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			413 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			413 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* gui_box.c - GUI container that stack components. */
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/*
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 *  GRUB  --  GRand Unified Bootloader
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 *  Copyright (C) 2008,2009  Free Software Foundation, Inc.
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 *
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 *  GRUB is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, either version 3 of the License, or
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 *  (at your option) any later version.
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 *
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 *  GRUB is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with GRUB.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include <grub/mm.h>
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#include <grub/misc.h>
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#include <grub/gui.h>
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#include <grub/gui_string_util.h>
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struct component_node
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{
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  grub_gui_component_t component;
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  struct component_node *next;
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  struct component_node *prev;
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};
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typedef struct grub_gui_box *grub_gui_box_t;
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typedef void (*layout_func_t) (grub_gui_box_t self, int modify_layout,
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                               unsigned *minimal_width,
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			       unsigned *minimal_height);
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struct grub_gui_box
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{
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  struct grub_gui_container container;
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  grub_gui_container_t parent;
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  grub_video_rect_t bounds;
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  char *id;
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  /* Doubly linked list of components with dummy head & tail nodes.  */
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  struct component_node chead;
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  struct component_node ctail;
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  /* The layout function: differs for vertical and horizontal boxes.  */
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  layout_func_t layout_func;
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};
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static void
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box_destroy (void *vself)
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{
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  grub_gui_box_t self = vself;
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  struct component_node *cur;
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  struct component_node *next;
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  for (cur = self->chead.next; cur != &self->ctail; cur = next)
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    {
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      /* Copy the 'next' pointer, since we need it for the next iteration,
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         and we're going to free the memory it is stored in.  */
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      next = cur->next;
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      /* Destroy the child component.  */
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      cur->component->ops->destroy (cur->component);
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      /* Free the linked list node.  */
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      grub_free (cur);
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    }
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  grub_free (self);
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}
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static const char *
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box_get_id (void *vself)
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{
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  grub_gui_box_t self = vself;
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  return self->id;
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}
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static int
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box_is_instance (void *vself __attribute__((unused)), const char *type)
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{
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  return (grub_strcmp (type, "component") == 0
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          || grub_strcmp (type, "container") == 0);
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}
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static void
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layout_horizontally (grub_gui_box_t self, int modify_layout,
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                     unsigned *min_width, unsigned *min_height)
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{
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  /* Start at the left (chead) and set the x coordinates as we go right.  */
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  /* All components have their width set to the box's width.  */
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  struct component_node *cur;
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  unsigned w = 0, mwfrac = 0, h = 0, x = 0;
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  grub_fixed_signed_t wfrac = 0;
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  int bogus_frac = 0;
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  for (cur = self->chead.next; cur != &self->ctail; cur = cur->next)
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    {
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      grub_gui_component_t c = cur->component;
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      unsigned mw = 0, mh = 0;
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      if (c->ops->get_minimal_size)
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	c->ops->get_minimal_size (c, &mw, &mh);
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      if (c->h > (signed) h)
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	h = c->h;
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      if (mh > h)
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	h = mh;
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      wfrac += c->wfrac;
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      w += c->w;
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      if (mw - c->w > 0)
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	mwfrac += mw - c->w;
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    }
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  if (wfrac > GRUB_FIXED_1 || (w > 0 && wfrac == GRUB_FIXED_1))
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    bogus_frac = 1;
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  if (min_width)
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    {
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      if (wfrac < GRUB_FIXED_1)
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	*min_width = grub_fixed_sfs_divide (w, GRUB_FIXED_1 - wfrac);
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      else
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	*min_width = w;
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      if (*min_width < w + mwfrac)
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	*min_width = w + mwfrac;
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    }
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  if (min_height)
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    *min_height = h;
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  if (!modify_layout)
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    return;
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  for (cur = self->chead.next; cur != &self->ctail; cur = cur->next)
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    {
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      grub_video_rect_t r;
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      grub_gui_component_t c = cur->component;
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      unsigned mw = 0, mh = 0;
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      r.x = x;
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      r.y = 0;
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      r.height = h;
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      if (c->ops->get_minimal_size)
