/* SPDX-License-Identifier: GPL-2.0 */ /* * Backlight Lowlevel Control Abstraction * * Copyright (C) 2003,2004 Hewlett-Packard Company * */ #ifndef _LINUX_BACKLIGHT_H #define _LINUX_BACKLIGHT_H #include #include #include #include enum backlight_update_reason { BACKLIGHT_UPDATE_HOTKEY, BACKLIGHT_UPDATE_SYSFS, }; enum backlight_type { BACKLIGHT_RAW = 1, BACKLIGHT_PLATFORM, BACKLIGHT_FIRMWARE, BACKLIGHT_TYPE_MAX, }; enum backlight_notification { BACKLIGHT_REGISTERED, BACKLIGHT_UNREGISTERED, }; enum backlight_scale { BACKLIGHT_SCALE_UNKNOWN = 0, BACKLIGHT_SCALE_LINEAR, BACKLIGHT_SCALE_NON_LINEAR, }; struct backlight_device; struct fb_info; /** * struct backlight_ops - backlight operations * * The backlight operations are specified when the backlight device is registered. */ struct backlight_ops { /** * @options: Configure how operations are called from the core. * * The options parameter is used to adjust the behaviour of the core. * Set BL_CORE_SUSPENDRESUME to get the update_status() operation called * upon suspend and resume. */ unsigned int options; #define BL_CORE_SUSPENDRESUME (1 << 0) /** * @update_status: Operation called when properties have changed. * * Notify the backlight driver some property has changed. * The update_status operation is protected by the update_lock. * * The backlight driver is expected to use backlight_is_blank() * to check if the display is blanked and set brightness accordingly. * update_status() is called when any of the properties has changed. * * RETURNS: * * 0 on success, negative error code if any failure occurred. */ int (*update_status)(struct backlight_device *); /** * @get_brightness: Return the current backlight brightness. * * The driver may implement this as a readback from the HW. * This operation is optional and if not present then the current * brightness property value is used. * * RETURNS: * * A brightness value which is 0 or a positive number. * On failure a negative error code is returned. */ int (*get_brightness)(struct backlight_device *); /** * @check_fb: Check the framebuffer device. * * Check if given framebuffer device is the one bound to this backlight. * This operation is optional and if not implemented it is assumed that the * fbdev is always the one bound to the backlight. * * RETURNS: * * If info is NULL or the info matches the fbdev bound to the backlight return true. * If info does not match the fbdev bound to the backlight return false. */ int (*check_fb)(struct backlight_device *bd, struct fb_info *info); }; /** * struct backlight_properties - backlight properties * * This structure defines all the properties of a backlight. */ struct backlight_properties { /** * @brightness: The current brightness requested by the user. * * The backlight core makes sure the range is (0 to max_brightness) * when the brightness is set via the sysfs attribute: * /sys/class/backlight//brightness. * * This value can be set in the backlight_properties passed * to devm_backlight_device_register() to set a default brightness * value. */ int brightness; /** * @max_brightness: The maximum brightness value. * * This value must be set in the backlight_properties passed to * devm_backlight_device_register() and shall not be modified by the * driver after registration. */ int max_brightness; /** * @power: The current power mode. * * User space can configure the power mode using the sysfs * attribute: /sys/class/backlight//bl_power * When the power property is updated update_status() is called. * * The possible values are: (0: full on, 1 to 3: power saving * modes; 4: full off), see FB_BLANK_XXX. * * When the backlight device is enabled @power is set * to FB_BLANK_UNBLANK. When the backlight device is disabled * @power is set to FB_BLANK_POWERDOWN. */ int power; /** * @fb_blank: The power state from the FBIOBLANK ioctl. * * When the FBIOBLANK ioctl is called @fb_blank is set to the * blank parameter and the update_status() operation is called. * * When the backlight device is enabled @fb_blank is set * to FB_BLANK_UNBLANK. When the backlight device is disabled * @fb_blank is set to FB_BLANK_POWERDOWN. * * Backlight drivers should avoid using this property. It has been * replaced by state & BL_CORE_FBLANK (although most drivers should * use backlight_is_blank() as the preferred means to get the blank * state). * * fb_blank is deprecated and will be removed. */ int fb_blank; /** * @type: The type of backlight supported. * * The backlight type allows userspace to make appropriate * policy decisions based on the backlight type. * * This value must be set in the backlight_properties * passed to devm_backlight_device_register(). */ enum backlight_type type; /** * @state: The state of the backlight core. * * The state is a bitmask. BL_CORE_FBBLANK is set when the display * is expected to be blank. BL_CORE_SUSPENDED is set when the * driver is suspended. * * backlight drivers are expected to use backlight_is_blank() * in their update_status() operation rather than reading the * state property. * * The state is maintained by the core and drivers may not modify it. */ unsigned int state; #define BL_CORE_SUSPENDED (1 << 0) /* backlight is suspended */ #define BL_CORE_FBBLANK (1 << 1) /* backlight is under an fb blank event */ /** * @scale: The type of the brightness scale. */ enum backlight_scale