mirror of
				https://git.proxmox.com/git/mirror_zfs
				synced 2025-11-04 12:35:20 +00:00 
			
		
		
		
	69 CSTYLED BEGINs remain, appx. 30 of which can be removed if cstyle(1) had a useful policy regarding CALL(ARG1, ARG2, ARG3); above 2 lines. As it stands, it spits out *both* sysctl_os.c: 385: continuation line should be indented by 4 spaces sysctl_os.c: 385: indent by spaces instead of tabs which is very cool Another >10 could be fixed by removing "ulong" &al. handling. I don't foresee anyone actually using it intentionally (does it even exist in modern headers? why did it in the first place?). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Ahelenia Ziemiańska <nabijaczleweli@nabijaczleweli.xyz> Closes #12993
		
			
				
	
	
		
			319 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			319 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
** $Id: lstate.c,v 2.99.1.2 2013/11/08 17:45:31 roberto Exp $
 | 
						|
** Global State
 | 
						|
** See Copyright Notice in lua.h
 | 
						|
*/
 | 
						|
 | 
						|
 | 
						|
#define lstate_c
 | 
						|
#define LUA_CORE
 | 
						|
 | 
						|
#include <sys/lua/lua.h>
 | 
						|
 | 
						|
#include "lapi.h"
 | 
						|
#include "ldebug.h"
 | 
						|
#include "ldo.h"
 | 
						|
#include "lfunc.h"
 | 
						|
#include "lgc.h"
 | 
						|
#include "llex.h"
 | 
						|
#include "lmem.h"
 | 
						|
#include "lstate.h"
 | 
						|
#include "lstring.h"
 | 
						|
#include "ltable.h"
 | 
						|
#include "ltm.h"
 | 
						|
 | 
						|
 | 
						|
#if !defined(LUAI_GCPAUSE)
 | 
						|
#define LUAI_GCPAUSE	200  /* 200% */
 | 
						|
#endif
 | 
						|
 | 
						|
#if !defined(LUAI_GCMAJOR)
 | 
						|
#define LUAI_GCMAJOR	200  /* 200% */
 | 
						|
#endif
 | 
						|
 | 
						|
#if !defined(LUAI_GCMUL)
 | 
						|
#define LUAI_GCMUL	200 /* GC runs 'twice the speed' of memory allocation */
 | 
						|
#endif
 | 
						|
 | 
						|
 | 
						|
#define MEMERRMSG	"not enough memory"
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** a macro to help the creation of a unique random seed when a state is
 | 
						|
** created; the seed is used to randomize hashes.
 | 
						|
*/
 | 
						|
#if !defined(luai_makeseed)
 | 
						|
#define luai_makeseed()		cast(unsigned int, gethrtime())
 | 
						|
#endif
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** thread state + extra space
 | 
						|
*/
 | 
						|
typedef struct LX {
 | 
						|
#if defined(LUAI_EXTRASPACE)
 | 
						|
  char buff[LUAI_EXTRASPACE];
 | 
						|
#endif
 | 
						|
  lua_State l;
 | 
						|
} LX;
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Main thread combines a thread state and the global state
 | 
						|
*/
 | 
						|
typedef struct LG {
 | 
						|
  LX l;
 | 
						|
  global_State g;
 | 
						|
} LG;
 | 
						|
 | 
						|
 | 
						|
 | 
						|
#define fromstate(L)	(cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Compute an initial seed as random as possible. In ANSI, rely on
 | 
						|
** Address Space Layout Randomization (if present) to increase
 | 
						|
** randomness..
 | 
						|
*/
 | 
						|
#define addbuff(b,p,e) \
 | 
						|
  { size_t t = cast(size_t, e); \
 | 
						|
    memcpy(buff + p, &t, sizeof(t)); p += sizeof(t); }
 | 
						|
 | 
						|
static unsigned int makeseed (lua_State *L) {
 | 
						|
  char buff[4 * sizeof(size_t)];
 | 
						|
  unsigned int h = luai_makeseed();
 | 
						|
  int p = 0;
 | 
						|
  addbuff(buff, p, L);  /* heap variable */
 | 
						|
  addbuff(buff, p, &h);  /* local variable */
 | 
						|
  addbuff(buff, p, luaO_nilobject);  /* global variable */
 | 
						|
  addbuff(buff, p, &lua_newstate);  /* public function */
 | 
						|
  lua_assert(p == sizeof(buff));
 | 
						|
  return luaS_hash(buff, p, h);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
 | 
						|
** invariant
 | 
						|
*/
 | 
						|
void luaE_setdebt (global_State *g, l_mem debt) {
 | 
						|
  g->totalbytes -= (debt - g->GCdebt);
 | 
						|
