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			218 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			218 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 2016-2019 Cumulus Networks, Inc.
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 * Donald Sharp, Quentin Young
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 *
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 * This program is free software; you can redistribute it and/or modify it
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 * under the terms of the GNU General Public License as published by the Free
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 * Software Foundation; either version 2 of the License, or (at your option)
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 * any later version.
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 *
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
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 * more details.
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 *
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 * You should have received a copy of the GNU General Public License along
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 * with this program; see the file COPYING; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef __FRRLUA_H__
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#define __FRRLUA_H__
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#include <zebra.h>
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#ifdef HAVE_SCRIPTING
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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#include "prefix.h"
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#include "frrscript.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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DECLARE_MTYPE(SCRIPT_RES);
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/*
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 * gcc-10 is complaining about the wrapper function
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 * not being compatible with lua_pushstring returning
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 * a char *.  Let's wrapper it here to make our life
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 * easier
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 */
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static inline void lua_pushstring_wrapper(lua_State *L, const char *str)
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{
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	(void)lua_pushstring(L, str);
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}
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/*
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 * Converts a prefix to a Lua value and pushes it on the stack.
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 */
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void lua_pushprefix(lua_State *L, const struct prefix *prefix);
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void lua_decode_prefix(lua_State *L, int idx, struct prefix *prefix);
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/*
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 * Converts the Lua value at idx to a prefix.
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 *
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 * Returns:
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 *    struct prefix allocated with MTYPE_TMP
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 */
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void *lua_toprefix(lua_State *L, int idx);
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/*
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 * Converts an interface to a Lua value and pushes it on the stack.
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 */
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void lua_pushinterface(lua_State *L, const struct interface *ifp);
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void lua_decode_interface(lua_State *L, int idx, struct interface *ifp);
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/*
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 * Converts the Lua value at idx to an interface.
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 *
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 * Returns:
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 *    struct interface allocated with MTYPE_TMP. This interface is not hooked
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 *    to anything, nor is it inserted in the global interface tree.
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 */
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void *lua_tointerface(lua_State *L, int idx);
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/*
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 * Converts an in_addr to a Lua value and pushes it on the stack.
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 */
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void lua_pushinaddr(lua_State *L, const struct in_addr *addr);
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void lua_decode_inaddr(lua_State *L, int idx, struct in_addr *addr);
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/*
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 * Converts the Lua value at idx to an in_addr.
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 *
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 * Returns:
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 *    struct in_addr allocated with MTYPE_TMP.
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 */
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void *lua_toinaddr(lua_State *L, int idx);
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/*
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 * Converts an in6_addr to a Lua value and pushes it on the stack.
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 */
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void lua_pushin6addr(lua_State *L, const struct in6_addr *addr);
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void lua_decode_in6addr(lua_State *L, int idx, struct in6_addr *addr);
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void lua_pushipaddr(lua_State *L, const struct ipaddr *addr);
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void lua_pushethaddr(lua_State *L, const struct ethaddr *addr);
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/*
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 * Converts the Lua value at idx to an in6_addr.
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 *
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 * Returns:
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 *    struct in6_addr allocated with MTYPE_TMP.
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 */
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void *lua_toin6addr(lua_State *L, int idx);
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/*
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 * Converts a time_t to a Lua value and pushes it on the stack.
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 */
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void lua_pushtimet(lua_State *L, const time_t *time);
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void lua_decode_timet(lua_State *L, int idx, time_t *time);
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/*
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 * Converts the Lua value at idx to a time_t.
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 *
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 * Returns:
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 *    time_t allocated with MTYPE_TMP.
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 */
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void *lua_totimet(lua_State *L, int idx);
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/*
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 * Converts a sockunion to a Lua value and pushes it on the stack.
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 */
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void lua_pushsockunion(lua_State *L, const union sockunion *su);
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void lua_decode_sockunion(lua_State *L, int idx, union sockunion *su);
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/*
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 * Converts the Lua value at idx to a sockunion.
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 *
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 * Returns:
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 *    sockunion allocated with MTYPE_TMP.
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 */
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void *lua_tosockunion(lua_State *L, int idx);
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void lua_pushnexthop_group(lua_State *L, const struct nexthop_group *ng);
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void lua_pushnexthop(lua_State *L, const struct nexthop *nexthop);
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/*
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 * Converts an int to a Lua value and pushes it on the stack.
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 */
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void lua_pushintegerp(lua_State *L, const long long *num);
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void lua_decode_integerp(lua_State *L, int idx, long long *num);
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/*
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 * Converts the Lua value at idx to an int.
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 *
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 * Returns:
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 *    int allocated with MTYPE_TMP.
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 */
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void *lua_tointegerp(lua_State *L, int idx);
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void lua_decode_stringp(lua_State *L, int idx, char *str);
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/*
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 * Pop string.
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 *
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 * Sets *string to a copy of the string at the top of the stack. The copy is
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 * allocated with MTYPE_TMP and the caller is responsible for freeing it.
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 */
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void *lua_tostringp(lua_State *L, int idx);
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/*
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 * No-op decoders
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 */
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void lua_decode_noop(lua_State *L, int idx, const void *ptr);
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void lua_decode_integer_noop(lua_State *L, int idx, int i);
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/*
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 * Retrieve an integer from table on the top of the stack.
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 *
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 * key
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 *    Key of string value in table
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 */
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int frrlua_table_get_integer(lua_State *L, const char *key);
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/*
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 * Exports a new table containing bindings to FRR zlog functions into the
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 * global namespace.
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 *
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 * From Lua, these functions may be accessed as:
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 *
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 * - log.debug()
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 * - log.info()
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 * - log.warn()
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 * - log.error()
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 *
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 * They take a single string argument.
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 */
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void frrlua_export_logging(lua_State *L);
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/*
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 * Dump Lua stack to a string.
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 *
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 * Return value must be freed with XFREE(MTYPE_TMP, ...);
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 */
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char *frrlua_stackdump(lua_State *L);
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#ifdef __cplusplus
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}
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#endif
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#endif /* HAVE_SCRIPTING */
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#endif /* __FRRLUA_H__ */
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