mirror of
https://git.proxmox.com/git/mirror_xterm.js
synced 2025-10-30 03:45:38 +00:00
Pull renderer out of xterm.js
This commit is contained in:
parent
047729ee9e
commit
92068f36f2
@ -18,10 +18,19 @@ export interface ITerminal {
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element: HTMLElement;
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rowContainer: HTMLElement;
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textarea: HTMLTextAreaElement;
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ybase: number;
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ydisp: number;
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lines: string[];
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lines: ICircularList<string>;
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rows: number;
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cols: number;
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browser: IBrowser;
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writeBuffer: string[];
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children: HTMLElement[];
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cursorHidden: boolean;
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cursorState: number;
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x: number;
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y: number;
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defAttr: number;
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/**
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* Emit the 'data' event and populate the given data.
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@ -31,6 +40,22 @@ export interface ITerminal {
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on(event: string, callback: () => void);
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scrollDisp(disp: number, suppressScrollEvent: boolean);
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cancel(ev: Event, force?: boolean);
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log(text: string): void;
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emit(event: string, data: any);
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}
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interface ICircularList<T> {
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length: number;
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maxLength: number;
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forEach(callbackfn: (value: T, index: number, array: T[]) => void): void;
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get(index: number): T;
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set(index: number, value: T): void;
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push(value: T): void;
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pop(): T;
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splice(start: number, deleteCount: number, ...items: T[]): void;
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trimStart(count: number): void;
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shiftElements(start: number, count: number, offset: number): void;
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}
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/**
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303
src/Renderer.ts
Normal file
303
src/Renderer.ts
Normal file
@ -0,0 +1,303 @@
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import { ITerminal } from './Interfaces';
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/**
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* The maximum number of refresh frames to skip when the write buffer is non-
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* empty. Note that these frames may be intermingled with frames that are
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* skipped via requestAnimationFrame's mechanism.
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*/
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const MAX_REFRESH_FRAME_SKIP = 5;
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// TODO: Convert flags to number enum
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/**
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* Flags used to render terminal text properly
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*/
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const FLAGS = {
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BOLD: 1,
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UNDERLINE: 2,
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BLINK: 4,
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INVERSE: 8,
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INVISIBLE: 16
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};
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let brokenBold: boolean = null;
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export class Renderer {
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/** A queue of the rows to be refreshed */
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private _refreshRowsQueue: {start: number, end: number}[] = [];
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private _refreshFramesSkipped = 0;
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private _refreshAnimationFrame = null;
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constructor(private _terminal: ITerminal) {
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// Figure out whether boldness affects
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// the character width of monospace fonts.
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if (brokenBold === null) {
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brokenBold = checkBoldBroken((<any>this._terminal).document);
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console.log('check brokenBold: ' + brokenBold);
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}
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// TODO: Pull all DOM interactions into Renderer.constructor
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}
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/**
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* Queues a refresh between two rows (inclusive), to be done on next animation
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* frame.
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* @param {number} start The start row.
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* @param {number} end The end row.
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*/
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public queueRefresh(start: number, end: number): void {
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this._refreshRowsQueue.push({ start: start, end: end });
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if (!this._refreshAnimationFrame) {
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this._refreshAnimationFrame = window.requestAnimationFrame(this._refreshLoop.bind(this));
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}
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}
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/**
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* Performs the refresh loop callback, calling refresh only if a refresh is
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* necessary before queueing up the next one.
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*/
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private _refreshLoop(): void {
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// Skip MAX_REFRESH_FRAME_SKIP frames if the writeBuffer is non-empty as it
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// will need to be immediately refreshed anyway. This saves a lot of
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// rendering time as the viewport DOM does not need to be refreshed, no
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// scroll events, no layouts, etc.
