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drm/msm/a6xx: avoid shadow NULL reference in failure path
If a6xx_hw_init() fails before creating the shadow_bo, the a6xx_pm_suspend
code referencing it will crash. Change the condition to one that avoids
this problem (note: creation of shadow_bo is behind this same condition)
Fixes: e8b0b994c3 ("drm/msm/a6xx: Clear shadow on suspend")
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Akhil P Oommen <akhilpo@codeaurora.org>
Link: https://lore.kernel.org/r/20210513171431.18632-6-jonathan@marek.ca
Signed-off-by: Rob Clark <robdclark@chromium.org>
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@ -1284,7 +1284,7 @@ static int a6xx_pm_suspend(struct msm_gpu *gpu)
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if (ret)
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return ret;
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if (adreno_gpu->base.hw_apriv || a6xx_gpu->has_whereami)
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if (a6xx_gpu->shadow_bo)
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for (i = 0; i < gpu->nr_rings; i++)
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a6xx_gpu->shadow[i] = 0;
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