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	lib: Add vrf name to vrf debugs
The vrf name was not being printed out in some vrf debugs. Add this data in so people don't have to remember the vrf id. Signed-off-by: Donald Sharp <sharpd@nvidia.com>
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				@ -225,7 +225,8 @@ struct vrf *vrf_get(vrf_id_t vrf_id, const char *name)
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void vrf_delete(struct vrf *vrf)
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{
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	if (debug_vrf)
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		zlog_debug("VRF %u is to be deleted.", vrf->vrf_id);
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		zlog_debug("VRF %s(%u) is to be deleted.", vrf->name,
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			   vrf->vrf_id);
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	if (vrf_is_enabled(vrf))
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		vrf_disable(vrf);
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@ -282,7 +283,7 @@ int vrf_enable(struct vrf *vrf)
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		return 1;
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	if (debug_vrf)
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		zlog_debug("VRF %u is enabled.", vrf->vrf_id);
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		zlog_debug("VRF %s(%u) is enabled.", vrf->name, vrf->vrf_id);
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	SET_FLAG(vrf->status, VRF_ACTIVE);
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@ -312,7 +313,8 @@ void vrf_disable(struct vrf *vrf)
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	UNSET_FLAG(vrf->status, VRF_ACTIVE);
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	if (debug_vrf)
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		zlog_debug("VRF %u is to be disabled.", vrf->vrf_id);
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		zlog_debug("VRF %s(%u) is to be disabled.", vrf->name,
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			   vrf->vrf_id);
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	/* Till now, nothing to be done for the default VRF. */
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	// Pending: see why this statement.
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