fwupd/plugins/ebitdo
Richard Hughes d7f1bf55de ebitdo: Use the new delayed removal functionality to remove complexity
The engine keeps track of the runtime GUID, so we don't have to anymore.
2017-11-24 14:42:27 +00:00
..
data Convert the providers to plugins to simplify code and for future features 2016-12-12 12:31:23 +00:00
fu-ebitdo-common.c trivial: Ensure that all the C source files include 'config.h' 2017-08-23 18:26:29 +01:00
fu-ebitdo-common.h trivial: fix various spelling errors 2017-07-17 13:07:05 -05:00
fu-ebitdo-device.c ebitdo: Use the new delayed removal functionality to remove complexity 2017-11-24 14:42:27 +00:00
fu-ebitdo-device.h Add FuUsbDevice helper object 2017-11-24 14:04:51 +00:00
fu-ebitdo-tool.c Add FuUsbDevice helper object 2017-11-24 14:04:51 +00:00
fu-plugin-ebitdo.c ebitdo: Use the new delayed removal functionality to remove complexity 2017-11-24 14:42:27 +00:00
meson.build ebitdo: Rename FuDeviceEbitdo to FuEbitdoDevice 2017-11-13 14:03:02 +00:00
README.md 8bitdo: Verify legacy VIDs are actually 8Bitdo controllers 2017-10-12 14:15:41 +01:00

8Bitdo Support

Introduction

This plugin can flash the firmware on the 0bitdo game pads.

Ebitdo support is supported directly by this project with the embedded libebitdo library and is possible thanks to the vendor open sourcing the flashing tool.

The 8Bitdo devices share legacy USB VID/PIDs with other projects and so we have to be a bit careful to not claim other devices as our own.