  g->GCdebt = debt;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
CallInfo *luaE_extendCI (lua_State *L) {
 | 
						|
  CallInfo *ci = luaM_new(L, CallInfo);
 | 
						|
  lua_assert(L->ci->next == NULL);
 | 
						|
  L->ci->next = ci;
 | 
						|
  ci->previous = L->ci;
 | 
						|
  ci->next = NULL;
 | 
						|
  return ci;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void luaE_freeCI (lua_State *L) {
 | 
						|
  CallInfo *ci = L->ci;
 | 
						|
  CallInfo *next = ci->next;
 | 
						|
  ci->next = NULL;
 | 
						|
  while ((ci = next) != NULL) {
 | 
						|
    next = ci->next;
 | 
						|
    luaM_free(L, ci);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void stack_init (lua_State *L1, lua_State *L) {
 | 
						|
  int i; CallInfo *ci;
 | 
						|
  /* initialize stack array */
 | 
						|
  L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
 | 
						|
  L1->stacksize = BASIC_STACK_SIZE;
 | 
						|
  for (i = 0; i < BASIC_STACK_SIZE; i++)
 | 
						|
    setnilvalue(L1->stack + i);  /* erase new stack */
 | 
						|
  L1->top = L1->stack;
 | 
						|
  L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
 | 
						|
  /* initialize first ci */
 | 
						|
  ci = &L1->base_ci;
 | 
						|
  ci->next = ci->previous = NULL;
 | 
						|
  ci->callstatus = 0;
 | 
						|
  ci->func = L1->top;
 | 
						|
  setnilvalue(L1->top++);  /* 'function' entry for this 'ci' */
 | 
						|
  ci->top = L1->top + LUA_MINSTACK;
 | 
						|
  L1->ci = ci;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void freestack (lua_State *L) {
 | 
						|
  if (L->stack == NULL)
 | 
						|
    return;  /* stack not completely built yet */
 | 
						|
  L->ci = &L->base_ci;  /* free the entire 'ci' list */
 | 
						|
  luaE_freeCI(L);
 | 
						|
  luaM_freearray(L, L->stack, L->stacksize);  /* free stack array */
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Create registry table and its predefined values
 | 
						|
*/
 | 
						|
static void init_registry (lua_State *L, global_State *g) {
 | 
						|
  TValue mt;
 | 
						|
  /* create registry */
 | 
						|
  Table *registry = luaH_new(L);
 | 
						|
  sethvalue(L, &g->l_registry, registry);
 | 
						|
  luaH_resize(L, registry, LUA_RIDX_LAST, 0);
 | 
						|
  /* registry[LUA_RIDX_MAINTHREAD] = L */
 | 
						|
  setthvalue(L, &mt, L);
 | 
						|
  luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &mt);
 | 
						|
  /* registry[LUA_RIDX_GLOBALS] = table of globals */
 | 
						|
  sethvalue(L, &mt, luaH_new(L));
 | 
						|
  luaH_setint(L, registry, LUA_RIDX_GLOBALS, &mt);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** open parts of the state that may cause memory-allocation errors
 | 
						|
*/
 | 
						|
static void f_luaopen (lua_State *L, void *ud) {
 | 
						|
  global_State *g = G(L);
 | 
						|
  UNUSED(ud);
 | 
						|
  stack_init(L, L);  /* init stack */
 | 
						|
  init_registry(L, g);
 | 
						|
  luaS_resize(L, MINSTRTABSIZE);  /* initial size of string table */
 | 
						|
  luaT_init(L);
 | 
						|
  luaX_init(L);
 | 
						|
  /* pre-create memory-error message */
 | 
						|
  g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
 | 
						|
  luaS_fix(g->memerrmsg);  /* it should never be collected */
 | 
						|
  g->gcrunning = 1;  /* allow gc */
 | 
						|
  g->version = lua_version(NULL);
 | 
						|
  luai_userstateopen(L);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** preinitialize a state with consistent values without allocating
 | 
						|
** any memory (to avoid errors)
 | 
						|
*/
 | 
						|
static void preinit_state (lua_State *L, global_State *g) {
 | 
						|
  G(L) = g;
 | 
						|
  L->stack = NULL;
 | 
						|
  L->ci = NULL;
 | 
						|
  L->stacksize = 0;
 | 
						|
  L->errorJmp = NULL;
 | 
						|
  L->nCcalls = 0;
 | 
						|
  L->hook = NULL;
 | 
						|
  L->hookmask = 0;
 | 
						|
  L->basehookcount = 0;
 | 
						|
  L->allowhook = 1;
 | 
						|
  resethookcount(L);
 | 
						|
