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			352 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			352 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file
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  Tcp Protocol header file.
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Copyright (c) 2005 - 2010, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution.  The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php<BR>
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#ifndef _TCP4_PROTO_H_
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#define _TCP4_PROTO_H_
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typedef struct _TCP_CB  TCP_CB;
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#include "Tcp4Driver.h"
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#include "Socket.h"
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#include "Tcp4Option.h"
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///
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/// Tcp states, Don't change their order, it is used as
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/// index to mTcpOutFlag and other macros
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///
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#define TCP_CLOSED       0
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#define TCP_LISTEN       1
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#define TCP_SYN_SENT     2
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#define TCP_SYN_RCVD     3
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#define TCP_ESTABLISHED  4
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#define TCP_FIN_WAIT_1   5
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#define TCP_FIN_WAIT_2   6
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#define TCP_CLOSING      7
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#define TCP_TIME_WAIT    8
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#define TCP_CLOSE_WAIT   9
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#define TCP_LAST_ACK     10
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///
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/// Flags in the TCP header
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///
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#define TCP_FLG_FIN      0x01
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#define TCP_FLG_SYN      0x02
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#define TCP_FLG_RST      0x04
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#define TCP_FLG_PSH      0x08
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#define TCP_FLG_ACK      0x10
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#define TCP_FLG_URG      0x20
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 //
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 // mask for all the flags
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 //
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#define TCP_FLG_FLAG     0x3F  
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#define TCP_CONNECT_REFUSED      (-1) ///< TCP error status
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#define TCP_CONNECT_RESET        (-2) ///< TCP error status
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#define TCP_CONNECT_CLOSED       (-3) ///< TCP error status
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//
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// Current congestion status as suggested by RFC3782.
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//
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#define TCP_CONGEST_RECOVER      1  ///< During the NewReno fast recovery
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#define TCP_CONGEST_LOSS         2  ///< Retxmit because of retxmit time out
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#define TCP_CONGEST_OPEN         3  ///< TCP is opening its congestion window
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//
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// TCP control flags
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//
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#define TCP_CTRL_NO_NAGLE        0x0001 ///< Disable Nagle algorithm
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#define TCP_CTRL_NO_KEEPALIVE    0x0002 ///< Disable keepalive timer
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#define TCP_CTRL_NO_WS           0x0004 ///< Disable window scale option
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#define TCP_CTRL_RCVD_WS         0x0008 ///< Received a wnd scale option in syn
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#define TCP_CTRL_NO_TS           0x0010 ///< Disable Timestamp option
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#define TCP_CTRL_RCVD_TS         0x0020 ///< Received a Timestamp option in syn
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#define TCP_CTRL_SND_TS          0x0040 ///< Send Timestamp option to remote
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#define TCP_CTRL_SND_URG         0x0080 ///< In urgent send mode
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#define TCP_CTRL_RCVD_URG        0x0100 ///< In urgent receive mode
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#define TCP_CTRL_SND_PSH         0x0200 ///< In PUSH send mode
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#define TCP_CTRL_FIN_SENT        0x0400 ///< FIN is sent
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#define TCP_CTRL_FIN_ACKED       0x0800 ///< FIN is ACKed.
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#define TCP_CTRL_TIMER_ON        0x1000 ///< At least one of the timer is on
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#define TCP_CTRL_RTT_ON          0x2000 ///< The RTT measurement is on
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#define TCP_CTRL_ACK_NOW         0x4000 ///< Send the ACK now, don't delay
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//
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// Timer related values
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//
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#define TCP_TIMER_CONNECT        0                  ///< Connection establishment timer
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#define TCP_TIMER_REXMIT         1                  ///< Retransmit timer
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#define TCP_TIMER_PROBE          2                  ///< Window probe timer
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#define TCP_TIMER_KEEPALIVE      3                  ///< Keepalive timer
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#define TCP_TIMER_FINWAIT2       4                  ///< FIN_WAIT_2 timer
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#define TCP_TIMER_2MSL           5                  ///< TIME_WAIT tiemr
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#define TCP_TIMER_NUMBER         6                  ///< The total number of TCP timer.
