mean?
|
||||
|
||||
Safe, in the context of Rust, means “doesn’t do anything unsafe.” Easy!
|
||||
|
||||
Okay, let’s try again: what is not safe to do? Here’s a list:
|
||||
|
||||
* Data races
|
||||
* Dereferencing a null/dangling raw pointer
|
||||
* Reads of [undef][undef] (uninitialized) memory
|
||||
* Breaking the [pointer aliasing rules][aliasing] with raw pointers.
|
||||
* `&mut T` and `&T` follow LLVM’s scoped [noalias][noalias] model, except if
|
||||
the `&T` contains an `UnsafeCell<U>`. Unsafe code must not violate these
|
||||
aliasing guarantees.
|
||||
* Mutating an immutable value/reference without `UnsafeCell<U>`
|
||||
* Invoking undefined behavior via compiler intrinsics:
|
||||
* Indexing outside of the bounds of an object with `std::ptr::offset`
|
||||
(`offset` intrinsic), with
|
||||
the exception of one byte past the end which is permitted.
|
||||
* Using `std::ptr::copy_nonoverlapping_memory` (`memcpy32`/`memcpy64`
|
||||
intrinsics) on overlapping buffers
|
||||
* Invalid values in primitive types, even in private fields/locals:
|
||||
* Null/dangling references or boxes
|
||||
* A value other than `false` (0) or `true` (1) in a `bool`
|
||||
* A discriminant in an `enum` not included in its type definition
|
||||
* A value in a `char` which is a surrogate or above `char::MAX`
|
||||
* Non-UTF-8 byte sequences in a `str`
|
||||
* Unwinding into Rust from foreign code or unwinding from Rust into foreign
|
||||
code.
|
||||
|
||||
[noalias]: http://llvm.org/docs/LangRef.html#noalias
|
||||
[undef]: http://llvm.org/docs/LangRef.html#undefined-values
|
||||
[aliasing]: http://llvm.org/docs/LangRef.html#pointer-aliasing-rules
|
||||
|
||||
Whew! That’s a bunch of stuff. It’s also important to notice all kinds of
|
||||
behaviors that are certainly bad, but are expressly _not_ unsafe:
|
||||
|
||||
* Deadlocks
|
||||
* Reading data from private fields
|
||||
* Leaks due to reference count cycles
|
||||
* Exiting without calling destructors
|
||||
* Sending signals
|
||||
* Accessing/modifying the file system
|
||||
* Integer overflow
|
||||
|
||||
Rust cannot prevent all kinds of software problems. Buggy code can and will be
|
||||
written in Rust. These things aren’t great, but they don’t qualify as `unsafe`
|
||||
specifically.
|
||||
|
||||
# Unsafe Superpowers
|
||||
|
||||
In both unsafe functions and unsafe blocks, Rust will let you do three things
|
||||
that you normally can not do. Just three. Here they are:
|
||||
|
||||
1. Access or update a [static mutable variable][static].
|
||||
2. Dereference a raw pointer.
|
||||
3. Call unsafe functions. This is the most powerful ability.
|
||||
|
||||
That’s it. It’s important that `unsafe` does not, for example, ‘turn off the
|
||||
borrow checker’. Adding `unsafe` to some random Rust code doesn’t change its
|
||||
semantics, it won’t just start accepting anything.
|
||||
|
||||
But it will let you write things that _do_ break some of the rules. Let’s go
|
||||
over these three abilities in order.
|
||||
|
||||
## Access or update a `static mut`
|
||||
|
||||
Rust has a feature called ‘`static mut`’ which allows for mutable global state.
|
||||
Doing so can cause a data race, and as such is inherently not safe. For more
|
||||
details, see the [static][static] section of the book.
|
||||
|
||||
[static]: const-and-static.html#static
|
||||
|
||||
## Dereference a raw pointer
|
||||
|
||||
Raw pointers let you do arbitrary pointer arithmetic, and can cause a number of
|
||||
different memory safety and security issues. In some senses, the ability to
|
||||
dereference an arbitrary pointer is one of the most dangerous things you can
|
||||
do. For more on raw pointers, see [their section of the book][rawpointers].
|
||||
|
||||
[rawpointers]: raw-pointers.html
|
||||
|
||||
## Call unsafe functions
|
||||
|
||||
This last ability works with both aspects of `unsafe`: you can only call
|
||||
functions marked `unsafe` from inside an unsafe block.
|
||||
|
||||
This ability is powerful and varied. Rust exposes some [compiler
|
||||
intrinsics][intrinsics] as unsafe functions, and some unsafe functions bypass
|
||||
safety checks, trading safety for speed.
|
||||
|
||||
I’ll repeat again: even though you _can_ do arbitrary things in unsafe blocks
|
||||
and functions doesn’t mean you should. The compiler will act as though you’re
|
||||
upholding its invariants, so be careful!
|
||||
|
||||
[intrinsics]: intrinsics.html
|
@ -1,3 +1,60 @@
|
||||
% Unsized Types
|
||||
|
||||
Coming Soon!
|
||||
Most types have a particular size, in bytes, that is knowable at compile time.
|
||||
For example, an `i32` is thirty-two bits big, or four bytes. However, there are
|
||||
some types which are useful to express, but do not have a defined size. These are
|
||||
called ‘unsized’ or ‘dynamically sized’ types. One example is `[T]`. This type
|
||||
represents a certain number of `T` in sequence. But we don’t know how many
|
||||
there are, so the size is not known.
|
||||
|
||||
Rust understands a few of these types, but they have some restrictions. There
|
||||
are three:
|
||||
|
||||
1. We can only manipulate an instance of an unsized type via a pointer. An
|
||||
`&[T]` works just fine, but a `[T]` does not.
|
||||
2. Variables and arguments cannot have dynamically sized types.
|
||||
3. Only the last field in a `struct` may have a dynamically sized type; the
|
||||
other fields must not. Enum variants must not have dynamically sized types as
|
||||
data.
|
||||
|
||||
So why bother? Well, because `[T]` can only be used behind a pointer, if we
|
||||
didn’t have language support for unsized types, it would be impossible to write
|
||||
this:
|
||||
|
||||
```rust,ignore
|
||||
impl Foo for str {
|
||||
```
|
||||
|
||||
or
|
||||
|
||||
```rust,ignore
|
||||
impl<T> Foo for [T] {
|
||||
```
|
||||
|
||||
Instead, you would have to write:
|
||||
|
||||
```rust,ignore
|
||||
impl Foo for &str {
|
||||
```
|
||||
|
||||
Meaning, this implementation would only work for [references][ref], and not
|
||||
other types of pointers. With the `impl for str`, all pointers, including (at
|
||||
some point, there are some bugs to fix first) user-defined custom smart
|
||||
pointers, can use this `impl`.
