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			316 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| = Migration =
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| 
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| QEMU has code to load/save the state of the guest that it is running.
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| These are two complementary operations.  Saving the state just does
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| that, saves the state for each device that the guest is running.
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| Restoring a guest is just the opposite operation: we need to load the
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| state of each device.
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| 
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| For this to work, QEMU has to be launched with the same arguments the
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| two times.  I.e. it can only restore the state in one guest that has
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| the same devices that the one it was saved (this last requirement can
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| be relaxed a bit, but for now we can consider that configuration has
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| to be exactly the same).
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| 
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| Once that we are able to save/restore a guest, a new functionality is
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| requested: migration.  This means that QEMU is able to start in one
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| machine and being "migrated" to another machine.  I.e. being moved to
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| another machine.
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| 
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| Next was the "live migration" functionality.  This is important
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| because some guests run with a lot of state (specially RAM), and it
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| can take a while to move all state from one machine to another.  Live
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| migration allows the guest to continue running while the state is
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| transferred.  Only while the last part of the state is transferred has
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| the guest to be stopped.  Typically the time that the guest is
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| unresponsive during live migration is the low hundred of milliseconds
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| (notice that this depends on a lot of things).
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| 
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| === Types of migration ===
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| 
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| Now that we have talked about live migration, there are several ways
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| to do migration:
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| 
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| - tcp migration: do the migration using tcp sockets
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| - unix migration: do the migration using unix sockets
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| - exec migration: do the migration using the stdin/stdout through a process.
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| - fd migration: do the migration using an file descriptor that is
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|   passed to QEMU.  QEMU doesn't care how this file descriptor is opened.
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| 
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| All these four migration protocols use the same infrastructure to
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| save/restore state devices.  This infrastructure is shared with the
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| savevm/loadvm functionality.
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| 
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| === State Live Migration ==
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| 
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| This is used for RAM and block devices.  It is not yet ported to vmstate.
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| <Fill more information here>
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| 
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| === What is the common infrastructure ===
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| 
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| QEMU uses a QEMUFile abstraction to be able to do migration.  Any type
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| of migration that wants to use QEMU infrastructure has to create a
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| QEMUFile with:
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| 
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| QEMUFile *qemu_fopen_ops(void *opaque,
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|                          QEMUFilePutBufferFunc *put_buffer,
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|                          QEMUFileGetBufferFunc *get_buffer,
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|                          QEMUFileCloseFunc *close,
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|                          QEMUFileRateLimit *rate_limit,
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|                          QEMUFileSetRateLimit *set_rate_limit,
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|                          QEMUFileGetRateLimit *get_rate_limit);
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| 
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| The functions have the following functionality:
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| 
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| This function writes a chunk of data to a file at the given position.
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| The pos argument can be ignored if the file is only used for
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| streaming.  The handler should try to write all of the data it can.
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| 
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| typedef int (QEMUFilePutBufferFunc)(void *opaque, const uint8_t *buf,
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|                                     int64_t pos, int size);
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| 
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| Read a chunk of data from a file at the given position.  The pos argument
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| can be ignored if the file is only be used for streaming.  The number of
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| bytes actually read should be returned.
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| 
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| typedef int (QEMUFileGetBufferFunc)(void *opaque, uint8_t *buf,
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|                                     int64_t pos, int size);
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| 
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| Close a file and return an error code.
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| 
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| typedef int (QEMUFileCloseFunc)(void *opaque);
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| 
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| Called to determine if the file has exceeded its bandwidth allocation.  The
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| bandwidth capping is a soft limit, not a hard limit.
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| 
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| typedef int (QEMUFileRateLimit)(void *opaque);
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| 
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| Called to change the current bandwidth allocation. This function must return
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| the new actual bandwidth. It should be new_rate if everything goes OK, and
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| the old rate otherwise.
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| 
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| typedef size_t (QEMUFileSetRateLimit)(void *opaque, size_t new_rate);
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| typedef size_t (QEMUFileGetRateLimit)(void *opaque);
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| 
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| You can use any internal state that you need using the opaque void *
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| pointer that is passed to all functions.
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| 
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| The rate limiting functions are used to limit the bandwidth used by
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| QEMU migration.
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| 
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| The important functions for us are put_buffer()/get_buffer() that
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| allow to write/read a buffer into the QEMUFile.
