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	Support stubby and totally stubby areas in OSPFv3 Signed-off-by: Dinesh G Dutt <ddutt at cumulusnetworks.com> Reviewed-by: Pradosh Mohapatra <pmohapat at cumulusnetworks.com>
		
			
				
	
	
		
			242 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			242 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Thread management routine header.
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 * Copyright (C) 1998 Kunihiro Ishiguro
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 * Portions Copyright (c) 2008 Everton da Silva Marques <everton.marques@gmail.com>
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 *
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 * This file is part of GNU Zebra.
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 *
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 * GNU Zebra is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License as published by the
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 * Free Software Foundation; either version 2, or (at your option) any
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 * later version.
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 *
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 * GNU Zebra is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with GNU Zebra; see the file COPYING.  If not, write to the Free
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 * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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 * 02111-1307, USA.  
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 */
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#ifndef _ZEBRA_THREAD_H
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#define _ZEBRA_THREAD_H
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#include <zebra.h>
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struct rusage_t
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{
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#ifdef HAVE_RUSAGE
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  struct rusage cpu;
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#endif
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  struct timeval real;
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};
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#define RUSAGE_T        struct rusage_t
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#define GETRUSAGE(X) thread_getrusage(X)
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/* Linked list of thread. */
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struct thread_list
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{
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  struct thread *head;
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  struct thread *tail;
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  int count;
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};
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struct pqueue;
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/* Master of the theads. */
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struct thread_master
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{
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  struct thread_list read;
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  struct thread_list write;
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  struct pqueue *timer;
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  struct thread_list event;
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  struct thread_list ready;
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  struct thread_list unuse;
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  struct pqueue *background;
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  fd_set readfd;
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  fd_set writefd;
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  fd_set exceptfd;
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  unsigned long alloc;
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};
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typedef unsigned char thread_type;
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/* ISO C99 maximum function name length is 63 */
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#define FUNCNAME_LEN	64
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/* Thread itself. */
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struct thread
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{
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  thread_type type;		/* thread type */
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  thread_type add_type;		/* thread type */
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  struct thread *next;		/* next pointer of the thread */   
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  struct thread *prev;		/* previous pointer of the thread */
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  struct thread_master *master;	/* pointer to the struct thread_master. */
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  int (*func) (struct thread *); /* event function */
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  void *arg;			/* event argument */
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  union {
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    int val;			/* second argument of the event. */
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    int fd;			/* file descriptor in case of read/write. */
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    struct timeval sands;	/* rest of time sands value. */
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  } u;
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  int index;			/* used for timers to store position in queue */
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  struct timeval real;
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  struct cpu_thread_history *hist; /* cache pointer to cpu_history */
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  unsigned long yield; /* yield time in us */
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  char funcname[FUNCNAME_LEN];
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};
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struct cpu_thread_history 
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{
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  int (*func)(struct thread *);
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  unsigned int total_calls;
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  struct time_stats
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  {
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    unsigned long total, max;
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  } real;
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#ifdef HAVE_RUSAGE
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  struct time_stats cpu;
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#endif
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  thread_type types;
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  char funcname[FUNCNAME_LEN];
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};
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/* Clocks supported by Quagga */
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enum quagga_clkid {
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  QUAGGA_CLK_REALTIME = 0,	/* ala gettimeofday() */
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  QUAGGA_CLK_MONOTONIC,		/* monotonic, against an indeterminate base */
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  QUAGGA_CLK_REALTIME_STABILISED, /* like realtime, but non-decrementing */
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};
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/* Struct timeval's tv_usec one second value.  */
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#define TIMER_SECOND_MICRO 1000000L
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/* Thread types. */
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#define THREAD_READ           0
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#define THREAD_WRITE          1
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#define THREAD_TIMER          2
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#define THREAD_EVENT          3
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#define THREAD_READY          4
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#define THREAD_BACKGROUND     5
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#define THREAD_UNUSED         6
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#define THREAD_EXECUTE        7
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/* Thread yield time.  */
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#define THREAD_YIELD_TIME_SLOT     10 * 1000L /* 10ms */
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/* Macros. */
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#define THREAD_ARG(X) ((X)->arg)
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#define THREAD_FD(X)  ((X)->u.fd)
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#define THREAD_VAL(X) ((X)->u.val)
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#define THREAD_READ_ON(master,thread,func,arg,sock) \
