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	We should probably prevent any type of namespace collision with something else. Signed-off-by: Donald Sharp <sharpd@nvidia.com>
		
			
				
	
	
		
			362 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			362 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0-or-later
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/*
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 * Quagga Work Queue Support.
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 *
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 * Copyright (C) 2005 Sun Microsystems, Inc.
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 */
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#include <zebra.h>
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#include "frrevent.h"
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#include "memory.h"
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#include "workqueue.h"
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#include "linklist.h"
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#include "command.h"
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#include "log.h"
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DEFINE_MTYPE(LIB, WORK_QUEUE, "Work queue");
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DEFINE_MTYPE_STATIC(LIB, WORK_QUEUE_ITEM, "Work queue item");
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DEFINE_MTYPE_STATIC(LIB, WORK_QUEUE_NAME, "Work queue name string");
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/* master list of work_queues */
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static struct list _work_queues;
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/* pointer primarily to avoid an otherwise harmless warning on
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 * ALL_LIST_ELEMENTS_RO
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 */
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static struct list *work_queues = &_work_queues;
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#define WORK_QUEUE_MIN_GRANULARITY 1
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static struct work_queue_item *work_queue_item_new(struct work_queue *wq)
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{
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	struct work_queue_item *item;
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	assert(wq);
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	item = XCALLOC(MTYPE_WORK_QUEUE_ITEM, sizeof(struct work_queue_item));
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	return item;
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}
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static void work_queue_item_free(struct work_queue_item *item)
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{
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	XFREE(MTYPE_WORK_QUEUE_ITEM, item);
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	return;
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}
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static void work_queue_item_remove(struct work_queue *wq,
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				   struct work_queue_item *item)
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{
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	assert(item && item->data);
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	/* call private data deletion callback if needed */
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	if (wq->spec.del_item_data)
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		wq->spec.del_item_data(wq, item->data);
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	work_queue_item_dequeue(wq, item);
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	work_queue_item_free(item);
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	return;
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}
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/* create new work queue */
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struct work_queue *work_queue_new(struct event_loop *m, const char *queue_name)
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{
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	struct work_queue *new;
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	new = XCALLOC(MTYPE_WORK_QUEUE, sizeof(struct work_queue));
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	new->name = XSTRDUP(MTYPE_WORK_QUEUE_NAME, queue_name);
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	new->master = m;
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	SET_FLAG(new->flags, WQ_UNPLUGGED);
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	STAILQ_INIT(&new->items);
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	listnode_add(work_queues, new);
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	new->cycles.granularity = WORK_QUEUE_MIN_GRANULARITY;
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	/* Default values, can be overridden by caller */
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	new->spec.hold = WORK_QUEUE_DEFAULT_HOLD;
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	new->spec.yield = EVENT_YIELD_TIME_SLOT;
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	new->spec.retry = WORK_QUEUE_DEFAULT_RETRY;
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	return new;
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}
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void work_queue_free_and_null(struct work_queue **wqp)
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{
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	struct work_queue *wq = *wqp;
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	EVENT_OFF(wq->thread);
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	while (!work_queue_empty(wq)) {
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		struct work_queue_item *item = work_queue_last_item(wq);
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		work_queue_item_remove(wq, item);
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	}
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	listnode_delete(work_queues, wq);
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	XFREE(MTYPE_WORK_QUEUE_NAME, wq->name);
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	XFREE(MTYPE_WORK_QUEUE, wq);
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	*wqp = NULL;
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}
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bool work_queue_is_scheduled(struct work_queue *wq)
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{
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	return event_is_scheduled(wq->thread);
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}
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static int work_queue_schedule(struct work_queue *wq, unsigned int delay)
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{
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	/* if appropriate, schedule work queue thread */
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	if (CHECK_FLAG(wq->flags, WQ_UNPLUGGED) &&
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	    !event_is_scheduled(wq->thread) && !work_queue_empty(wq)) {
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		/* Schedule timer if there's a delay, otherwise just schedule
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		 * as an 'event'
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		 */
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		if (delay > 0) {
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			event_add_timer_msec(wq->master, work_queue_run, wq,
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					     delay, &wq->thread);
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			event_ignore_late_timer(wq->thread);
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		} else
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			event_add_event(wq->master, work_queue_run, wq, 0,
