bgpd: Use the actual pointer type instead of a void

Let's cut to the chase, we know the pointer type and
it allows us to not to some gyrations.

Signed-off-by: Donald Sharp <sharpd@nvidia.com>
This commit is contained in:
Donald Sharp 2023-04-10 14:02:18 -04:00
parent 48055cc48e
commit ef96e3753f

View File

@ -1103,7 +1103,7 @@ leak_update(struct bgp *to_bgp, struct bgp_dest *bn,
struct bgp_path_info *new;
struct bgp_path_info_extra *extra;
uint32_t num_sids = 0;
void *parent = source_bpi;
struct bgp_path_info *parent = source_bpi;
if (new_attr->srv6_l3vpn || new_attr->srv6_vpn)
num_sids = 1;
@ -1311,7 +1311,7 @@ leak_update(struct bgp *to_bgp, struct bgp_dest *bn,
new->extra->parent = bgp_path_info_lock(parent);
bgp_dest_lock_node(
(struct bgp_dest *)((struct bgp_path_info *)parent)->net);
(struct bgp_dest *)parent->net);
if (bgp_orig)
new->extra->bgp_orig = bgp_lock(bgp_orig);
if (nexthop_orig)