lib: revert reindent of files imported from OpenBSD

We should preserve the original indentation to make it easier to keep
these files in sync with the upstream.

Signed-off-by: Renato Westphal <renato@opensourcerouting.org>
This commit is contained in:
Renato Westphal 2017-07-24 18:36:51 -03:00
parent 92690ee649
commit 52535beec1
5 changed files with 654 additions and 617 deletions

View File

@ -21,13 +21,14 @@
#include "openbsd-queue.h"
#include "imsg.h"
int ibuf_realloc(struct ibuf *, size_t);
void ibuf_enqueue(struct msgbuf *, struct ibuf *);
void ibuf_dequeue(struct msgbuf *, struct ibuf *);
int ibuf_realloc(struct ibuf *, size_t);
void ibuf_enqueue(struct msgbuf *, struct ibuf *);
void ibuf_dequeue(struct msgbuf *, struct ibuf *);
struct ibuf *ibuf_open(size_t len)
struct ibuf *
ibuf_open(size_t len)
{
struct ibuf *buf;
struct ibuf *buf;
if ((buf = calloc(1, sizeof(struct ibuf))) == NULL)
return (NULL);
@ -41,9 +42,10 @@ struct ibuf *ibuf_open(size_t len)
return (buf);
}
struct ibuf *ibuf_dynamic(size_t len, size_t max)
struct ibuf *
ibuf_dynamic(size_t len, size_t max)
{
struct ibuf *buf;
struct ibuf *buf;
if (max < len)
return (NULL);
@ -57,9 +59,10 @@ struct ibuf *ibuf_dynamic(size_t len, size_t max)
return (buf);
}
int ibuf_realloc(struct ibuf *buf, size_t len)
int
ibuf_realloc(struct ibuf *buf, size_t len)
{
u_char *b;
u_char *b;
/* on static buffers max is eq size and so the following fails */
if (buf->wpos + len > buf->max) {
@ -76,7 +79,8 @@ int ibuf_realloc(struct ibuf *buf, size_t len)
return (0);
}
int ibuf_add(struct ibuf *buf, const void *data, size_t len)
int
ibuf_add(struct ibuf *buf, const void *data, size_t len)
{
if (buf->wpos + len > buf->size)
if (ibuf_realloc(buf, len) == -1)
@ -87,9 +91,10 @@ int ibuf_add(struct ibuf *buf, const void *data, size_t len)
return (0);
}
void *ibuf_reserve(struct ibuf *buf, size_t len)
void *
ibuf_reserve(struct ibuf *buf, size_t len)
{
void *b;
void *b;
if (buf->wpos + len > buf->size)
if (ibuf_realloc(buf, len) == -1)
@ -100,7 +105,8 @@ void *ibuf_reserve(struct ibuf *buf, size_t len)
return (b);
}
void *ibuf_seek(struct ibuf *buf, size_t pos, size_t len)
void *
ibuf_seek(struct ibuf *buf, size_t pos, size_t len)
{
/* only allowed to seek in already written parts */
if (pos + len > buf->wpos)
@ -109,31 +115,34 @@ void *ibuf_seek(struct ibuf *buf, size_t pos, size_t len)
return (buf->buf + pos);
}
size_t ibuf_size(struct ibuf *buf)
size_t
ibuf_size(struct ibuf *buf)
{
return (buf->wpos);
}
size_t ibuf_left(struct ibuf *buf)
size_t
ibuf_left(struct ibuf *buf)
{
return (buf->max - buf->wpos);
}
void ibuf_close(struct msgbuf *msgbuf, struct ibuf *buf)
void
ibuf_close(struct msgbuf *msgbuf, struct ibuf *buf)
{
ibuf_enqueue(msgbuf, buf);
}
int ibuf_write(struct msgbuf *msgbuf)
int
ibuf_write(struct msgbuf *msgbuf)
{
struct iovec iov[IOV_MAX];
struct ibuf *buf;
unsigned int i = 0;
ssize_t n;
struct iovec iov[IOV_MAX];
struct ibuf *buf;
unsigned int i = 0;
ssize_t n;
memset(&iov, 0, sizeof(iov));
TAILQ_FOREACH(buf, &msgbuf->bufs, entry)
{
TAILQ_FOREACH(buf, &msgbuf->bufs, entry) {
if (i >= IOV_MAX)
break;
iov[i].iov_base = buf->buf + buf->rpos;
@ -150,7 +159,7 @@ again:
return (-1);
}
if (n == 0) { /* connection closed */
if (n == 0) { /* connection closed */
errno = 0;
return (0);
}
@ -160,7 +169,8 @@ again:
return (1);
}
void ibuf_free(struct ibuf *buf)
void
ibuf_free(struct ibuf *buf)
{
if (buf == NULL)
return;
@ -168,19 +178,21 @@ void ibuf_free(struct ibuf *buf)
free(buf);
}
void msgbuf_init(struct msgbuf *msgbuf)
void
msgbuf_init(struct msgbuf *msgbuf)
{
msgbuf->queued = 0;
msgbuf->fd = -1;
TAILQ_INIT(&msgbuf->bufs);
}
void msgbuf_drain(struct msgbuf *msgbuf, size_t n)
void
msgbuf_drain(struct msgbuf *msgbuf, size_t n)
{
struct ibuf *buf, *next;
struct ibuf *buf, *next;
for (buf = TAILQ_FIRST(&msgbuf->bufs); buf != NULL && n > 0;
buf = next) {
buf = next) {
next = TAILQ_NEXT(buf, entry);
if (buf->rpos + n >= buf->wpos) {
n -= buf->wpos - buf->rpos;
@ -192,32 +204,33 @@ void msgbuf_drain(struct msgbuf *msgbuf, size_t n)
}
}
void msgbuf_clear(struct msgbuf *msgbuf)
void
msgbuf_clear(struct msgbuf *msgbuf)
{
struct ibuf *buf;
struct ibuf *buf;
while ((buf = TAILQ_FIRST(&msgbuf->bufs)) != NULL)
ibuf_dequeue(msgbuf, buf);
}
int msgbuf_write(struct msgbuf *msgbuf)
int
msgbuf_write(struct msgbuf *msgbuf)
{
struct iovec iov[IOV_MAX];
struct ibuf *buf;
unsigned int i = 0;
ssize_t n;
struct msghdr msg;
struct cmsghdr *cmsg;
struct iovec iov[IOV_MAX];
struct ibuf *buf;
unsigned int i = 0;
ssize_t n;
struct msghdr msg;
struct cmsghdr *cmsg;
union {
struct cmsghdr hdr;
char buf[CMSG_SPACE(sizeof(int))];
struct cmsghdr hdr;
char buf[CMSG_SPACE(sizeof(int))];
} cmsgbuf;
memset(&iov, 0, sizeof(iov));
memset(&msg, 0, sizeof(msg));
memset(&cmsgbuf, 0, sizeof(cmsgbuf));
TAILQ_FOREACH(buf, &msgbuf->bufs, entry)
{
TAILQ_FOREACH(buf, &msgbuf->bufs, entry) {
if (i >= IOV_MAX)
break;
iov[i].iov_base = buf->buf + buf->rpos;
@ -249,7 +262,7 @@ again:
return (-1);
}
if (n == 0) { /* connection closed */
if (n == 0) { /* connection closed */
errno = 0;
return (0);
}
@ -268,13 +281,15 @@ again:
return (1);
}
void ibuf_enqueue(struct msgbuf *msgbuf, struct ibuf *buf)
void
ibuf_enqueue(struct msgbuf *msgbuf, struct ibuf *buf)
{
TAILQ_INSERT_TAIL(&msgbuf->bufs, buf, entry);
msgbuf->queued++;
}
void ibuf_dequeue(struct msgbuf *msgbuf, struct ibuf *buf)
void
ibuf_dequeue(struct msgbuf *msgbuf, struct ibuf *buf)
{
TAILQ_REMOVE(&msgbuf->bufs, buf, entry);

View File

@ -21,21 +21,22 @@
#include "openbsd-queue.h"
#include "imsg.h"
int imsg_fd_overhead = 0;
int imsg_fd_overhead = 0;
int imsg_get_fd(struct imsgbuf *);
int imsg_get_fd(struct imsgbuf *);
#ifndef __OpenBSD__
/*
* The original code calls getdtablecount() which is OpenBSD specific. Use
* available_fds() from OpenSMTPD instead.