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#define TCP_TICK                 200                ///< Every TCP tick is 200ms
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#define TCP_TICK_HZ              5                  ///< The frequence of TCP tick
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#define TCP_RTT_SHIFT            3                  ///< SRTT & RTTVAR scaled by 8
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#define TCP_RTO_MIN              TCP_TICK_HZ        ///< The minium value of RTO
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#define TCP_RTO_MAX              (TCP_TICK_HZ * 60) ///< The maxium value of RTO
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#define TCP_FOLD_RTT             4                  ///< Timeout threshod to fold RTT
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//
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// Default values for some timers
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//
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#define TCP_MAX_LOSS             12                          ///< Default max times to retxmit
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#define TCP_KEEPALIVE_IDLE_MIN   (TCP_TICK_HZ * 60 * 60 * 2) ///< First keep alive
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#define TCP_KEEPALIVE_PERIOD     (TCP_TICK_HZ * 60)
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#define TCP_MAX_KEEPALIVE        8
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#define TCP_FIN_WAIT2_TIME       (2 * TCP_TICK_HZ)
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#define TCP_TIME_WAIT_TIME       (2 * TCP_TICK_HZ)
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#define TCP_PAWS_24DAY           (24 * 24 * 60 * 60 * TCP_TICK_HZ)
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#define TCP_CONNECT_TIME         (75 * TCP_TICK_HZ)
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//
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// The header space to be reserved before TCP data to accomodate :
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// 60byte IP head + 60byte TCP head + link layer head
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//
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#define TCP_MAX_HEAD             192
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//
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// Value ranges for some control option
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//
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#define TCP_RCV_BUF_SIZE         (2 * 1024 * 1024)
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#define TCP_RCV_BUF_SIZE_MIN     (8 * 1024)
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#define TCP_SND_BUF_SIZE         (2 * 1024 * 1024)
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#define TCP_SND_BUF_SIZE_MIN     (8 * 1024)
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#define TCP_BACKLOG              10
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#define TCP_BACKLOG_MIN          5
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#define TCP_MAX_LOSS_MIN         6
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#define TCP_CONNECT_TIME_MIN     (60 * TCP_TICK_HZ)
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#define TCP_MAX_KEEPALIVE_MIN    4
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#define TCP_KEEPALIVE_IDLE_MAX   (TCP_TICK_HZ * 60 * 60 * 4)
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#define TCP_KEEPALIVE_PERIOD_MIN (TCP_TICK_HZ * 30)
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#define TCP_FIN_WAIT2_TIME_MAX   (4 * TCP_TICK_HZ)
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#define TCP_TIME_WAIT_TIME_MAX   (60 * TCP_TICK_HZ)
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///
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/// TCP segmentation data
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///
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typedef struct _TCP_SEG {
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  TCP_SEQNO Seq;  ///< Starting sequence number
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  TCP_SEQNO End;  ///< The sequence of the last byte + 1, include SYN/FIN. End-Seq = SEG.LEN
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  TCP_SEQNO Ack;  ///< ACK field in the segment
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  UINT8     Flag; ///< TCP header flags
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  UINT16    Urg;  ///< Valid if URG flag is set.
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  UINT32    Wnd;  ///< TCP window size field
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} TCP_SEG;
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///
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/// Network endpoint, IP+Port structure
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///
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typedef struct _TCP_PEER {
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  UINT32      Ip;   ///< IP address, network byte order
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  TCP_PORTNO  Port; ///< Port number, network byte order
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} TCP_PEER;
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///
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/// TCP control block, it includes various states
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///
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struct _TCP_CB {
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  LIST_ENTRY        List;     ///< Back and forward link entry
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  TCP_CB            *Parent;  ///< The parent TCP_CB structure
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  SOCKET            *Sk;      ///< The socket it controled.
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  TCP_PEER          LocalEnd; ///< Local endpoint
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  TCP_PEER          RemoteEnd;///< Remote endpoint
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  LIST_ENTRY        SndQue;   ///< Retxmission queue
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  LIST_ENTRY        RcvQue;   ///< Reassemble queue
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  UINT32            CtrlFlag; ///< Control flags, such as NO_NAGLE
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  INT32             Error;    ///< Soft error status, such as TCP_CONNECT_RESET
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  //
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  // RFC793 and RFC1122 defined variables
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  //
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  UINT8             State;      ///< TCP state, such as SYN_SENT, LISTEN
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  UINT8             DelayedAck; ///< Number of delayed ACKs
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  UINT16            HeadSum;    ///< Checksum of the fixed parts of pesudo
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                                ///< header: Src IP, Dst IP, 0, Protocol,
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                                ///< not include the TCP length.
