isisd: Correct edge insertion into TED

Edges are not correctly linked to Vertices during LSP processing. In function
lsp_to_edge_cb(), once edge created or updated from the LSP TLVs, the code try
to link the edge to destination vertices. In case the revert edge is not found,
the code try to found a destination vertex to link to. But, the sys_id used
for this operation corresponds to the source vertex. As a result, the edge is
attached as source and destination of the vertex. When Traffic Engineering is
stopped, TED is deleted which result into a double free of the edge attributes.
This cause a crash when attempt to free extended admin groupi the second time.

This patch removed wrong code which link twice the edge to the source vertex.

Signed-off-by: Olivier Dugeon <olivier.dugeon@orange.com>
(cherry picked from commit 605fc1dd64)
This commit is contained in:
Olivier Dugeon 2025-03-03 10:08:17 +01:00 committed by Mergify
parent d7106ad65c
commit 4c8bf32550

View File

@ -1193,32 +1193,18 @@ static int lsp_to_edge_cb(const uint8_t *id, uint32_t metric, bool old_metric,
" |- Link Edge (Unknown) to destination vertex (%s)",
print_sys_hostname(id));
/* Then search if there is a reverse Edge to link them */
dst = ls_find_edge_by_destination(args->ted, edge->attributes);
if (dst) {
/* Attach remote link if not set */
if (edge->source && dst->destination == NULL) {
vertex = edge->source;
if (vertex->incoming_edges)
listnode_add_sort_nodup(vertex->incoming_edges,
dst);
if (dst->destination == NULL) {
listnode_add_sort_nodup(vertex->incoming_edges, dst);
dst->destination = vertex;
}
/* and destination vertex to this edge if not set */
if (dst->source && edge->destination == NULL) {
vertex = dst->source;
if (vertex->incoming_edges)
listnode_add_sort_nodup(vertex->incoming_edges,
edge);
edge->destination = vertex;
}
} else {
/* Search dst. Vertex by Extended Reach. ID if not found */
if (edge->destination == NULL) {
vertex = ls_find_vertex_by_key(args->ted,
sysid_to_key(id));
if (vertex && vertex->incoming_edges)
listnode_add_sort_nodup(vertex->incoming_edges,
edge);
vertex = dst->source;
listnode_add_sort_nodup(vertex->incoming_edges, edge);
edge->destination = vertex;
}
}