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	The commit replaces all findings of the link: http://www.opensolaris.org/os/licensing with this one: https://opensource.org/licenses/CDDL-1.0 Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Tino Reichardt <milky-zfs@mcmilk.de> Closes #13619
		
			
				
	
	
		
			290 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			290 lines
		
	
	
		
			8.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * CDDL HEADER START
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 *
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 * The contents of this file are subject to the terms of the
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 * Common Development and Distribution License (the "License").
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 * You may not use this file except in compliance with the License.
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 *
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 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
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 * or https://opensource.org/licenses/CDDL-1.0.
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 * See the License for the specific language governing permissions
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 * and limitations under the License.
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 *
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 * When distributing Covered Code, include this CDDL HEADER in each
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 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
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 * If applicable, add the following below this CDDL HEADER, with the
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 * fields enclosed by brackets "[]" replaced with your own identifying
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 * information: Portions Copyright [yyyy] [name of copyright owner]
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 *
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 * CDDL HEADER END
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 */
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/*
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 * Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved.
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 * Copyright (c) 2013 by Delphix. All rights reserved.
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 * Copyright (c) 2014 Spectra Logic Corporation, All rights reserved.
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 */
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#ifndef	_SYS_SA_IMPL_H
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#define	_SYS_SA_IMPL_H
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#include <sys/dmu.h>
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#include <sys/zfs_refcount.h>
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#include <sys/list.h>
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/*
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 * Array of known attributes and their
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 * various characteristics.
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 */
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typedef struct sa_attr_table {
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	sa_attr_type_t	sa_attr;
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	uint8_t sa_registered;
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	uint16_t sa_length;
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	sa_bswap_type_t sa_byteswap;
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	char *sa_name;
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} sa_attr_table_t;
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/*
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 * Zap attribute format for attribute registration
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 *
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 * 64      56      48      40      32      24      16      8       0
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 * +-------+-------+-------+-------+-------+-------+-------+-------+
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 * |        unused         |      len      | bswap |   attr num    |
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 * +-------+-------+-------+-------+-------+-------+-------+-------+
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 *
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 * Zap attribute format for layout information.
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 *
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 * layout information is stored as an array of attribute numbers
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 * The name of the attribute is the layout number (0, 1, 2, ...)
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 *
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 * 16       0
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 * +---- ---+
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 * | attr # |
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 * +--------+
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 * | attr # |
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 * +--- ----+
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 *  ......
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 *
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 */
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#define	ATTR_BSWAP(x)	BF32_GET(x, 16, 8)
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#define	ATTR_LENGTH(x)	BF32_GET(x, 24, 16)
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#define	ATTR_NUM(x)	BF32_GET(x, 0, 16)
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#define	ATTR_ENCODE(x, attr, length, bswap) \
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{ \
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	BF64_SET(x, 24, 16, length); \
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	BF64_SET(x, 16, 8, bswap); \
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	BF64_SET(x, 0, 16, attr); \
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}
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#define	TOC_OFF(x)		BF32_GET(x, 0, 23)
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#define	TOC_ATTR_PRESENT(x)	BF32_GET(x, 31, 1)
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#define	TOC_LEN_IDX(x)		BF32_GET(x, 24, 4)
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#define	TOC_ATTR_ENCODE(x, len_idx, offset) \
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{ \
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	BF32_SET(x, 31, 1, 1); \
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	BF32_SET(x, 24, 7, len_idx); \
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	BF32_SET(x, 0, 24, offset); \
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}
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#define	SA_LAYOUTS	"LAYOUTS"
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#define	SA_REGISTRY	"REGISTRY"
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/*
