mirror_novnc/core/decoders/h264.js
Pierre Ossman 7f5b51acf3 Consistently use "sentence case" style
Try to be more consistent in how we capitalize things. Both the "Title
Case" and "Sentence case" styles are popular, so either would work.
Google and Mozilla both prefer "Sentence case", so let's follow them.
2024-11-27 14:40:40 +01:00

322 lines
9.1 KiB
JavaScript

/*
* noVNC: HTML5 VNC client
* Copyright (C) 2024 The noVNC authors
* Licensed under MPL 2.0 (see LICENSE.txt)
*
* See README.md for usage and integration instructions.
*
*/
import * as Log from '../util/logging.js';
export class H264Parser {
constructor(data) {
this._data = data;
this._index = 0;
this.profileIdc = null;
this.constraintSet = null;
this.levelIdc = null;
}
_getStartSequenceLen(index) {
let data = this._data;
if (data[index + 0] == 0 && data[index + 1] == 0 && data[index + 2] == 0 && data[index + 3] == 1) {
return 4;
}
if (data[index + 0] == 0 && data[index + 1] == 0 && data[index + 2] == 1) {
return 3;
}
return 0;
}
_indexOfNextNalUnit(index) {
let data = this._data;
for (let i = index; i < data.length; ++i) {
if (this._getStartSequenceLen(i) != 0) {
return i;
}
}
return -1;
}
_parseSps(index) {
this.profileIdc = this._data[index];
this.constraintSet = this._data[index + 1];
this.levelIdc = this._data[index + 2];
}
_parseNalUnit(index) {
const firstByte = this._data[index];
if (firstByte & 0x80) {
throw new Error('H264 parsing sanity check failed, forbidden zero bit is set');
}
const unitType = firstByte & 0x1f;
switch (unitType) {
case 1: // coded slice, non-idr
return { slice: true };
case 5: // coded slice, idr
return { slice: true, key: true };
case 6: // sei
return {};
case 7: // sps
this._parseSps(index + 1);
return {};
case 8: // pps
return {};
default:
Log.Warn("Unhandled unit type: ", unitType);
break;
}
return {};
}
parse() {
const startIndex = this._index;
let isKey = false;
while (this._index < this._data.length) {
const startSequenceLen = this._getStartSequenceLen(this._index);
if (startSequenceLen == 0) {
throw new Error('Invalid start sequence in bit stream');
}
const { slice, key } = this._parseNalUnit(this._index + startSequenceLen);
let nextIndex = this._indexOfNextNalUnit(this._index + startSequenceLen);
if (nextIndex == -1) {
this._index = this._data.length;
} else {
this._index = nextIndex;
}
if (key) {
isKey = true;
}
if (slice) {
break;
}
}
if (startIndex === this._index) {
return null;
}
return {
frame: this._data.subarray(startIndex, this._index),
key: isKey,
};
}
}
export class H264Context {
constructor(width, height) {
this.lastUsed = 0;
this._width = width;
this._height = height;
this._profileIdc = null;
this._constraintSet = null;
this._levelIdc = null;
this._decoder = null;
this._pendingFrames = [];
}
_handleFrame(frame) {
let pending = this._pendingFrames.shift();
if (pending === undefined) {
throw new Error("Pending frame queue empty when receiving frame from decoder");
}
if (pending.timestamp != frame.timestamp) {
throw new Error("Video frame timestamp mismatch. Expected " +
frame.timestamp + " but but got " + pending.timestamp);
}
pending.frame = frame;
pending.ready = true;
pending.resolve();
if (!pending.keep) {
frame.close();
}
}
_handleError(e) {
throw new Error("Failed to decode frame: " + e.message);
}
_configureDecoder(profileIdc, constraintSet, levelIdc) {
if (this._decoder === null || this._decoder.state === 'closed') {
this._decoder = new VideoDecoder({
output: frame => this._handleFrame(frame),
error: e => this._handleError(e),
});
}
const codec = 'avc1.' +
profileIdc.toString(16).padStart(2, '0') +
constraintSet.toString(16).padStart(2, '0') +
levelIdc.toString(16).padStart(2, '0');
this._decoder.configure({
codec: codec,
codedWidth: this._width,
codedHeight: this._height,
optimizeForLatency: true,
});
}
_preparePendingFrame(timestamp) {
let pending = {
timestamp: timestamp,
promise: null,
resolve: null,
frame: null,
ready: false,
keep: false,
};
pending.promise = new Promise((resolve) => {
pending.resolve = resolve;
});
this._pendingFrames.push(pending);
return pending;
}
decode(payload) {
let parser = new H264Parser(payload);
let result = null;
// Ideally, this timestamp should come from the server, but we'll just
// approximate it instead.