|
||||
|
||||
[ref]: references-and-borrowing.html
|
||||
|
||||
# ?Sized
|
||||
|
||||
If you want to write a function that accepts a dynamically sized type, you
|
||||
can use the special bound, `?Sized`:
|
||||
|
||||
```rust
|
||||
struct Foo<T: ?Sized> {
|
||||
f: T,
|
||||
}
|
||||
```
|
||||
|
||||
This `?`, read as “T may be `Sized`”, means that this bound is special: it
|
||||
lets us match more kinds, not less. It’s almost like every `T` implicitly has
|
||||
`T: Sized`, and the `?` undoes this default.
|
||||
|
@ -1,6 +1,6 @@
|
||||
% Variable Bindings
|
||||
|
||||
Vitually every non-’Hello World’ Rust program uses *variable bindings*. They
|
||||
Virtually every non-'Hello World’ Rust program uses *variable bindings*. They
|
||||
look like this:
|
||||
|
||||
```rust
|
||||
|
@ -1,32 +1,60 @@
|
||||
% Vectors
|
||||
|
||||
A *vector* is a dynamic or "growable" array, implemented as the standard
|
||||
library type [`Vec<T>`](../std/vec/) (Where `<T>` is a [Generic](./generics.md) statement). Vectors always allocate their data on the heap. Vectors are to slices
|
||||
what `String` is to `&str`. You can create them with the `vec!` macro:
|
||||
A ‘vector’ is a dynamic or ‘growable’ array, implemented as the standard
|
||||
library type [`Vec<T>`][vec]. The `T` means that we can have vectors
|
||||
of any type (see the chapter on [generics][generic] for more).
|
||||
Vectors always allocate their data on the heap.
|
||||
You can create them with the `vec!` macro:
|
||||
|
||||
```{rust}
|
||||
let v = vec![1, 2, 3]; // v: Vec<i32>
|
||||
```rust
|
||||
let v = vec![1, 2, 3, 4, 5]; // v: Vec<i32>
|
||||
```
|
||||
|
||||
(Notice that unlike the `println!` macro we've used in the past, we use square
|
||||
brackets `[]` with `vec!`. Rust allows you to use either in either situation,
|
||||
(Notice that unlike the `println!` macro we’ve used in the past, we use square
|
||||
brackets `[]` with `vec!` macro. Rust allows you to use either in either situation,
|
||||
this is just convention.)
|
||||
|
||||
There's an alternate form of `vec!` for repeating an initial value:
|
||||
There’s an alternate form of `vec!` for repeating an initial value:
|
||||
|
||||
```
|
||||
let v = vec![0; 10]; // ten zeroes
|
||||
```
|
||||
|
||||
You can get the length of, iterate over, and subscript vectors just like
|
||||
arrays. In addition, (mutable) vectors can grow automatically:
|
||||
## Accessing elements
|
||||
|
||||
```{rust}
|
||||
let mut nums = vec![1, 2, 3]; // mut nums: Vec<i32>
|
||||
To get the value at a particular index in the vector, we use `[]`s:
|
||||
|
||||
nums.push(4);
|
||||
```rust
|
||||
let v = vec![1, 2, 3, 4, 5];
|
||||
|
||||
println!("The length of nums is now {}", nums.len()); // Prints 4
|
||||
println!("The third element of v is {}", v[2]);
|
||||
```
|
||||
|
||||
Vectors have many more useful methods.
|
||||
The indices count from `0`, so the third element is `v[2]`.
|
||||
|
||||
## Iterating
|
||||
|
||||
Once you have a vector, you can iterate through its elements with `for`. There
|
||||
are three versions:
|
||||
|
||||
```rust
|
||||
let mut v = vec![1, 2, 3, 4, 5];
|
||||
|
||||
for i in &v {
|
||||
println!("A reference to {}", i);
|
||||
}
|
||||
|
||||
for i in &mut v {
|
||||
println!("A mutable reference to {}", i);
|
||||
}
|
||||
|
||||
for i in v {
|
||||
println!("Take ownership of the vector and its element {}", i);
|
||||
}
|
||||
```
|
||||
|
||||
Vectors have many more useful methods, which you can read about in [their
|
||||
API documentation][vec].
|
||||
|
||||
[vec]: ../std/vec/index.html
|
||||
[generic]: generics.html
|
||||
|
@ -1,4 +1,4 @@
|
||||
% while loops
|
||||
% while Loops
|
||||
|
||||
Rust also has a `while` loop. It looks like this:
|
||||
|
||||
|
Binary file not shown.
@ -1 +1 @@
|
||||
0.12.0-8312-g5241bf9c34d156ea6064367a33cbd7222eeb5789
|
||||
0.12.0-8398-ga59de37e99060162a2674e3ff45409ac73595c0e
|
||||
|
@ -31,7 +31,7 @@
|
||||
//!
|
||||
//! # Examples
|
||||
//!
|
||||
//! Sharing some immutable data between tasks:
|
||||
//! Sharing some immutable data between threads:
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use std::sync::Arc;
|
||||
@ -48,7 +48,7 @@
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Sharing mutable data safely between tasks with a `Mutex`:
|
||||
//! Sharing mutable data safely between threads with a `Mutex`:
|
||||
//!
|
||||
//! ```no_run
|
||||
//! use std::sync::{Arc, Mutex};
|
||||
@ -89,9 +89,9 @@ use heap::deallocate;
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// In this example, a large vector of floats is shared between several tasks.
|
||||
/// In this example, a large vector of floats is shared between several threads.
|
||||
/// With simple pipes, without `Arc`, a copy would have to be made for each
|
||||
/// task.
|
||||
/// thread.
|
||||
///
|
||||
/// When you clone an `Arc<T>`, it will create another pointer to the data and
|
||||
/// increase the reference counter.
|
||||
|
@ -240,6 +240,7 @@ impl<T: ?Sized + Hash> Hash for Box<T> {
|
||||
impl Box<Any> {
|
||||
#[inline]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
/// Attempt to downcast the box to a concrete type.
|
||||
pub fn downcast<T: Any>(self) -> Result<Box<T>, Box<Any>> {
|
||||
if self.is::<T>() {
|
||||
unsafe {
|
||||
@ -257,11 +258,15 @@ impl Box<Any> {
|
||||
}
|
||||
}
|
||||
|
||||
impl Box<Any+Send> {
|
||||
impl Box<Any + Send> {
|
||||
#[inline]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
pub fn downcast<T: Any>(self) -> Result<Box<T>, Box<Any>> {
|
||||
<Box<Any>>::downcast(self)
|
||||
/// Attempt to downcast the box to a concrete type.
|
||||
pub fn downcast<T: Any>(self) -> Result<Box<T>, Box<Any + Send>> {
|
||||
<Box<Any>>::downcast(self).map_err(|s| unsafe {
|
||||
// reapply the Send marker
|
||||
mem::transmute::<Box<Any>, Box<Any + Send>>(s)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -26,14 +26,14 @@
|
||||
//! There can only be one owner of a `Box`, and the owner can decide to mutate
|
||||
//! the contents, which live on the heap.
|
||||
//!
|
||||
//! This type can be sent among tasks efficiently as the size of a `Box` value
|
||||
//! This type can be sent among threads efficiently as the size of a `Box` value
|
||||
//! is the same as that of a pointer. Tree-like data structures are often built
|
||||
//! with boxes because each node often has only one owner, the parent.