  L->openupval = NULL;
 | 
						|
  L->nny = 1;
 | 
						|
  L->status = LUA_OK;
 | 
						|
  L->errfunc = 0;
 | 
						|
  L->runerror = 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void close_state (lua_State *L) {
 | 
						|
  global_State *g = G(L);
 | 
						|
  luaF_close(L, L->stack);  /* close all upvalues for this thread */
 | 
						|
  luaC_freeallobjects(L);  /* collect all objects */
 | 
						|
  if (g->version)  /* closing a fully built state? */
 | 
						|
    luai_userstateclose(L);
 | 
						|
  luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
 | 
						|
  luaZ_freebuffer(L, &g->buff);
 | 
						|
  freestack(L);
 | 
						|
  lua_assert(gettotalbytes(g) == sizeof(LG));
 | 
						|
  (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0);  /* free main block */
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
LUA_API lua_State *lua_newthread (lua_State *L) {
 | 
						|
  lua_State *L1;
 | 
						|
  lua_lock(L);
 | 
						|
  luaC_checkGC(L);
 | 
						|
  L1 = &luaC_newobj(L, LUA_TTHREAD, sizeof(LX), NULL, offsetof(LX, l))->th;
 | 
						|
  setthvalue(L, L->top, L1);
 | 
						|
  api_incr_top(L);
 | 
						|
  preinit_state(L1, G(L));
 | 
						|
  L1->hookmask = L->hookmask;
 | 
						|
  L1->basehookcount = L->basehookcount;
 | 
						|
  L1->hook = L->hook;
 | 
						|
  resethookcount(L1);
 | 
						|
  luai_userstatethread(L, L1);
 | 
						|
  stack_init(L1, L);  /* init stack */
 | 
						|
  lua_unlock(L);
 | 
						|
  return L1;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void luaE_freethread (lua_State *L, lua_State *L1) {
 | 
						|
  LX *l = fromstate(L1);
 | 
						|
  luaF_close(L1, L1->stack);  /* close all upvalues for this thread */
 | 
						|
  lua_assert(L1->openupval == NULL);
 | 
						|
  luai_userstatefree(L, L1);
 | 
						|
  freestack(L1);
 | 
						|
  luaM_free(L, l);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
 | 
						|
  int i;
 | 
						|
  lua_State *L;
 | 
						|
  global_State *g;
 | 
						|
  LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
 | 
						|
  if (l == NULL) return NULL;
 | 
						|
  L = &l->l.l;
 | 
						|
  g = &l->g;
 | 
						|
  L->next = NULL;
 | 
						|
  L->tt = LUA_TTHREAD;
 | 
						|
  g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
 | 
						|
  L->marked = luaC_white(g);
 | 
						|
  g->gckind = KGC_NORMAL;
 | 
						|
  preinit_state(L, g);
 | 
						|
  g->frealloc = f;
 | 
						|
  g->ud = ud;
 | 
						|
  g->mainthread = L;
 | 
						|
  g->seed = makeseed(L);
 | 
						|
  g->uvhead.u.l.prev = &g->uvhead;
 | 
						|
  g->uvhead.u.l.next = &g->uvhead;
 | 
						|
  g->gcrunning = 0;  /* no GC while building state */
 | 
						|
  g->GCestimate = 0;
 | 
						|
  g->strt.size = 0;
 | 
						|
  g->strt.nuse = 0;
 | 
						|
  g->strt.hash = NULL;
 | 
						|
  setnilvalue(&g->l_registry);
 | 
						|
  luaZ_initbuffer(L, &g->buff);
 | 
						|
  g->panic = NULL;
 | 
						|
  g->version = NULL;
 | 
						|
  g->gcstate = GCSpause;
 | 
						|
  g->allgc = NULL;
 | 
						|
  g->finobj = NULL;
 | 
						|
  g->tobefnz = NULL;
 | 
						|
  g->sweepgc = g->sweepfin = NULL;
 | 
						|
  g->gray = g->grayagain = NULL;
 | 
						|
  g->weak = g->ephemeron = g->allweak = NULL;
 | 
						|
  g->totalbytes = sizeof(LG);
 | 
						|
  g->GCdebt = 0;
 | 
						|
  g->gcpause = LUAI_GCPAUSE;
 | 
						|
  g->gcmajorinc = LUAI_GCMAJOR;
 | 
						|
  g->gcstepmul = LUAI_GCMUL;
 | 
						|
  for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
 | 
						|
  if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
 | 
						|
    /* memory allocation error: free partial state */
 | 
						|
    close_state(L);
 | 
						|
    L = NULL;
 | 
						|
  }
 | 
						|
  return L;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
LUA_API void lua_close (lua_State *L) {
 | 
						|
  L = G(L)->mainthread;  /* only the main thread can be closed */
 | 
						|
  lua_lock(L);
 | 
						|
  close_state(L);
 | 
						|
}
 |