*/
static int available_fds(unsigned int n)
static int
available_fds(unsigned int n)
{
unsigned int i;
int ret, fds[256];
unsigned int i;
int ret, fds[256];
if (n > (sizeof(fds) / sizeof(fds[0])))
if (n > (sizeof(fds)/sizeof(fds[0])))
return (1);
ret = 0;
@ -58,7 +59,8 @@ static int available_fds(unsigned int n)
}
#endif
void imsg_init(struct imsgbuf *ibuf, int fd)
void
imsg_init(struct imsgbuf *ibuf, int fd)
{
msgbuf_init(&ibuf->w);
memset(&ibuf->r, 0, sizeof(ibuf->r));
@ -68,18 +70,19 @@ void imsg_init(struct imsgbuf *ibuf, int fd)
TAILQ_INIT(&ibuf->fds);
}
ssize_t imsg_read(struct imsgbuf *ibuf)
ssize_t
imsg_read(struct imsgbuf *ibuf)
{
struct msghdr msg;
struct cmsghdr *cmsg;
struct msghdr msg;
struct cmsghdr *cmsg;
union {
struct cmsghdr hdr;
char buf[CMSG_SPACE(sizeof(int) * 1)];
char buf[CMSG_SPACE(sizeof(int) * 1)];
} cmsgbuf;
struct iovec iov;
ssize_t n = -1;
int fd;
struct imsg_fd *ifd;
struct iovec iov;
ssize_t n = -1;
int fd;
struct imsg_fd *ifd;
memset(&msg, 0, sizeof(msg));
memset(&cmsgbuf, 0, sizeof(cmsgbuf));
@ -96,14 +99,12 @@ ssize_t imsg_read(struct imsgbuf *ibuf)
again:
#ifdef __OpenBSD__
if (getdtablecount() + imsg_fd_overhead
+ (int)((CMSG_SPACE(sizeof(int)) - CMSG_SPACE(0))
/ sizeof(int))
if (getdtablecount() + imsg_fd_overhead +
(int)((CMSG_SPACE(sizeof(int))-CMSG_SPACE(0))/sizeof(int))
>= getdtablesize()) {
#else
if (available_fds(imsg_fd_overhead
+ (CMSG_SPACE(sizeof(int)) - CMSG_SPACE(0))
/ sizeof(int))) {
if (available_fds(imsg_fd_overhead +
(CMSG_SPACE(sizeof(int))-CMSG_SPACE(0))/sizeof(int))) {
#endif
errno = EAGAIN;
free(ifd);
@ -119,9 +120,9 @@ again:
ibuf->r.wpos += n;
for (cmsg = CMSG_FIRSTHDR(&msg); cmsg != NULL;
cmsg = CMSG_NXTHDR(&msg, cmsg)) {
if (cmsg->cmsg_level == SOL_SOCKET
&& cmsg->cmsg_type == SCM_RIGHTS) {
cmsg = CMSG_NXTHDR(&msg, cmsg)) {
if (cmsg->cmsg_level == SOL_SOCKET &&
cmsg->cmsg_type == SCM_RIGHTS) {
int i;
int j;
@ -130,15 +131,14 @@ again:
* padding rules, our control buffer might contain
* more than one fd, and we must close them.
*/
j = ((char *)cmsg + cmsg->cmsg_len
- (char *)CMSG_DATA(cmsg))
/ sizeof(int);
j = ((char *)cmsg + cmsg->cmsg_len -
(char *)CMSG_DATA(cmsg)) / sizeof(int);
for (i = 0; i < j; i++) {
fd = ((int *)CMSG_DATA(cmsg))[i];
if (ifd != NULL) {
ifd->fd = fd;
TAILQ_INSERT_TAIL(&ibuf->fds, ifd,
entry);
entry);
ifd = NULL;
} else
close(fd);
@ -152,9 +152,10 @@ fail:
return (n);
}
ssize_t imsg_get(struct imsgbuf *ibuf, struct imsg *imsg)
ssize_t
imsg_get(struct imsgbuf *ibuf, struct imsg *imsg)
{
size_t av, left, datalen;
size_t av, left, datalen;
av = ibuf->r.wpos;
@ -162,7 +163,8 @@ ssize_t imsg_get(struct imsgbuf *ibuf, struct imsg *imsg)
return (0);
memcpy(&imsg->hdr, ibuf->r.buf, sizeof(imsg->hdr));
if (imsg->hdr.len < IMSG_HEADER_SIZE || imsg->hdr.len > MAX_IMSGSIZE) {
if (imsg->hdr.len < IMSG_HEADER_SIZE ||
imsg->hdr.len > MAX_IMSGSIZE) {
errno = ERANGE;
return (-1);
}
@ -181,7 +183,7 @@ ssize_t imsg_get(struct imsgbuf *ibuf, struct imsg *imsg)
imsg->fd = -1;
if (imsg->data)
memcpy(imsg->data, ibuf->r.rptr, datalen);
memcpy(imsg->data, ibuf->r.rptr, datalen);
if (imsg->hdr.len < av) {
left = av - imsg->hdr.len;
@ -193,10 +195,11 @@ ssize_t imsg_get(struct imsgbuf *ibuf, struct imsg *imsg)
return (datalen + IMSG_HEADER_SIZE);
}
int imsg_compose(struct imsgbuf *ibuf, u_int32_t type, u_int32_t peerid,
pid_t pid, int fd, const void *data, u_int16_t datalen)
int
imsg_compose(struct imsgbuf *ibuf, u_int32_t type, u_int32_t peerid,
pid_t pid, int fd, const void *data, u_int16_t datalen)
{
struct ibuf *wbuf;
struct ibuf *wbuf;
if ((wbuf = imsg_create(ibuf, type, peerid, pid, datalen)) == NULL)
return (-1);
@ -211,11 +214,12 @@ int imsg_compose(struct imsgbuf *ibuf, u_int32_t type, u_int32_t peerid,
return (1);
}
int imsg_composev(struct imsgbuf *ibuf, u_int32_t type, u_int32_t peerid,
pid_t pid, int fd, const struct iovec *iov, int iovcnt)
int
imsg_composev(struct imsgbuf *ibuf, u_int32_t type, u_int32_t peerid,
pid_t pid, int fd, const struct iovec *iov, int iovcnt)
{
struct ibuf *wbuf;
int i, datalen = 0;
struct ibuf *wbuf;
int i, datalen = 0;
for (i = 0; i < iovcnt; i++)
datalen += iov[i].iov_len;
@ -235,11 +239,12 @@ int imsg_composev(struct imsgbuf *ibuf, u_int32_t type, u_int32_t peerid,
}
/* ARGSUSED */
struct ibuf *imsg_create(struct imsgbuf *ibuf, u_int32_t type, u_int32_t peerid,
pid_t pid, u_int16_t datalen)
struct ibuf *
imsg_create(struct imsgbuf *ibuf, u_int32_t type, u_int32_t peerid,
pid_t pid, u_int16_t datalen)
{
struct ibuf *wbuf;
struct imsg_hdr hdr;
struct ibuf *wbuf;
struct imsg_hdr hdr;
datalen += IMSG_HEADER_SIZE;
if (datalen > MAX_IMSGSIZE) {
@ -261,7 +266,8 @@ struct ibuf *imsg_create(struct imsgbuf *ibuf, u_int32_t type, u_int32_t peerid,
return (wbuf);
}
int imsg_add(struct ibuf *msg, const void *data, u_int16_t datalen)
int
imsg_add(struct ibuf *msg, const void *data, u_int16_t datalen)
{
if (datalen)
if (ibuf_add(msg, data, datalen) == -1) {
@ -271,9 +277,10 @@ int imsg_add(struct ibuf *msg, const void *data, u_int16_t datalen)
return (datalen);
}
void imsg_close(struct imsgbuf *ibuf, struct ibuf *msg)
void
imsg_close(struct imsgbuf *ibuf, struct ibuf *msg)
{