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const skipFrame = this._terminal.writeBuffer.length > 0 && this._refreshFramesSkipped++ <= MAX_REFRESH_FRAME_SKIP;
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if (skipFrame) {
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this._refreshAnimationFrame = window.requestAnimationFrame(this._refreshLoop.bind(this));
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return;
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}
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this._refreshFramesSkipped = 0;
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let start;
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let end;
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if (this._refreshRowsQueue.length > 4) {
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// Just do a full refresh when 5+ refreshes are queued
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start = 0;
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end = this._terminal.rows - 1;
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} else {
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// Get start and end rows that need refreshing
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start = this._refreshRowsQueue[0].start;
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end = this._refreshRowsQueue[0].end;
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for (let i = 1; i < this._refreshRowsQueue.length; i++) {
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if (this._refreshRowsQueue[i].start < start) {
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start = this._refreshRowsQueue[i].start;
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}
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if (this._refreshRowsQueue[i].end > end) {
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end = this._refreshRowsQueue[i].end;
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}
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}
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}
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this._refreshRowsQueue = [];
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this._refreshAnimationFrame = null;
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this._refresh(start, end);
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}
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/**
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* Refreshes (re-renders) terminal content within two rows (inclusive)
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*
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* Rendering Engine:
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*
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* In the screen buffer, each character is stored as a an array with a character
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* and a 32-bit integer:
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* - First value: a utf-16 character.
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* - Second value:
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* - Next 9 bits: background color (0-511).
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* - Next 9 bits: foreground color (0-511).
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* - Next 14 bits: a mask for misc. flags:
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* - 1=bold
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* - 2=underline
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* - 4=blink
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* - 8=inverse
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* - 16=invisible
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*
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* @param {number} start The row to start from (between 0 and terminal's height terminal - 1)
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* @param {number} end The row to end at (between fromRow and terminal's height terminal - 1)
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*/
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private _refresh(start: number, end: number): void {
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// TODO: Use fat arrow functions for callbacks to avoid `self`
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let self = this;
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let x, y, i, line, out, ch, ch_width, width, data, attr, bg, fg, flags, row, parent, focused = document.activeElement;
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// If this is a big refresh, remove the terminal rows from the DOM for faster calculations
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if (end - start >= this._terminal.rows / 2) {
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parent = this._terminal.element.parentNode;
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if (parent) {
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this._terminal.element.removeChild(this._terminal.rowContainer);
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}
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}
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width = this._terminal.cols;
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y = start;
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if (end >= this._terminal.rows) {
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this._terminal.log('`end` is too large. Most likely a bad CSR.');
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end = this._terminal.rows - 1;
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}
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for (; y <= end; y++) {
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row = y + this._terminal.ydisp;
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line = this._terminal.lines.get(row);
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if (!line || !this._terminal.children[y]) {
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// Continue if the line is not available, this means a resize is currently in progress
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continue;
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}
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out = '';
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if (this._terminal.y === y - (this._terminal.ybase - this._terminal.ydisp)
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&& this._terminal.cursorState
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&& !this._terminal.cursorHidden) {
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x = this._terminal.x;
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} else {
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x = -1;
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}
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attr = this._terminal.defAttr;
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i = 0;
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for (; i < width; i++) {
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if (!line[i]) {
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// Continue if the character is not available, this means a resize is currently in progress
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continue;
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}
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data = line[i][0];
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ch = line[i][1];
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ch_width = line[i][2];
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if (!ch_width)
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continue;
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if (i === x) data = -1;
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if (data !== attr) {
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if (attr !== this._terminal.defAttr) {
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out += '</span>';
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}
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if (data !== this._terminal.defAttr) {
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if (data === -1) {
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out += '<span class="reverse-video terminal-cursor">';
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} else {
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let classNames = [];
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bg = data & 0x1ff;
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fg = (data >> 9) & 0x1ff;
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flags = data >> 18;
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if (flags & FLAGS.BOLD) {
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if (!brokenBold) {
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classNames.push('xterm-bold');
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}
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// See: XTerm*boldColors
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if (fg < 8) fg += 8;
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}
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if (flags & FLAGS.UNDERLINE) {
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classNames.push('xterm-underline');
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}
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if (flags & FLAGS.BLINK) {
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classNames.push('xterm-blink');
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}
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// If inverse flag is on, then swap the foreground and background variables.