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					&wq->thread);
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		/* set thread yield time, if needed */
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		if (event_is_scheduled(wq->thread) &&
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		    wq->spec.yield != EVENT_YIELD_TIME_SLOT)
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			event_set_yield_time(wq->thread, wq->spec.yield);
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		return 1;
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	} else
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		return 0;
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}
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void work_queue_add(struct work_queue *wq, void *data)
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{
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	struct work_queue_item *item;
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	assert(wq);
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	item = work_queue_item_new(wq);
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	item->data = data;
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	work_queue_item_enqueue(wq, item);
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	work_queue_schedule(wq, wq->spec.hold);
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	return;
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}
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static void work_queue_item_requeue(struct work_queue *wq,
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				    struct work_queue_item *item)
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{
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	work_queue_item_dequeue(wq, item);
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	/* attach to end of list */
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	work_queue_item_enqueue(wq, item);
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}
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DEFUN (show_work_queues,
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       show_work_queues_cmd,
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       "show work-queues",
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       SHOW_STR
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       "Work Queue information\n")
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{
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	struct listnode *node;
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	struct work_queue *wq;
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	vty_out(vty, "%c %8s %5s %8s %8s %21s\n", ' ', "List", "(ms) ",
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		"Q. Runs", "Yields", "Cycle Counts   ");
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	vty_out(vty, "%c %8s %5s %8s %8s %7s %6s %8s %6s %s\n", 'P', "Items",
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		"Hold", "Total", "Total", "Best", "Gran.", "Total", "Avg.",
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		"Name");
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	for (ALL_LIST_ELEMENTS_RO(work_queues, node, wq)) {
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		vty_out(vty, "%c %8d %5d %8ld %8ld %7d %6d %8ld %6u %s\n",
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			(CHECK_FLAG(wq->flags, WQ_UNPLUGGED) ? ' ' : 'P'),
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			work_queue_item_count(wq), wq->spec.hold, wq->runs,
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			wq->yields, wq->cycles.best, wq->cycles.granularity,
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			wq->cycles.total,
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			(wq->runs) ? (unsigned int)(wq->cycles.total / wq->runs)
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				   : 0,
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			wq->name);
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	}
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	return CMD_SUCCESS;
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}
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void workqueue_cmd_init(void)
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{
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	install_element(VIEW_NODE, &show_work_queues_cmd);
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}
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/* 'plug' a queue: Stop it from being scheduled,
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 * ie: prevent the queue from draining.
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 */
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void work_queue_plug(struct work_queue *wq)
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{
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	EVENT_OFF(wq->thread);
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	UNSET_FLAG(wq->flags, WQ_UNPLUGGED);
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}
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/* unplug queue, schedule it again, if appropriate
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 * Ie: Allow the queue to be drained again
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 */
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void work_queue_unplug(struct work_queue *wq)
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{
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	SET_FLAG(wq->flags, WQ_UNPLUGGED);
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	/* if thread isnt already waiting, add one */
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	work_queue_schedule(wq, wq->spec.hold);
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}
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/* timer thread to process a work queue
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 * will reschedule itself if required,
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 * otherwise work_queue_item_add
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 */
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void work_queue_run(struct event *thread)
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{
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	struct work_queue *wq;
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	struct work_queue_item *item, *titem;
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	wq_item_status ret = WQ_SUCCESS;
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	unsigned int cycles = 0;
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	char yielded = 0;
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	wq = EVENT_ARG(thread);
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	assert(wq);
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	/* calculate cycle granularity:
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	 * list iteration == 1 run
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	 * listnode processing == 1 cycle
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	 * granularity == # cycles between checks whether we should yield.
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	 *
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	 * granularity should be > 0, and can increase slowly after each run to
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	 * provide some hysteris, but not past cycles.best or 2*cycles.
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	 *
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	 * Best: starts low, can only increase
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	 *
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	 * Granularity: starts at WORK_QUEUE_MIN_GRANULARITY, can be decreased
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	 *              if we run to end of time slot, can increase otherwise
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	 *              by a small factor.
