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		7ada752a93
		
	
	
	
	
		
			
			69 CSTYLED BEGINs remain, appx. 30 of which can be removed if cstyle(1) had a useful policy regarding CALL(ARG1, ARG2, ARG3); above 2 lines. As it stands, it spits out *both* sysctl_os.c: 385: continuation line should be indented by 4 spaces sysctl_os.c: 385: indent by spaces instead of tabs which is very cool Another >10 could be fixed by removing "ulong" &al. handling. I don't foresee anyone actually using it intentionally (does it even exist in modern headers? why did it in the first place?). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Ahelenia Ziemiańska <nabijaczleweli@nabijaczleweli.xyz> Closes #12993
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| ** $Id: ltable.h,v 2.16.1.2 2013/08/30 15:49:41 roberto Exp $
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| ** Lua tables (hash)
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| ** See Copyright Notice in lua.h
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| */
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| 
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| #ifndef ltable_h
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| #define ltable_h
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| 
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| #include "lobject.h"
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| 
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| 
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| #define gnode(t,i)	((Node *)&(t)->node[i])
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| #define gkey(n)		(&(n)->i_key.tvk)
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| #define gval(n)		(&(n)->i_val)
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| #define gnext(n)	((n)->i_key.nk.next)
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| 
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| #define invalidateTMcache(t)	((t)->flags = 0)
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| 
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| /* returns the key, given the value of a table entry */
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| #define keyfromval(v) \
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|   (gkey(cast(Node *, cast(char *, (v)) - offsetof(Node, i_val))))
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| 
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| 
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| LUAI_FUNC const TValue *luaH_getint (Table *t, int key);
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| LUAI_FUNC void luaH_setint (lua_State *L, Table *t, int key, TValue *value);
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| LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
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| LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
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| LUAI_FUNC TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key);
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| LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
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| LUAI_FUNC Table *luaH_new (lua_State *L);
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| LUAI_FUNC void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize);
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| LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
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| LUAI_FUNC void luaH_free (lua_State *L, Table *t);
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| LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
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| LUAI_FUNC int luaH_getn (Table *t);
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| 
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| 
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| #if defined(LUA_DEBUG)
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| LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
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| LUAI_FUNC int luaH_isdummy (Node *n);
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| #endif
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| 
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| 
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| #endif
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