|
||||
//!
|
||||
//! ## Reference counted pointers
|
||||
//!
|
||||
//! The [`Rc`](rc/index.html) type is a non-threadsafe reference-counted pointer
|
||||
//! type intended for sharing memory within a task. An `Rc` pointer wraps a
|
||||
//! type intended for sharing memory within a thread. An `Rc` pointer wraps a
|
||||
//! type, `T`, and only allows access to `&T`, a shared reference.
|
||||
//!
|
||||
//! This type is useful when inherited mutability (such as using `Box`) is too
|
||||
|
@ -1434,7 +1434,7 @@ impl BitSet {
|
||||
bit_vec.nbits = trunc_len * u32::BITS;
|
||||
}
|
||||
|
||||
/// Iterator over each u32 stored in the `BitSet`.
|
||||
/// Iterator over each usize stored in the `BitSet`.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
@ -1455,7 +1455,7 @@ impl BitSet {
|
||||
SetIter {set: self, next_idx: 0}
|
||||
}
|
||||
|
||||
/// Iterator over each u32 stored in `self` union `other`.
|
||||
/// Iterator over each usize stored in `self` union `other`.
|
||||
/// See [union_with](#method.union_with) for an efficient in-place version.
|
||||
///
|
||||
/// # Examples
|
||||
@ -1555,7 +1555,7 @@ impl BitSet {
|
||||
})
|
||||
}
|
||||
|
||||
/// Iterator over each u32 stored in the symmetric difference of `self` and `other`.
|
||||
/// Iterator over each usize stored in the symmetric difference of `self` and `other`.
|
||||
/// See [symmetric_difference_with](#method.symmetric_difference_with) for
|
||||
/// an efficient in-place version.
|
||||
///
|
||||
|
@ -80,7 +80,6 @@
|
||||
#![stable(feature = "rust1", since = "1.0.0")]
|
||||
|
||||
use alloc::boxed::Box;
|
||||
use core::convert::AsRef;
|
||||
use core::clone::Clone;
|
||||
use core::cmp::Ordering::{self, Greater, Less};
|
||||
use core::cmp::{self, Ord, PartialEq};
|
||||
@ -1028,23 +1027,23 @@ pub trait SliceConcatExt<T: ?Sized, U> {
|
||||
fn connect(&self, sep: &T) -> U;
|
||||
}
|
||||
|
||||
impl<T: Clone, V: AsRef<[T]>> SliceConcatExt<T, Vec<T>> for [V] {
|
||||
impl<T: Clone, V: Borrow<[T]>> SliceConcatExt<T, Vec<T>> for [V] {
|
||||
fn concat(&self) -> Vec<T> {
|
||||
let size = self.iter().fold(0, |acc, v| acc + v.as_ref().len());
|
||||
let size = self.iter().fold(0, |acc, v| acc + v.borrow().len());
|
||||
let mut result = Vec::with_capacity(size);
|
||||
for v in self {
|
||||
result.push_all(v.as_ref())
|
||||
result.push_all(v.borrow())
|
||||
}
|
||||
result
|
||||
}
|
||||
|
||||
fn connect(&self, sep: &T) -> Vec<T> {
|
||||
let size = self.iter().fold(0, |acc, v| acc + v.as_ref().len());
|
||||
let size = self.iter().fold(0, |acc, v| acc + v.borrow().len());
|
||||
let mut result = Vec::with_capacity(size + self.len());
|
||||
let mut first = true;
|
||||
for v in self {
|
||||
if first { first = false } else { result.push(sep.clone()) }
|
||||
result.push_all(v.as_ref())
|
||||
result.push_all(v.borrow())
|
||||
}
|
||||
result
|
||||
}
|
||||
|
@ -61,7 +61,6 @@ use core::str::pattern::Pattern;
|
||||
use core::str::pattern::{Searcher, ReverseSearcher, DoubleEndedSearcher};
|
||||
use unicode::str::{UnicodeStr, Utf16Encoder};
|
||||
|
||||
use core::convert::AsRef;
|
||||
use vec_deque::VecDeque;
|
||||
use borrow::{Borrow, ToOwned};
|
||||
use string::String;
|
||||
@ -85,18 +84,18 @@ pub use core::str::pattern;
|
||||
Section: Creating a string
|
||||
*/
|
||||
|
||||
impl<S: AsRef<str>> SliceConcatExt<str, String> for [S] {
|
||||
impl<S: Borrow<str>> SliceConcatExt<str, String> for [S] {
|
||||
fn concat(&self) -> String {
|
||||
if self.is_empty() {
|
||||
return String::new();
|
||||
}
|
||||
|
||||
// `len` calculation may overflow but push_str will check boundaries
|
||||
let len = self.iter().map(|s| s.as_ref().len()).sum();
|
||||
let len = self.iter().map(|s| s.borrow().len()).sum();
|
||||
let mut result = String::with_capacity(len);
|
||||
|
||||
for s in self {
|
||||
result.push_str(s.as_ref())
|
||||
result.push_str(s.borrow())
|
||||
}
|
||||
|
||||
result
|
||||
@ -115,7 +114,7 @@ impl<S: AsRef<str>> SliceConcatExt<str, String> for [S] {
|
||||
// this is wrong without the guarantee that `self` is non-empty
|
||||
// `len` calculation may overflow but push_str but will check boundaries
|
||||
let len = sep.len() * (self.len() - 1)
|
||||
+ self.iter().map(|s| s.as_ref().len()).sum::<usize>();
|
||||
+ self.iter().map(|s| s.borrow().len()).sum::<usize>();
|
||||
let mut result = String::with_capacity(len);
|
||||
let mut first = true;
|
||||
|
||||
@ -125,7 +124,7 @@ impl<S: AsRef<str>> SliceConcatExt<str, String> for [S] {
|
||||
} else {
|
||||
result.push_str(sep);
|
||||
}
|
||||
result.push_str(s.as_ref());
|
||||
result.push_str(s.borrow());
|
||||
}
|
||||
result
|
||||
}
|
||||
|
@ -742,8 +742,7 @@ impl<'a> FromIterator<&'a str> for String {
|
||||
}
|
||||
}
|
||||
|
||||
#[unstable(feature = "collections",
|
||||
reason = "waiting on Extend stabilization")]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl Extend<char> for String {
|
||||
fn extend<I: IntoIterator<Item=char>>(&mut self, iterable: I) {
|
||||
let iterator = iterable.into_iter();
|
||||
@ -755,8 +754,7 @@ impl Extend<char> for String {
|
||||
}
|
||||
}
|
||||
|
||||
#[unstable(feature = "collections",
|
||||
reason = "waiting on Extend stabilization")]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl<'a> Extend<&'a str> for String {
|
||||
fn extend<I: IntoIterator<Item=&'a str>>(&mut self, iterable: I) {
|
||||
let iterator = iterable.into_iter();
|
||||
@ -871,8 +869,7 @@ impl hash::Hash for String {
|
||||
}
|
||||
}
|
||||
|
||||
#[unstable(feature = "collections",
|
||||
reason = "recent addition, needs more experience")]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl<'a> Add<&'a str> for String {
|
||||
type Output = String;
|
||||
|
||||
@ -953,23 +950,30 @@ impl<'a> Deref for DerefString<'a> {
|
||||
/// # #![feature(collections)]
|
||||
/// use std::string::as_string;
|
||||
///
|
||||
/// fn string_consumer(s: String) {
|
||||
/// assert_eq!(s, "foo".to_string());
|
||||
/// // Let's pretend we have a function that requires `&String`
|
||||
/// fn string_consumer(s: &String) {
|
||||
/// assert_eq!(s, "foo");