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	 *
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	 * We could use just the average and save some work, however we want to
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	 * be
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	 * able to adjust quickly to CPU pressure. Average wont shift much if
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	 * daemon has been running a long time.
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	 */
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	if (wq->cycles.granularity == 0)
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		wq->cycles.granularity = WORK_QUEUE_MIN_GRANULARITY;
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	STAILQ_FOREACH_SAFE (item, &wq->items, wq, titem) {
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		assert(item->data);
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		/* dont run items which are past their allowed retries */
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		if (item->ran > wq->spec.max_retries) {
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			work_queue_item_remove(wq, item);
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			continue;
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		}
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		/* run and take care of items that want to be retried
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		 * immediately */
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		do {
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			ret = wq->spec.workfunc(wq, item->data);
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			item->ran++;
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		} while ((ret == WQ_RETRY_NOW)
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			 && (item->ran < wq->spec.max_retries));
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		switch (ret) {
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		case WQ_QUEUE_BLOCKED: {
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			/* decrement item->ran again, cause this isn't an item
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			 * specific error, and fall through to WQ_RETRY_LATER
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			 */
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			item->ran--;
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		}
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		case WQ_RETRY_LATER: {
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			goto stats;
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		}
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		case WQ_REQUEUE: {
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			item->ran--;
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			work_queue_item_requeue(wq, item);
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			/* If a single node is being used with a meta-queue
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			 * (e.g., zebra),
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			 * update the next node as we don't want to exit the
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			 * thread and
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			 * reschedule it after every node. By definition,
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			 * WQ_REQUEUE is
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			 * meant to continue the processing; the yield logic
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			 * will kick in
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			 * to terminate the thread when time has exceeded.
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			 */
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			if (titem == NULL)
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				titem = item;
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			break;
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		}
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		case WQ_RETRY_NOW:
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		/* a RETRY_NOW that gets here has exceeded max_tries, same as
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		 * ERROR */
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		/* fallthru */
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		case WQ_SUCCESS:
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		default: {
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			work_queue_item_remove(wq, item);
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			break;
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		}
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		}
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		/* completed cycle */
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		cycles++;
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		/* test if we should yield */
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		if (!(cycles % wq->cycles.granularity) &&
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		    event_should_yield(thread)) {
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			yielded = 1;
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			goto stats;
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		}
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	}
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stats:
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#define WQ_HYSTERESIS_FACTOR 4
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	/* we yielded, check whether granularity should be reduced */
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	if (yielded && (cycles < wq->cycles.granularity)) {
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		wq->cycles.granularity =
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			((cycles > 0) ? cycles : WORK_QUEUE_MIN_GRANULARITY);
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	}
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	/* otherwise, should granularity increase? */
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	else if (cycles >= (wq->cycles.granularity)) {
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		if (cycles > wq->cycles.best)
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			wq->cycles.best = cycles;
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		/* along with yielded check, provides hysteresis for granularity
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		 */
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		if (cycles > (wq->cycles.granularity * WQ_HYSTERESIS_FACTOR
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			      * WQ_HYSTERESIS_FACTOR))
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			wq->cycles.granularity *=
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				WQ_HYSTERESIS_FACTOR; /* quick ramp-up */
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		else if (cycles
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			 > (wq->cycles.granularity * WQ_HYSTERESIS_FACTOR))
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			wq->cycles.granularity += WQ_HYSTERESIS_FACTOR;
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	}
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#undef WQ_HYSTERIS_FACTOR
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	wq->runs++;
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	wq->cycles.total += cycles;
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	if (yielded)
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		wq->yields++;
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	/* Is the queue done yet? If it is, call the completion callback. */
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	if (!work_queue_empty(wq)) {
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		if (ret == WQ_RETRY_LATER ||
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		    ret == WQ_QUEUE_BLOCKED)
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			work_queue_schedule(wq, wq->spec.retry);
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		else
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			work_queue_schedule(wq, 0);
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	} else if (wq->spec.completion_func)
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		wq->spec.completion_func(wq);
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}
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