struct imsg_hdr *hdr;
struct imsg_hdr *hdr;
hdr = (struct imsg_hdr *)msg->buf;
@ -286,15 +293,17 @@ void imsg_close(struct imsgbuf *ibuf, struct ibuf *msg)
ibuf_close(&ibuf->w, msg);
}
void imsg_free(struct imsg *imsg)
void
imsg_free(struct imsg *imsg)
{
free(imsg->data);
}
int imsg_get_fd(struct imsgbuf *ibuf)
int
imsg_get_fd(struct imsgbuf *ibuf)
{
int fd;
struct imsg_fd *ifd;
int fd;
struct imsg_fd *ifd;
if ((ifd = TAILQ_FIRST(&ibuf->fds)) == NULL)
return (-1);
@ -306,7 +315,8 @@ int imsg_get_fd(struct imsgbuf *ibuf)
return (fd);
}
int imsg_flush(struct imsgbuf *ibuf)
int
imsg_flush(struct imsgbuf *ibuf)
{
while (ibuf->w.queued)
if (msgbuf_write(&ibuf->w) <= 0)
@ -314,9 +324,10 @@ int imsg_flush(struct imsgbuf *ibuf)
return (0);
}
void imsg_clear(struct imsgbuf *ibuf)
void
imsg_clear(struct imsgbuf *ibuf)
{
int fd;
int fd;
msgbuf_clear(&ibuf->w);
while ((fd = imsg_get_fd(ibuf)) != -1)

View File

@ -26,87 +26,87 @@
#define MAX_IMSGSIZE 16384
struct ibuf {
TAILQ_ENTRY(ibuf) entry;
u_char *buf;
size_t size;
size_t max;
size_t wpos;
size_t rpos;
int fd;
TAILQ_ENTRY(ibuf) entry;
u_char *buf;
size_t size;
size_t max;
size_t wpos;
size_t rpos;
int fd;
};
struct msgbuf {
TAILQ_HEAD(, ibuf) bufs;
u_int32_t queued;
int fd;
TAILQ_HEAD(, ibuf) bufs;
u_int32_t queued;
int fd;
};
struct ibuf_read {
u_char buf[IBUF_READ_SIZE];
u_char *rptr;
size_t wpos;
u_char buf[IBUF_READ_SIZE];
u_char *rptr;
size_t wpos;
};
struct imsg_fd {
TAILQ_ENTRY(imsg_fd) entry;
int fd;
TAILQ_ENTRY(imsg_fd) entry;
int fd;
};
struct imsgbuf {
TAILQ_HEAD(, imsg_fd) fds;
struct ibuf_read r;
struct msgbuf w;
int fd;
pid_t pid;
TAILQ_HEAD(, imsg_fd) fds;
struct ibuf_read r;
struct msgbuf w;
int fd;
pid_t pid;
};
#define IMSGF_HASFD 1
struct imsg_hdr {
u_int32_t type;
u_int16_t len;
u_int16_t flags;
u_int32_t peerid;
u_int32_t pid;
u_int32_t type;
u_int16_t len;
u_int16_t flags;
u_int32_t peerid;
u_int32_t pid;
};
struct imsg {
struct imsg_hdr hdr;
int fd;
void *data;
struct imsg_hdr hdr;
int fd;
void *data;
};
/* buffer.c */
struct ibuf *ibuf_open(size_t);
struct ibuf *ibuf_dynamic(size_t, size_t);
int ibuf_add(struct ibuf *, const void *, size_t);
void *ibuf_reserve(struct ibuf *, size_t);
void *ibuf_seek(struct ibuf *, size_t, size_t);
size_t ibuf_size(struct ibuf *);
size_t ibuf_left(struct ibuf *);
void ibuf_close(struct msgbuf *, struct ibuf *);
int ibuf_write(struct msgbuf *);
void ibuf_free(struct ibuf *);
void msgbuf_init(struct msgbuf *);
void msgbuf_clear(struct msgbuf *);
int msgbuf_write(struct msgbuf *);
void msgbuf_drain(struct msgbuf *, size_t);
struct ibuf *ibuf_open(size_t);
struct ibuf *ibuf_dynamic(size_t, size_t);
int ibuf_add(struct ibuf *, const void *, size_t);
void *ibuf_reserve(struct ibuf *, size_t);
void *ibuf_seek(struct ibuf *, size_t, size_t);
size_t ibuf_size(struct ibuf *);
size_t ibuf_left(struct ibuf *);
void ibuf_close(struct msgbuf *, struct ibuf *);
int ibuf_write(struct msgbuf *);
void ibuf_free(struct ibuf *);
void msgbuf_init(struct msgbuf *);
void msgbuf_clear(struct msgbuf *);
int msgbuf_write(struct msgbuf *);
void msgbuf_drain(struct msgbuf *, size_t);
/* imsg.c */
void imsg_init(struct imsgbuf *, int);
ssize_t imsg_read(struct imsgbuf *);
ssize_t imsg_get(struct imsgbuf *, struct imsg *);
int imsg_compose(struct imsgbuf *, u_int32_t, u_int32_t, pid_t, int,
const void *, u_int16_t);
int imsg_composev(struct imsgbuf *, u_int32_t, u_int32_t, pid_t, int,
const struct iovec *, int);
void imsg_init(struct imsgbuf *, int);
ssize_t imsg_read(struct imsgbuf *);
ssize_t imsg_get(struct imsgbuf *, struct imsg *);
int imsg_compose(struct imsgbuf *, u_int32_t, u_int32_t, pid_t,
int, const void *, u_int16_t);
int imsg_composev(struct imsgbuf *, u_int32_t, u_int32_t, pid_t,
int, const struct iovec *, int);
struct ibuf *imsg_create(struct imsgbuf *, u_int32_t, u_int32_t, pid_t,
u_int16_t);
int imsg_add(struct ibuf *, const void *, u_int16_t);
void imsg_close(struct imsgbuf *, struct ibuf *);
void imsg_free(struct imsg *);
int imsg_flush(struct imsgbuf *);
void imsg_clear(struct imsgbuf *);
u_int16_t);
int imsg_add(struct ibuf *, const void *, u_int16_t);
void imsg_close(struct imsgbuf *, struct ibuf *);
void imsg_free(struct imsg *);
int imsg_flush(struct imsgbuf *);
void imsg_clear(struct imsgbuf *);
#endif

View File

@ -45,14 +45,16 @@
#include <lib/openbsd-tree.h>
static inline struct rb_entry *rb_n2e(const struct rb_type *t, void *node)
static inline struct rb_entry *
rb_n2e(const struct rb_type *t, void *node)
{
unsigned long addr = (unsigned long)node;
return ((struct rb_entry *)(addr + t->t_offset));
}
static inline void *rb_e2n(const struct rb_type *t, struct rb_entry *rbe)
static inline void *
rb_e2n(const struct rb_type *t, struct rb_entry *rbe)
{
unsigned long addr = (unsigned long)rbe;
@ -66,33 +68,37 @@ static inline void *rb_e2n(const struct rb_type *t, struct rb_entry *rbe)
#define RBH_ROOT(_rbt) (_rbt)->rbt_root
static inline void rbe_set(struct rb_entry *rbe, struct rb_entry *parent)
static inline void
rbe_set(struct rb_entry *rbe, struct rb_entry *parent)
{
RBE_PARENT(rbe) = parent;
RBE_LEFT(rbe) = RBE_RIGHT(rbe) = NULL;
RBE_COLOR(rbe) = RB_RED;
}
