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the library's thread scheduling functions keep track of the thread function's name, so far so good. However, copying the compiler-provided constant into a buffer inside the thread structure is plain useless. Also, strip_funcname() was trying to support something that never happens. Instead, let's use some bytes here to track where threads are scheduled from. Another commit will print that information on crashes. Ripping out useless stuff: -64 bytes in the thread structure Re-add as const ptr: +8 bytes Extra debug info: +12 bytes Signed-off-by: David Lamparter <equinox@opensourcerouting.org> (cherry picked from commit 3493b7731b750cbc62f00be94b624a08ccccf0b2)
269 lines
8.6 KiB
C
269 lines
8.6 KiB
C
/* Thread management routine header.
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* Copyright (C) 1998 Kunihiro Ishiguro
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*
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* This file is part of GNU Zebra.
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*
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* GNU Zebra is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2, or (at your option) any
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* later version.
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*
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* GNU Zebra is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Zebra; see the file COPYING. If not, write to the Free
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* Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#ifndef _ZEBRA_THREAD_H
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#define _ZEBRA_THREAD_H
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#include <zebra.h>
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struct rusage_t
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{
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#ifdef HAVE_RUSAGE
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struct rusage cpu;
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#endif
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struct timeval real;
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};
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#define RUSAGE_T struct rusage_t
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#define GETRUSAGE(X) thread_getrusage(X)
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/* Linked list of thread. */
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struct thread_list
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{
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struct thread *head;
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struct thread *tail;
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int count;
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};
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struct pqueue;
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/*
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* Abstract it so we can use different methodologies to
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* select on data.
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*/
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typedef fd_set thread_fd_set;
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#if defined(HAVE_POLL)
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#include <poll.h>
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struct fd_handler
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{
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/* number of pfd stored in pfds */
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nfds_t pfdcount;
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/* number of pfd stored in pfds + number of snmp pfd */
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nfds_t pfdcountsnmp;
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/* number of pfd that fit in the allocated space of pfds */
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nfds_t pfdsize;
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struct pollfd *pfds;
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};
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#else
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struct fd_handler
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{
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fd_set readfd;
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fd_set writefd;
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fd_set exceptfd;
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};
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#endif
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/* Master of the theads. */
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struct thread_master
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{
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struct thread **read;
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struct thread **write;
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struct pqueue *timer;
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struct thread_list event;
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struct thread_list ready;
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struct thread_list unuse;
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struct pqueue *background;
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int fd_limit;
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struct fd_handler handler;
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unsigned long alloc;
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};
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typedef unsigned char thread_type;
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/* Thread itself. */
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struct thread
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{
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thread_type type; /* thread type */
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thread_type add_type; /* thread type */
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struct thread *next; /* next pointer of the thread */
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struct thread *prev; /* previous pointer of the thread */
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struct thread_master *master; /* pointer to the struct thread_master. */
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int (*func) (struct thread *); /* event function */
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void *arg; /* event argument */
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union {
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int val; /* second argument of the event. */
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int fd; /* file descriptor in case of read/write. */
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struct timeval sands; /* rest of time sands value. */
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} u;
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int index; /* used for timers to store position in queue */
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struct timeval real;
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struct cpu_thread_history *hist; /* cache pointer to cpu_history */
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unsigned long yield; /* yield time in us */
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const char *funcname;
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const char *schedfrom;
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int schedfrom_line;
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};
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struct cpu_thread_history
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{
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int (*func)(struct thread *);
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unsigned int total_calls;
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struct time_stats
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{
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unsigned long total, max;
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} real;
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#ifdef HAVE_RUSAGE
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struct time_stats cpu;
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#endif
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thread_type types;
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const char *funcname;
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};
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/* Clocks supported by Quagga */
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enum quagga_clkid {
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QUAGGA_CLK_REALTIME = 0, /* ala gettimeofday() */
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QUAGGA_CLK_MONOTONIC, /* monotonic, against an indeterminate base */
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QUAGGA_CLK_REALTIME_STABILISED, /* like realtime, but non-decrementing */
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};
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/* Struct timeval's tv_usec one second value. */
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#define TIMER_SECOND_MICRO 1000000L
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/* Thread types. */
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#define THREAD_READ 0
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#define THREAD_WRITE 1
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#define THREAD_TIMER 2
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#define THREAD_EVENT 3
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#define THREAD_READY 4