|
||||
/// }
|
||||
///
|
||||
/// let string = as_string("foo").clone();
|
||||
/// string_consumer(string);
|
||||
/// // Provide a `&String` from a `&str` without allocating
|
||||
/// string_consumer(&as_string("foo"));
|
||||
/// ```
|
||||
#[unstable(feature = "collections")]
|
||||
pub fn as_string<'a>(x: &'a str) -> DerefString<'a> {
|
||||
DerefString { x: as_vec(x.as_bytes()) }
|
||||
}
|
||||
|
||||
#[unstable(feature = "collections", reason = "associated error type may change")]
|
||||
/// Error returned from `String::from_str`
|
||||
#[unstable(feature = "str_parse_error", reason = "may want to be replaced with \
|
||||
Void if it ever exists")]
|
||||
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
|
||||
pub struct ParseError(());
|
||||
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl FromStr for String {
|
||||
type Err = ();
|
||||
type Err = ParseError;
|
||||
#[inline]
|
||||
fn from_str(s: &str) -> Result<String, ()> {
|
||||
fn from_str(s: &str) -> Result<String, ParseError> {
|
||||
Ok(String::from_str(s))
|
||||
}
|
||||
}
|
||||
@ -1001,6 +1005,14 @@ impl AsRef<str> for String {
|
||||
}
|
||||
}
|
||||
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl AsRef<[u8]> for String {
|
||||
#[inline]
|
||||
fn as_ref(&self) -> &[u8] {
|
||||
self.as_bytes()
|
||||
}
|
||||
}
|
||||
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl<'a> From<&'a str> for String {
|
||||
#[inline]
|
||||
|
@ -59,7 +59,7 @@ use core::intrinsics::assume;
|
||||
use core::iter::{repeat, FromIterator};
|
||||
use core::marker::PhantomData;
|
||||
use core::mem;
|
||||
use core::ops::{Index, IndexMut, Deref, Add};
|
||||
use core::ops::{Index, IndexMut, Deref};
|
||||
use core::ops;
|
||||
use core::ptr;
|
||||
use core::ptr::Unique;
|
||||
@ -116,11 +116,7 @@ static MAX_MEMORY_SIZE: usize = isize::MAX as usize;
|
||||
/// stack.push(2);
|
||||
/// stack.push(3);
|
||||
///
|
||||
/// loop {
|
||||
/// let top = match stack.pop() {
|
||||
/// None => break, // empty
|
||||
/// Some(x) => x,
|
||||
/// };
|
||||
/// while let Some(top) = stack.pop() {
|
||||
/// // Prints 3, 2, 1
|
||||
/// println!("{}", top);
|
||||
/// }
|
||||
@ -540,7 +536,7 @@ impl<T> Vec<T> {
|
||||
///
|
||||
/// # Panics
|
||||
///
|
||||
/// Panics if `i` is out of bounds.
|
||||
/// Panics if `index` is out of bounds.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
@ -641,7 +637,7 @@ impl<T> Vec<T> {
|
||||
// zero-size types consume no memory, so we can't rely on the
|
||||
// address space running out
|
||||
self.len = self.len.checked_add(1).expect("length overflow");
|
||||
unsafe { mem::forget(value); }
|
||||
mem::forget(value);
|
||||
return
|
||||
}
|
||||
|
||||
@ -963,7 +959,7 @@ impl<T> Vec<T> {
|
||||
num_u: 0,
|
||||
marker: PhantomData,
|
||||
};
|
||||
unsafe { mem::forget(vec); }
|
||||
mem::forget(vec);
|
||||
|
||||
while pv.num_t != 0 {
|
||||
unsafe {
|
||||
@ -1276,7 +1272,7 @@ pub fn from_elem<T: Clone>(elem: T, n: usize) -> Vec<T> {
|
||||
// Common trait implementations for Vec
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#[unstable(feature = "collections")]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl<T:Clone> Clone for Vec<T> {
|
||||
#[cfg(not(test))]
|
||||
fn clone(&self) -> Vec<T> { <[T]>::to_vec(&**self) }
|
||||
@ -1531,7 +1527,7 @@ impl<'a, T> IntoIterator for &'a mut Vec<T> {
|
||||
}
|
||||
}
|
||||
|
||||
#[unstable(feature = "collections", reason = "waiting on Extend stability")]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl<T> Extend<T> for Vec<T> {
|
||||
#[inline]
|
||||
fn extend<I: IntoIterator<Item=T>>(&mut self, iterable: I) {
|
||||
@ -1591,18 +1587,6 @@ impl<T: Ord> Ord for Vec<T> {
|
||||
}
|
||||
}
|
||||
|
||||
#[unstable(feature = "collections",
|
||||
reason = "recent addition, needs more experience")]
|
||||
impl<'a, T: Clone> Add<&'a [T]> for Vec<T> {
|
||||
type Output = Vec<T>;
|
||||
|
||||
#[inline]
|
||||
fn add(mut self, rhs: &[T]) -> Vec<T> {
|
||||
self.push_all(rhs);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
#[unsafe_destructor]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl<T> Drop for Vec<T> {
|
||||
@ -1672,7 +1656,7 @@ impl<'a> From<&'a str> for Vec<u8> {
|
||||
// Clone-on-write
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#[unstable(feature = "collections")]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl<'a, T> FromIterator<T> for Cow<'a, [T]> where T: Clone {
|
||||
fn from_iter<I: IntoIterator<Item=T>>(it: I) -> Cow<'a, [T]> {
|
||||
Cow::Owned(FromIterator::from_iter(it))
|
||||
@ -1919,6 +1903,22 @@ impl<'a, T> Drop for DerefVec<'a, T> {
|
||||
}
|
||||
|
||||
/// Converts a slice to a wrapper type providing a `&Vec<T>` reference.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # #![feature(collections)]
|
||||
/// use std::vec::as_vec;
|
||||
///
|
||||
/// // Let's pretend we have a function that requires `&Vec<i32>`
|
||||
/// fn vec_consumer(s: &Vec<i32>) {
|
||||
/// assert_eq!(s, &[1, 2, 3]);
|
||||
/// }
|
||||
///
|
||||
/// // Provide a `&Vec<i32>` from a `&[i32]` without allocating
|
||||
/// let values = [1, 2, 3];
|
||||
/// vec_consumer(&as_vec(&values));
|
||||
/// ```
|
||||
#[unstable(feature = "collections")]
|
||||
pub fn as_vec<'a, T>(x: &'a [T]) -> DerefVec<'a, T> {
|
||||
unsafe {
|
||||
|
@ -97,9 +97,7 @@ pub trait Any: Reflect + 'static {
|
||||
fn get_type_id(&self) -> TypeId;
|
||||
}
|
||||
|
||||
impl<T> Any for T
|
||||
where T: Reflect + 'static
|
||||
{
|
||||
impl<T: Reflect + 'static> Any for T {
|
||||
fn get_type_id(&self) -> TypeId { TypeId::of::<T>() }
|
||||
}
|
||||
|
||||
@ -222,7 +220,7 @@ impl TypeId {
|
||||
/// Returns the `TypeId` of the type this generic function has been
|
||||
/// instantiated with
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
pub fn of<T: ?Sized + Any>() -> TypeId {
|
||||
pub fn of<T: ?Sized + Reflect + 'static>() -> TypeId {
|
||||
TypeId {
|
||||
t: unsafe { intrinsics::type_id::<T>() },
|
||||
}
|
||||
|
@ -52,20 +52,20 @@
|
||||
//! spinlock_clone.store(0, Ordering::SeqCst);
|
||||
//! });
|
||||
//!
