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	Contributed-under: TianoCore Contribution Agreement 1.0 Signed-off-by: Liming Gao <liming.gao@intel.com> Reviewed-by: Wu Hao A <hao.a.wu@intel.com> git-svn-id: https://svn.code.sf.net/p/edk2/code/trunk/edk2@18584 6f19259b-4bc3-4df7-8a09-765794883524
		
			
				
	
	
		
			134 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Bash
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			134 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Bash
		
	
	
		
			Executable File
		
	
	
	
	
#
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# Copyright (c) 2006 - 2015, Intel Corporation. All rights reserved.<BR>
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# This program and the accompanying materials
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# are licensed and made available under the terms and conditions of the BSD License
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# which accompanies this distribution.  The full text of the license may be found at
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# http://opensource.org/licenses/bsd-license.php
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# 
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# THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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# WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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#
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# In *inux environment, the build tools's source is required and need to be compiled
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# firstly, please reference https://edk2.tianocore.org/unix-getting-started.html to 
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# to get how to setup build tool.
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#
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# After build tool is downloaded and compiled, a soft symbol linker need to be created
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# at <workspace>/Conf. For example: ln -s /work/BaseTools /work/edk2/Conf/BaseToolsSource.
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#
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# Setup the environment for unix-like systems running a bash-like shell.
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# This file must be "sourced" not merely executed. For example: ". edksetup.sh"
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#
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# CYGWIN users: Your path and filename related environment variables should be
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# set up in the unix style.  This script will make the necessary conversions to
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# windows style.
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#
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# Please reference edk2 user manual for more detail descriptions at https://edk2.tianocore.org/files/documents/64/494/EDKII_UserManual.pdf
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#
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function HelpMsg()
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{
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  echo Please note: This script must be \'sourced\' so the environment can be changed.
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  echo ". edksetup.sh" 
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  echo "source edksetup.sh"
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  return 1
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}
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function SetWorkspace()
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{
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  #
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  # If WORKSPACE is already set, then we can return right now
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  #
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  if [ -n "$WORKSPACE" ]
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  then
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    return 0
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  fi
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  if [ ! ${BASH_SOURCE[0]} -ef ./edksetup.sh ]
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  then
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    echo Run this script from the base of your tree.  For example:
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    echo "  cd /Path/To/Edk/Root"
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    echo "  . edksetup.sh"
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    return 1
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  fi
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  #
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  # Check for BaseTools/BuildEnv before dirtying the user's environment.
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  #
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  if [ ! -f BaseTools/BuildEnv ] && [ -z "$EDK_TOOLS_PATH" ]
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  then
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    echo BaseTools not found in your tree, and EDK_TOOLS_PATH is not set.
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    echo Please point EDK_TOOLS_PATH at the directory that contains
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    echo the EDK2 BuildEnv script.
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    return 1
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  fi
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  #
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  # Set $WORKSPACE
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  #
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  export WORKSPACE=`pwd`
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  return 0
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}
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function SetupEnv()
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{
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  if [ -n "$EDK_TOOLS_PATH" ]
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  then
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    . $EDK_TOOLS_PATH/BuildEnv $*
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  elif [ -f "$WORKSPACE/BaseTools/BuildEnv" ]
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  then
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    . $WORKSPACE/BaseTools/BuildEnv $*
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  elif [ -n "$PACKAGES_PATH" ]
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  then 
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    PATH_LIST=$PACKAGES_PATH
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    PATH_LIST=${PATH_LIST//:/ }
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    for DIR in $PATH_LIST
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    do
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      if [ -f "$DIR/BaseTools/BuildEnv" ]
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      then
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        export EDK_TOOLS_PATH=$DIR/BaseTools
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        . $DIR/BaseTools/BuildEnv $*
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        break
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      fi
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    done
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  else
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    echo BaseTools not found in your tree, and EDK_TOOLS_PATH is not set.
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    echo Please check that WORKSPACE or PACKAGES_PATH is not set incorrectly
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    echo in your shell, or point EDK_TOOLS_PATH at the directory that contains
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    echo the EDK2 BuildEnv script.
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    return 1
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  fi
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}
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function SourceEnv()
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{
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  if [ \
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       "$1" = "-?" -o \
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       "$1" = "-h" -o \
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       "$1" = "--help" \
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     ]
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  then
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    HelpMsg
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  else
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    SetWorkspace &&
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    SetupEnv "$*"
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  fi
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}
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if [ $# -gt 1 ]
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then
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  HelpMsg
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elif [ $# -eq 1 ] && [ "$1" != "BaseTools" ]
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then
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  HelpMsg
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fi
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RETVAL=$?
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if [ $RETVAL -ne 0 ]
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then
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  return $RETVAL
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fi
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SourceEnv "$*"
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