static inline void rbe_set_blackred(struct rb_entry *black,
struct rb_entry *red)
static inline void
rbe_set_blackred(struct rb_entry *black, struct rb_entry *red)
{
RBE_COLOR(black) = RB_BLACK;
RBE_COLOR(red) = RB_RED;
}
static inline void rbe_augment(const struct rb_type *t, struct rb_entry *rbe)
static inline void
rbe_augment(const struct rb_type *t, struct rb_entry *rbe)
{
(*t->t_augment)(rb_e2n(t, rbe));
}
static inline void rbe_if_augment(const struct rb_type *t, struct rb_entry *rbe)
static inline void
rbe_if_augment(const struct rb_type *t, struct rb_entry *rbe)
{
if (t->t_augment != NULL)
rbe_augment(t, rbe);
}
static inline void rbe_rotate_left(const struct rb_type *t,
struct rbt_tree *rbt, struct rb_entry *rbe)
static inline void
rbe_rotate_left(const struct rb_type *t, struct rbt_tree *rbt,
struct rb_entry *rbe)
{
struct rb_entry *parent;
struct rb_entry *tmp;
@ -124,8 +130,9 @@ static inline void rbe_rotate_left(const struct rb_type *t,
}
}
static inline void rbe_rotate_right(const struct rb_type *t,
struct rbt_tree *rbt, struct rb_entry *rbe)
static inline void
rbe_rotate_right(const struct rb_type *t, struct rbt_tree *rbt,
struct rb_entry *rbe)
{
struct rb_entry *parent;
struct rb_entry *tmp;
@ -157,13 +164,14 @@ static inline void rbe_rotate_right(const struct rb_type *t,
}
}
static inline void rbe_insert_color(const struct rb_type *t,
struct rbt_tree *rbt, struct rb_entry *rbe)
static inline void
rbe_insert_color(const struct rb_type *t, struct rbt_tree *rbt,
struct rb_entry *rbe)
{
struct rb_entry *parent, *gparent, *tmp;
while ((parent = RBE_PARENT(rbe)) != NULL
&& RBE_COLOR(parent) == RB_RED) {
while ((parent = RBE_PARENT(rbe)) != NULL &&
RBE_COLOR(parent) == RB_RED) {
gparent = RBE_PARENT(parent);
if (parent == RBE_LEFT(gparent)) {
@ -208,10 +216,9 @@ static inline void rbe_insert_color(const struct rb_type *t,
RBE_COLOR(RBH_ROOT(rbt)) = RB_BLACK;
}
static inline void rbe_remove_color(const struct rb_type *t,
struct rbt_tree *rbt,
struct rb_entry *parent,
struct rb_entry *rbe)
static inline void
rbe_remove_color(const struct rb_type *t, struct rbt_tree *rbt,
struct rb_entry *parent, struct rb_entry *rbe)
{
struct rb_entry *tmp;
@ -219,8 +226,8 @@ static inline void rbe_remove_color(const struct rb_type *t,
if (parent == NULL)
return;
while ((rbe == NULL || RBE_COLOR(rbe) == RB_BLACK)
&& rbe != RBH_ROOT(rbt)) {
while ((rbe == NULL || RBE_COLOR(rbe) == RB_BLACK) &&
rbe != RBH_ROOT(rbt)) {
if (RBE_LEFT(parent) == rbe) {
tmp = RBE_RIGHT(parent);
if (RBE_COLOR(tmp) == RB_RED) {
@ -228,16 +235,16 @@ static inline void rbe_remove_color(const struct rb_type *t,
rbe_rotate_left(t, rbt, parent);
tmp = RBE_RIGHT(parent);
}
if ((RBE_LEFT(tmp) == NULL
|| RBE_COLOR(RBE_LEFT(tmp)) == RB_BLACK)
&& (RBE_RIGHT(tmp) == NULL
|| RBE_COLOR(RBE_RIGHT(tmp)) == RB_BLACK)) {
if ((RBE_LEFT(tmp) == NULL ||
RBE_COLOR(RBE_LEFT(tmp)) == RB_BLACK) &&
(RBE_RIGHT(tmp) == NULL ||
RBE_COLOR(RBE_RIGHT(tmp)) == RB_BLACK)) {
RBE_COLOR(tmp) = RB_RED;
rbe = parent;
parent = RBE_PARENT(rbe);
} else {
if (RBE_RIGHT(tmp) == NULL
|| RBE_COLOR(RBE_RIGHT(tmp)) == RB_BLACK) {
if (RBE_RIGHT(tmp) == NULL ||
RBE_COLOR(RBE_RIGHT(tmp)) == RB_BLACK) {
struct rb_entry *oleft;
oleft = RBE_LEFT(tmp);
@ -266,16 +273,16 @@ static inline void rbe_remove_color(const struct rb_type *t,
tmp = RBE_LEFT(parent);
}
if ((RBE_LEFT(tmp) == NULL
|| RBE_COLOR(RBE_LEFT(tmp)) == RB_BLACK)
&& (RBE_RIGHT(tmp) == NULL
|| RBE_COLOR(RBE_RIGHT(tmp)) == RB_BLACK)) {
if ((RBE_LEFT(tmp) == NULL ||
RBE_COLOR(RBE_LEFT(tmp)) == RB_BLACK) &&
(RBE_RIGHT(tmp) == NULL ||
RBE_COLOR(RBE_RIGHT(tmp)) == RB_BLACK)) {
RBE_COLOR(tmp) = RB_RED;
rbe = parent;
parent = RBE_PARENT(rbe);
} else {
if (RBE_LEFT(tmp) == NULL
|| RBE_COLOR(RBE_LEFT(tmp)) == RB_BLACK) {
if (RBE_LEFT(tmp) == NULL ||
RBE_COLOR(RBE_LEFT(tmp)) == RB_BLACK) {
struct rb_entry *oright;
oright = RBE_RIGHT(tmp);
@ -385,7 +392,8 @@ color:
return (old);
}
void *_rb_remove(const struct rb_type *t, struct rbt_tree *rbt, void *elm)
void *
_rb_remove(const struct rb_type *t, struct rbt_tree *rbt, void *elm)
{
struct rb_entry *rbe = rb_n2e(t, elm);
struct rb_entry *old;
@ -395,7 +403,8 @@ void *_rb_remove(const struct rb_type *t, struct rbt_tree *rbt, void *elm)
return (old == NULL ? NULL : rb_e2n(t, old));
}
void *_rb_insert(const struct rb_type *t, struct rbt_tree *rbt, void *elm)
void *
_rb_insert(const struct rb_type *t, struct rbt_tree *rbt, void *elm)
{
struct rb_entry *rbe = rb_n2e(t, elm);
struct rb_entry *tmp;
@ -435,7 +444,8 @@ void *_rb_insert(const struct rb_type *t, struct rbt_tree *rbt, void *elm)
}
/* Finds the node with the same key as elm */
void *_rb_find(const struct rb_type *t, struct rbt_tree *rbt, const void *key)
void *
_rb_find(const struct rb_type *t, struct rbt_tree *rbt, const void *key)
{
struct rb_entry *tmp = RBH_ROOT(rbt);
void *node;
@ -456,7 +466,8 @@ void *_rb_find(const struct rb_type *t, struct rbt_tree *rbt, const void *key)
}
/* Finds the first node greater than or equal to the search key */
void *_rb_nfind(const struct rb_type *t, struct rbt_tree *rbt, const void *key)
void *
_rb_nfind(const struct rb_type *t, struct rbt_tree *rbt, const void *key)
{