|
||||
//! // Wait for the other task to release the lock
|
||||
//! // Wait for the other thread to release the lock
|
||||
//! while spinlock.load(Ordering::SeqCst) != 0 {}
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! Keep a global count of live tasks:
|
||||
//! Keep a global count of live threads:
|
||||
//!
|
||||
//! ```
|
||||
//! use std::sync::atomic::{AtomicUsize, Ordering, ATOMIC_USIZE_INIT};
|
||||
//!
|
||||
//! static GLOBAL_TASK_COUNT: AtomicUsize = ATOMIC_USIZE_INIT;
|
||||
//! static GLOBAL_THREAD_COUNT: AtomicUsize = ATOMIC_USIZE_INIT;
|
||||
//!
|
||||
//! let old_task_count = GLOBAL_TASK_COUNT.fetch_add(1, Ordering::SeqCst);
|
||||
//! println!("live tasks: {}", old_task_count + 1);
|
||||
//! let old_thread_count = GLOBAL_THREAD_COUNT.fetch_add(1, Ordering::SeqCst);
|
||||
//! println!("live threads: {}", old_thread_count + 1);
|
||||
//! ```
|
||||
|
||||
#![stable(feature = "rust1", since = "1.0.0")]
|
||||
|
@ -24,7 +24,8 @@
|
||||
//! claim temporary, exclusive, mutable access to the inner value. Borrows for `RefCell<T>`s are
|
||||
//! tracked 'at runtime', unlike Rust's native reference types which are entirely tracked
|
||||
//! statically, at compile time. Because `RefCell<T>` borrows are dynamic it is possible to attempt
|
||||
//! to borrow a value that is already mutably borrowed; when this happens it results in task panic.
|
||||
//! to borrow a value that is already mutably borrowed; when this happens it results in thread
|
||||
//! panic.
|
||||
//!
|
||||
//! # When to choose interior mutability
|
||||
//!
|
||||
@ -100,7 +101,7 @@
|
||||
//! // Recursive call to return the just-cached value.
|
||||
//! // Note that if we had not let the previous borrow
|
||||
//! // of the cache fall out of scope then the subsequent
|
||||
//! // recursive borrow would cause a dynamic task panic.
|
||||
//! // recursive borrow would cause a dynamic thread panic.
|
||||
//! // This is the major hazard of using `RefCell`.
|
||||
//! self.minimum_spanning_tree()
|
||||
//! }
|
||||
@ -417,7 +418,7 @@ impl<T> RefCell<T> {
|
||||
///
|
||||
/// let result = thread::spawn(move || {
|
||||
/// let c = RefCell::new(5);
|
||||
/// let m = c.borrow_mut();
|
||||
/// let m = c.borrow();
|
||||
///
|
||||
/// let b = c.borrow_mut(); // this causes a panic
|
||||
/// }).join();
|
||||
|
@ -83,10 +83,8 @@ pub trait Into<T>: Sized {
|
||||
/// `String` implements `From<&str>`:
|
||||
///
|
||||
/// ```
|
||||
/// let s = "hello";
|
||||
/// let string = "hello".to_string();
|
||||
///
|
||||
/// let other_string: String = From::from(s);
|
||||
/// let other_string = String::from("hello");
|
||||
///
|
||||
/// assert_eq!(string, other_string);
|
||||
/// ```
|
||||
|
@ -217,10 +217,6 @@ extern "rust-intrinsic" {
|
||||
pub fn uninit<T>() -> T;
|
||||
|
||||
/// Moves a value out of scope without running drop glue.
|
||||
///
|
||||
/// `forget` is unsafe because the caller is responsible for
|
||||
/// ensuring the argument is deallocated already.
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
pub fn forget<T>(_: T) -> ();
|
||||
|
||||
/// Unsafely transforms a value of one type into a value of another type.
|
||||
|
@ -124,7 +124,7 @@ pub trait Iterator {
|
||||
///
|
||||
/// ```
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// assert!(a.iter().last().unwrap() == &5);
|
||||
/// assert_eq!(a.iter().last(), Some(&5));
|
||||
/// ```
|
||||
#[inline]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
@ -142,8 +142,8 @@ pub trait Iterator {
|
||||
/// ```
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// let mut it = a.iter();
|
||||
/// assert!(it.nth(2).unwrap() == &3);
|
||||
/// assert!(it.nth(2) == None);
|
||||
/// assert_eq!(it.nth(2), Some(&3));
|
||||
/// assert_eq!(it.nth(2), None);
|
||||
/// ```
|
||||
#[inline]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
@ -165,8 +165,8 @@ pub trait Iterator {
|
||||
/// let a = [0];
|
||||
/// let b = [1];
|
||||
/// let mut it = a.iter().chain(b.iter());
|
||||
/// assert_eq!(it.next().unwrap(), &0);
|
||||
/// assert_eq!(it.next().unwrap(), &1);
|
||||
/// assert_eq!(it.next(), Some(&0));
|
||||
/// assert_eq!(it.next(), Some(&1));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
#[inline]
|
||||
@ -179,8 +179,8 @@ pub trait Iterator {
|
||||
|
||||
/// Creates an iterator that iterates over both this and the specified
|
||||
/// iterators simultaneously, yielding the two elements as pairs. When
|
||||
/// either iterator returns `None`, all further invocations of next() will
|
||||
/// return `None`.
