mirror of
				https://git.proxmox.com/git/mirror_frr
				synced 2025-11-04 04:50:35 +00:00 
			
		
		
		
	Previous: - frrscript_load: push Lua function onto stack - frrscript_call: calls Lua function Now: - frrscript_load: checks Lua function - frrscript_call: pushes and calls Lua function (first clear the stack) So now we just need one frrscript_load for consecutive frrscript_call. frrscript_call does not recompile or reload the script file, it just keys it from the global Lua table (where it should already be). Signed-off-by: Donald Lee <dlqs@gmx.com>
		
			
				
	
	
		
			339 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			339 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Scripting foo
 | 
						|
 * Copyright (C) 2020  NVIDIA Corporation
 | 
						|
 * Quentin Young
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or modify it
 | 
						|
 * under the terms of the GNU General Public License as published by the Free
 | 
						|
 * Software Foundation; either version 2 of the License, or (at your option)
 | 
						|
 * any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful, but WITHOUT
 | 
						|
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 | 
						|
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 | 
						|
 * more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License along
 | 
						|
 * with this program; see the file COPYING; if not, write to the Free Software
 | 
						|
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
 | 
						|
 */
 | 
						|
#include <zebra.h>
 | 
						|
 | 
						|
#ifdef HAVE_SCRIPTING
 | 
						|
 | 
						|
#include <stdarg.h>
 | 
						|
#include <lua.h>
 | 
						|
 | 
						|
#include "frrscript.h"
 | 
						|
#include "frrlua.h"
 | 
						|
#include "memory.h"
 | 
						|
#include "hash.h"
 | 
						|
#include "log.h"
 | 
						|
 | 
						|
 | 
						|
DEFINE_MTYPE_STATIC(LIB, SCRIPT, "Scripting");
 | 
						|
 | 
						|
/* Codecs */
 | 
						|
 | 
						|
struct frrscript_codec frrscript_codecs_lib[] = {
 | 
						|
	{.typename = "integer",
 | 
						|
	 .encoder = (encoder_func)lua_pushintegerp,
 | 
						|
	 .decoder = lua_tointegerp},
 | 
						|
	{.typename = "string",
 | 
						|
	 .encoder = (encoder_func)lua_pushstring_wrapper,
 | 
						|
	 .decoder = lua_tostringp},
 | 
						|
	{.typename = "prefix",
 | 
						|
	 .encoder = (encoder_func)lua_pushprefix,
 | 
						|
	 .decoder = lua_toprefix},
 | 
						|
	{.typename = "interface",
 | 
						|
	 .encoder = (encoder_func)lua_pushinterface,
 | 
						|
	 .decoder = lua_tointerface},
 | 
						|
	{.typename = "in_addr",
 | 
						|
	 .encoder = (encoder_func)lua_pushinaddr,
 | 
						|
	 .decoder = lua_toinaddr},
 | 
						|
	{.typename = "in6_addr",
 | 
						|
	 .encoder = (encoder_func)lua_pushin6addr,
 | 
						|
	 .decoder = lua_toin6addr},
 | 
						|
	{.typename = "sockunion",
 | 
						|
	 .encoder = (encoder_func)lua_pushsockunion,
 | 
						|
	 .decoder = lua_tosockunion},
