Areas created via interface command are not being deleted when
executing the command `no ip ospf area x`
With the following configuration:
!
interface eth1
ip address 10.0.12.2/24
ip ospf area 0.0.0.100
!
router ospf
!
r2# sh ip ospf
OSPF Routing Process, Router ID: 2.2.2.2
Supports only single TOS (TOS0) routes
....
Number of opaque AS LSA 0. Checksum Sum 0x00000000
Number of areas attached to this router: 1 <--- ***
Area ID: 0.0.0.100 <--- ***
Shortcutting mode: Default, S-bit consensus: ok
Number of interfaces in this area: Total: 1, Active: 1
Number of fully adjacent neighbors in this area: 0
Area has no authentication
Number of full virtual adjacencies going through this area: 0
SPF algorithm executed 1 times
Number of LSA 1
Number of router LSA 1. Checksum Sum 0x0000f3d4
Number of network LSA 0. Checksum Sum 0x00000000
Number of summary LSA 0. Checksum Sum 0x00000000
Number of ASBR summary LSA 0. Checksum Sum 0x00000000
Number of NSSA LSA 0. Checksum Sum 0x00000000
Number of opaque link LSA 0. Checksum Sum 0x00000000
Number of opaque area LSA 0. Checksum Sum 0x00000000
However when removing the area from the interface, the command
above displays the same information
r2# conf t
r2(config)# int eth1
r2(config-if)# no ip ospf area 0.0.0.100
r2(config-if)# exit
r2(config)# exit
r2# sh ip ospf
OSPF Routing Process, Router ID: 2.2.2.2
Supports only single TOS (TOS0) routes
....
Number of opaque AS LSA 0. Checksum Sum 0x00000000
Number of areas attached to this router: 1 <--- ***
Area ID: 0.0.0.100 <--- ***
Shortcutting mode: Default, S-bit consensus: ok
Number of interfaces in this area: Total: 0, Active: 0
Number of fully adjacent neighbors in this area: 0
Area has no authentication
Number of full virtual adjacencies going through this area: 0
SPF algorithm executed 2 times
Number of LSA 1
Number of router LSA 1. Checksum Sum 0x0000e26e
Number of network LSA 0. Checksum Sum 0x00000000
Number of summary LSA 0. Checksum Sum 0x00000000
Number of ASBR summary LSA 0. Checksum Sum 0x00000000
Number of NSSA LSA 0. Checksum Sum 0x00000000
Number of opaque link LSA 0. Checksum Sum 0x00000000
Number of opaque area LSA 0. Checksum Sum 0x00000000
r2# sh run
!
interface eth1
ip address 10.0.12.2/24
!
router ospf
!
end
This PR removes the area when executing `no ip ospf area` command
r2# sh ip ospf
OSPF Routing Process, Router ID: 2.2.2.2
Supports only single TOS (TOS0) routes
....
Number of opaque AS LSA 0. Checksum Sum 0x00000000
Number of areas attached to this router: 0
Signed-off-by: ckishimo <carles.kishimoto@gmail.com>
The test_bgp_multi_vrf_topo2.py script had a bunch
of places where it would change an interface status
or add delete routes that would affect bgp convergence
but it was never ensuring that convergence had happened
before the test verified the bgp rib. I believe this
was leading to many intermittant ci failures in
testing for other PR's to be accepted. Modify
the code to wait for bgp convergence if we just
made a change to the topology
Signed-off-by: Donald Sharp <sharpd@nvidia.com>
Currently if you start ospfd, bring up neighbors and then issue
a tcpdump on a interface ospf is peering over, this causes the neighbor
relationship to be restarted:
root@spectrum301(mlx-4600c-01):mgmt:~# tcpdump -i vlan402
2020-11-13T21:25:38.059671+00:00 spectrum301 ospfd[29953]: AdjChg: Nbr 202.0.0.3(default) on vlan402:200.0.3.1: Full -> Deleted (KillNbr)
2020-11-13T21:25:38.065520+00:00 spectrum301 ospfd[29953]: ospfTrapNbrStateChange: trap sent: 200.0.3.2 now Deleted/DROther
2020-11-13T21:25:38.065922+00:00 spectrum301 ospfd[29953]: ospfTrapIfStateChange: trap sent: 200.0.3.1 now Down
tcpdump: verbose output suppressed, use -v or -vv for full protocol decode
listening on vlan402, link-type EN10MB (Ethernet), capture size 262144 bytes
21:25:38.072330 IP 200.0.3.1 > igmp.mcast.net: igmp v3 report, 1 group record(s)
2020-11-13T21:25:38.080430+00:00 spectrum301 ospfd[29953]: ospfTrapIfStateChange: trap sent: 200.0.3.1 now Point-To-Point
2020-11-13T21:25:38.080654+00:00 spectrum301 ospfd[29953]: SPF Processing Time(usecs): 9734
2020-11-13T21:25:38.080829+00:00 spectrum301 ospfd[29953]: SPF Time: 6422