|
||||
/// either iterator returns `None`, all further invocations of `next()`
|
||||
/// will return `None`.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
@ -188,7 +188,7 @@ pub trait Iterator {
|
||||
/// let a = [0];
|
||||
/// let b = [1];
|
||||
/// let mut it = a.iter().zip(b.iter());
|
||||
/// assert_eq!(it.next().unwrap(), (&0, &1));
|
||||
/// assert_eq!(it.next(), Some((&0, &1)));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
///
|
||||
@ -221,8 +221,8 @@ pub trait Iterator {
|
||||
/// ```
|
||||
/// let a = [1, 2];
|
||||
/// let mut it = a.iter().map(|&x| 2 * x);
|
||||
/// assert_eq!(it.next().unwrap(), 2);
|
||||
/// assert_eq!(it.next().unwrap(), 4);
|
||||
/// assert_eq!(it.next(), Some(2));
|
||||
/// assert_eq!(it.next(), Some(4));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
#[inline]
|
||||
@ -242,7 +242,7 @@ pub trait Iterator {
|
||||
/// ```
|
||||
/// let a = [1, 2];
|
||||
/// let mut it = a.iter().filter(|&x| *x > 1);
|
||||
/// assert_eq!(it.next().unwrap(), &2);
|
||||
/// assert_eq!(it.next(), Some(&2));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
#[inline]
|
||||
@ -262,7 +262,7 @@ pub trait Iterator {
|
||||
/// ```
|
||||
/// let a = [1, 2];
|
||||
/// let mut it = a.iter().filter_map(|&x| if x > 1 {Some(2 * x)} else {None});
|
||||
/// assert_eq!(it.next().unwrap(), 4);
|
||||
/// assert_eq!(it.next(), Some(4));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
#[inline]
|
||||
@ -286,8 +286,8 @@ pub trait Iterator {
|
||||
/// ```
|
||||
/// let a = [100, 200];
|
||||
/// let mut it = a.iter().enumerate();
|
||||
/// assert_eq!(it.next().unwrap(), (0, &100));
|
||||
/// assert_eq!(it.next().unwrap(), (1, &200));
|
||||
/// assert_eq!(it.next(), Some((0, &100)));
|
||||
/// assert_eq!(it.next(), Some((1, &200)));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
#[inline]
|
||||
@ -329,9 +329,9 @@ pub trait Iterator {
|
||||
/// ```
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// let mut it = a.iter().skip_while(|&a| *a < 3);
|
||||
/// assert_eq!(it.next().unwrap(), &3);
|
||||
/// assert_eq!(it.next().unwrap(), &4);
|
||||
/// assert_eq!(it.next().unwrap(), &5);
|
||||
/// assert_eq!(it.next(), Some(&3));
|
||||
/// assert_eq!(it.next(), Some(&4));
|
||||
/// assert_eq!(it.next(), Some(&5));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
#[inline]
|
||||
@ -351,8 +351,8 @@ pub trait Iterator {
|
||||
/// ```
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// let mut it = a.iter().take_while(|&a| *a < 3);
|
||||
/// assert_eq!(it.next().unwrap(), &1);
|
||||
/// assert_eq!(it.next().unwrap(), &2);
|
||||
/// assert_eq!(it.next(), Some(&1));
|
||||
/// assert_eq!(it.next(), Some(&2));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
#[inline]
|
||||
@ -371,8 +371,8 @@ pub trait Iterator {
|
||||
/// ```
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// let mut it = a.iter().skip(3);
|
||||
/// assert_eq!(it.next().unwrap(), &4);
|
||||
/// assert_eq!(it.next().unwrap(), &5);
|
||||
/// assert_eq!(it.next(), Some(&4));
|
||||
/// assert_eq!(it.next(), Some(&5));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
#[inline]
|
||||
@ -389,9 +389,9 @@ pub trait Iterator {
|
||||
/// ```
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// let mut it = a.iter().take(3);
|
||||
/// assert_eq!(it.next().unwrap(), &1);
|
||||
/// assert_eq!(it.next().unwrap(), &2);
|
||||
/// assert_eq!(it.next().unwrap(), &3);
|
||||
/// assert_eq!(it.next(), Some(&1));
|
||||
/// assert_eq!(it.next(), Some(&2));
|
||||
/// assert_eq!(it.next(), Some(&3));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
#[inline]
|
||||
@ -413,11 +413,11 @@ pub trait Iterator {
|
||||
/// *fac = *fac * x;
|
||||
/// Some(*fac)
|
||||
/// });
|
||||
/// assert_eq!(it.next().unwrap(), 1);
|
||||
/// assert_eq!(it.next().unwrap(), 2);
|
||||
/// assert_eq!(it.next().unwrap(), 6);
|
||||
/// assert_eq!(it.next().unwrap(), 24);
|
||||
/// assert_eq!(it.next().unwrap(), 120);
|
||||
/// assert_eq!(it.next(), Some(1));
|
||||
/// assert_eq!(it.next(), Some(2));
|
||||
/// assert_eq!(it.next(), Some(6));
|
||||
/// assert_eq!(it.next(), Some(24));
|
||||
/// assert_eq!(it.next(), Some(120));
|
||||
/// assert!(it.next().is_none());
|
||||
/// ```
|
||||
#[inline]
|
||||
@ -626,12 +626,10 @@ pub trait Iterator {
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # #![feature(core)]
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// let mut it = a.iter();
|
||||
/// assert!(it.any(|x| *x == 3));
|
||||
/// assert_eq!(&it[..], [4, 5]);
|
||||
///
|
||||
/// assert_eq!(it.collect::<Vec<_>>(), [&4, &5]);
|
||||
/// ```
|
||||
#[inline]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
@ -654,11 +652,10 @@ pub trait Iterator {
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # #![feature(core)]
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// let mut it = a.iter();
|
||||
/// assert_eq!(it.find(|&x| *x == 3).unwrap(), &3);
|
||||
/// assert_eq!(&it[..], [4, 5]);
|
||||
/// assert_eq!(it.find(|&x| *x == 3), Some(&3));
|
||||
/// assert_eq!(it.collect::<Vec<_>>(), [&4, &5]);
|
||||
#[inline]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
fn find<P>(&mut self, mut predicate: P) -> Option<Self::Item> where
|
||||
@ -678,11 +675,10 @@ pub trait Iterator {
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # #![feature(core)]
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// let mut it = a.iter();
|
||||
/// assert_eq!(it.position(|x| *x == 3).unwrap(), 2);
|
||||
/// assert_eq!(&it[..], [4, 5]);
|
||||
/// assert_eq!(it.position(|x| *x == 3), Some(2));
|
||||
/// assert_eq!(it.collect::<Vec<_>>(), [&4, &5]);
|
||||
#[inline]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
fn position<P>(&mut self, mut predicate: P) -> Option<usize> where
|
||||
@ -708,11 +704,10 @@ pub trait Iterator {
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// # #![feature(core)]
|
||||
/// let a = [1, 2, 2, 4, 5];
|
||||
/// let mut it = a.iter();
|
||||
