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	indent.py `git ls-files | pcregrep '\.[ch]$' | pcregrep -v '^(ldpd|babeld|nhrpd)/'` Signed-off-by: David Lamparter <equinox@opensourcerouting.org>
		
			
				
	
	
		
			120 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Checksum routine for Internet Protocol family headers (C Version).
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 *
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 * Refer to "Computing the Internet Checksum" by R. Braden, D. Borman and
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 * C. Partridge, Computer Communication Review, Vol. 19, No. 2, April 1989,
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 * pp. 86-101, for additional details on computing this checksum.
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 */
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#include <zebra.h>
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#include "checksum.h"
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int /* return checksum in low-order 16 bits */
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	in_cksum(void *parg, int nbytes)
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{
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	u_short *ptr = parg;
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	register long sum; /* assumes long == 32 bits */
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	u_short oddbyte;
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	register u_short answer; /* assumes u_short == 16 bits */
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	/*
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	 * Our algorithm is simple, using a 32-bit accumulator (sum),
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	 * we add sequential 16-bit words to it, and at the end, fold back
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	 * all the carry bits from the top 16 bits into the lower 16 bits.
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	 */
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	sum = 0;
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	while (nbytes > 1) {
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		sum += *ptr++;
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		nbytes -= 2;
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	}
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	/* mop up an odd byte, if necessary */
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	if (nbytes == 1) {
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		oddbyte = 0; /* make sure top half is zero */
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		*((u_char *)&oddbyte) = *(u_char *)ptr; /* one byte only */
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		sum += oddbyte;
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	}
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	/*
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	 * Add back carry outs from top 16 bits to low 16 bits.
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	 */
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	sum = (sum >> 16) + (sum & 0xffff); /* add high-16 to low-16 */
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	sum += (sum >> 16);		    /* add carry */
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	answer = ~sum; /* ones-complement, then truncate to 16 bits */
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	return (answer);
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}
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/* Fletcher Checksum -- Refer to RFC1008. */
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#define MODX                 4102U   /* 5802 should be fine */
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/* To be consistent, offset is 0-based index, rather than the 1-based
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   index required in the specification ISO 8473, Annex C.1 */
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/* calling with offset == FLETCHER_CHECKSUM_VALIDATE will validate the checksum
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   without modifying the buffer; a valid checksum returns 0 */
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u_int16_t fletcher_checksum(u_char *buffer, const size_t len,
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			    const uint16_t offset)
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{
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	u_int8_t *p;
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	int x, y, c0, c1;
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	u_int16_t checksum = 0;
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	u_int16_t *csum;
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	size_t partial_len, i, left = len;
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	if (offset != FLETCHER_CHECKSUM_VALIDATE)
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	/* Zero the csum in the packet. */
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	{
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		assert(offset
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		       < (len - 1)); /* account for two bytes of checksum */
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		csum = (u_int16_t *)(buffer + offset);
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		*(csum) = 0;
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	}
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	p = buffer;
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	c0 = 0;
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	c1 = 0;
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	while (left != 0) {
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		partial_len = MIN(left, MODX);
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		for (i = 0; i < partial_len; i++) {
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			c0 = c0 + *(p++);
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			c1 += c0;
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		}
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		c0 = c0 % 255;
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		c1 = c1 % 255;
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		left -= partial_len;
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	}
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	/* The cast is important, to ensure the mod is taken as a signed value.
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	 */
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	x = (int)((len - offset - 1) * c0 - c1) % 255;
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	if (x <= 0)
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		x += 255;
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	y = 510 - c0 - x;
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	if (y > 255)
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		y -= 255;
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	if (offset == FLETCHER_CHECKSUM_VALIDATE) {
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		checksum = (c1 << 8) + c0;
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	} else {
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		/*
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		 * Now we write this to the packet.
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		 * We could skip this step too, since the checksum returned
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		 * would
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		 * be stored into the checksum field by the caller.
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		 */
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		buffer[offset] = x;
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		buffer[offset + 1] = y;
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		/* Take care of the endian issue */
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		checksum = htons((x << 8) | (y & 0xFF));
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	}
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	return checksum;
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}
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