struct rb_entry *tmp = RBH_ROOT(rbt);
void *node;
@ -478,7 +489,8 @@ void *_rb_nfind(const struct rb_type *t, struct rbt_tree *rbt, const void *key)
return (res);
}
void *_rb_next(const struct rb_type *t, void *elm)
void *
_rb_next(const struct rb_type *t, void *elm)
{
struct rb_entry *rbe = rb_n2e(t, elm);
@ -487,11 +499,12 @@ void *_rb_next(const struct rb_type *t, void *elm)
while (RBE_LEFT(rbe) != NULL)
rbe = RBE_LEFT(rbe);
} else {
if (RBE_PARENT(rbe) && (rbe == RBE_LEFT(RBE_PARENT(rbe))))
if (RBE_PARENT(rbe) &&
(rbe == RBE_LEFT(RBE_PARENT(rbe))))
rbe = RBE_PARENT(rbe);
else {
while (RBE_PARENT(rbe)
&& (rbe == RBE_RIGHT(RBE_PARENT(rbe))))
while (RBE_PARENT(rbe) &&
(rbe == RBE_RIGHT(RBE_PARENT(rbe))))
rbe = RBE_PARENT(rbe);
rbe = RBE_PARENT(rbe);
}
@ -500,7 +513,8 @@ void *_rb_next(const struct rb_type *t, void *elm)
return (rbe == NULL ? NULL : rb_e2n(t, rbe));
}
void *_rb_prev(const struct rb_type *t, void *elm)
void *
_rb_prev(const struct rb_type *t, void *elm)
{
struct rb_entry *rbe = rb_n2e(t, elm);
@ -509,11 +523,12 @@ void *_rb_prev(const struct rb_type *t, void *elm)
while (RBE_RIGHT(rbe))
rbe = RBE_RIGHT(rbe);
} else {
if (RBE_PARENT(rbe) && (rbe == RBE_RIGHT(RBE_PARENT(rbe))))
if (RBE_PARENT(rbe) &&
(rbe == RBE_RIGHT(RBE_PARENT(rbe))))
rbe = RBE_PARENT(rbe);
else {
while (RBE_PARENT(rbe)
&& (rbe == RBE_LEFT(RBE_PARENT(rbe))))
while (RBE_PARENT(rbe) &&
(rbe == RBE_LEFT(RBE_PARENT(rbe))))
rbe = RBE_PARENT(rbe);
rbe = RBE_PARENT(rbe);
}
@ -522,14 +537,16 @@ void *_rb_prev(const struct rb_type *t, void *elm)
return (rbe == NULL ? NULL : rb_e2n(t, rbe));
}
void *_rb_root(const struct rb_type *t, struct rbt_tree *rbt)
void *
_rb_root(const struct rb_type *t, struct rbt_tree *rbt)
{
struct rb_entry *rbe = RBH_ROOT(rbt);
return (rbe == NULL ? rbe : rb_e2n(t, rbe));
}
void *_rb_min(const struct rb_type *t, struct rbt_tree *rbt)
void *
_rb_min(const struct rb_type *t, struct rbt_tree *rbt)
{
struct rb_entry *rbe = RBH_ROOT(rbt);
struct rb_entry *parent = NULL;
@ -542,7 +559,8 @@ void *_rb_min(const struct rb_type *t, struct rbt_tree *rbt)
return (parent == NULL ? NULL : rb_e2n(t, parent));
}
void *_rb_max(const struct rb_type *t, struct rbt_tree *rbt)
void *
_rb_max(const struct rb_type *t, struct rbt_tree *rbt)
{
struct rb_entry *rbe = RBH_ROOT(rbt);
struct rb_entry *parent = NULL;
@ -555,28 +573,32 @@ void *_rb_max(const struct rb_type *t, struct rbt_tree *rbt)
return (parent == NULL ? NULL : rb_e2n(t, parent));
}
void *_rb_left(const struct rb_type *t, void *node)
void *
_rb_left(const struct rb_type *t, void *node)
{
struct rb_entry *rbe = rb_n2e(t, node);
rbe = RBE_LEFT(rbe);
return (rbe == NULL ? NULL : rb_e2n(t, rbe));
}
void *_rb_right(const struct rb_type *t, void *node)
void *
_rb_right(const struct rb_type *t, void *node)
{
struct rb_entry *rbe = rb_n2e(t, node);
rbe = RBE_RIGHT(rbe);
return (rbe == NULL ? NULL : rb_e2n(t, rbe));
}
void *_rb_parent(const struct rb_type *t, void *node)
void *
_rb_parent(const struct rb_type *t, void *node)
{
struct rb_entry *rbe = rb_n2e(t, node);
rbe = RBE_PARENT(rbe);
return (rbe == NULL ? NULL : rb_e2n(t, rbe));
}
void _rb_set_left(const struct rb_type *t, void *node, void *left)
void
_rb_set_left(const struct rb_type *t, void *node, void *left)
{
struct rb_entry *rbe = rb_n2e(t, node);
struct rb_entry *rbl = (left == NULL) ? NULL : rb_n2e(t, left);
@ -584,7 +606,8 @@ void _rb_set_left(const struct rb_type *t, void *node, void *left)
RBE_LEFT(rbe) = rbl;
}
void _rb_set_right(const struct rb_type *t, void *node, void *right)
void
_rb_set_right(const struct rb_type *t, void *node, void *right)
{
struct rb_entry *rbe = rb_n2e(t, node);
struct rb_entry *rbr = (right == NULL) ? NULL : rb_n2e(t, right);
@ -592,7 +615,8 @@ void _rb_set_right(const struct rb_type *t, void *node, void *right)
RBE_RIGHT(rbe) = rbr;
}
void _rb_set_parent(const struct rb_type *t, void *node, void *parent)
void
_rb_set_parent(const struct rb_type *t, void *node, void *parent)
{
struct rb_entry *rbe = rb_n2e(t, node);
struct rb_entry *rbp = (parent == NULL) ? NULL : rb_n2e(t, parent);
@ -600,19 +624,21 @@ void _rb_set_parent(const struct rb_type *t, void *node, void *parent)
RBE_PARENT(rbe) = rbp;
}
void _rb_poison(const struct rb_type *t, void *node, unsigned long poison)
void
_rb_poison(const struct rb_type *t, void *node, unsigned long poison)
{
struct rb_entry *rbe = rb_n2e(t, node);
RBE_PARENT(rbe) = RBE_LEFT(rbe) = RBE_RIGHT(rbe) =
(struct rb_entry *)poison;
(struct rb_entry *)poison;
}
int _rb_check(const struct rb_type *t, void *node, unsigned long poison)
int
_rb_check(const struct rb_type *t, void *node, unsigned long poison)
{
struct rb_entry *rbe = rb_n2e(t, node);
return ((unsigned long)RBE_PARENT(rbe) == poison
&& (unsigned long)RBE_LEFT(rbe) == poison
&& (unsigned long)RBE_RIGHT(rbe) == poison);
return ((unsigned long)RBE_PARENT(rbe) == poison &&
(unsigned long)RBE_LEFT(rbe) == poison &&
(unsigned long)RBE_RIGHT(rbe) == poison);
}

View File

@ -24,7 +24,7 @@
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _SYS_TREE_H_
#ifndef _SYS_TREE_H_
#define _SYS_TREE_H_
/*
@ -54,26 +54,23 @@
* The maximum height of a red-black tree is 2lg (n+1).