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| 
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| === How to save the state of one device ==
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| 
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| The state of a device is saved using intermediate buffers.  There are
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| some helper functions to assist this saving.
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| 
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| There is a new concept that we have to explain here: device state
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| version.  When we migrate a device, we save/load the state as a series
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| of fields.  Some times, due to bugs or new functionality, we need to
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| change the state to store more/different information.  We use the
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| version to identify each time that we do a change.  Each version is
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| associated with a series of fields saved.  The save_state always saves
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| the state as the newer version.  But load_state sometimes is able to
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| load state from an older version.
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| 
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|  === Legacy way ===
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| 
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| This way is going to disappear as soon as all current users are ported to VMSTATE.
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| 
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| Each device has to register two functions, one to save the state and
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| another to load the state back.
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| 
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| int register_savevm(DeviceState *dev,
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|                     const char *idstr,
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|                     int instance_id,
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|                     int version_id,
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|                     SaveStateHandler *save_state,
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|                     LoadStateHandler *load_state,
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|                     void *opaque);
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| 
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| typedef void SaveStateHandler(QEMUFile *f, void *opaque);
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| typedef int LoadStateHandler(QEMUFile *f, void *opaque, int version_id);
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| 
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| The important functions for the device state format are the save_state
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| and load_state.  Notice that load_state receives a version_id
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| parameter to know what state format is receiving.  save_state doesn't
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| have a version_id parameter because it always uses the latest version.
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| 
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| === VMState ===
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| 
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| The legacy way of saving/loading state of the device had the problem
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| that we have to maintain two functions in sync.  If we did one change
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| in one of them and not in the other, we would get a failed migration.
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| 
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| VMState changed the way that state is saved/loaded.  Instead of using
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| a function to save the state and another to load it, it was changed to
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| a declarative way of what the state consisted of.  Now VMState is able
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| to interpret that definition to be able to load/save the state.  As
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| the state is declared only once, it can't go out of sync in the
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| save/load functions.
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| 
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| An example (from hw/pckbd.c)
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| 
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| static const VMStateDescription vmstate_kbd = {
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|     .name = "pckbd",
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|     .version_id = 3,
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|     .minimum_version_id = 3,
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|     .minimum_version_id_old = 3,
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|     .fields      = (VMStateField []) {
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|         VMSTATE_UINT8(write_cmd, KBDState),
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|         VMSTATE_UINT8(status, KBDState),
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|         VMSTATE_UINT8(mode, KBDState),
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|         VMSTATE_UINT8(pending, KBDState),
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|         VMSTATE_END_OF_LIST()
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|     }
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| };
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| 
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| We are declaring the state with name "pckbd".
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| The version_id is 3, and the fields are 4 uint8_t in a KBDState structure.
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| We registered this with:
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| 
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|     vmstate_register(NULL, 0, &vmstate_kbd, s);
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| 
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| Note: talk about how vmstate <-> qdev interact, and what the instance ids mean.
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| 
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| You can search for VMSTATE_* macros for lots of types used in QEMU in
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| hw/hw.h.
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| 
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| === More about versions ==
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| 
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| You can see that there are several version fields:
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| 
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| - version_id: the maximum version_id supported by VMState for that device.
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| - minimum_version_id: the minimum version_id that VMState is able to understand
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|   for that device.
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| - minimum_version_id_old: For devices that were not able to port to vmstate, we can
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|   assign a function that knows how to read this old state.
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| 
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| So, VMState is able to read versions from minimum_version_id to
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| version_id.  And the function load_state_old() is able to load state
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| from minimum_version_id_old to minimum_version_id.  This function is
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| deprecated and will be removed when no more users are left.
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| 
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| ===  Massaging functions ===
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| 
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| Sometimes, it is not enough to be able to save the state directly
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| from one structure, we need to fill the correct values there.  One
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| example is when we are using kvm.  Before saving the cpu state, we
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| need to ask kvm to copy to QEMU the state that it is using.  And the
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| opposite when we are loading the state, we need a way to tell kvm to
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| load the state for the cpu that we have just loaded from the QEMUFile.
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| 
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| The functions to do that are inside a vmstate definition, and are called:
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| 
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| - int (*pre_load)(void *opaque);
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| 
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|   This function is called before we load the state of one device.
