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Try to be more consistent in how we capitalize things. Both the "Title Case" and "Sentence case" styles are popular, so either would work. Google and Mozilla both prefer "Sentence case", so let's follow them.
186 lines
6.3 KiB
JavaScript
186 lines
6.3 KiB
JavaScript
/*
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* noVNC: HTML5 VNC client
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* Copyright (C) 2021 The noVNC authors
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* Licensed under MPL 2.0 (see LICENSE.txt)
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*
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* See README.md for usage and integration instructions.
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*
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*/
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import Inflate from "../inflator.js";
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const ZRLE_TILE_WIDTH = 64;
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const ZRLE_TILE_HEIGHT = 64;
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export default class ZRLEDecoder {
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constructor() {
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this._length = 0;
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this._inflator = new Inflate();
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this._pixelBuffer = new Uint8Array(ZRLE_TILE_WIDTH * ZRLE_TILE_HEIGHT * 4);
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this._tileBuffer = new Uint8Array(ZRLE_TILE_WIDTH * ZRLE_TILE_HEIGHT * 4);
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}
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decodeRect(x, y, width, height, sock, display, depth) {
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if (this._length === 0) {
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if (sock.rQwait("ZLib data length", 4)) {
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return false;
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}
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this._length = sock.rQshift32();
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}
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if (sock.rQwait("Zlib data", this._length)) {
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return false;
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}
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const data = sock.rQshiftBytes(this._length, false);
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this._inflator.setInput(data);
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for (let ty = y; ty < y + height; ty += ZRLE_TILE_HEIGHT) {
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let th = Math.min(ZRLE_TILE_HEIGHT, y + height - ty);
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for (let tx = x; tx < x + width; tx += ZRLE_TILE_WIDTH) {
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let tw = Math.min(ZRLE_TILE_WIDTH, x + width - tx);
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const tileSize = tw * th;
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const subencoding = this._inflator.inflate(1)[0];
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if (subencoding === 0) {
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// raw data
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const data = this._readPixels(tileSize);
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display.blitImage(tx, ty, tw, th, data, 0, false);
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} else if (subencoding === 1) {
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// solid
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const background = this._readPixels(1);
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display.fillRect(tx, ty, tw, th, [background[0], background[1], background[2]]);
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} else if (subencoding >= 2 && subencoding <= 16) {
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const data = this._decodePaletteTile(subencoding, tileSize, tw, th);
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display.blitImage(tx, ty, tw, th, data, 0, false);
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} else if (subencoding === 128) {
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const data = this._decodeRLETile(tileSize);
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display.blitImage(tx, ty, tw, th, data, 0, false);
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} else if (subencoding >= 130 && subencoding <= 255) {
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const data = this._decodeRLEPaletteTile(subencoding - 128, tileSize);
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display.blitImage(tx, ty, tw, th, data, 0, false);
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} else {
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throw new Error('Unknown subencoding: ' + subencoding);
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}
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}
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}
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this._length = 0;
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return true;
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}
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_getBitsPerPixelInPalette(paletteSize) {
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if (paletteSize <= 2) {
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return 1;
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} else if (paletteSize <= 4) {
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return 2;
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} else if (paletteSize <= 16) {
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return 4;
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}
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}
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_readPixels(pixels) {
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let data = this._pixelBuffer;
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const buffer = this._inflator.inflate(3*pixels);
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for (let i = 0, j = 0; i < pixels*4; i += 4, j += 3) {
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data[i] = buffer[j];
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data[i + 1] = buffer[j + 1];
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data[i + 2] = buffer[j + 2];
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data[i + 3] = 255; // Add the Alpha
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}
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return data;
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}
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_decodePaletteTile(paletteSize, tileSize, tilew, tileh) {
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const data = this._tileBuffer;
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const palette = this._readPixels(paletteSize);
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const bitsPerPixel = this._getBitsPerPixelInPalette(paletteSize);
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const mask = (1 << bitsPerPixel) - 1;
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let offset = 0;
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let encoded = this._inflator.inflate(1)[0];
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for (let y=0; y<tileh; y++) {
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let shift = 8-bitsPerPixel;
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for (let x=0; x<tilew; x++) {
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if (shift<0) {
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shift=8-bitsPerPixel;
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encoded = this._inflator.inflate(1)[0];
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}
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let indexInPalette = (encoded>>shift) & mask;
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data[offset] = palette[indexInPalette * 4];
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data[offset + 1] = palette[indexInPalette * 4 + 1];
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data[offset + 2] = palette[indexInPalette * 4 + 2];
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data[offset + 3] = palette[indexInPalette * 4 + 3];
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offset += 4;
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shift-=bitsPerPixel;
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}
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if (shift<8-bitsPerPixel && y<tileh-1) {
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encoded = this._inflator.inflate(1)[0];
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}
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}
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return data;
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}
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_decodeRLETile(tileSize) {
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const data = this._tileBuffer;
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let i = 0;
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while (i < tileSize) {
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const pixel = this._readPixels(1);
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const length = this._readRLELength();
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for (let j = 0; j < length; j++) {
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data[i * 4] = pixel[0];
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data[i * 4 + 1] = pixel[1];
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data[i * 4 + 2] = pixel[2];
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data[i * 4 + 3] = pixel[3];
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i++;
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}
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}
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return data;
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}
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_decodeRLEPaletteTile(paletteSize, tileSize) {
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const data = this._tileBuffer;
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// palette
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const palette = this._readPixels(paletteSize);
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let offset = 0;
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while (offset < tileSize) {
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let indexInPalette = this._inflator.inflate(1)[0];
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let length = 1;
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if (indexInPalette >= 128) {
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indexInPalette -= 128;
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length = this._readRLELength();
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}
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if (indexInPalette > paletteSize) {
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throw new Error('Too big index in palette: ' + indexInPalette + ', palette size: ' + paletteSize);
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}
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if (offset + length > tileSize) {
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throw new Error('Too big rle length in palette mode: ' + length + ', allowed length is: ' + (tileSize - offset));
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}
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for (let j = 0; j < length; j++) {
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data[offset * 4] = palette[indexInPalette * 4];
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data[offset * 4 + 1] = palette[indexInPalette * 4 + 1];
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data[offset * 4 + 2] = palette[indexInPalette * 4 + 2];
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data[offset * 4 + 3] = palette[indexInPalette * 4 + 3];
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offset++;
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}
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}
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return data;
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}
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_readRLELength() {
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let length = 0;
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let current = 0;
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do {
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current = this._inflator.inflate(1)[0];
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length += current;
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} while (current === 255);
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return length + 1;
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}
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}
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