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 * Each unique layout will have their own table
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 * sa_lot (layout_table)
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 */
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typedef struct sa_lot {
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	avl_node_t lot_num_node;
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	avl_node_t lot_hash_node;
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	uint64_t lot_num;
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	uint64_t lot_hash;
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	sa_attr_type_t *lot_attrs;	/* array of attr #'s */
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	uint32_t lot_var_sizes;	/* how many aren't fixed size */
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	uint32_t lot_attr_count;	/* total attr count */
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	list_t 	lot_idx_tab;	/* should be only a couple of entries */
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	int	lot_instance;	/* used with lot_hash to identify entry */
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} sa_lot_t;
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/* index table of offsets */
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typedef struct sa_idx_tab {
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	list_node_t	sa_next;
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	sa_lot_t	*sa_layout;
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	uint16_t	*sa_variable_lengths;
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	zfs_refcount_t	sa_refcount;
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	uint32_t	*sa_idx_tab;	/* array of offsets */
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} sa_idx_tab_t;
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/*
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 * Since the offset/index information into the actual data
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 * will usually be identical we can share that information with
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 * all handles that have the exact same offsets.
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 *
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 * You would typically only have a large number of different table of
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 * contents if you had a several variable sized attributes.
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 *
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 * Two AVL trees are used to track the attribute layout numbers.
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 * one is keyed by number and will be consulted when a DMU_OT_SA
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 * object is first read.  The second tree is keyed by the hash signature
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 * of the attributes and will be consulted when an attribute is added
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 * to determine if we already have an instance of that layout.  Both
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 * of these tree's are interconnected.  The only difference is that
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 * when an entry is found in the "hash" tree the list of attributes will
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 * need to be compared against the list of attributes you have in hand.
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 * The assumption is that typically attributes will just be updated and
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 * adding a completely new attribute is a very rare operation.
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 */
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struct sa_os {
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	kmutex_t 	sa_lock;
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	boolean_t	sa_need_attr_registration;
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	boolean_t	sa_force_spill;
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	uint64_t	sa_master_obj;
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	uint64_t	sa_reg_attr_obj;
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	uint64_t	sa_layout_attr_obj;
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	int		sa_num_attrs;
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	sa_attr_table_t *sa_attr_table;	 /* private attr table */
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	sa_update_cb_t	*sa_update_cb;
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	avl_tree_t	sa_layout_num_tree;  /* keyed by layout number */
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	avl_tree_t	sa_layout_hash_tree; /* keyed by layout hash value */
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	int		sa_user_table_sz;
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	sa_attr_type_t	*sa_user_table; /* user name->attr mapping table */
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};
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/*
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 * header for all bonus and spill buffers.
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 *
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 * The header has a fixed portion with a variable number
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 * of "lengths" depending on the number of variable sized
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 * attributes which are determined by the "layout number"
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 */
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#define	SA_MAGIC	0x2F505A  /* ZFS SA */
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typedef struct sa_hdr_phys {
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	uint32_t sa_magic;
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	/*
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	 * Encoded with hdrsize and layout number as follows:
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	 * 16      10       0
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	 * +--------+-------+
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	 * | hdrsz  |layout |
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	 * +--------+-------+
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	 *
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	 * Bits 0-10 are the layout number
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	 * Bits 11-16 are the size of the header.
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	 * The hdrsize is the number * 8
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	 *
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	 * For example.
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	 * hdrsz of 1 ==> 8 byte header
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	 *          2 ==> 16 byte header
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	 *
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	 */
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	uint16_t sa_layout_info;
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	uint16_t sa_lengths[1];	/* optional sizes for variable length attrs */