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#define THREAD_BACKGROUND 5
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#define THREAD_UNUSED 6
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#define THREAD_EXECUTE 7
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/* Thread yield time. */
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#define THREAD_YIELD_TIME_SLOT 10 * 1000L /* 10ms */
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/* Macros. */
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#define THREAD_ARG(X) ((X)->arg)
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#define THREAD_FD(X) ((X)->u.fd)
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#define THREAD_VAL(X) ((X)->u.val)
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#define THREAD_READ_ON(master,thread,func,arg,sock) \
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do { \
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if (! thread) \
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thread = thread_add_read (master, func, arg, sock); \
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} while (0)
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#define THREAD_WRITE_ON(master,thread,func,arg,sock) \
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do { \
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if (! thread) \
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thread = thread_add_write (master, func, arg, sock); \
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} while (0)
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#define THREAD_TIMER_ON(master,thread,func,arg,time) \
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do { \
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if (! thread) \
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thread = thread_add_timer (master, func, arg, time); \
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} while (0)
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#define THREAD_TIMER_MSEC_ON(master,thread,func,arg,time) \
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do { \
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if (! thread) \
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thread = thread_add_timer_msec (master, func, arg, time); \
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} while (0)
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#define THREAD_OFF(thread) \
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do { \
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if (thread) \
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{ \
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thread_cancel (thread); \
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thread = NULL; \
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} \
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} while (0)
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#define THREAD_READ_OFF(thread) THREAD_OFF(thread)
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#define THREAD_WRITE_OFF(thread) THREAD_OFF(thread)
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#define THREAD_TIMER_OFF(thread) THREAD_OFF(thread)
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#define debugargdef const char *funcname, const char *schedfrom, int fromln
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#define thread_add_read(m,f,a,v) funcname_thread_add_read_write(THREAD_READ,m,f,a,v,#f,__FILE__,__LINE__)
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#define thread_add_write(m,f,a,v) funcname_thread_add_read_write(THREAD_WRITE,m,f,a,v,#f,__FILE__,__LINE__)
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#define thread_add_timer(m,f,a,v) funcname_thread_add_timer(m,f,a,v,#f,__FILE__,__LINE__)
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#define thread_add_timer_msec(m,f,a,v) funcname_thread_add_timer_msec(m,f,a,v,#f,__FILE__,__LINE__)
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#define thread_add_event(m,f,a,v) funcname_thread_add_event(m,f,a,v,#f,__FILE__,__LINE__)
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#define thread_execute(m,f,a,v) funcname_thread_execute(m,f,a,v,#f,__FILE__,__LINE__)
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/* The 4th arg to thread_add_background is the # of milliseconds to delay. */
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#define thread_add_background(m,f,a,v) funcname_thread_add_background(m,f,a,v,#f,__FILE__,__LINE__)
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/* Prototypes. */
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extern struct thread_master *thread_master_create (void);
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extern void thread_master_free (struct thread_master *);
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extern void thread_master_free_unused(struct thread_master *);
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extern struct thread *funcname_thread_add_read_write (int dir, struct thread_master *,
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int (*)(struct thread *),
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void *, int, debugargdef);
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extern struct thread *funcname_thread_add_timer (struct thread_master *,
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int (*)(struct thread *),
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void *, long, debugargdef);
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extern struct thread *funcname_thread_add_timer_msec (struct thread_master *,
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int (*)(struct thread *),
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void *, long, debugargdef);
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extern struct thread *funcname_thread_add_event (struct thread_master *,
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int (*)(struct thread *),
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void *, int, debugargdef);
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extern struct thread *funcname_thread_add_background (struct thread_master *,
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int (*func)(struct thread *),
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void *arg,
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long milliseconds_to_delay,
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debugargdef);
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extern struct thread *funcname_thread_execute (struct thread_master *,
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int (*)(struct thread *),
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void *, int, debugargdef);
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#undef debugargdef
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extern void thread_cancel (struct thread *);
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extern unsigned int thread_cancel_event (struct thread_master *, void *);
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extern struct thread *thread_fetch (struct thread_master *, struct thread *);
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extern void thread_call (struct thread *);
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extern unsigned long thread_timer_remain_second (struct thread *);
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extern struct timeval thread_timer_remain(struct thread*);
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extern int thread_should_yield (struct thread *);
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extern unsigned long timeval_elapsed (struct timeval a, struct timeval b);
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/* set yield time for thread */
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extern void thread_set_yield_time (struct thread *, unsigned long);
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/* Internal libzebra exports */
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extern void thread_getrusage (RUSAGE_T *);
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extern struct cmd_element show_thread_cpu_cmd;
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extern struct cmd_element clear_thread_cpu_cmd;
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/* replacements for the system gettimeofday(), clock_gettime() and
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* time() functions, providing support for non-decrementing clock on
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* all systems, and fully monotonic on /some/ systems.
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*/
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extern int quagga_gettime (enum quagga_clkid, struct timeval *);
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extern time_t quagga_time (time_t *);
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/* Returns elapsed real (wall clock) time. */
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extern unsigned long thread_consumed_time(RUSAGE_T *after, RUSAGE_T *before,
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unsigned long *cpu_time_elapsed);
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/* Global variable containing a recent result from gettimeofday. This can
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be used instead of calling gettimeofday if a recent value is sufficient.
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This is guaranteed to be refreshed before a thread is called. */
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extern struct timeval recent_time;
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/* Similar to recent_time, but a monotonically increasing time value */
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extern struct timeval recent_relative_time (void);
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#endif /* _ZEBRA_THREAD_H */
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