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if (flags & FLAGS.INVERSE) {
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/* One-line variable swap in JavaScript: http://stackoverflow.com/a/16201730 */
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bg = [fg, fg = bg][0];
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// Should inverse just be before the
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// above boldColors effect instead?
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if ((flags & 1) && fg < 8) fg += 8;
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}
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if (flags & FLAGS.INVISIBLE) {
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classNames.push('xterm-hidden');
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}
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/**
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* Weird situation: Invert flag used black foreground and white background results
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* in invalid background color, positioned at the 256 index of the 256 terminal
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* color map. Pin the colors manually in such a case.
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*
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* Source: https://github.com/sourcelair/xterm.js/issues/57
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*/
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if (flags & FLAGS.INVERSE) {
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if (bg === 257) {
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bg = 15;
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}
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if (fg === 256) {
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fg = 0;
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}
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}
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if (bg < 256) {
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classNames.push('xterm-bg-color-' + bg);
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}
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if (fg < 256) {
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classNames.push('xterm-color-' + fg);
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}
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out += '<span';
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if (classNames.length) {
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out += ' class="' + classNames.join(' ') + '"';
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}
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out += '>';
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}
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}
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}
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if (ch_width === 2) {
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out += '<span class="xterm-wide-char">';
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}
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switch (ch) {
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case '&':
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out += '&';
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break;
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case '<':
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out += '<';
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break;
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case '>':
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out += '>';
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break;
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default:
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if (ch <= ' ') {
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out += ' ';
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} else {
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out += ch;
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}
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break;
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}
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if (ch_width === 2) {
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out += '</span>';
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}
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attr = data;
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}
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if (attr !== this._terminal.defAttr) {
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out += '</span>';
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}
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this._terminal.children[y].innerHTML = out;
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}
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if (parent) {
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this._terminal.element.appendChild(this._terminal.rowContainer);
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}
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this._terminal.emit('refresh', {element: this._terminal.element, start: start, end: end});
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};
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}
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// if bold is broken, we can't
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// use it in the terminal.
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function checkBoldBroken(document) {
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const body = document.getElementsByTagName('body')[0];
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const el = document.createElement('span');
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el.innerHTML = 'hello world';
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body.appendChild(el);
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const w1 = el.scrollWidth;
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el.style.fontWeight = 'bold';
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const w2 = el.scrollWidth;
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body.removeChild(el);
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return w1 !== w2;
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}
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298
src/xterm.js
298
src/xterm.js
@ -18,6 +18,7 @@ import { CircularList } from './utils/CircularList';
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import { C0 } from './EscapeSequences';
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import { InputHandler } from './InputHandler';
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import { Parser } from './Parser';
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import { Renderer } from './Renderer';
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import { CharMeasure } from './utils/CharMeasure';
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import * as Browser from './utils/Browser';
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import * as Keyboard from './utils/Keyboard';
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@ -50,13 +51,6 @@ var WRITE_BUFFER_PAUSE_THRESHOLD = 5;
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*/
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var WRITE_BATCH_SIZE = 300;
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/**
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* The maximum number of refresh frames to skip when the write buffer is non-
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* empty. Note that these frames may be intermingled with frames that are
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* skipped via requestAnimationFrame's mechanism.
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*/
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var MAX_REFRESH_FRAME_SKIP = 5;
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/**
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* Terminal
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*/
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@ -157,9 +151,6 @@ function Terminal(options) {
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*/
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this.y = 0;
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/** A queue of the rows to be refreshed */
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this.refreshRowsQueue = [];
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this.cursorState = 0;
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this.cursorHidden = false;
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this.convertEol;
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@ -217,12 +208,11 @@ function Terminal(options) {
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this.inputHandler = new InputHandler(this);
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this.parser = new Parser(this.inputHandler, this);
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this.renderer = null;
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// user input states
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this.writeBuffer = [];
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this.writeInProgress = false;
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this.refreshFramesSkipped = 0;
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this.refreshAnimationFrame = null;
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/**
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* Whether _xterm.js_ sent XOFF in order to catch up with the pty process.
