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Since drm_framebuffer can now store GEM objects directly, place them there rather than in our own subclass. As this makes the framebuffer create_handle function the same as the GEM framebuffer helper, we can reuse that. Signed-off-by: Daniel Stone <daniels@collabora.com> Reviewed-by: Thierry Reding <treding@nvidia.com> Cc: Rob Clark <robdclark@gmail.com> Cc: linux-arm-msm@vger.kernel.org Link: https://patchwork.freedesktop.org/patch/msgid/20180330141138.28987-21-daniels@collabora.com |
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