2020-11-13T21:25:38.080991+00:00 spectrum301 ospfd[29953]: InterArea: 1572
2020-11-13T21:25:38.081152+00:00 spectrum301 ospfd[29953]: Prune: 67
2020-11-13T21:25:38.081329+00:00 spectrum301 ospfd[29953]: RouteInstall: 1396
2020-11-13T21:25:38.081548+00:00 spectrum301 ospfd[29953]: Reason(s) for SPF: N, S, ABR, ASBR
21:25:38.092510 IP 200.0.3.1 > ospf-all.mcast.net: OSPFv2, Hello, length 44
This is happening because the curr_mtu is not being properly stored. It was being set
on interface creation( but we have not actually read in the mtu part of the interface data, so
it is still 0 ).
Modify the code to store the curr_mtu at a point in interface creation *After* we have read
in interface data.
Ticket: CM-32276
Signed-off-by: Donald Sharp <sharpd@nvidia.com>
Dependencies between bgp instances is necessary only when it comes to
configure some specific services like ipv4-vpn, ipv6-vpn or l2vpn-evpn.
The list of config possibilities is listed, and an error is returned if
one of the above services is configured on the bgp vrf instance.
There may be some missingn services not covered. For clarification, here
are services configured on bgp vrf instances, while trying to delete
main bgp instance:
- if evpn main instance is the main bgp instance, and if evpn rt5
service is configured (with advertise command)
- if a vni is configured in the vrf instance
- if l3vpn import/export commands are solicitated for
importing/exporting entries from a vpnv4/6 network located on main bgp
instance. (in l3vpn, the main bgp instance is the location where vpnv4/6
sits).
Signed-off-by: Philippe Guibert <philippe.guibert@6wind.com>
OSPF instance initialization was moved from "router ospf" vty command to
ospf_get function some time ago but the same thing must be done in
ospf_get_instance function used when multi-instance mode is enabled.
Signed-off-by: Igor Ryzhov <iryzhov@nfware.com>
Specify default via --with-scriptdir at compile time, override default
with --scriptdir at runtime. If unspecified, it's {sysconfdir}/scripts
(usually /etc/frr/scripts)
Signed-off-by: Quentin Young <qlyoung@nvidia.com>
This implements the ability to get results out from lua scripts after
they've run.
For each C type we support passing to Lua, there is a corresponding
`struct frrscript_codec`. This struct contains a typename field - just a
string identifying the type - and two function pointers. The first
function pointer, encode, takes a lua_State and a pointer to the C value
and pushes some corresponding Lua representation onto the stack. The
second, decode, assumes there is some Lua value on the stack and decodes
it into the corresponding C value.
Each supported type's `struct frrscript_codec` is registered with the
scripting stuff in the library, which creates a mapping between the type
name (string) and the `struct frrscript_codec`. When calling a script,
you specify arguments by passing an array of `struct frrscript_env`.
Each of these structs has a void *, a type name, and a desired binding
name. The type names are used to look up the appropriate function to
encode the pointed-at value onto the Lua stack, then bind the pushed
value to the provided binding name, so that the converted value is
accessible by that name within the script.
Results work in a similar way. After a script runs, call
frrscript_get_result() with the script and a `struct frrscript_env`.
The typename and name fields are used to fetch the Lua value from the
script's environment and use the registered decoder for the typename to
convert the Lua value back into a C value, which is returned from the
function. The caller is responsible for freeing these.
frrscript_call()'s macro foo has been stripped, as the underlying
function now takes fixed arrays. varargs have awful performance
characteristics, they're hard to read, and structs are more defined than
an order sensitive list.
Signed-off-by: Quentin Young <qlyoung@nvidia.com>
None of the core lua_push* functions return anything, and it helps to
not have to wrap those when using them as function pointers for our
encoder system, so change the type of our custom encoders to return void
as well.