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@ -657,6 +647,7 @@ Terminal.prototype.open = function(parent) {
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this.charMeasure.measure();
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this.viewport = new Viewport(this, this.viewportElement, this.viewportScrollArea, this.charMeasure);
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this.renderer = new Renderer(this);
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// Setup loop that draws to screen
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this.queueRefresh(0, this.rows - 1);
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@ -681,12 +672,6 @@ Terminal.prototype.open = function(parent) {
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// them into terminal mouse protocols.
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this.bindMouse();
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// Figure out whether boldness affects
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// the character width of monospace fonts.
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if (Terminal.brokenBold == null) {
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Terminal.brokenBold = isBoldBroken(this.document);
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}
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/**
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* This event is emitted when terminal has completed opening.
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*
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@ -1065,263 +1050,26 @@ Terminal.prototype.destroy = function() {
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//this.emit('close');
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};
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/**
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* Flags used to render terminal text properly
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*/
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Terminal.flags = {
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BOLD: 1,
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UNDERLINE: 2,
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BLINK: 4,
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INVERSE: 8,
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INVISIBLE: 16
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}
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/**
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* Queues a refresh between two rows (inclusive), to be done on next animation
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* frame.
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* @param {number} start The start row.
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* @param {number} end The end row.
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*/
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Terminal.prototype.queueRefresh = function(start, end) {
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this.refreshRowsQueue.push({ start: start, end: end });
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if (!this.refreshAnimationFrame) {
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this.refreshAnimationFrame = window.requestAnimationFrame(this.refreshLoop.bind(this));
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}
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}
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/**
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* Performs the refresh loop callback, calling refresh only if a refresh is
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* necessary before queueing up the next one.
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*/
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Terminal.prototype.refreshLoop = function() {
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// Skip MAX_REFRESH_FRAME_SKIP frames if the writeBuffer is non-empty as it
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// will need to be immediately refreshed anyway. This saves a lot of
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// rendering time as the viewport DOM does not need to be refreshed, no
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// scroll events, no layouts, etc.
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var skipFrame = this.writeBuffer.length > 0 && this.refreshFramesSkipped++ <= MAX_REFRESH_FRAME_SKIP;
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if (skipFrame) {
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this.refreshAnimationFrame = window.requestAnimationFrame(this.refreshLoop.bind(this));
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return;
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}
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this.refreshFramesSkipped = 0;
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var start;
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var end;
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if (this.refreshRowsQueue.length > 4) {
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// Just do a full refresh when 5+ refreshes are queued
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start = 0;
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end = this.rows - 1;
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} else {
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// Get start and end rows that need refreshing
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start = this.refreshRowsQueue[0].start;
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end = this.refreshRowsQueue[0].end;
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for (var i = 1; i < this.refreshRowsQueue.length; i++) {
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if (this.refreshRowsQueue[i].start < start) {
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start = this.refreshRowsQueue[i].start;
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}
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if (this.refreshRowsQueue[i].end > end) {
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end = this.refreshRowsQueue[i].end;
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}
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}
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}
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this.refreshRowsQueue = [];
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this.refreshAnimationFrame = null;
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this.refresh(start, end);
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}
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/**
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* Refreshes (re-renders) terminal content within two rows (inclusive)
|
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*
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* Rendering Engine:
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*
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* In the screen buffer, each character is stored as a an array with a character
|
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* and a 32-bit integer:
|
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* - First value: a utf-16 character.
|
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* - Second value:
|
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* - Next 9 bits: background color (0-511).
|
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* - Next 9 bits: foreground color (0-511).
