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The Lenovo W500 laptop hangs inside an SMI on brightness changes, I thought it just needed the VGA disable but it turned out to require slightly more work, setting the MC locations up just like the IGP chip requirements seems to make it all happy again and I can boot and play with brightness. We should probably just do this for all chips and give up the VRAM at 0x0 idea, it never seems to buy us anything but pain. Signed-off-by: Dave Airlie <airlied@redhat.com> |
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|---|---|---|
| .. | ||
| i810 | ||
| i830 | ||
| i915 | ||
| mga | ||
| r128 | ||
| radeon | ||
| savage | ||
| sis | ||
| tdfx | ||
| ttm | ||
| via | ||
| ati_pcigart.c | ||
| drm_agpsupport.c | ||
| drm_auth.c | ||
| drm_bufs.c | ||
| drm_cache.c | ||
| drm_context.c | ||
| drm_crtc_helper.c | ||
| drm_crtc.c | ||
| drm_debugfs.c | ||
| drm_dma.c | ||
| drm_drawable.c | ||
| drm_drv.c | ||
| drm_edid.c | ||
| drm_encoder_slave.c | ||
| drm_fb_helper.c | ||
| drm_fops.c | ||
| drm_gem.c | ||
| drm_hashtab.c | ||
| drm_info.c | ||
| drm_ioc32.c | ||
| drm_ioctl.c | ||
| drm_irq.c | ||
| drm_lock.c | ||
| drm_memory.c | ||
| drm_mm.c | ||
| drm_modes.c | ||
| drm_pci.c | ||
| drm_proc.c | ||
| drm_scatter.c | ||
| drm_sman.c | ||
| drm_stub.c | ||
| drm_sysfs.c | ||
| drm_vm.c | ||
| Kconfig | ||
| Makefile | ||
| README.drm | ||
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html