Get selection partially rendering

This commit is contained in:
Daniel Imms 2017-05-19 23:29:51 -07:00
parent b594407cd5
commit ad3ae67e70
5 changed files with 87 additions and 15 deletions

View File

@ -20,6 +20,8 @@ export interface IBrowser {
export interface ITerminal {
element: HTMLElement;
rowContainer: HTMLElement;
selectionContainer: HTMLElement;
charMeasure: ICharMeasure;
textarea: HTMLTextAreaElement;
ybase: number;
ydisp: number;

View File

@ -321,6 +321,68 @@ export class Renderer {
public refreshSelection(start: [number, number], end: [number, number]) {
console.log('renderer, refresh:', start, end);
// Remove all selections
while (this._terminal.selectionContainer.children.length) {
this._terminal.selectionContainer.removeChild(this._terminal.selectionContainer.children[0]);
}
// Selection does not exist
if (!start || !end) {
return;
}
// Swap the start and end if necessary
if (start[1] > end[1] || (start[1] === end[1] && start[0] > end[0])) {
const temp = start;
start = end;
end = temp;
}
// Translate from buffer position to viewport position
const viewportStartRow = start[1] - this._terminal.ydisp;
const viewportEndRow = end[1] - this._terminal.ydisp;
const viewportCappedStartRow = Math.max(viewportStartRow, 0);
const viewportCappedEndRow = Math.min(viewportEndRow, this._terminal.rows - 1);
// No need to draw the selection
if (viewportCappedStartRow >= this._terminal.rows || viewportCappedEndRow < 0) {
return;
}
console.log('viewportStartRow', viewportCappedStartRow);
console.log('viewportEndRow', viewportCappedEndRow);
// TODO: Only redraw selections when necessary
// Create the selections
const documentFragment = document.createDocumentFragment();
// Draw first row
const startCol = viewportStartRow === viewportCappedStartRow ? start[0] : 0;
const endCol = viewportCappedStartRow === viewportCappedEndRow ? end[0] : this._terminal.cols;
documentFragment.appendChild(this._createSelectionElement(viewportCappedStartRow, startCol, endCol));
// Draw middle rows
for (let i = viewportCappedStartRow + 1; i < viewportCappedEndRow; i++) {
documentFragment.appendChild(this._createSelectionElement(i, 0, this._terminal.cols));
}
// Draw final row
if (viewportCappedStartRow !== viewportCappedEndRow) {
// Only draw viewportEndRow if it's not the same as viewporttartRow
const endCol = viewportEndRow === viewportCappedEndRow ? end[0] : this._terminal.cols;
documentFragment.appendChild(this._createSelectionElement(viewportCappedEndRow, 0, endCol));
}
this._terminal.selectionContainer.appendChild(documentFragment);
}
private _createSelectionElement(row: number, colStart: number, colEnd: number): HTMLElement {
const element = document.createElement('div');
// TODO: Move into a generated <style> element
element.style.height = `${this._terminal.charMeasure.height}px`;
element.style.top = `${row * this._terminal.charMeasure.height}px`;
element.style.left = `${colStart * this._terminal.charMeasure.width}px`;
element.style.width = `${this._terminal.charMeasure.width * (colEnd - colStart)}px`;
return element;
}
}

View File

@ -6,25 +6,23 @@ import { CharMeasure } from './utils/CharMeasure';
import { CircularList } from './utils/CircularList';
import { EventEmitter } from './EventEmitter';
import * as Mouse from './utils/Mouse';
import { ITerminal } from './Interfaces';
export class SelectionManager extends EventEmitter {
// TODO: Create a SelectionModel
private _selectionStart: [number, number];
private _selectionEnd: [number, number];
private _buffer: CircularList<any>;
private _rowContainer: HTMLElement;
private _selectionContainer: HTMLElement;
private _charMeasure: CharMeasure;
private _mouseMoveListener: EventListener;
constructor(buffer: CircularList<any>, rowContainer: HTMLElement, selectionContainer: HTMLElement, charMeasure: CharMeasure) {
constructor(
private _terminal: ITerminal,
private _buffer: CircularList<any>,
private _rowContainer: HTMLElement,
private _selectionContainer: HTMLElement,
private _charMeasure: CharMeasure
) {
super();
this._rowContainer = rowContainer;
this._selectionContainer = selectionContainer;
this._buffer = buffer;
this._charMeasure = charMeasure;
this._attachListeners();
}
@ -49,8 +47,6 @@ export class SelectionManager extends EventEmitter {
public refresh(): void {
// TODO: Figure out when to refresh the selection vs when to refresh the viewport
this.emit('refresh', { start: this._selectionStart, end: this._selectionEnd });
console.log(`Selection: Start: (${this._selectionStart[0]}, ${this._selectionStart[1]}), End: (${this._selectionEnd[0]}, ${this._selectionEnd[1]})`);
this._selectionContainer.innerHTML = `<div><br><br></div>`;
}
/**
@ -85,14 +81,21 @@ export class SelectionManager extends EventEmitter {
}
private _getMouseBufferCoords(event: MouseEvent) {
// TODO: Take into account the current terminal viewport when fetching coordinates
return Mouse.getCoords(event, this._rowContainer, this._charMeasure);
const coords = Mouse.getCoords(event, this._rowContainer, this._charMeasure);
// Convert to 0-based
coords[0]--;
coords[1]--;
// Convert viewport coords to buffer coords
coords[1] += this._terminal.ydisp;
return coords;
}
private _onMouseDown(event: MouseEvent) {
this._selectionStart = this._getMouseBufferCoords(event);
if (this._selectionStart) {
this._selectionEnd = null;
this._rowContainer.addEventListener('mousemove', this._mouseMoveListener);
this.refresh();
}
}

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@ -190,6 +190,7 @@
}
.terminal .xterm-selection div {
position: absolute;
background-color: #777;
}

View File

@ -697,8 +697,12 @@ Terminal.prototype.open = function(parent, focus) {
this.viewport = new Viewport(this, this.viewportElement, this.viewportScrollArea, this.charMeasure);
this.renderer = new Renderer(this);
this.selectionManager = new SelectionManager(this.lines, this.rowContainer, this.selectionContainer, this.charMeasure);
this.selectionManager = new SelectionManager(this, this.lines, this.rowContainer, this.selectionContainer, this.charMeasure);
this.selectionManager.on('refresh', data => this.renderer.refreshSelection(data.start, data.end));
this.on('scroll', () => {
console.log('scroll');
this.selectionManager.refresh();
});
// Setup loop that draws to screen
this.refresh(0, this.rows - 1);