Signed-off-by: Quentin Young <qlyoung@nvidia.com>
Add:
- log.warn()
- log.error()
- log.notice()
- log.info()
- log.debug()
to the global namespace for each script
Signed-off-by: Quentin Young <qlyoung@nvidia.com>
Update the two test functions that encode a prefix and an interface to
match the encoder_func signature expected by the scripting infra.
Signed-off-by: Quentin Young <qlyoung@nvidia.com>
Rather than let Luaisms propagate from the start, this is some generic
wrapper stuff that defines some semantics for interacting with scripts
that aren't specific to the underlying language.
The concept I have in mind for FRR's idea of a script is:
- has a name
- has some inputs, which have types
- has some outputs, which have types
I don't want to even say they have to be files; maybe we can embed
scripts in frr.conf, for example. Similarly the types of inputs and
outputs are probably going to end up being some language-specific setup.
For now, we will stick to this simple model, but the plan is to add full
object support (ie calling back into C).
This shouldn't be misconstrued as prepping for multilingual scripting
support, which is a bad idea for the following reasons:
- Each language would require different FFI methods, and specifically
different object encoders; a lot of code
- Languages have different capabilities that would have to be brought to
parity with each other; a lot of work
- Languages have *vastly* different performance characteristics; bad
impressions, lots of issues we can't do anything about
- Each language would need a dedicated maintainer for the above reasons;
pragmatically difficult
- Supporting multiple languages fractures the community and limits the
audience with which a given script can be shared
The only pro for multilingual support would be ease of use for users not
familiar with Lua but familiar with one of the other supported
languages. This is not enough to outweigh the cons.
In order to get rich scripting capabilities, we need to be able to pass
representations of internal objects to the scripts. For example, a
script that performs some computation based on information about a peer
needs access to some equivalent of `struct peer` for the peer in
question. To transfer these objects from C-space into Lua-space we need
to encode them onto the Lua stack. This patch adds a mapping from
arbitrary type names to the functions that encode objects of that type.
For example, the function that encodes `struct peer` into a Lua table
could be registered with:
bgp_peer_encoder_func(struct frrscript *fs, struct peer *peer)
{
// encode peer to Lua table, push to stack in fs->scriptinfo->L
}
frrscript_register_type_encoder("peer", bgp_peer_encoder_func);
Later on when calling a script that wants a peer, the plan is to be able
to specify the type name like so:
frrscript_call(script, "peer", peer);
Using C-style types for the type names would have been nice, it might be
possible to do this with preprocessor magic or possibly python
preprocessing later on.
Signed-off-by: Quentin Young <qlyoung@nvidia.com>
mergeme no stdlib
Signed-off-by: Quentin Young <qlyoung@nvidia.com>
This was toy code used for testing purposes. Code calling Lua should be
very explicit about what is loaded into the Lua state. Also, the
allocator used is exactly the same allocator used by default w/
luaL_newstate().
Signed-off-by: Quentin Young <qlyoung@cumulusnetworks.com>
Add a function that will export FRR's logging functions into a Lua
table, and add that table to the table of your choice (usually _ENV).
For instance, to add logging to the global environment:
lua_gettable(L, LUA_REGISTRYINDEX);
lua_gettable(L, LUA_RIDX_GLOBALS);
frrlua_export_logging(L);
Then the following functions are globally accessible to any Lua scripts
running with state L:
- log.debug()
- log.info()
- log.notice()
- log.warn()
- log.error()
These are bound to zlog_debug, zlog_info, etc. They only take one string
argument for now but this shouldn't be an issue given Lua's builtin
facilities for formatting strings.
Signed-off-by: Quentin Young <qlyoung@cumulusnetworks.com>
* Use frrlua_* prefix to differentiate from Lua builtins
* Allow frrlua_initialize to pass an empty script
* Fixup naming of table accessors
* Fixup naming of prefix -> table encoder
* Fixup BGP routemap code to new function names
* Fix includes for frrlua.h
* Clean up doc comments
Signed-off-by: Quentin Young <qlyoung@cumulusnetworks.com>
The following virtual-link configuration was not represented in the
running configuration:
area <area> virtual-link <ip> authentication [null|message-digest]
Signed-off-by: Duncan Eastoe <duncan.eastoe@att.com>