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Some fences might be alive even after we have stopped the scheduler leading to warnings about leaked objects from the SLUB allocator. Fix this by allocating/freeing the SLUB allocator from the module init/fini functions just like we do it for hw fences. v2: make variable static, add link to bug Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=97500 Reported-by: Grazvydas Ignotas <notasas@gmail.com> Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1) Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org |
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| .. | ||
| gpu_sched_trace.h | ||
| gpu_scheduler.c | ||
| gpu_scheduler.h | ||
| sched_fence.c | ||