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  do { \
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    if (! thread) \
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      thread = thread_add_read (master, func, arg, sock); \
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  } while (0)
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#define THREAD_WRITE_ON(master,thread,func,arg,sock) \
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  do { \
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    if (! thread) \
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      thread = thread_add_write (master, func, arg, sock); \
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  } while (0)
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#define THREAD_TIMER_ON(master,thread,func,arg,time) \
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  do { \
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    if (! thread) \
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      thread = thread_add_timer (master, func, arg, time); \
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  } while (0)
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#define THREAD_TIMER_MSEC_ON(master,thread,func,arg,time) \
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  do { \
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    if (! thread) \
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      thread = thread_add_timer_msec (master, func, arg, time); \
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  } while (0)
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#define THREAD_OFF(thread) \
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  do { \
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    if (thread) \
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      { \
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        thread_cancel (thread); \
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        thread = NULL; \
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      } \
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  } while (0)
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#define THREAD_READ_OFF(thread)  THREAD_OFF(thread)
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#define THREAD_WRITE_OFF(thread)  THREAD_OFF(thread)
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#define THREAD_TIMER_OFF(thread)  THREAD_OFF(thread)
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#define thread_add_read(m,f,a,v) funcname_thread_add_read(m,f,a,v,#f)
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#define thread_add_write(m,f,a,v) funcname_thread_add_write(m,f,a,v,#f)
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#define thread_add_timer(m,f,a,v) funcname_thread_add_timer(m,f,a,v,#f)
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#define thread_add_timer_msec(m,f,a,v) funcname_thread_add_timer_msec(m,f,a,v,#f)
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#define thread_add_event(m,f,a,v) funcname_thread_add_event(m,f,a,v,#f)
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#define thread_execute(m,f,a,v) funcname_thread_execute(m,f,a,v,#f)
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/* The 4th arg to thread_add_background is the # of milliseconds to delay. */
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#define thread_add_background(m,f,a,v) funcname_thread_add_background(m,f,a,v,#f)
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/* Prototypes. */
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extern struct thread_master *thread_master_create (void);
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extern void thread_master_free (struct thread_master *);
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extern struct thread *funcname_thread_add_read (struct thread_master *, 
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				                int (*)(struct thread *),
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				                void *, int, const char*);
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extern struct thread *funcname_thread_add_write (struct thread_master *,
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				                 int (*)(struct thread *),
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				                 void *, int, const char*);
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extern struct thread *funcname_thread_add_timer (struct thread_master *,
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				                 int (*)(struct thread *),
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				                 void *, long, const char*);
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extern struct thread *funcname_thread_add_timer_msec (struct thread_master *,
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				                      int (*)(struct thread *),
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				                      void *, long, const char*);
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extern struct thread *funcname_thread_add_event (struct thread_master *,
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				                 int (*)(struct thread *),
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				                 void *, int, const char*);
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extern struct thread *funcname_thread_add_background (struct thread_master *,
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                                               int (*func)(struct thread *),
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				               void *arg,
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				               long milliseconds_to_delay,
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					       const char *funcname);
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extern struct thread *funcname_thread_execute (struct thread_master *,
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                                               int (*)(struct thread *),
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                                               void *, int, const char *);
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extern void thread_cancel (struct thread *);
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extern unsigned int thread_cancel_event (struct thread_master *, void *);
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extern struct thread *thread_fetch (struct thread_master *, struct thread *);
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extern void thread_call (struct thread *);
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extern unsigned long thread_timer_remain_second (struct thread *);
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extern int thread_should_yield (struct thread *);
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extern unsigned long timeval_elapsed (struct timeval a, struct timeval b);
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/* set yield time for thread */
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extern void thread_set_yield_time (struct thread *, unsigned long);
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/* Internal libzebra exports */
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extern void thread_getrusage (RUSAGE_T *);
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extern struct cmd_element show_thread_cpu_cmd;
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extern struct cmd_element clear_thread_cpu_cmd;
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/* replacements for the system gettimeofday(), clock_gettime() and
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 * time() functions, providing support for non-decrementing clock on
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 * all systems, and fully monotonic on /some/ systems.
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 */
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extern int quagga_gettime (enum quagga_clkid, struct timeval *);
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extern time_t quagga_time (time_t *);
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/* Returns elapsed real (wall clock) time. */
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extern unsigned long thread_consumed_time(RUSAGE_T *after, RUSAGE_T *before,
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					  unsigned long *cpu_time_elapsed);
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/* Global variable containing a recent result from gettimeofday.  This can
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   be used instead of calling gettimeofday if a recent value is sufficient.
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   This is guaranteed to be refreshed before a thread is called. */
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extern struct timeval recent_time;
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/* Similar to recent_time, but a monotonically increasing time value */
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extern struct timeval recent_relative_time (void);
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#endif /* _ZEBRA_THREAD_H */
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