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zebra: modify mlag code to only need 1 stream when generating data
The normal pattern of writing the type/length at the beginning of the packet was not being quite followed. Modify the mlag code to respect the proper way of doing things and get rid of a stream_new and copy. Signed-off-by: Donald Sharp <sharpd@nvidia.com>
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@ -111,10 +111,13 @@ void zebra_mlag_send_deregister(void)
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void zebra_mlag_process_mlag_data(uint8_t *data, uint32_t len)
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{
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struct stream *s = NULL;
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struct stream *s1 = NULL;
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int msg_type = 0;
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s = stream_new(ZEBRA_MAX_PACKET_SIZ);
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/*
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* Place holder we need the message type first
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*/
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stream_putl(s, msg_type);
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msg_type = zebra_mlag_protobuf_decode_message(s, data, len);
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if (msg_type <= 0) {
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@ -128,12 +131,9 @@ void zebra_mlag_process_mlag_data(uint8_t *data, uint32_t len)
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/*
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* additional four bytes are for message type
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*/
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s1 = stream_new(stream_get_endp(s) + ZEBRA_MLAG_METADATA_LEN);
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stream_putl(s1, msg_type);
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stream_put(s1, s->data, stream_get_endp(s));
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stream_putl_at(s, 0, msg_type);
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thread_add_event(zrouter.master, zebra_mlag_post_data_from_main_thread,
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s1, 0, NULL);
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stream_free(s);
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s, 0, NULL);
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}
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/**********************End of MLAG Interaction********************************/
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