|
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* - Next 14 bits: a mask for misc. flags:
|
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* - 1=bold
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* - 2=underline
|
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* - 4=blink
|
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* - 8=inverse
|
||||
* - 16=invisible
|
||||
*
|
||||
* Tells the renderer to refresh terminal content between two rows (inclusive) at the next
|
||||
* opportunity.
|
||||
* @param {number} start The row to start from (between 0 and terminal's height terminal - 1)
|
||||
* @param {number} end The row to end at (between fromRow and terminal's height terminal - 1)
|
||||
*/
|
||||
Terminal.prototype.refresh = function(start, end) {
|
||||
var self = this;
|
||||
this.queueRefresh(start, end);
|
||||
};
|
||||
|
||||
var x, y, i, line, out, ch, ch_width, width, data, attr, bg, fg, flags, row, parent, focused = document.activeElement;
|
||||
|
||||
// If this is a big refresh, remove the terminal rows from the DOM for faster calculations
|
||||
if (end - start >= this.rows / 2) {
|
||||
parent = this.element.parentNode;
|
||||
if (parent) {
|
||||
this.element.removeChild(this.rowContainer);
|
||||
}
|
||||
/**
|
||||
* Tells the renderer to refresh terminal content between two rows (inclusive) at the next
|
||||
* opportunity.
|
||||
* @param {number} start The row to start from (between 0 and terminal's height terminal - 1)
|
||||
* @param {number} end The row to end at (between fromRow and terminal's height terminal - 1)
|
||||
*/
|
||||
Terminal.prototype.queueRefresh = function(start, end) {
|
||||
if (this.renderer) {
|
||||
this.renderer.queueRefresh(start, end);
|
||||
}
|
||||
|
||||
width = this.cols;
|
||||
y = start;
|
||||
|
||||
if (end >= this.rows.length) {
|
||||
this.log('`end` is too large. Most likely a bad CSR.');
|
||||
end = this.rows.length - 1;
|
||||
}
|
||||
|
||||
for (; y <= end; y++) {
|
||||
row = y + this.ydisp;
|
||||
|
||||
line = this.lines.get(row);
|
||||
if (!line || !this.children[y]) {
|
||||
// Continue if the line is not available, this means a resize is currently in progress
|
||||
continue;
|
||||
}
|
||||
out = '';
|
||||
|
||||
if (this.y === y - (this.ybase - this.ydisp)
|
||||
&& this.cursorState
|
||||
&& !this.cursorHidden) {
|
||||
x = this.x;
|
||||
} else {
|
||||
x = -1;
|
||||
}
|
||||
|
||||
attr = this.defAttr;
|
||||
i = 0;
|
||||
|
||||
for (; i < width; i++) {
|
||||
if (!line[i]) {
|
||||
// Continue if the character is not available, this means a resize is currently in progress
|
||||
continue;
|
||||
}
|
||||
data = line[i][0];
|
||||
ch = line[i][1];
|
||||
ch_width = line[i][2];
|
||||
if (!ch_width)
|
||||
continue;
|
||||
|
||||
if (i === x) data = -1;
|
||||
|
||||
if (data !== attr) {
|
||||
if (attr !== this.defAttr) {
|
||||
out += '</span>';
|
||||
}
|
||||
if (data !== this.defAttr) {
|
||||
if (data === -1) {
|
||||
out += '<span class="reverse-video terminal-cursor">';
|
||||
} else {
|
||||
var classNames = [];
|
||||
|
||||
bg = data & 0x1ff;
|
||||
fg = (data >> 9) & 0x1ff;
|
||||
flags = data >> 18;
|
||||
|
||||
if (flags & Terminal.flags.BOLD) {
|
||||
if (!Terminal.brokenBold) {
|
||||
classNames.push('xterm-bold');
|
||||
}
|
||||
// See: XTerm*boldColors
|
||||
if (fg < 8) fg += 8;
|
||||
}
|
||||
|
||||
if (flags & Terminal.flags.UNDERLINE) {
|
||||
classNames.push('xterm-underline');
|
||||
}
|
||||
|
||||
if (flags & Terminal.flags.BLINK) {
|
||||
classNames.push('xterm-blink');
|
||||
}
|
||||
|
||||
// If inverse flag is on, then swap the foreground and background variables.