/// assert_eq!(it.rposition(|x| *x == 2).unwrap(), 2);
|
||||
/// assert_eq!(&it[..], [1, 2]);
|
||||
/// assert_eq!(it.rposition(|x| *x == 2), Some(2));
|
||||
/// assert_eq!(it.collect::<Vec<_>>(), [&1, &2]);
|
||||
#[inline]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
fn rposition<P>(&mut self, mut predicate: P) -> Option<usize> where
|
||||
@ -739,7 +734,7 @@ pub trait Iterator {
|
||||
///
|
||||
/// ```
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// assert!(a.iter().max().unwrap() == &5);
|
||||
/// assert_eq!(a.iter().max(), Some(&5));
|
||||
/// ```
|
||||
#[inline]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
@ -762,7 +757,7 @@ pub trait Iterator {
|
||||
///
|
||||
/// ```
|
||||
/// let a = [1, 2, 3, 4, 5];
|
||||
/// assert!(a.iter().min().unwrap() == &1);
|
||||
/// assert_eq!(a.iter().min(), Some(&1));
|
||||
/// ```
|
||||
#[inline]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
@ -991,9 +986,9 @@ pub trait Iterator {
|
||||
/// ```
|
||||
/// let a = [1, 2];
|
||||
/// let mut it = a.iter().cycle();
|
||||
/// assert_eq!(it.next().unwrap(), &1);
|
||||
/// assert_eq!(it.next().unwrap(), &2);
|
||||
/// assert_eq!(it.next().unwrap(), &1);
|
||||
/// assert_eq!(it.next(), Some(&1));
|
||||
/// assert_eq!(it.next(), Some(&2));
|
||||
/// assert_eq!(it.next(), Some(&1));
|
||||
/// ```
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
#[inline]
|
||||
|
@ -8,7 +8,7 @@
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
|
||||
/// Entry point of task panic, for details, see std::macros
|
||||
/// Entry point of thread panic, for details, see std::macros
|
||||
#[macro_export]
|
||||
macro_rules! panic {
|
||||
() => (
|
||||
|
@ -462,6 +462,8 @@ mod impls {
|
||||
#[unstable(feature = "core", reason = "requires RFC and more experience")]
|
||||
#[allow(deprecated)]
|
||||
#[cfg(not(stage0))]
|
||||
#[rustc_on_unimplemented = "`{Self}` does not implement `Any`; \
|
||||
ensure all type parameters are bounded by `Any`"]
|
||||
pub trait Reflect {}
|
||||
|
||||
/// dox
|
||||
|
@ -22,15 +22,54 @@ use ptr;
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
pub use intrinsics::transmute;
|
||||
|
||||
/// Moves a thing into the void.
|
||||
/// Leaks a value into the void, consuming ownership and never running its
|
||||
/// destructor.
|
||||
///
|
||||
/// The forget function will take ownership of the provided value but neglect
|
||||
/// to run any required cleanup or memory management operations on it.
|
||||
/// This function will take ownership of its argument, but is distinct from the
|
||||
/// `mem::drop` function in that it **does not run the destructor**, leaking the
|
||||
/// value and any resources that it owns.
|
||||
///
|
||||
/// This function is the unsafe version of the `drop` function because it does
|
||||
/// not run any destructors.
|
||||
/// # Safety
|
||||
///
|
||||
/// This function is not marked as `unsafe` as Rust does not guarantee that the
|
||||
/// `Drop` implementation for a value will always run. Note, however, that
|
||||
/// leaking resources such as memory or I/O objects is likely not desired, so
|
||||
/// this function is only recommended for specialized use cases.
|
||||
///
|
||||
/// The safety of this function implies that when writing `unsafe` code
|
||||
/// yourself care must be taken when leveraging a destructor that is required to
|
||||
/// run to preserve memory safety. There are known situations where the
|
||||
/// destructor may not run (such as if ownership of the object with the
|
||||
/// destructor is returned) which must be taken into account.
|
||||
///
|
||||
/// # Other forms of Leakage
|
||||
///
|
||||
/// It's important to point out that this function is not the only method by
|
||||
/// which a value can be leaked in safe Rust code. Other known sources of
|
||||
/// leakage are:
|
||||
///
|
||||
/// * `Rc` and `Arc` cycles
|
||||
/// * `mpsc::{Sender, Receiver}` cycles (they use `Arc` internally)
|
||||
/// * Panicking destructors are likely to leak local resources
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```rust,no_run
|
||||
/// use std::mem;
|
||||
/// use std::fs::File;
|
||||
///
|
||||
/// // Leak some heap memory by never deallocating it
|
||||
/// let heap_memory = Box::new(3);
|
||||
/// mem::forget(heap_memory);
|
||||
///
|
||||
/// // Leak an I/O object, never closing the file
|
||||
/// let file = File::open("foo.txt").unwrap();
|
||||
/// mem::forget(file);
|
||||
/// ```
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
pub use intrinsics::forget;
|
||||
pub fn forget<T>(t: T) {
|
||||
unsafe { intrinsics::forget(t) }
|
||||
}
|
||||
|
||||
/// Returns the size of a type in bytes.
|
||||
///
|
||||
|
@ -736,46 +736,6 @@ pub struct Iter<'a, T: 'a> {
|
||||
unsafe impl<'a, T: Sync> Sync for Iter<'a, T> {}
|
||||
unsafe impl<'a, T: Sync> Send for Iter<'a, T> {}
|
||||
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::Index<ops::Range<usize>> for Iter<'a, T> {
|
||||
type Output = [T];
|
||||
|
||||
#[inline]
|
||||
fn index(&self, index: ops::Range<usize>) -> &[T] {
|
||||
self.as_slice().index(index)
|
||||
}
|
||||
}
|
||||
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::Index<ops::RangeTo<usize>> for Iter<'a, T> {
|
||||
type Output = [T];
|
||||
|
||||
#[inline]
|
||||
fn index(&self, index: ops::RangeTo<usize>) -> &[T] {
|
||||
self.as_slice().index(index)
|
||||
}
|
||||
}
|
||||
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::Index<ops::RangeFrom<usize>> for Iter<'a, T> {
|
||||
type Output = [T];
|
||||
|
||||
#[inline]
|
||||
fn index(&self, index: ops::RangeFrom<usize>) -> &[T] {
|
||||
self.as_slice().index(index)
|
||||
}
|
||||
}
|
||||
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::Index<RangeFull> for Iter<'a, T> {
|
||||
type Output = [T];
|
||||
|
||||
#[inline]
|
||||
fn index(&self, _index: RangeFull) -> &[T] {
|
||||
self.as_slice()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T> Iter<'a, T> {
|
||||
/// View the underlying data as a subslice of the original data.
