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When getting unexpected data while waiting for an acknowledgement it does not matter what command phase is currently executed, and ps2_handle_ack() should indicate that no further processing is needed for the received data byte. Remove PS2_FLAG_ACK_CMD and associated handling. Note that while it is possible to make ps2_handle_ack (and ps2_handle_repsonse) return void, it will be done when the code will be converted to common PS/2 interrupt handler later. Reviewed-by: Raul E Rangel <rrangel@chromium.org> Link: https://lore.kernel.org/r/20230511185252.386941-3-dmitry.torokhov@gmail.com Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> |
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| .. | ||
| gameport | ||
| joystick | ||
| keyboard | ||
| misc | ||
| mouse | ||
| rmi4 | ||
| serio | ||
| tablet | ||
| tests | ||
| touchscreen | ||
| apm-power.c | ||
| evbug.c | ||
| evdev.c | ||
| ff-core.c | ||
| ff-memless.c | ||
| input-compat.c | ||
| input-compat.h | ||
| input-core-private.h | ||
| input-leds.c | ||
| input-mt.c | ||
| input-poller.c | ||
| input-poller.h | ||
| input.c | ||
| joydev.c | ||
| Kconfig | ||
| Makefile | ||
| matrix-keymap.c | ||
| mousedev.c | ||
| sparse-keymap.c | ||
| touchscreen.c | ||
| vivaldi-fmap.c | ||