*/
#define SPLAY_HEAD(name, type) \
struct name { \
struct type *sph_root; /* root of the tree */ \
}
#define SPLAY_HEAD(name, type) \
struct name { \
struct type *sph_root; /* root of the tree */ \
}
#define SPLAY_INITIALIZER(root) \
{ \
NULL \
}
#define SPLAY_INITIALIZER(root) \
{ NULL }
#define SPLAY_INIT(root) \
do { \
(root)->sph_root = NULL; \
} while (0)
#define SPLAY_INIT(root) do { \
(root)->sph_root = NULL; \
} while (0)
#define SPLAY_ENTRY(type) \
struct { \
struct type *spe_left; /* left element */ \
struct type *spe_right; /* right element */ \
}
#define SPLAY_ENTRY(type) \
struct { \
struct type *spe_left; /* left element */ \
struct type *spe_right; /* right element */ \
}
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
@ -81,220 +78,197 @@
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
#define SPLAY_ROTATE_RIGHT(head, tmp, field) \
do { \
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (0)
#define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (0)
#define SPLAY_ROTATE_LEFT(head, tmp, field) \
do { \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (0)
#define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (0)
#define SPLAY_LINKLEFT(head, tmp, field) \
do { \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
} while (0)
#define SPLAY_LINKLEFT(head, tmp, field) do { \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
} while (0)
#define SPLAY_LINKRIGHT(head, tmp, field) \
do { \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
} while (0)
#define SPLAY_LINKRIGHT(head, tmp, field) do { \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
} while (0)
#define SPLAY_ASSEMBLE(head, node, left, right, field) \
do { \
SPLAY_RIGHT(left, field) = \
SPLAY_LEFT((head)->sph_root, field); \
SPLAY_LEFT(right, field) = \
SPLAY_RIGHT((head)->sph_root, field); \
SPLAY_LEFT((head)->sph_root, field) = \
SPLAY_RIGHT(node, field); \
SPLAY_RIGHT((head)->sph_root, field) = \
SPLAY_LEFT(node, field); \
} while (0)
#define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
} while (0)
/* Generates prototypes and inline functions */
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
void name##_SPLAY(struct name *, struct type *); \
void name##_SPLAY_MINMAX(struct name *, int); \
struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
\
/* Finds the node with the same key as elm */ \
static __inline struct type *name##_SPLAY_FIND(struct name *head, \
struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) \
return (NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) \
return (head->sph_root); \
return (NULL); \
} \
\
static __inline struct type *name##_SPLAY_NEXT(struct name *head, \
struct type *elm) \
{ \
name##_SPLAY(head, elm); \
if (SPLAY_RIGHT(elm, field) != NULL) { \
elm = SPLAY_RIGHT(elm, field); \
while (SPLAY_LEFT(elm, field) != NULL) { \
elm = SPLAY_LEFT(elm, field); \
} \
} else \
elm = NULL; \
return (elm); \
} \
\
static __inline struct type *name##_SPLAY_MIN_MAX(struct name *head, \
int val) \
{ \
name##_SPLAY_MINMAX(head, val); \
return (SPLAY_ROOT(head)); \
}
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
void name##_SPLAY(struct name *, struct type *); \
void name##_SPLAY_MINMAX(struct name *, int); \
struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
\
/* Finds the node with the same key as elm */ \
static __inline struct type * \
name##_SPLAY_FIND(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) \
return(NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) \
return (head->sph_root); \
return (NULL); \
} \
\
static __inline struct type * \
name##_SPLAY_NEXT(struct name *head, struct type *elm) \
{ \
name##_SPLAY(head, elm); \
if (SPLAY_RIGHT(elm, field) != NULL) { \
elm = SPLAY_RIGHT(elm, field); \
while (SPLAY_LEFT(elm, field) != NULL) { \
elm = SPLAY_LEFT(elm, field); \
} \
} else \
elm = NULL; \
return (elm); \
} \
\
static __inline struct type * \
name##_SPLAY_MIN_MAX(struct name *head, int val) \
{ \
name##_SPLAY_MINMAX(head, val); \
return (SPLAY_ROOT(head)); \
}
/* Main splay operation.
* Moves node close to the key of elm to top
*/
#define SPLAY_GENERATE(name, type, field, cmp) \
struct type *name##_SPLAY_INSERT(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) { \
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = \
NULL; \
} else { \
int __comp; \
name##_SPLAY(head, elm); \
__comp = (cmp)(elm, (head)->sph_root); \
if (__comp < 0) { \
SPLAY_LEFT(elm, field) = \
SPLAY_LEFT((head)->sph_root, field); \
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
SPLAY_LEFT((head)->sph_root, field) = NULL; \
} else if (__comp > 0) { \
SPLAY_RIGHT(elm, field) = \
SPLAY_RIGHT((head)->sph_root, field); \
SPLAY_LEFT(elm, field) = (head)->sph_root; \
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
} else \
return ((head)->sph_root); \
} \
(head)->sph_root = (elm); \
return (NULL); \
} \
\
struct type *name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
{ \
struct type *__tmp; \
if (SPLAY_EMPTY(head)) \
return (NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) { \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
(head)->sph_root = \
SPLAY_RIGHT((head)->sph_root, field); \
} else { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
(head)->sph_root = \
SPLAY_LEFT((head)->sph_root, field); \
name##_SPLAY(head, elm); \
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
} \
return (elm); \
} \
return (NULL); \
} \
\
void name##_SPLAY(struct name *head, struct type *elm) \
{ \
struct type __node, *__left, *__right, *__tmp; \
int __comp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = \
NULL; \
__left = __right = &__node; \
\
while ((__comp = (cmp)(elm, (head)->sph_root))) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) < 0) { \
SPLAY_ROTATE_RIGHT(head, __tmp, \
field); \
if (SPLAY_LEFT((head)->sph_root, \
field) \
== NULL) \
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) > 0) { \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, \
field) \
== NULL) \
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
} \
\
/* Splay with either the minimum or the maximum element \
* Used to find minimum or maximum element in tree. \
*/ \
void name##_SPLAY_MINMAX(struct name *head, int __comp) \
{ \
struct type __node, *__left, *__right, *__tmp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = \
NULL; \
__left = __right = &__node; \
\
while (1) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp < 0) { \
SPLAY_ROTATE_RIGHT(head, __tmp, \
field); \
if (SPLAY_LEFT((head)->sph_root, \
field) \
== NULL) \
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp > 0) { \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, \
field) \
== NULL) \
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
}
#define SPLAY_GENERATE(name, type, field, cmp) \
struct type * \
name##_SPLAY_INSERT(struct name *head, struct type *elm) \
{ \
if (SPLAY_EMPTY(head)) { \
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
} else { \
int __comp; \
name##_SPLAY(head, elm); \
__comp = (cmp)(elm, (head)->sph_root); \
if(__comp < 0) { \