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	c->ops->get_minimal_size (c, &mw, &mh);
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      r.width = c->w;
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      if (!bogus_frac)
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	r.width += grub_fixed_sfs_multiply (self->bounds.width, c->wfrac);
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      if (r.width < mw)
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	r.width = mw;
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      c->ops->set_bounds (c, &r);
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      x += r.width;
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    }
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}
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static void
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layout_vertically (grub_gui_box_t self, int modify_layout,
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                     unsigned *min_width, unsigned *min_height)
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{
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  /* Start at the top (chead) and set the y coordinates as we go rdown.  */
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  /* All components have their height set to the box's height.  */
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  struct component_node *cur;
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  unsigned h = 0, mhfrac = 0, w = 0, y = 0;
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  grub_fixed_signed_t hfrac = 0;
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  int bogus_frac = 0;
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  for (cur = self->chead.next; cur != &self->ctail; cur = cur->next)
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    {
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      grub_gui_component_t c = cur->component;
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      unsigned mw = 0, mh = 0;
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      if (c->ops->get_minimal_size)
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	c->ops->get_minimal_size (c, &mw, &mh);
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      if (c->w > (signed) w)
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	w = c->w;
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      if (mw > w)
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	w = mw;
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      hfrac += c->hfrac;
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      h += c->h;
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      if (mh - c->h > 0)
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	mhfrac += mh - c->h;
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    }
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  if (hfrac > GRUB_FIXED_1 || (h > 0 && hfrac == GRUB_FIXED_1))
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    bogus_frac = 1;
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  if (min_height)
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    {
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      if (hfrac < GRUB_FIXED_1)
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	*min_height = grub_fixed_sfs_divide (h, GRUB_FIXED_1 - hfrac);
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      else
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	*min_height = h;
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      if (*min_height < h + mhfrac)
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	*min_height = h + mhfrac;
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    }
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  if (min_width)
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    *min_width = w;
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  if (!modify_layout)
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    return;
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  for (cur = self->chead.next; cur != &self->ctail; cur = cur->next)
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    {
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      grub_video_rect_t r;
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      grub_gui_component_t c = cur->component;
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      unsigned mw = 0, mh = 0;
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      r.x = 0;
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      r.y = y;
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      r.width = w;
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      if (c->ops->get_minimal_size)
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	c->ops->get_minimal_size (c, &mw, &mh);
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      r.height = c->h;
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      if (!bogus_frac)
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	r.height += grub_fixed_sfs_multiply (self->bounds.height, c->hfrac);
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      if (r.height < mh)
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	r.height = mh;
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      c->ops->set_bounds (c, &r);
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      y += r.height;
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    }
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}
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static void
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box_paint (void *vself, const grub_video_rect_t *region)
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{
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  grub_gui_box_t self = vself;
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  struct component_node *cur;
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  grub_video_rect_t vpsave;
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  grub_gui_set_viewport (&self->bounds, &vpsave);
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  for (cur = self->chead.next; cur != &self->ctail; cur = cur->next)
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    {
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      grub_gui_component_t comp = cur->component;
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      comp->ops->paint (comp, region);
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    }
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  grub_gui_restore_viewport (&vpsave);
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}
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static void
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box_set_parent (void *vself, grub_gui_container_t parent)
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{
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  grub_gui_box_t self = vself;
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  self->parent = parent;
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}
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static grub_gui_container_t
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box_get_parent (void *vself)
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{
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  grub_gui_box_t self = vself;
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  return self->parent;
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}
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static void
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box_set_bounds (void *vself, const grub_video_rect_t *bounds)
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{
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  grub_gui_box_t self = vself;
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  self->bounds = *bounds;
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  self->layout_func (self, 1, 0, 0);   /* Relayout the children.  */
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}
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static void
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box_get_bounds (void *vself, grub_video_rect_t *bounds)
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{
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  grub_gui_box_t self = vself;
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  *bounds = self->bounds;
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}
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/* The box's preferred size is based on the preferred sizes
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   of its children.  */
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static void
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box_get_minimal_size (void *vself, unsigned *width, unsigned *height)
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{
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  grub_gui_box_t self = vself;
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  self->layout_func (self, 0, width, height);   /* Just calculate the size.  */
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}
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static grub_err_t
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box_set_property (void *vself, const char *name, const char *value)
