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ldpd: remove unnecessary checks if a signal was caught
Signed-off-by: Renato Westphal <renato@opensourcerouting.org>
This commit is contained in:
parent
835a7376b7
commit
d1fcf957d1
13
ldpd/lde.c
13
ldpd/lde.c
@ -119,13 +119,6 @@ static struct quagga_signal_t lde_signals[] =
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},
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};
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static void
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lde_sleep (void)
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{
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sleep(1);
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if (lde_signals[0].caught || lde_signals[1].caught)
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lde_shutdown();
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}
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struct zclient *zclient_sync = NULL;
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static void
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zclient_sync_init(u_short instance)
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@ -138,13 +131,13 @@ zclient_sync_init(u_short instance)
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zclient_sync->instance = instance;
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while (zclient_socket_connect (zclient_sync) < 0) {
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fprintf(stderr, "Error connecting synchronous zclient!\n");
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lde_sleep();
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sleep(1);
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}
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/* Connect to label manager */
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while (lm_label_manager_connect (zclient_sync) != 0) {
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fprintf(stderr, "Error connecting to label manager!\n");
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lde_sleep();
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sleep(1);
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}
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}
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@ -1628,7 +1621,7 @@ lde_label_list_init(void)
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/* get first chunk */
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while (lde_get_label_chunk () != 0) {
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fprintf(stderr, "Error getting first label chunk!\n");
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lde_sleep();
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sleep(1);
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}
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}
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