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
SPLAY_LEFT((head)->sph_root, field) = NULL; \
} else if (__comp > 0) { \
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
SPLAY_LEFT(elm, field) = (head)->sph_root; \
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
} else \
return ((head)->sph_root); \
} \
(head)->sph_root = (elm); \
return (NULL); \
} \
\
struct type * \
name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
{ \
struct type *__tmp; \
if (SPLAY_EMPTY(head)) \
return (NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) { \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
} else { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
name##_SPLAY(head, elm); \
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
} \
return (elm); \
} \
return (NULL); \
} \
\
void \
name##_SPLAY(struct name *head, struct type *elm) \
{ \
struct type __node, *__left, *__right, *__tmp; \
int __comp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
__left = __right = &__node; \
\
while ((__comp = (cmp)(elm, (head)->sph_root))) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) < 0){ \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) > 0){ \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
} \
\
/* Splay with either the minimum or the maximum element \
* Used to find minimum or maximum element in tree. \
*/ \
void name##_SPLAY_MINMAX(struct name *head, int __comp) \
{ \
struct type __node, *__left, *__right, *__tmp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
__left = __right = &__node; \
\
while (1) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp < 0){ \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp > 0) { \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
}
#define SPLAY_NEGINF -1
#define SPLAY_INF 1
@ -303,13 +277,14 @@
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
#define SPLAY_MIN(name, x) \
(SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
#define SPLAY_MAX(name, x) \
(SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
: name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
: name##_SPLAY_MIN_MAX(x, SPLAY_INF))
#define SPLAY_FOREACH(x, name, head) \
for ((x) = SPLAY_MIN(name, head); (x) != NULL; \
#define SPLAY_FOREACH(x, name, head) \
for ((x) = SPLAY_MIN(name, head); \
(x) != NULL; \
(x) = SPLAY_NEXT(name, head, x))
/*
@ -332,197 +307,203 @@
#define RB_RED 1
struct rb_type {
int (*t_compare)(const void *, const void *);
void (*t_augment)(void *);
unsigned int t_offset; /* offset of rb_entry in type */
int (*t_compare)(const void *, const void *);
void (*t_augment)(void *);
unsigned int t_offset; /* offset of rb_entry in type */
};
struct rbt_tree {
struct rb_entry *rbt_root;
struct rb_entry *rbt_root;
};
struct rb_entry {
struct rb_entry *rbt_parent;
struct rb_entry *rbt_left;
struct rb_entry *rbt_right;
unsigned int rbt_color;
struct rb_entry *rbt_parent;
struct rb_entry *rbt_left;
struct rb_entry *rbt_right;
unsigned int rbt_color;
};
#define RB_HEAD(_name, _type) \
struct _name { \
struct rbt_tree rbh_root; \
}
#define RB_HEAD(_name, _type) \
struct _name { \
struct rbt_tree rbh_root; \
}
#define RB_ENTRY(_type) struct rb_entry
static inline void _rb_init(struct rbt_tree *rbt)
static inline void
_rb_init(struct rbt_tree *rbt)
{
rbt->rbt_root = NULL;
}
static inline int _rb_empty(struct rbt_tree *rbt)
static inline int
_rb_empty(struct rbt_tree *rbt)
{
return (rbt->rbt_root == NULL);
}
void *_rb_insert(const struct rb_type *, struct rbt_tree *, void *);
void *_rb_remove(const struct rb_type *, struct rbt_tree *, void *);
void *_rb_find(const struct rb_type *, struct rbt_tree *, const void *);
void *_rb_nfind(const struct rb_type *, struct rbt_tree *, const void *);
void *_rb_root(const struct rb_type *, struct rbt_tree *);
void *_rb_min(const struct rb_type *, struct rbt_tree *);
void *_rb_max(const struct rb_type *, struct rbt_tree *);
void *_rb_next(const struct rb_type *, void *);
void *_rb_prev(const struct rb_type *, void *);
void *_rb_left(const struct rb_type *, void *);
void *_rb_right(const struct rb_type *, void *);
void *_rb_parent(const struct rb_type *, void *);
void _rb_set_left(const struct rb_type *, void *, void *);
void _rb_set_right(const struct rb_type *, void *, void *);
void _rb_set_parent(const struct rb_type *, void *, void *);
void _rb_poison(const struct rb_type *, void *, unsigned long);
int _rb_check(const struct rb_type *, void *, unsigned long);
void *_rb_insert(const struct rb_type *, struct rbt_tree *, void *);
void *_rb_remove(const struct rb_type *, struct rbt_tree *, void *);
void *_rb_find(const struct rb_type *, struct rbt_tree *, const void *);
void *_rb_nfind(const struct rb_type *, struct rbt_tree *, const void *);
void *_rb_root(const struct rb_type *, struct rbt_tree *);
void *_rb_min(const struct rb_type *, struct rbt_tree *);
void *_rb_max(const struct rb_type *, struct rbt_tree *);
void *_rb_next(const struct rb_type *, void *);
void *_rb_prev(const struct rb_type *, void *);
void *_rb_left(const struct rb_type *, void *);
void *_rb_right(const struct rb_type *, void *);
void *_rb_parent(const struct rb_type *, void *);
void _rb_set_left(const struct rb_type *, void *, void *);
void _rb_set_right(const struct rb_type *, void *, void *);
void _rb_set_parent(const struct rb_type *, void *, void *);
void _rb_poison(const struct rb_type *, void *, unsigned long);
int _rb_check(const struct rb_type *, void *, unsigned long);
#define RB_INITIALIZER(_head) { { NULL } }
#define RB_PROTOTYPE(_name, _type, _field, _cmp) \
extern const struct rb_type *const _name##_RB_TYPE; \
\
__attribute__((__unused__)) static inline void _name##_RB_INIT( \
struct _name *head) \
{ \
_rb_init(&head->rbh_root); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_INSERT(struct _name *head, struct _type *elm) \
{ \
return _rb_insert(_name##_RB_TYPE, &head->rbh_root, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_REMOVE(struct _name *head, struct _type *elm) \
{ \
return _rb_remove(_name##_RB_TYPE, &head->rbh_root, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_FIND(struct _name *head, const struct _type *key) \
{ \
return _rb_find(_name##_RB_TYPE, &head->rbh_root, key); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_NFIND(struct _name *head, const struct _type *key) \
{ \
return _rb_nfind(_name##_RB_TYPE, &head->rbh_root, key); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_ROOT(struct _name *head) \
{ \
return _rb_root(_name##_RB_TYPE, &head->rbh_root); \
} \
\
__attribute__((__unused__)) static inline int _name##_RB_EMPTY( \
struct _name *head) \
{ \
return _rb_empty(&head->rbh_root); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_MIN(struct _name *head) \
{ \
return _rb_min(_name##_RB_TYPE, &head->rbh_root); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_MAX(struct _name *head) \
{ \
return _rb_max(_name##_RB_TYPE, &head->rbh_root); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_NEXT(struct _type *elm) \
{ \
return _rb_next(_name##_RB_TYPE, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_PREV(struct _type *elm) \