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{
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  grub_gui_box_t self = vself;
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  if (grub_strcmp (name, "id") == 0)
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    {
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      grub_free (self->id);
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      if (value)
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        {
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          self->id = grub_strdup (value);
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          if (! self->id)
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            return grub_errno;
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        }
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      else
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        self->id = 0;
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    }
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  return grub_errno;
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}
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static void
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box_add (void *vself, grub_gui_component_t comp)
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{
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  grub_gui_box_t self = vself;
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  struct component_node *node;
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  node = grub_malloc (sizeof (*node));
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  if (! node)
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    return;   /* Note: probably should handle the error.  */
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  node->component = comp;
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  /* Insert the node before the tail.  */
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  node->prev = self->ctail.prev;
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  node->prev->next = node;
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  node->next = &self->ctail;
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  node->next->prev = node;
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  comp->ops->set_parent (comp, (grub_gui_container_t) self);
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  self->layout_func (self, 1, 0, 0);   /* Relayout the children.  */
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}
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static void
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box_remove (void *vself, grub_gui_component_t comp)
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{
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  grub_gui_box_t self = vself;
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  struct component_node *cur;
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  for (cur = self->chead.next; cur != &self->ctail; cur = cur->next)
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    {
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      if (cur->component == comp)
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        {
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          /* Unlink 'cur' from the list.  */
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          cur->prev->next = cur->next;
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          cur->next->prev = cur->prev;
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          /* Free the node's memory (but don't destroy the component).  */
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          grub_free (cur);
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          /* Must not loop again, since 'cur' would be dereferenced!  */
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          return;
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        }
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    }
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}
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static void
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box_iterate_children (void *vself,
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                      grub_gui_component_callback cb, void *userdata)
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{
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  grub_gui_box_t self = vself;
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  struct component_node *cur;
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  for (cur = self->chead.next; cur != &self->ctail; cur = cur->next)
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    cb (cur->component, userdata);
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}
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static struct grub_gui_component_ops box_comp_ops =
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  {
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    .destroy = box_destroy,
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    .get_id = box_get_id,
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    .is_instance = box_is_instance,
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    .paint = box_paint,
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    .set_parent = box_set_parent,
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    .get_parent = box_get_parent,
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    .set_bounds = box_set_bounds,
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    .get_bounds = box_get_bounds,
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    .get_minimal_size = box_get_minimal_size,
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    .set_property = box_set_property
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  };
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static struct grub_gui_container_ops box_ops =
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{
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  .add = box_add,
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  .remove = box_remove,
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  .iterate_children = box_iterate_children
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};
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/* Box constructor.  Specify the appropriate layout function to create
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   a horizontal or vertical stacking box.  */
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static grub_gui_box_t
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box_new (layout_func_t layout_func)
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{
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  grub_gui_box_t box;
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  box = grub_zalloc (sizeof (*box));
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  if (! box)
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    return 0;
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  box->container.ops = &box_ops;
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  box->container.component.ops = &box_comp_ops;
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  box->chead.next = &box->ctail;
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  box->ctail.prev = &box->chead;
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  box->layout_func = layout_func;
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  return box;
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}
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/* Create a new container that stacks its child components horizontally,
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   from left to right.  Each child get a width corresponding to its
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   preferred width.  The height of each child is set the maximum of the
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   preferred heights of all children.  */
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grub_gui_container_t
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grub_gui_hbox_new (void)
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{
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  return (grub_gui_container_t) box_new (layout_horizontally);
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}
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/* Create a new container that stacks its child components verticallyj,
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   from top to bottom.  Each child get a height corresponding to its
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   preferred height.  The width of each child is set the maximum of the
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   preferred widths of all children.  */
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grub_gui_container_t
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grub_gui_vbox_new (void)
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{
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  return (grub_gui_container_t) box_new (layout_vertically);
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}
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