|
||||
if (flags & Terminal.flags.INVERSE) {
|
||||
/* One-line variable swap in JavaScript: http://stackoverflow.com/a/16201730 */
|
||||
bg = [fg, fg = bg][0];
|
||||
// Should inverse just be before the
|
||||
// above boldColors effect instead?
|
||||
if ((flags & 1) && fg < 8) fg += 8;
|
||||
}
|
||||
|
||||
if (flags & Terminal.flags.INVISIBLE) {
|
||||
classNames.push('xterm-hidden');
|
||||
}
|
||||
|
||||
/**
|
||||
* Weird situation: Invert flag used black foreground and white background results
|
||||
* in invalid background color, positioned at the 256 index of the 256 terminal
|
||||
* color map. Pin the colors manually in such a case.
|
||||
*
|
||||
* Source: https://github.com/sourcelair/xterm.js/issues/57
|
||||
*/
|
||||
if (flags & Terminal.flags.INVERSE) {
|
||||
if (bg == 257) {
|
||||
bg = 15;
|
||||
}
|
||||
if (fg == 256) {
|
||||
fg = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (bg < 256) {
|
||||
classNames.push('xterm-bg-color-' + bg);
|
||||
}
|
||||
|
||||
if (fg < 256) {
|
||||
classNames.push('xterm-color-' + fg);
|
||||
}
|
||||
|
||||
out += '<span';
|
||||
if (classNames.length) {
|
||||
out += ' class="' + classNames.join(' ') + '"';
|
||||
}
|
||||
out += '>';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ch_width === 2) {
|
||||
out += '<span class="xterm-wide-char">';
|
||||
}
|
||||
switch (ch) {
|
||||
case '&':
|
||||
out += '&';
|
||||
break;
|
||||
case '<':
|
||||
out += '<';
|
||||
break;
|
||||
case '>':
|
||||
out += '>';
|
||||
break;
|
||||
default:
|
||||
if (ch <= ' ') {
|
||||
out += ' ';
|
||||
} else {
|
||||
out += ch;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (ch_width === 2) {
|
||||
out += '</span>';
|
||||
}
|
||||
|
||||
attr = data;
|
||||
}
|
||||
|
||||
if (attr !== this.defAttr) {
|
||||
out += '</span>';
|
||||
}
|
||||
|
||||
this.children[y].innerHTML = out;
|
||||
}
|
||||
|
||||
if (parent) {
|
||||
this.element.appendChild(this.rowContainer);
|
||||
}
|
||||
|
||||
this.emit('refresh', {element: this.element, start: start, end: end});
|
||||
};
|
||||
|
||||
/**
|
||||
@ -2389,20 +2137,6 @@ function inherits(child, parent) {
|
||||
child.prototype = new f;
|
||||
}
|
||||
|
||||
// if bold is broken, we can't
|
||||
// use it in the terminal.
|
||||
function isBoldBroken(document) {
|
||||
var body = document.getElementsByTagName('body')[0];
|
||||
var el = document.createElement('span');
|
||||
el.innerHTML = 'hello world';
|
||||
body.appendChild(el);
|
||||
var w1 = el.scrollWidth;
|
||||
el.style.fontWeight = 'bold';
|
||||
var w2 = el.scrollWidth;
|
||||
body.removeChild(el);
|
||||
return w1 !== w2;
|
||||
}
|
||||
|
||||
function indexOf(obj, el) {
|
||||
var i = obj.length;
|
||||
while (i--) {
|
||||
|
||||
Loading…
Reference in New Issue
Block a user