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  TCP_SEQNO         Iss;        ///< Initial Sending Sequence
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  TCP_SEQNO         SndUna;     ///< First unacknowledged data
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  TCP_SEQNO         SndNxt;     ///< Next data sequence to send.
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  TCP_SEQNO         SndPsh;     ///< Send PUSH point
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  TCP_SEQNO         SndUp;      ///< Send urgent point
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  UINT32            SndWnd;     ///< Window advertised by the remote peer
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  UINT32            SndWndMax;  ///< Max send window advertised by the peer
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  TCP_SEQNO         SndWl1;     ///< Seq number used for last window update
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  TCP_SEQNO         SndWl2;     ///< Ack no of last window update
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  UINT16            SndMss;     ///< Max send segment size
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  TCP_SEQNO         RcvNxt;     ///< Next sequence no to receive
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  UINT32            RcvWnd;     ///< Window advertised by the local peer
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  TCP_SEQNO         RcvWl2;     ///< The RcvNxt (or ACK) of last window update.
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                                ///< It is necessary because of delayed ACK
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  TCP_SEQNO         RcvUp;                   ///< Urgent point;
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  TCP_SEQNO         Irs;                     ///< Initial Receiving Sequence
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  UINT16            RcvMss;                  ///< Max receive segment size
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  UINT16            EnabledTimer;            ///< Which timer is currently enabled
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  UINT32            Timer[TCP_TIMER_NUMBER]; ///< When the timer will expire
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  INT32             NextExpire;  ///< Count down offset for the nearest timer
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  UINT32            Idle;        ///< How long the connection is in idle
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  UINT32            ProbeTime;   ///< The time out value for current window prober
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  BOOLEAN           ProbeTimerOn;///< If TRUE, the probe time is on.
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  //
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  // RFC1323 defined variables, about window scale,
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  // timestamp and PAWS
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  //
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  UINT8             SndWndScale;  ///< Wndscale received from the peer
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  UINT8             RcvWndScale;  ///< Wndscale used to scale local buffer
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  UINT32            TsRecent;     ///< TsRecent to echo to the remote peer
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  UINT32            TsRecentAge;  ///< When this TsRecent is updated
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  //
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  // RFC2988 defined variables. about RTT measurement
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  //
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  TCP_SEQNO         RttSeq;     ///< The seq of measured segment now
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  UINT32            RttMeasure; ///< Currently measured RTT in heart beats
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  UINT32            SRtt;       ///< Smoothed RTT, scaled by 8
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  UINT32            RttVar;     ///< RTT variance, scaled by 8
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  UINT32            Rto;        ///< Current RTO, not scaled
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  //
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  // RFC2581, and 3782 variables.
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  // Congestion control + NewReno fast recovery.
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  //
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  UINT32            CWnd;         ///< Sender's congestion window
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  UINT32            Ssthresh;     ///< Slow start threshold.
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  TCP_SEQNO         Recover;      ///< Recover point for NewReno
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  UINT16            DupAck;       ///< Number of duplicate ACKs
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  UINT8             CongestState; ///< The current congestion state(RFC3782)
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  UINT8             LossTimes;    ///< Number of retxmit timeouts in a row
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  TCP_SEQNO         LossRecover;  ///< Recover point for retxmit
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  //
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  // configuration parameters, for EFI_TCP4_PROTOCOL specification
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  //
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  UINT32            KeepAliveIdle;   ///< Idle time before sending first probe
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  UINT32            KeepAlivePeriod; ///< Interval for subsequent keep alive probe
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  UINT8             MaxKeepAlive;    ///< Maxium keep alive probe times.
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  UINT8             KeepAliveProbes; ///< The number of keep alive probe.
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  UINT16            MaxRexmit;       ///< The maxium number of retxmit before abort
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  UINT32            FinWait2Timeout; ///< The FIN_WAIT_2 time out
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  UINT32            TimeWaitTimeout; ///< The TIME_WAIT time out
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  UINT32            ConnectTimeout;  ///< The connect establishment time out
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  //
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  // configuration for tcp provided by user
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  //
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  BOOLEAN           UseDefaultAddr;
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  UINT8             Tos;
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  UINT8             Ttl;
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  EFI_IPv4_ADDRESS  SubnetMask;
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  IP_IO_IP_INFO     *IpInfo;        ///<pointer reference to Ip used to send pkt
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};
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extern LIST_ENTRY     mTcpRunQue;
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extern LIST_ENTRY     mTcpListenQue;
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extern TCP_SEQNO      mTcpGlobalIss;
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extern UINT32         mTcpTick;
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///
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/// TCP_CONNECTED: both ends have synchronized their ISN.