scale; }; /** * struct backlight_device - backlight device data * * This structure holds all data required by a backlight device. */ struct backlight_device { /** * @props: Backlight properties */ struct backlight_properties props; /** * @update_lock: The lock used when calling the update_status() operation. * * update_lock is an internal backlight lock that serialise access * to the update_status() operation. The backlight core holds the update_lock * when calling the update_status() operation. The update_lock shall not * be used by backlight drivers. */ struct mutex update_lock; /** * @ops_lock: The lock used around everything related to backlight_ops. * * ops_lock is an internal backlight lock that protects the ops pointer * and is used around all accesses to ops and when the operations are * invoked. The ops_lock shall not be used by backlight drivers. */ struct mutex ops_lock; /** * @ops: Pointer to the backlight operations. * * If ops is NULL, the driver that registered this device has been unloaded, * and if class_get_devdata() points to something in the body of that driver, * it is also invalid. */ const struct backlight_ops *ops; /** * @fb_notif: The framebuffer notifier block */ struct notifier_block fb_notif; /** * @entry: List entry of all registered backlight devices */ struct list_head entry; /** * @dev: Parent device. */ struct device dev; /** * @fb_bl_on: The state of individual fbdev's. * * Multiple fbdev's may share one backlight device. The fb_bl_on * records the state of the individual fbdev. */ bool fb_bl_on[FB_MAX]; /** * @use_count: The number of uses of fb_bl_on. */ int use_count; }; static inline int backlight_update_status(struct backlight_device *bd) { int ret = -ENOENT; mutex_lock(&bd->update_lock); if (bd->ops && bd->ops->update_status) ret = bd->ops->update_status(bd); mutex_unlock(&bd->update_lock); return ret; } /** * backlight_enable - Enable backlight * @bd: the backlight device to enable */ static inline int backlight_enable(struct backlight_device *bd) { if (!bd) return 0; bd->props.power = FB_BLANK_UNBLANK; bd->props.fb_blank = FB_BLANK_UNBLANK; bd->props.state &= ~BL_CORE_FBBLANK; return backlight_update_status(bd); } /** * backlight_disable - Disable backlight * @bd: the backlight device to disable */ static inline int backlight_disable(struct backlight_device *bd) { if (!bd) return 0; bd->props.power = FB_BLANK_POWERDOWN; bd->props.fb_blank = FB_BLANK_POWERDOWN; bd->props.state |= BL_CORE_FBBLANK; return backlight_update_status(bd); } /** * backlight_put - Drop backlight reference * @bd: the backlight device to put */ static inline void backlight_put(struct backlight_device *bd) { if (bd) put_device(&bd->dev); } /** * backlight_is_blank - Return true if display is expected to be blank * @bd: the backlight device * * Display is expected to be blank if any of these is true:: * * 1) if power in not UNBLANK * 2) if fb_blank is not UNBLANK * 3) if state indicate BLANK or SUSPENDED * * Returns true if display is expected to be blank, false otherwise. */ static inline bool backlight_is_blank(const struct backlight_device *bd) { return bd->props.power != FB_BLANK_UNBLANK || bd->props.fb_blank != FB_BLANK_UNBLANK || bd->props.state & (BL_CORE_SUSPENDED | BL_CORE_FBBLANK); } extern struct backlight_device *backlight_device_register(const char *name, struct device *dev, void *devdata, const struct backlight_ops *ops, const struct backlight_properties *props); extern struct backlight_device *devm_backlight_device_register( struct device *dev, const char *name, struct device *parent, void *devdata, const struct backlight_ops *ops, const struct backlight_properties *props); extern void backlight_device_unregister(struct backlight_device *bd); extern void devm_backlight_device_unregister(struct device *dev, struct backlight_device *bd); extern void backlight_force_update(struct backlight_device *bd, enum backlight_update_reason reason); extern int backlight_register_notifier(struct notifier_block *nb); extern int backlight_unregister_notifier(struct notifier_block *nb); extern struct backlight_device *backlight_device_get_by_type(enum backlight_type type); struct backlight_device *backlight_device_get_by_name(const char *name); extern int backlight_device_set_brightness(struct backlight_device *bd, unsigned long brightness); #define to_backlight_device(obj) container_of(obj, struct backlight_device, dev) static inline void * bl_get_data(struct backlight_device *bl_dev) { return dev_get_drvdata(&bl_dev->dev); } struct generic_bl_info { const char *name; int max_intensity; int default_intensity; int limit_mask; void (*set_bl_intensity)(int intensity); void (*kick_battery)(void); }; #ifdef CONFIG_OF struct backlight_device *of_find_backlight_by_node(struct device_node *node); #else static inline struct backlight_device * of_find_backlight_by_node(struct device_node *node) { return NULL; } #endif #if IS_ENABLED(CONFIG_BACKLIGHT_CLASS_DEVICE) struct backlight_device *of_find_backlight(struct device *dev); struct backlight_device *devm_of_find_backlight(struct device *dev); #else static inline struct backlight_device *of_find_backlight(struct device *dev) { return NULL; } static inline struct backlight_device * devm_of_find_backlight(struct device *dev) { return NULL; } #endif #endif