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If user tries to initialize uinput device mixing old and new style
initialization (i.e. using old UI_SET_ABSBIT instead of UI_ABS_SETUP,
we forget to allocate input->absinfo and will crash when trying to send
absolute events:
ioctl(ui, UI_DEV_SETUP, &us);
ioctl(ui, UI_SET_PHYS, "Test");
ioctl(ui, UI_SET_EVBIT, EV_ABS);
ioctl(ui, UI_SET_ABSBIT, ABS_X);
ioctl(ui, UI_SET_ABSBIT, ABS_Y);
ioctl(ui, UI_DEV_CREATE, 0);
Reported-by: Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=191811
Fixes:
|
||
|---|---|---|
| .. | ||
| gameport | ||
| joystick | ||
| keyboard | ||
| misc | ||
| mouse | ||
| rmi4 | ||
| serio | ||
| tablet | ||
| touchscreen | ||
| apm-power.c | ||
| evbug.c | ||
| evdev.c | ||
| ff-core.c | ||
| ff-memless.c | ||
| input-compat.c | ||
| input-compat.h | ||
| input-leds.c | ||
| input-mt.c | ||
| input-polldev.c | ||
| input.c | ||
| joydev.c | ||
| Kconfig | ||
| Makefile | ||
| matrix-keymap.c | ||
| mousedev.c | ||
| sparse-keymap.c | ||