{ \
return _rb_prev(_name##_RB_TYPE, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_LEFT(struct _type *elm) \
{ \
return _rb_left(_name##_RB_TYPE, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_RIGHT(struct _type *elm) \
{ \
return _rb_right(_name##_RB_TYPE, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type \
*_name##_RB_PARENT(struct _type *elm) \
{ \
return _rb_parent(_name##_RB_TYPE, elm); \
} \
\
__attribute__((__unused__)) static inline void _name##_RB_SET_LEFT( \
struct _type *elm, struct _type *left) \
{ \
return _rb_set_left(_name##_RB_TYPE, elm, left); \
} \
\
__attribute__((__unused__)) static inline void _name##_RB_SET_RIGHT( \
struct _type *elm, struct _type *right) \
{ \
return _rb_set_right(_name##_RB_TYPE, elm, right); \
} \
\
__attribute__((__unused__)) static inline void _name##_RB_SET_PARENT( \
struct _type *elm, struct _type *parent) \
{ \
return _rb_set_parent(_name##_RB_TYPE, elm, parent); \
} \
\
__attribute__((__unused__)) static inline void _name##_RB_POISON( \
struct _type *elm, unsigned long poison) \
{ \
return _rb_poison(_name##_RB_TYPE, elm, poison); \
} \
\
__attribute__((__unused__)) static inline int _name##_RB_CHECK( \
struct _type *elm, unsigned long poison) \
{ \
return _rb_check(_name##_RB_TYPE, elm, poison); \
}
#define RB_PROTOTYPE(_name, _type, _field, _cmp) \
extern const struct rb_type *const _name##_RB_TYPE; \
\
__attribute__((__unused__)) static inline void \
_name##_RB_INIT(struct _name *head) \
{ \
_rb_init(&head->rbh_root); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_INSERT(struct _name *head, struct _type *elm) \
{ \
return _rb_insert(_name##_RB_TYPE, &head->rbh_root, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_REMOVE(struct _name *head, struct _type *elm) \
{ \
return _rb_remove(_name##_RB_TYPE, &head->rbh_root, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_FIND(struct _name *head, const struct _type *key) \
{ \
return _rb_find(_name##_RB_TYPE, &head->rbh_root, key); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_NFIND(struct _name *head, const struct _type *key) \
{ \
return _rb_nfind(_name##_RB_TYPE, &head->rbh_root, key); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_ROOT(struct _name *head) \
{ \
return _rb_root(_name##_RB_TYPE, &head->rbh_root); \
} \
\
__attribute__((__unused__)) static inline int \
_name##_RB_EMPTY(struct _name *head) \
{ \
return _rb_empty(&head->rbh_root); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_MIN(struct _name *head) \
{ \
return _rb_min(_name##_RB_TYPE, &head->rbh_root); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_MAX(struct _name *head) \
{ \
return _rb_max(_name##_RB_TYPE, &head->rbh_root); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_NEXT(struct _type *elm) \
{ \
return _rb_next(_name##_RB_TYPE, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_PREV(struct _type *elm) \
{ \
return _rb_prev(_name##_RB_TYPE, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_LEFT(struct _type *elm) \
{ \
return _rb_left(_name##_RB_TYPE, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_RIGHT(struct _type *elm) \
{ \
return _rb_right(_name##_RB_TYPE, elm); \
} \
\
__attribute__((__unused__)) static inline struct _type * \
_name##_RB_PARENT(struct _type *elm) \
{ \
return _rb_parent(_name##_RB_TYPE, elm); \
} \
\
__attribute__((__unused__)) static inline void \
_name##_RB_SET_LEFT(struct _type *elm, struct _type *left) \
{ \
return _rb_set_left(_name##_RB_TYPE, elm, left); \
} \
\
__attribute__((__unused__)) static inline void \
_name##_RB_SET_RIGHT(struct _type *elm, struct _type *right) \
{ \
return _rb_set_right(_name##_RB_TYPE, elm, right); \
} \
\
__attribute__((__unused__)) static inline void \
_name##_RB_SET_PARENT(struct _type *elm, struct _type *parent) \
{ \
return _rb_set_parent(_name##_RB_TYPE, elm, parent); \
} \
\
__attribute__((__unused__)) static inline void \
_name##_RB_POISON(struct _type *elm, unsigned long poison) \
{ \
return _rb_poison(_name##_RB_TYPE, elm, poison); \
} \
\
__attribute__((__unused__)) static inline int \
_name##_RB_CHECK(struct _type *elm, unsigned long poison) \
{ \
return _rb_check(_name##_RB_TYPE, elm, poison); \
}
#define RB_GENERATE_INTERNAL(_name, _type, _field, _cmp, _aug) \
static int _name##_RB_COMPARE(const void *lptr, const void *rptr) \
{ \
const struct _type *l = lptr, *r = rptr; \
return _cmp(l, r); \
} \
static const struct rb_type _name##_RB_INFO = { \
_name##_RB_COMPARE, _aug, offsetof(struct _type, _field), \
}; \
const struct rb_type *const _name##_RB_TYPE = &_name##_RB_INFO;
#define RB_GENERATE_INTERNAL(_name, _type, _field, _cmp, _aug) \
static int \
_name##_RB_COMPARE(const void *lptr, const void *rptr) \
{ \
const struct _type *l = lptr, *r = rptr; \
return _cmp(l, r); \
} \
static const struct rb_type _name##_RB_INFO = { \
_name##_RB_COMPARE, \
_aug, \
offsetof(struct _type, _field), \
}; \
const struct rb_type *const _name##_RB_TYPE = &_name##_RB_INFO;
#define RB_GENERATE_AUGMENT(_name, _type, _field, _cmp, _aug) \
static void _name##_RB_AUGMENT(void *ptr) \
{ \
struct _type *p = ptr; \
return _aug(p); \
} \
RB_GENERATE_INTERNAL(_name, _type, _field, _cmp, _name##_RB_AUGMENT)
#define RB_GENERATE_AUGMENT(_name, _type, _field, _cmp, _aug) \
static void \
_name##_RB_AUGMENT(void *ptr) \
{ \
struct _type *p = ptr; \
return _aug(p); \
} \
RB_GENERATE_INTERNAL(_name, _type, _field, _cmp, _name##_RB_AUGMENT)
#define RB_GENERATE(_name, _type, _field, _cmp) \
RB_GENERATE_INTERNAL(_name, _type, _field, _cmp, NULL)
#define RB_GENERATE(_name, _type, _field, _cmp) \
RB_GENERATE_INTERNAL(_name, _type, _field, _cmp, NULL)
#define RB_INIT(_name, _head) _name##_RB_INIT(_head)
#define RB_INSERT(_name, _head, _elm) _name##_RB_INSERT(_head, _elm)
@ -544,20 +525,24 @@ int _rb_check(const struct rb_type *, void *, unsigned long);
#define RB_POISON(_name, _elm, _p) _name##_RB_POISON(_elm, _p)
#define RB_CHECK(_name, _elm, _p) _name##_RB_CHECK(_elm, _p)
#define RB_FOREACH(_e, _name, _head) \
for ((_e) = RB_MIN(_name, (_head)); (_e) != NULL; \
#define RB_FOREACH(_e, _name, _head) \
for ((_e) = RB_MIN(_name, (_head)); \
(_e) != NULL; \
(_e) = RB_NEXT(_name, (_e)))
#define RB_FOREACH_SAFE(_e, _name, _head, _n) \
for ((_e) = RB_MIN(_name, (_head)); \
(_e) != NULL && ((_n) = RB_NEXT(_name, (_e)), 1); (_e) = (_n))
#define RB_FOREACH_SAFE(_e, _name, _head, _n) \
for ((_e) = RB_MIN(_name, (_head)); \
(_e) != NULL && ((_n) = RB_NEXT(_name, (_e)), 1); \
(_e) = (_n))
#define RB_FOREACH_REVERSE(_e, _name, _head) \
for ((_e) = RB_MAX(_name, (_head)); (_e) != NULL; \
#define RB_FOREACH_REVERSE(_e, _name, _head) \
for ((_e) = RB_MAX(_name, (_head)); \
(_e) != NULL; \
(_e) = RB_PREV(_name, (_e)))
#define RB_FOREACH_REVERSE_SAFE(_e, _name, _head, _n) \
for ((_e) = RB_MAX(_name, (_head)); \
(_e) != NULL && ((_n) = RB_PREV(_name, (_e)), 1); (_e) = (_n))
#define RB_FOREACH_REVERSE_SAFE(_e, _name, _head, _n) \
for ((_e) = RB_MAX(_name, (_head)); \
(_e) != NULL && ((_n) = RB_PREV(_name, (_e)), 1); \
(_e) = (_n))
#endif /* _SYS_TREE_H_ */
#endif /* _SYS_TREE_H_ */