 | 
						|
	{.typename = "time_t",
 | 
						|
	 .encoder = (encoder_func)lua_pushtimet,
 | 
						|
	 .decoder = lua_totimet},
 | 
						|
	{}};
 | 
						|
 | 
						|
/* Type codecs */
 | 
						|
 | 
						|
struct hash *codec_hash;
 | 
						|
char scriptdir[MAXPATHLEN];
 | 
						|
 | 
						|
static unsigned int codec_hash_key(const void *data)
 | 
						|
{
 | 
						|
	const struct frrscript_codec *c = data;
 | 
						|
 | 
						|
	return string_hash_make(c->typename);
 | 
						|
}
 | 
						|
 | 
						|
static bool codec_hash_cmp(const void *d1, const void *d2)
 | 
						|
{
 | 
						|
	const struct frrscript_codec *e1 = d1;
 | 
						|
	const struct frrscript_codec *e2 = d2;
 | 
						|
 | 
						|
	return strmatch(e1->typename, e2->typename);
 | 
						|
}
 | 
						|
 | 
						|
static void *codec_alloc(void *arg)
 | 
						|
{
 | 
						|
	struct frrscript_codec *tmp = arg;
 | 
						|
 | 
						|
	struct frrscript_codec *e =
 | 
						|
		XCALLOC(MTYPE_SCRIPT, sizeof(struct frrscript_codec));
 | 
						|
	e->typename = XSTRDUP(MTYPE_SCRIPT, tmp->typename);
 | 
						|
	e->encoder = tmp->encoder;
 | 
						|
	e->decoder = tmp->decoder;
 | 
						|
 | 
						|
	return e;
 | 
						|
}
 | 
						|
 | 
						|
#if 0
 | 
						|
static void codec_free(struct codec *c)
 | 
						|
{
 | 
						|
	XFREE(MTYPE_TMP, c->typename);
 | 
						|
	XFREE(MTYPE_TMP, c);
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
/* Lua function hash utils */
 | 
						|
 | 
						|
unsigned int lua_function_hash_key(const void *data)
 | 
						|
{
 | 
						|
	const struct lua_function_state *lfs = data;
 | 
						|
 | 
						|
	return string_hash_make(lfs->name);
 | 
						|
}
 | 
						|
 | 
						|
bool lua_function_hash_cmp(const void *d1, const void *d2)
 | 
						|
{
 | 
						|
	const struct lua_function_state *lfs1 = d1;
 | 
						|
	const struct lua_function_state *lfs2 = d2;
 | 
						|
 | 
						|
	return strmatch(lfs1->name, lfs2->name);
 | 
						|
}
 | 
						|
 | 
						|
void *lua_function_alloc(void *arg)
 | 
						|
{
 | 
						|
	struct lua_function_state *tmp = arg;
 | 
						|
 | 
						|
	struct lua_function_state *lfs =
 | 
						|
		XCALLOC(MTYPE_SCRIPT, sizeof(struct lua_function_state));
 | 
						|
	lfs->name = tmp->name;
 | 
						|
	lfs->L = tmp->L;
 | 
						|
	return lfs;
 | 
						|
}
 | 
						|
 | 
						|
static void lua_function_free(struct hash_bucket *b, void *data)
 | 
						|
{
 | 
						|
	struct lua_function_state *lfs = (struct lua_function_state *)b->data;
 | 
						|
	lua_close(lfs->L);
 | 
						|
	XFREE(MTYPE_SCRIPT, lfs);
 | 
						|
}
 | 
						|
 | 
						|
/* internal frrscript APIs */
 | 
						|
 | 
						|
int _frrscript_call_lua(struct lua_function_state *lfs, int nargs)
 | 
						|
{
 | 
						|
 | 
						|
	int ret;
 | 
						|
	ret = lua_pcall(lfs->L, nargs, 1, 0);
 | 
						|
 | 
						|
	switch (ret) {
 | 
						|
	case LUA_OK:
 | 
						|
		break;
 | 
						|
	case LUA_ERRRUN:
 | 
						|
		zlog_err("Lua hook call '%s' : runtime error: %s", lfs->name,
 | 
						|
			 lua_tostring(lfs->L, -1));
 | 
						|
		break;
 | 
						|
	case LUA_ERRMEM:
 | 
						|
		zlog_err("Lua hook call '%s' : memory error: %s", lfs->name,
 | 
						|
			 lua_tostring(lfs->L, -1));
 | 
						|
		break;
 | 
						|
	case LUA_ERRERR:
 | 
						|
		zlog_err("Lua hook call '%s' : error handler error: %s",
 | 
						|
			 lfs->name, lua_tostring(lfs->L, -1));
 | 
						|
		break;
 | 
						|
	case LUA_ERRGCMM:
 | 
						|
		zlog_err("Lua hook call '%s' : garbage collector error: %s",
 | 
						|
			 lfs->name, lua_tostring(lfs->L, -1));
 | 
						|
		break;
 | 
						|
	default:
 | 
						|
		zlog_err("Lua hook call '%s' : unknown error: %s", lfs->name,
 | 
						|
			 lua_tostring(lfs->L, -1));
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	if (ret != LUA_OK) {
 | 
						|
		lua_pop(lfs->L, 1);
 | 
						|
		goto done;
 | 
						|
	}
 | 
						|
 | 
						|
	if (lua_gettop(lfs->L) != 1) {
 | 
						|
		zlog_err(
 | 
						|
			"Lua hook call '%s': Lua function should return only 1 result",
 | 
						|
			lfs->name);
 | 
						|
		ret = 1;
 | 
						|
		goto done;
 | 
						|
	}
 | 
						|
 | 
						|
	if (lua_istable(lfs->L, 1) != 1) {
 | 
						|
		zlog_err(
 | 
						|
			"Lua hook call '%s': Lua function should return a Lua table",
 | 
						|
			lfs->name);
 | 
						|
		ret = 1;
 | 
						|
	}
 | 
						|
 | 
						|
done:
 | 
						|
	/* LUA_OK is 0, so we can just return lua_pcall's result directly */
 | 
						|
	return ret;
 | 
						|
}
 | 
						|
 | 
						|
void *frrscript_get_result(struct frrscript *fs, const char *function_name,
 | 
						|
			   const char *name,
 | 
						|
			   void *(*lua_to)(lua_State *L, int idx))
 | 
						|
{
 | 
						|
	void *p;
 | 
						|
	struct lua_function_state *lfs;
 | 
						|
	struct lua_function_state lookup = {.name = function_name};
 | 
						|
 | 
						|
	lfs = hash_lookup(fs->lua_function_hash, &lookup);
 | 
						|
 | 
						|
	if (lfs == NULL)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	/* At this point, the Lua state should have only the returned table.
 | 
						|
	 * We will then search the table for the key/value we're interested in.
 | 
						|
	 * Then if the value is present (i.e. non-nil), call the lua_to*
 | 
						|
	 * decoder.
 | 
						|
	 */
 | 
						|
	assert(lua_gettop(lfs->L) == 1);
 | 
						|
	assert(lua_istable(lfs->L, -1) == 1);
 | 
						|
	lua_getfield(lfs->L, -1, name);
 | 
						|
	if (lua_isnil(lfs->L, -1)) {
 | 
						|
		lua_pop(lfs->L, 1);
 | 
						|
		zlog_warn(
 | 
						|
			"frrscript: '%s.lua': '%s': tried to decode '%s' as result but failed",
 | 
						|
			fs->name, function_name, name);
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
	p = lua_to(lfs->L, 2);
 | 
						|
 | 
						|
	/* At the end, the Lua state should be same as it was at the start
 | 
						|
	 * i.e. containing soley the returned table.