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	/* ... Data follows the lengths.  */
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} sa_hdr_phys_t;
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#define	SA_HDR_LAYOUT_NUM(hdr) BF32_GET(hdr->sa_layout_info, 0, 10)
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#define	SA_HDR_SIZE(hdr) BF32_GET_SB(hdr->sa_layout_info, 10, 6, 3, 0)
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#define	SA_HDR_LAYOUT_INFO_ENCODE(x, num, size) \
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{ \
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	BF32_SET_SB(x, 10, 6, 3, 0, size); \
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	BF32_SET(x, 0, 10, num); \
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}
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typedef enum sa_buf_type {
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	SA_BONUS = 1,
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	SA_SPILL = 2
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} sa_buf_type_t;
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typedef enum sa_data_op {
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	SA_LOOKUP,
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	SA_UPDATE,
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	SA_ADD,
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	SA_REPLACE,
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	SA_REMOVE
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} sa_data_op_t;
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/*
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 * Opaque handle used for most sa functions
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 *
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 * This needs to be kept as small as possible.
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 */
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struct sa_handle {
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	dmu_buf_user_t	sa_dbu;
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	kmutex_t	sa_lock;
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	dmu_buf_t	*sa_bonus;
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	dmu_buf_t	*sa_spill;
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	objset_t	*sa_os;
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	void		*sa_userp;
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	sa_idx_tab_t	*sa_bonus_tab;	 /* idx of bonus */
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	sa_idx_tab_t	*sa_spill_tab; /* only present if spill activated */
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};
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#define	SA_GET_DB(hdl, type)	\
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	(dmu_buf_impl_t *)((type == SA_BONUS) ? hdl->sa_bonus : hdl->sa_spill)
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#define	SA_GET_HDR(hdl, type) \
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	((sa_hdr_phys_t *)((dmu_buf_impl_t *)(SA_GET_DB(hdl, \
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	type))->db.db_data))
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#define	SA_IDX_TAB_GET(hdl, type) \
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	(type == SA_BONUS ? hdl->sa_bonus_tab : hdl->sa_spill_tab)
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#define	IS_SA_BONUSTYPE(a)	\
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	((a == DMU_OT_SA) ? B_TRUE : B_FALSE)
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#define	SA_BONUSTYPE_FROM_DB(db) \
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	(dmu_get_bonustype((dmu_buf_t *)db))
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#define	SA_BLKPTR_SPACE	(DN_OLD_MAX_BONUSLEN - sizeof (blkptr_t))
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#define	SA_LAYOUT_NUM(x, type) \
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	((!IS_SA_BONUSTYPE(type) ? 0 : (((IS_SA_BONUSTYPE(type)) && \
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	((SA_HDR_LAYOUT_NUM(x)) == 0)) ? 1 : SA_HDR_LAYOUT_NUM(x))))
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#define	SA_REGISTERED_LEN(sa, attr) sa->sa_attr_table[attr].sa_length
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#define	SA_ATTR_LEN(sa, idx, attr, hdr) ((SA_REGISTERED_LEN(sa, attr) == 0) ?\
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	hdr->sa_lengths[TOC_LEN_IDX(idx->sa_idx_tab[attr])] : \
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	SA_REGISTERED_LEN(sa, attr))
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#define	SA_SET_HDR(hdr, num, size) \
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	{ \
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		hdr->sa_magic = SA_MAGIC; \
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		SA_HDR_LAYOUT_INFO_ENCODE(hdr->sa_layout_info, num, size); \
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	}
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#define	SA_ATTR_INFO(sa, idx, hdr, attr, bulk, type, hdl) \
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	{ \
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		bulk.sa_size = SA_ATTR_LEN(sa, idx, attr, hdr); \
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		bulk.sa_buftype = type; \
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		bulk.sa_addr = \
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		    (void *)((uintptr_t)TOC_OFF(idx->sa_idx_tab[attr]) + \
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		    (uintptr_t)hdr); \
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}
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#define	SA_HDR_SIZE_MATCH_LAYOUT(hdr, tb) \
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	(SA_HDR_SIZE(hdr) == (sizeof (sa_hdr_phys_t) + \
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	(tb->lot_var_sizes > 1 ? P2ROUNDUP((tb->lot_var_sizes - 1) * \
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	sizeof (uint16_t), 8) : 0)))
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int sa_add_impl(sa_handle_t *, sa_attr_type_t,
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    uint32_t, sa_data_locator_t, void *, dmu_tx_t *);
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void sa_register_update_callback_locked(objset_t *, sa_update_cb_t *);
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int sa_size_locked(sa_handle_t *, sa_attr_type_t, int *);
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void sa_default_locator(void **, uint32_t *, uint32_t, boolean_t, void *);
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int sa_attr_size(sa_os_t *, sa_idx_tab_t *, sa_attr_type_t,
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    uint16_t *, sa_hdr_phys_t *);
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#ifdef	__cplusplus
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extern "C" {
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#endif
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#ifdef	__cplusplus
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}
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#endif
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#endif	/* _SYS_SA_IMPL_H */
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