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| 
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| - int (*post_load)(void *opaque, int version_id);
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| 
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|   This function is called after we load the state of one device.
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| 
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| - void (*pre_save)(void *opaque);
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| 
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|   This function is called before we save the state of one device.
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| 
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| Example: You can look at hpet.c, that uses the three function to
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|          massage the state that is transferred.
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| 
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| If you use memory API functions that update memory layout outside
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| initialization (i.e., in response to a guest action), this is a strong
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| indication that you need to call these functions in a post_load callback.
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| Examples of such memory API functions are:
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| 
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|   - memory_region_add_subregion()
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|   - memory_region_del_subregion()
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|   - memory_region_set_readonly()
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|   - memory_region_set_enabled()
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|   - memory_region_set_address()
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|   - memory_region_set_alias_offset()
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| 
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| === Subsections ===
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| 
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| The use of version_id allows to be able to migrate from older versions
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| to newer versions of a device.  But not the other way around.  This
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| makes very complicated to fix bugs in stable branches.  If we need to
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| add anything to the state to fix a bug, we have to disable migration
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| to older versions that don't have that bug-fix (i.e. a new field).
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| 
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| But sometimes, that bug-fix is only needed sometimes, not always.  For
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| instance, if the device is in the middle of a DMA operation, it is
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| using a specific functionality, ....
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| 
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| It is impossible to create a way to make migration from any version to
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| any other version to work.  But we can do better than only allowing
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| migration from older versions no newer ones.  For that fields that are
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| only needed sometimes, we add the idea of subsections.  A subsection
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| is "like" a device vmstate, but with a particularity, it has a Boolean
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| function that tells if that values are needed to be sent or not.  If
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| this functions returns false, the subsection is not sent.
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| 
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| On the receiving side, if we found a subsection for a device that we
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| don't understand, we just fail the migration.  If we understand all
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| the subsections, then we load the state with success.
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| 
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| One important note is that the post_load() function is called "after"
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| loading all subsections, because a newer subsection could change same
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| value that it uses.
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| 
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| Example:
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| 
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| static bool ide_drive_pio_state_needed(void *opaque)
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| {
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|     IDEState *s = opaque;
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| 
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|     return (s->status & DRQ_STAT) != 0;
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| }
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| 
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| const VMStateDescription vmstate_ide_drive_pio_state = {
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|     .name = "ide_drive/pio_state",
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|     .version_id = 1,
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|     .minimum_version_id = 1,
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|     .minimum_version_id_old = 1,
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|     .pre_save = ide_drive_pio_pre_save,
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|     .post_load = ide_drive_pio_post_load,
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|     .fields      = (VMStateField []) {
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|         VMSTATE_INT32(req_nb_sectors, IDEState),
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|         VMSTATE_VARRAY_INT32(io_buffer, IDEState, io_buffer_total_len, 1,
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|                              vmstate_info_uint8, uint8_t),
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|         VMSTATE_INT32(cur_io_buffer_offset, IDEState),
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|         VMSTATE_INT32(cur_io_buffer_len, IDEState),
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|         VMSTATE_UINT8(end_transfer_fn_idx, IDEState),
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|         VMSTATE_INT32(elementary_transfer_size, IDEState),
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|         VMSTATE_INT32(packet_transfer_size, IDEState),
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|         VMSTATE_END_OF_LIST()
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|     }
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| };
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| 
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| const VMStateDescription vmstate_ide_drive = {
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|     .name = "ide_drive",
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|     .version_id = 3,
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|     .minimum_version_id = 0,
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|     .minimum_version_id_old = 0,
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|     .post_load = ide_drive_post_load,
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|     .fields      = (VMStateField []) {
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|         .... several fields ....
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|         VMSTATE_END_OF_LIST()
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|     },
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|     .subsections = (VMStateSubsection []) {
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|         {
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|             .vmsd = &vmstate_ide_drive_pio_state,
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|             .needed = ide_drive_pio_state_needed,
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|         }, {
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|             /* empty */
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|         }
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|     }
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| };
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| 
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| Here we have a subsection for the pio state.  We only need to
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| save/send this state when we are in the middle of a pio operation
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| (that is what ide_drive_pio_state_needed() checks).  If DRQ_STAT is
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| not enabled, the values on that fields are garbage and don't need to
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| be sent.
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