 | 
						|
	 */
 | 
						|
	assert(lua_gettop(lfs->L) == 1);
 | 
						|
	assert(lua_istable(lfs->L, -1) == 1);
 | 
						|
 | 
						|
	return p;
 | 
						|
}
 | 
						|
 | 
						|
void frrscript_register_type_codec(struct frrscript_codec *codec)
 | 
						|
{
 | 
						|
	struct frrscript_codec c = *codec;
 | 
						|
 | 
						|
	if (hash_lookup(codec_hash, &c)) {
 | 
						|
		zlog_backtrace(LOG_ERR);
 | 
						|
		assert(!"Type codec double-registered.");
 | 
						|
	}
 | 
						|
 | 
						|
	assert(hash_get(codec_hash, &c, codec_alloc));
 | 
						|
}
 | 
						|
 | 
						|
void frrscript_register_type_codecs(struct frrscript_codec *codecs)
 | 
						|
{
 | 
						|
	for (int i = 0; codecs[i].typename != NULL; i++)
 | 
						|
		frrscript_register_type_codec(&codecs[i]);
 | 
						|
}
 | 
						|
 | 
						|
struct frrscript *frrscript_new(const char *name)
 | 
						|
{
 | 
						|
	struct frrscript *fs = XCALLOC(MTYPE_SCRIPT, sizeof(struct frrscript));
 | 
						|
 | 
						|
	fs->name = XSTRDUP(MTYPE_SCRIPT, name);
 | 
						|
	fs->lua_function_hash =
 | 
						|
		hash_create(lua_function_hash_key, lua_function_hash_cmp,
 | 
						|
			    "Lua function state hash");
 | 
						|
	return fs;
 | 
						|
}
 | 
						|
 | 
						|
int frrscript_load(struct frrscript *fs, const char *function_name,
 | 
						|
		   int (*load_cb)(struct frrscript *))
 | 
						|
{
 | 
						|
 | 
						|
	/* Set up the Lua script */
 | 
						|
	lua_State *L = luaL_newstate();
 | 
						|
 | 
						|
	frrlua_export_logging(L);
 | 
						|
 | 
						|
	char script_name[MAXPATHLEN];
 | 
						|
 | 
						|
	if (snprintf(script_name, sizeof(script_name), "%s/%s.lua", scriptdir,
 | 
						|
		     fs->name)
 | 
						|
	    >= (int)sizeof(script_name)) {
 | 
						|
		zlog_err("frrscript: path to script %s/%s.lua is too long",
 | 
						|
			 scriptdir, fs->name);
 | 
						|
		goto fail;
 | 
						|
	}
 | 
						|
 | 
						|
	if (luaL_dofile(L, script_name) != 0) {
 | 
						|
		zlog_err("frrscript: failed loading script '%s.lua': error: %s",
 | 
						|
			 script_name, lua_tostring(L, -1));
 | 
						|
		goto fail;
 | 
						|
	}
 | 
						|
 | 
						|
	/* To check the Lua function, we get it from the global table */
 | 
						|
	lua_getglobal(L, function_name);
 | 
						|
	if (lua_isfunction(L, lua_gettop(L)) == 0) {
 | 
						|
		zlog_err("frrscript: loaded script '%s.lua' but %s not found",
 | 
						|
			 script_name, function_name);
 | 
						|
		goto fail;
 | 
						|
	}
 | 
						|
	/* Then pop the function (frrscript_call will push it when it needs it)
 | 
						|
	 */
 | 
						|
	lua_pop(L, 1);
 | 
						|
 | 
						|
	if (load_cb && (*load_cb)(fs) != 0) {
 | 
						|
		zlog_err(
 | 
						|
			"frrscript: '%s.lua': %s: loaded but callback returned non-zero exit code",
 | 
						|
			script_name, function_name);
 | 
						|
		goto fail;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Add the Lua function state to frrscript */
 | 
						|
	struct lua_function_state key = {.name = function_name, .L = L};
 | 
						|
 | 
						|
	hash_get(fs->lua_function_hash, &key, lua_function_alloc);
 | 
						|
 | 
						|
	return 0;
 | 
						|
fail:
 | 
						|
	lua_close(L);
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
void frrscript_delete(struct frrscript *fs)
 | 
						|
{
 | 
						|
	hash_iterate(fs->lua_function_hash, lua_function_free, NULL);
 | 
						|
	XFREE(MTYPE_SCRIPT, fs->name);
 | 
						|
	XFREE(MTYPE_SCRIPT, fs);
 | 
						|
}
 | 
						|
 | 
						|
void frrscript_init(const char *sd)
 | 
						|
{
 | 
						|
	codec_hash = hash_create(codec_hash_key, codec_hash_cmp,
 | 
						|
				 "Lua type encoders");
 | 
						|
 | 
						|
	strlcpy(scriptdir, sd, sizeof(scriptdir));
 | 
						|
 | 
						|
	/* Register core library types */
 | 
						|
	frrscript_register_type_codecs(frrscript_codecs_lib);
 | 
						|
}
 | 
						|
 | 
						|
#endif /* HAVE_SCRIPTING */
 |