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	69 CSTYLED BEGINs remain, appx. 30 of which can be removed if cstyle(1) had a useful policy regarding CALL(ARG1, ARG2, ARG3); above 2 lines. As it stands, it spits out *both* sysctl_os.c: 385: continuation line should be indented by 4 spaces sysctl_os.c: 385: indent by spaces instead of tabs which is very cool Another >10 could be fixed by removing "ulong" &al. handling. I don't foresee anyone actually using it intentionally (does it even exist in modern headers? why did it in the first place?). Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Ahelenia Ziemiańska <nabijaczleweli@nabijaczleweli.xyz> Closes #12993
		
			
				
	
	
		
			66 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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** $Id: lzio.h,v 1.26.1.1 2013/04/12 18:48:47 roberto Exp $
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** Buffered streams
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** See Copyright Notice in lua.h
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*/
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#ifndef lzio_h
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#define lzio_h
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#include <sys/lua/lua.h>
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#include "lmem.h"
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#define EOZ	(-1)			/* end of stream */
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typedef struct Zio ZIO;
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#define zgetc(z)  (((z)->n--)>0 ?  cast_uchar(*(z)->p++) : luaZ_fill(z))
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typedef struct Mbuffer {
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  char *buffer;
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  size_t n;
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  size_t buffsize;
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} Mbuffer;
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#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
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#define luaZ_buffer(buff)	((buff)->buffer)
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#define luaZ_sizebuffer(buff)	((buff)->buffsize)
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#define luaZ_bufflen(buff)	((buff)->n)
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#define luaZ_resetbuffer(buff) ((buff)->n = 0)
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#define luaZ_resizebuffer(L, buff, size) \
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	(luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \
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	(buff)->buffsize = size)
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#define luaZ_freebuffer(L, buff)	luaZ_resizebuffer(L, buff, 0)
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LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n);
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LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
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                                        void *data);
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LUAI_FUNC size_t luaZ_read (ZIO* z, void* b, size_t n);	/* read next n bytes */
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/* --------- Private Part ------------------ */
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struct Zio {
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  size_t n;			/* bytes still unread */
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  const char *p;		/* current position in buffer */
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  lua_Reader reader;		/* reader function */
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  void* data;			/* additional data */
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  lua_State *L;			/* Lua state (for reader) */
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};
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LUAI_FUNC int luaZ_fill (ZIO *z);
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#endif
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