Use the regular fbdev helpers for framebuffer I/O instead of DRM's
helpers. Gma500 does not use damage handling, so DRM's fbdev helpers
are mere wrappers around the fbdev code.
By using fbdev helpers directly within each DRM fbdev emulation,
we can eventually remove DRM's wrapper functions entirely.
v4:
* use initializer macros for struct fb_ops
v2:
* use FB_IO_HELPERS option
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Cc: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230530151228.22979-6-tzimmermann@suse.de
The fbdev framebuffer is I/O memory, so clear it with fb_memset_io().
Fixes the following sparse warning:
../drivers/gpu/drm/gma500/fbdev.c:234:20: warning: incorrect type in argument 1 (different address spaces)
../drivers/gpu/drm/gma500/fbdev.c:234:20: expected void *s
../drivers/gpu/drm/gma500/fbdev.c:234:20: got char [noderef] __iomem *screen_base
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230522190637.7039-1-tzimmermann@suse.de
Instead of the DRM framebuffer, pass the FB info strcuture to the
fbdev page-fault handler psb_fbdev_vm_fault(). The framebuffer is a
high-level data structure and does not belong into fault handling.
The fb_info has all necessary information. Also set fix.smem_start
to the correct value (the beginning of the framebuffer in physical
address space) and streamline the page-fault handler.
v2:
* remove unused struct drm_psb_private.fb_base (Patrik)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313151610.14367-8-tzimmermann@suse.de
Implement fbdevemulation on top of struct drm_client and its helpers.
This ad-hoc interfaces for restoring and closing fbdev emulation with
per-client callback for hotplugging, restoring and unregistering.
A single function, psb_fbdev_setup(), starts fbdev emulation after
the DRM device has been registered. Hence, fbdev acts like a regular
DRM client.
The setup call only prepares the fbdev emulation. It then implements
connector hotplugging. The first successful hotplug event initializes
fbdev emulation.
Unregistering depends on the hotplugging. Fully initialized emulation
is cleaned up through drm_fb_helper_unregister_info() and fb_destroy.
For prepared-only setups, unregistering unprepares the emulation and
releases all resources. In both cases, fbdev emulation will be cleaned
up.
v2:
* declare empty setup function as 'static inline' (kernel
test robot)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313151610.14367-7-tzimmermann@suse.de
Inline psbfb_create() into its only caller psbfb_probe(). Streamline
the color-depth selection. Also clean up the naming around struct
drm_fb_helper_funcs.
v2:
* rename psbfb_probe() (Patrik)
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313151610.14367-6-tzimmermann@suse.de
Move the fbdev emulation from framebuffer.c to fbdev.c. Only build
the source code if the Kconfig symbol has been selected. Remaining in
framebuffer.c is gma500's code for DRM framebuffers. No functional
changes.
v2:
* remove 'extern' from function declaration (Patrik)
* declare empty init/fini functions as 'static inline' (kernel
test robot)
* rebase onto vm_flags_set()
* typo fixes in commit message
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313151610.14367-3-tzimmermann@suse.de