let timestamp = Math.round(window.performance.now() * 1e3);
while (true) {
let encodedFrame = parser.parse();
if (encodedFrame === null) {
break;
}
if (parser.profileIdc !== null) {
self._profileIdc = parser.profileIdc;
self._constraintSet = parser.constraintSet;
self._levelIdc = parser.levelIdc;
}
if (this._decoder === null || this._decoder.state !== 'configured') {
if (!encodedFrame.key) {
Log.Warn("Missing key frame. Can't decode until one arrives");
continue;
}
if (self._profileIdc === null) {
Log.Warn('Cannot config decoder. Have not received SPS and PPS yet.');
continue;
}
this._configureDecoder(self._profileIdc, self._constraintSet,
self._levelIdc);
}
result = this._preparePendingFrame(timestamp);
const chunk = new EncodedVideoChunk({
timestamp: timestamp,
type: encodedFrame.key ? 'key' : 'delta',
data: encodedFrame.frame,
});
try {
this._decoder.decode(chunk);
} catch (e) {
Log.Warn("Failed to decode:", e);
}
}
// We only keep last frame of each payload
if (result !== null) {
result.keep = true;
}
return result;
}
}
export default class H264Decoder {
constructor() {
this._tick = 0;
this._contexts = {};
}
_contextId(x, y, width, height) {
return [x, y, width, height].join(',');
}
_findOldestContextId() {
let oldestTick = Number.MAX_VALUE;
let oldestKey = undefined;
for (const [key, value] of Object.entries(this._contexts)) {
if (value.lastUsed < oldestTick) {
oldestTick = value.lastUsed;
oldestKey = key;
}
}
return oldestKey;
}
_createContext(x, y, width, height) {
const maxContexts = 64;
if (Object.keys(this._contexts).length >= maxContexts) {
let oldestContextId = this._findOldestContextId();
delete this._contexts[oldestContextId];
}
let context = new H264Context(width, height);
this._contexts[this._contextId(x, y, width, height)] = context;
return context;
}
_getContext(x, y, width, height) {
let context = this._contexts[this._contextId(x, y, width, height)];
return context !== undefined ? context : this._createContext(x, y, width, height);
}
_resetContext(x, y, width, height) {
delete this._contexts[this._contextId(x, y, width, height)];
}
_resetAllContexts() {
this._contexts = {};
}
decodeRect(x, y, width, height, sock, display, depth) {
const resetContextFlag = 1;
const resetAllContextsFlag = 2;
if (sock.rQwait("h264 header", 8)) {
return false;
}
const length = sock.rQshift32();
const flags = sock.rQshift32();
if (sock.rQwait("h264 payload", length, 8)) {
return false;
}
if (flags & resetAllContextsFlag) {
this._resetAllContexts();
} else if (flags & resetContextFlag) {
this._resetContext(x, y, width, height);
}
let context = this._getContext(x, y, width, height);
context.lastUsed = this._tick++;
if (length !== 0) {
let payload = sock.rQshiftBytes(length, false);
let frame = context.decode(payload);
if (frame !== null) {
display.videoFrame(x, y, width, height, frame);
}
}
return true;
}
}