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///
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#define TCP_CONNECTED(state)  ((state) > TCP_SYN_RCVD)
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#define TCP_FIN_RCVD(State) \
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    (((State) == TCP_CLOSE_WAIT) || \
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    ((State) == TCP_LAST_ACK) || \
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    ((State) == TCP_CLOSING) || \
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    ((State) == TCP_TIME_WAIT))
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#define TCP_LOCAL_CLOSED(State) \
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      (((State) == TCP_FIN_WAIT_1) || \
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      ((State) == TCP_FIN_WAIT_2) || \
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      ((State) == TCP_CLOSING) || \
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      ((State) == TCP_TIME_WAIT) || \
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      ((State) == TCP_LAST_ACK))
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//
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// Get the TCP_SEG point from a net buffer's ProtoData
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//
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#define TCPSEG_NETBUF(NBuf) ((TCP_SEG *) ((NBuf)->ProtoData))
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//
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// macros to compare sequence no
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//
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#define TCP_SEQ_LT(SeqA, SeqB)  ((INT32) ((SeqA) - (SeqB)) < 0)
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#define TCP_SEQ_LEQ(SeqA, SeqB) ((INT32) ((SeqA) - (SeqB)) <= 0)
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#define TCP_SEQ_GT(SeqA, SeqB)  ((INT32) ((SeqB) - (SeqA)) < 0)
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#define TCP_SEQ_GEQ(SeqA, SeqB) ((INT32) ((SeqB) - (SeqA)) <= 0)
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//
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// TCP_SEQ_BETWEEN return whether b <= m <= e
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//
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#define TCP_SEQ_BETWEEN(b, m, e)  ((e) - (b) >= (m) - (b))
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//
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// TCP_SUB_SEQ returns Seq1 - Seq2. Make sure Seq1 >= Seq2
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//
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#define TCP_SUB_SEQ(Seq1, Seq2)     ((UINT32) ((Seq1) - (Seq2)))
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//
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// Check whether Flag is on
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//
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#define TCP_FLG_ON(Value, Flag)     ((BOOLEAN) (((Value) & (Flag)) != 0))
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//
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// Set and Clear operation on a Flag
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//
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#define TCP_SET_FLG(Value, Flag)    ((Value) |= (Flag))
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#define TCP_CLEAR_FLG(Value, Flag)  ((Value) &= ~(Flag))
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//
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// Test whether two peers are equal
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//
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#define TCP_PEER_EQUAL(Pa, Pb) \
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  (((Pa)->Ip == (Pb)->Ip) && ((Pa)->Port == (Pb)->Port))
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//
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// Test whether Pa matches Pb, or Pa is more specific
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// than pb. Zero means wildcard.
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//
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#define TCP_PEER_MATCH(Pa, Pb) \
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    ((((Pb)->Ip == 0) || ((Pb)->Ip == (Pa)->Ip)) && \
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    (((Pb)->Port == 0) || ((Pb)->Port == (Pa)->Port)))
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#define TCP_TIMER_ON(Flag, Timer)     ((Flag) & (1 << (Timer)))
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#define TCP_SET_TIMER(Flag, Timer)    ((Flag) = (UINT16) ((Flag) | (1 << (Timer))))
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#define TCP_CLEAR_TIMER(Flag, Timer)  ((Flag) = (UINT16) ((Flag) & (~(1 << (Timer)))))
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#define TCP_TIME_LT(Ta, Tb)           ((INT32) ((Ta) - (Tb)) < 0)
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#define TCP_TIME_LEQ(Ta, Tb)          ((INT32) ((Ta) - (Tb)) <= 0)
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#define TCP_SUB_TIME(Ta, Tb)          ((UINT32) ((Ta) - (Tb)))
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#define TCP_MAX_WIN                   0xFFFFU
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typedef
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VOID
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(*TCP_TIMER_HANDLER) (
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  IN OUT TCP_CB *Tcb
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  );
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#endif
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