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	Done with a combination of regex'ing and banging my head against a wall. Signed-off-by: David Lamparter <equinox@opensourcerouting.org>
		
			
				
	
	
		
			170 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0-or-later
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/*
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 * Quagga Work Queues.
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 *
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 * Copyright (C) 2005 Sun Microsystems, Inc.
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 */
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#ifndef _QUAGGA_WORK_QUEUE_H
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#define _QUAGGA_WORK_QUEUE_H
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#include "memory.h"
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#include "queue.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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DECLARE_MTYPE(WORK_QUEUE);
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/* Hold time for the initial schedule of a queue run, in  millisec */
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#define WORK_QUEUE_DEFAULT_HOLD 50
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/* Retry for queue that is 'blocked' or 'retry later' */
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#define WORK_QUEUE_DEFAULT_RETRY 0
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/* action value, for use by item processor and item error handlers */
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typedef enum {
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	WQ_SUCCESS = 0,
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	WQ_RETRY_NOW,     /* retry immediately */
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	WQ_RETRY_LATER,   /* retry later, cease processing work queue */
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	WQ_REQUEUE,       /* requeue item, continue processing work queue */
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	WQ_QUEUE_BLOCKED, /* Queue cant be processed at this time.
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			   * Similar to WQ_RETRY_LATER, but doesn't penalise
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			   * the particular item.. */
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} wq_item_status;
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/* A single work queue item, unsurprisingly */
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struct work_queue_item {
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	STAILQ_ENTRY(work_queue_item) wq;
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	void *data;	 /* opaque data */
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	unsigned short ran; /* # of times item has been run */
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};
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#define WQ_UNPLUGGED	(1 << 0) /* available for draining */
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struct work_queue {
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	/* Everything but the specification struct is private
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	 * the following may be read
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	 */
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	struct thread_master *master; /* thread master */
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	struct thread *thread;	/* thread, if one is active */
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	char *name;		      /* work queue name */
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	/* Specification for this work queue.
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	 * Public, must be set before use by caller. May be modified at will.
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	 */
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	struct {
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		/* optional opaque user data, global to the queue. */
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		void *data;
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		/* work function to process items with:
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		 * First argument is the workqueue queue.
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		 * Second argument is the item data
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		 */
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		wq_item_status (*workfunc)(struct work_queue *, void *);
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		/* callback to delete user specific item data */
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		void (*del_item_data)(struct work_queue *, void *);
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		/* completion callback, called when queue is emptied, optional
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		 */
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		void (*completion_func)(struct work_queue *);
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		/* max number of retries to make for item that errors */
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		unsigned int max_retries;
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		unsigned int hold; /* hold time for first run, in ms */
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		unsigned long
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			yield; /* yield time in us for associated thread */
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		uint32_t retry; /* Optional retry timeout if queue is blocked */
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	} spec;
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	/* remaining fields should be opaque to users */
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	STAILQ_HEAD(work_queue_items, work_queue_item)
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	items;		      /* queue item list */
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	int item_count;       /* queued items */
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	unsigned long runs;   /* runs count */
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	unsigned long yields; /* yields count */
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	struct {
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		unsigned int best;
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		unsigned int granularity;
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		unsigned long total;
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	} cycles; /* cycle counts */
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	/* private state */
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	uint16_t flags; /* user set flag */
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};
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/* User API */
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static inline int work_queue_item_count(struct work_queue *wq)
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{
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	return wq->item_count;
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}
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static inline bool work_queue_empty(struct work_queue *wq)
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{
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	return (wq->item_count == 0) ? true : false;
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}
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static inline struct work_queue_item *
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work_queue_last_item(struct work_queue *wq)
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{
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	return STAILQ_LAST(&wq->items, work_queue_item, wq);
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}
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static inline void work_queue_item_enqueue(struct work_queue *wq,
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					   struct work_queue_item *item)
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{
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	STAILQ_INSERT_TAIL(&wq->items, item, wq);
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	wq->item_count++;
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}
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static inline void work_queue_item_dequeue(struct work_queue *wq,
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					   struct work_queue_item *item)
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{
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	assert(wq->item_count > 0);
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	wq->item_count--;
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	STAILQ_REMOVE(&wq->items, item, work_queue_item, wq);
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}
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/* create a new work queue, of given name.
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 * user must fill in the spec of the returned work queue before adding
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 * anything to it
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 */
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extern struct work_queue *work_queue_new(struct thread_master *m,
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					 const char *queue_name);
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/* destroy work queue */
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/*
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 * The usage of work_queue_free is being transitioned to pass
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 * in the double pointer to remove use after free's.
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 */
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extern void work_queue_free_and_null(struct work_queue **wqp);
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/* Add the supplied data as an item onto the workqueue */
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extern void work_queue_add(struct work_queue *wq, void *item);
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/* plug the queue, ie prevent it from being drained / processed */
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extern void work_queue_plug(struct work_queue *wq);
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/* unplug the queue, allow it to be drained again */
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extern void work_queue_unplug(struct work_queue *wq);
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bool work_queue_is_scheduled(struct work_queue *wq);
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/* Helpers, exported for thread.c and command.c */
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extern void work_queue_run(struct thread *thread);
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extern void workqueue_cmd_init(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _QUAGGA_WORK_QUEUE_H */
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