|
||||
///
|
||||
@ -833,76 +793,6 @@ pub struct IterMut<'a, T: 'a> {
|
||||
unsafe impl<'a, T: Sync> Sync for IterMut<'a, T> {}
|
||||
unsafe impl<'a, T: Send> Send for IterMut<'a, T> {}
|
||||
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::Index<ops::Range<usize>> for IterMut<'a, T> {
|
||||
type Output = [T];
|
||||
|
||||
#[inline]
|
||||
fn index(&self, index: ops::Range<usize>) -> &[T] {
|
||||
self.index(RangeFull).index(index)
|
||||
}
|
||||
}
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::Index<ops::RangeTo<usize>> for IterMut<'a, T> {
|
||||
type Output = [T];
|
||||
|
||||
#[inline]
|
||||
fn index(&self, index: ops::RangeTo<usize>) -> &[T] {
|
||||
self.index(RangeFull).index(index)
|
||||
}
|
||||
}
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::Index<ops::RangeFrom<usize>> for IterMut<'a, T> {
|
||||
type Output = [T];
|
||||
|
||||
#[inline]
|
||||
fn index(&self, index: ops::RangeFrom<usize>) -> &[T] {
|
||||
self.index(RangeFull).index(index)
|
||||
}
|
||||
}
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::Index<RangeFull> for IterMut<'a, T> {
|
||||
type Output = [T];
|
||||
|
||||
#[inline]
|
||||
fn index(&self, _index: RangeFull) -> &[T] {
|
||||
make_slice!(T => &[T]: self.ptr, self.end)
|
||||
}
|
||||
}
|
||||
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::IndexMut<ops::Range<usize>> for IterMut<'a, T> {
|
||||
#[inline]
|
||||
fn index_mut(&mut self, index: ops::Range<usize>) -> &mut [T] {
|
||||
self.index_mut(RangeFull).index_mut(index)
|
||||
}
|
||||
}
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::IndexMut<ops::RangeTo<usize>> for IterMut<'a, T> {
|
||||
|
||||
#[inline]
|
||||
fn index_mut(&mut self, index: ops::RangeTo<usize>) -> &mut [T] {
|
||||
self.index_mut(RangeFull).index_mut(index)
|
||||
}
|
||||
}
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::IndexMut<ops::RangeFrom<usize>> for IterMut<'a, T> {
|
||||
|
||||
#[inline]
|
||||
fn index_mut(&mut self, index: ops::RangeFrom<usize>) -> &mut [T] {
|
||||
self.index_mut(RangeFull).index_mut(index)
|
||||
}
|
||||
}
|
||||
#[unstable(feature = "core")]
|
||||
impl<'a, T> ops::IndexMut<RangeFull> for IterMut<'a, T> {
|
||||
|
||||
#[inline]
|
||||
fn index_mut(&mut self, _index: RangeFull) -> &mut [T] {
|
||||
make_mut_slice!(T => &mut [T]: self.ptr, self.end)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
impl<'a, T> IterMut<'a, T> {
|
||||
/// View the underlying data as a subslice of the original data.
|
||||
///
|
||||
|
@ -23,6 +23,7 @@ use self::pattern::{Searcher, ReverseSearcher, DoubleEndedSearcher};
|
||||
use char::CharExt;
|
||||
use clone::Clone;
|
||||
use cmp::{self, Eq};
|
||||
use convert::AsRef;
|
||||
use default::Default;
|
||||
use fmt;
|
||||
use iter::ExactSizeIterator;
|
||||
@ -1843,6 +1844,14 @@ impl StrExt for str {
|
||||
fn parse<T: FromStr>(&self) -> Result<T, T::Err> { FromStr::from_str(self) }
|
||||
}
|
||||
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
impl AsRef<[u8]> for str {
|
||||
#[inline]
|
||||
fn as_ref(&self) -> &[u8] {
|
||||
self.as_bytes()
|
||||
}
|
||||
}
|
||||
|
||||
/// Pluck a code point out of a UTF-8-like byte slice and return the
|
||||
/// index of the next code point.
|
||||
#[inline]
|
||||
|
@ -33,52 +33,3 @@ fn binary_search_not_found() {
|
||||
let b = [1, 2, 4, 5, 6, 8];
|
||||
assert!(b.binary_search_by(|v| v.cmp(&9)) == Err(6));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn iterator_to_slice() {
|
||||
macro_rules! test {
|
||||
($data: expr) => {{
|
||||
let data: &mut [_] = &mut $data;
|
||||
let other_data: &mut [_] = &mut $data;
|
||||
|
||||
{
|
||||
let mut iter = data.iter();
|
||||
assert_eq!(&iter[..], &other_data[..]);
|
||||
|
||||
iter.next();
|
||||
assert_eq!(&iter[..], &other_data[1..]);
|
||||
|
||||
iter.next_back();
|
||||
assert_eq!(&iter[..], &other_data[1..2]);
|
||||
|
||||
let s = iter.as_slice();
|
||||
iter.next();
|
||||
assert_eq!(s, &other_data[1..2]);
|
||||
}
|
||||
{
|
||||
let mut iter = data.iter_mut();
|
||||
assert_eq!(&iter[..], &other_data[..]);
|
||||
// mutability:
|
||||
assert!(&mut iter[..] == other_data);
|
||||
|
||||
iter.next();
|
||||
assert_eq!(&iter[..], &other_data[1..]);
|
||||
assert!(&mut iter[..] == &mut other_data[1..]);
|
||||
|
||||
iter.next_back();
|
||||
|
||||
assert_eq!(&iter[..], &other_data[1..2]);
|
||||
assert!(&mut iter[..] == &mut other_data[1..2]);
|
||||
|
||||
let s = iter.into_slice();
|
||||
assert!(s == &mut other_data[1..2]);
|
||||
}
|
||||
}}
|
||||
}
|
||||
|
||||
// try types of a variety of sizes
|
||||
test!([(1u64, 1u64, 1u8), (2, 2, 2), (3, 3, 3)]);
|
||||
test!([1u64,2,3]);
|
||||
test!([1u8,2,3]);
|
||||
test!([(),(),()]);
|
||||
}
|
||||
|
@ -12,7 +12,8 @@
|
||||
#![cfg_attr(stage0, feature(custom_attribute))]
|
||||
#![crate_name = "libc"]
|
||||
#![crate_type = "rlib"]
|
||||
#![cfg_attr(not(feature = "cargo-build"), unstable(feature = "libc"))]
|
||||
#![cfg_attr(not(feature = "cargo-build"), unstable(feature = "libc",
|
||||
reason = "use `libc` from crates.io"))]
|
||||
#![cfg_attr(not(feature = "cargo-build"), feature(staged_api, core, no_std))]
|
||||
#![cfg_attr(not(feature = "cargo-build"), staged_api)]
|
||||
#![cfg_attr(not(feature = "cargo-build"), no_std)]
|
||||
|
@ -228,7 +228,7 @@ thread_local! {
|
||||
}
|
||||
}
|
||||
|
||||
/// A trait used to represent an interface to a task-local logger. Each task
|
||||
/// A trait used to represent an interface to a thread-local logger. Each thread
|
||||
/// can have its own custom logger which can respond to logging messages
|
||||
/// however it likes.
|
||||
pub trait Logger {
|
||||
@ -324,7 +324,7 @@ pub fn log(level: u32, loc: &'static LogLocation, args: fmt::Arguments) {
|
||||
#[inline(always)]
|
||||
pub fn log_level() -> u32 { unsafe { LOG_LEVEL } }
|
||||
|
||||
/// Replaces the task-local logger with the specified logger, returning the old
|
||||
/// Replaces the thread-local logger with the specified logger, returning the old
|
||||
/// logger.
|
||||
pub fn set_logger(logger: Box<Logger + Send>) -> Option<Box<Logger + Send>> {
|
||||
let mut l = Some(logger);
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user