fwupd/plugins/ebitdo
Richard Hughes 49fafec020 Set environment variables to allow easy per-plugin debugging
This allows end-users testing a specific plugin to start fwupd with an extra
command line parameter, e.g. `--plugin-verbose=unifying` to output a lot of
debugging information to the console for that specific plugin.

This replaces a lot of ad-hoc environment variables with different naming
conventions.
2017-11-14 14:22:02 +00:00
..
data Convert the providers to plugins to simplify code and for future features 2016-12-12 12:31:23 +00:00
fu-ebitdo-common.c trivial: Ensure that all the C source files include 'config.h' 2017-08-23 18:26:29 +01:00
fu-ebitdo-common.h trivial: fix various spelling errors 2017-07-17 13:07:05 -05:00
fu-ebitdo-device.c Set environment variables to allow easy per-plugin debugging 2017-11-14 14:22:02 +00:00
fu-ebitdo-device.h ebitdo: Rename FuDeviceEbitdo to FuEbitdoDevice 2017-11-13 14:03:02 +00:00
fu-ebitdo-tool.c ebitdo: Rename FuDeviceEbitdo to FuEbitdoDevice 2017-11-13 14:03:02 +00:00
fu-plugin-ebitdo.c ebitdo: Rename FuDeviceEbitdo to FuEbitdoDevice 2017-11-13 14:03:02 +00:00
meson.build ebitdo: Rename FuDeviceEbitdo to FuEbitdoDevice 2017-11-13 14:03:02 +00:00
README.md 8bitdo: Verify legacy VIDs are actually 8Bitdo controllers 2017-10-12 14:15:41 +01:00

8Bitdo Support

Introduction

This plugin can flash the firmware on the 0bitdo game pads.

Ebitdo support is supported directly by this project with the embedded libebitdo library and is possible thanks to the vendor open sourcing the flashing tool.

The 8Bitdo devices share legacy USB VID/PIDs with other projects and so we have to be a bit careful to not claim other devices as our own.