lib: make encoder type a typedef

Need to use it for casts regularly.

Signed-off-by: Quentin Young <qlyoung@nvidia.com>
This commit is contained in:
Quentin Young 2020-11-28 23:33:27 -05:00
parent 3d19ffc5ef
commit f944ec671c
2 changed files with 5 additions and 4 deletions

View File

@ -30,7 +30,7 @@
struct encoder { struct encoder {
char *typename; char *typename;
int (*encoder)(struct lua_State *, const void *); encoder_func encoder;
}; };
struct hash *encoder_hash; struct hash *encoder_hash;
@ -82,7 +82,7 @@ int frrscript_lua_call(struct frrscript *fs, ...)
} }
void frrscript_register_type_encoder(const char *typename, void frrscript_register_type_encoder(const char *typename,
int (*encoder)(lua_State *L, void *)) encoder_func encoder)
{ {
struct encoder e = { struct encoder e = {
.typename = (char *) typename, .typename = (char *) typename,

View File

@ -27,6 +27,8 @@ extern "C" {
#define FRRSCRIPT_PATH "/etc/frr/scripts" #define FRRSCRIPT_PATH "/etc/frr/scripts"
typedef int (*encoder_func)(struct lua_State *, const void *);
struct frrscript { struct frrscript {
/* Script name */ /* Script name */
char *name; char *name;
@ -59,8 +61,7 @@ void frrscript_unload(struct frrscript *fs);
* associated with the chosen 'tname' to the provided stack. * associated with the chosen 'tname' to the provided stack.
* *
*/ */
void frrscript_register_type_encoder(const char *tname, void frrscript_register_type_encoder(const char *tname, encoder_func encoder);
int (*encoder)(lua_State *, void *));
/* /*
* Initialize scripting subsystem. Call this before anything else. * Initialize scripting subsystem. Call this before anything else.