# Source Code ESLint is hosted at [GitHub](https://github.com/eslint/eslint) and uses [Git](https://git-scm.com/) for source control. In order to obtain the source code, you must first install Git on your system. Instructions for installing and setting up Git can be found at [https://help.github.com/articles/set-up-git/](https://help.github.com/articles/set-up-git/). If you simply want to create a local copy of the source to play with, you can clone the main repository using this command: git clone git://github.com/eslint/eslint.git If you're planning on contributing to ESLint, then it's a good idea to fork the repository. You can find instructions for forking a repository at [https://help.github.com/articles/fork-a-repo/](https://help.github.com/articles/fork-a-repo/). After forking the ESLint repository, you'll want to create a local copy of your fork. ## Start Developing Before you can get started developing, you'll need to have a couple of things installed: * [Node.JS](https://nodejs.org) * [npm](https://www.npmjs.com/) Once you have a local copy and have Node.JS and npm installed, you'll need to install the ESLint dependencies: cd eslint npm install Now when you run `eslint`, it will be running your local copy and showing your changes. **Note:** It's a good idea to re-rerun `npm install` whenever you pull from the main repository to ensure you have the latest development dependencies. ## Directory structure The ESLint directory and file structure is as follows: * `bin` - executable files that are available when ESLint is installed * `conf` - default configuration information * `docs` - documentation for the project * `lib` - contains the source code * `formatters` - all source files defining formatters * `rules` - all source files defining rules * `tests` - the main unit test folder * `lib` - tests for the source code * `formatters` - tests for the formatters * `rules` - tests for the rules